mirror of
https://github.com/Card-Forge/forge.git
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Name:Gimli, Counter of Kills
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ManaCost:3 R
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Types:Legendary Creature Dwarf Warrior
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PT:4/3
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K:Trample
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature an opponent controls dies, CARDNAME deals 1 damage to that creature's controller.
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SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 1
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Oracle:Trample\nWhenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller.
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forge-gui/res/cardsfolder/upcoming/gimlis_axe.txt
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forge-gui/res/cardsfolder/upcoming/gimlis_axe.txt
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Name:Gimli's Axe
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ManaCost:2 R
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Types:Artifact Equipment
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K:Equip:2
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | Description$ Equipped creature gets +3/+0.
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S:Mode$ Continuous | Affected$ Card.EquippedBy+Legendary | AddKeyword$ Menace | Description$ As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)
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DeckHints:Type$Legendary
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Oracle:Equipped creature gets +3/+0.\nAs long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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forge-gui/res/cardsfolder/upcoming/gimlis_fury.txt
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forge-gui/res/cardsfolder/upcoming/gimlis_fury.txt
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Name:Gimli's Fury
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ManaCost:1 R
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Types:Instant
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A:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +2 | SubAbility$ DBPump | SpellDescription$ Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
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SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Trample | ConditionDefined$ Targeted | ConditionPresent$ Legendary
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DeckHints:Type$Legendary
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Oracle:Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.
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Name:Grond, the Gatebreaker
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ManaCost:3 B
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Types:Legendary Artifact Vehicle
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PT:5/5
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K:Trample
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S:Mode$ Continuous | Affected$ Card.Self | IsPresent$ Army.YouCtrl | Condition$ PlayerTurn | AddType$ Artifact & Creature | RemoveCardTypes$ True | Description$ As long as it's your turn and you control an Army, CARDNAME is an artifact creature.
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K:Crew:3
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Oracle:Trample\nAs long as it's your turn and you control an Army, Grond, the Gatebreaker is an artifact creature.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
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Name:Lotho, Corrupt Shirriff
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ManaCost:W B
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Types:Legendary Creature Halfling Rogue
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PT:2/1
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T:Mode$ SpellCast | ValidActivatingPlayer$ Player | ActivatorThisTurnCast$ EQ2 | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBToken
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SVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac
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DeckHas:Ability$Token & Type$Artifact|Treasure
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Oracle:Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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forge-gui/res/cardsfolder/upcoming/many_partings.txt
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forge-gui/res/cardsfolder/upcoming/many_partings.txt
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Name:Many Partings
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ManaCost:G
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Types:Sorcery
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A:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | SubAbility$ DBToken | SpellDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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SVar:DBToken:DB$ Token | TokenScript$ c_a_food_sac
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DeckHas:Ability$Token|LifeGain|Sacrifice & Type$Artifact|Food
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Oracle:Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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forge-gui/res/cardsfolder/upcoming/mines_of_moria.txt
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forge-gui/res/cardsfolder/upcoming/mines_of_moria.txt
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Name:Mines of Moria
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ManaCost:no cost
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Types:Legendary Land
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K:ETBReplacement:Other:LandTapped
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SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Creature.Legendary+YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a legendary creature.
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A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.
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A:AB$ Token | Cost$ 3 R T ExileFromGrave<3/Card/cards> | TokenScript$ c_a_treasure_sac | TokenAmount$ 2 | SpellDescription$ Create two Treasure tokens.
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DeckHas:Ability$Token & Type$Artifact|Treasure
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DeckHints:Ability$Graveyard
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DeckHints:Type$Legendary
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Oracle:Mines of Moria enters the battlefield tapped unless you control a legendary creature.\n{T}: Add {R}.\n{3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.
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forge-gui/res/cardsfolder/upcoming/moria_marauder.txt
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forge-gui/res/cardsfolder/upcoming/moria_marauder.txt
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Name:Moria Marauder
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ManaCost:R R
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Types:Creature Goblin Warrior
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PT:1/1
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K:Double strike
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T:Mode$ DamageDone | ValidSource$ Goblin.YouCtrl,Orc.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
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SVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect
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SVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup
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SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Exile the top card of your library. You may play that card this turn.
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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DeckHints:Type$Goblin|Orc
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Oracle:Double strike\nWhenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
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9
forge-gui/res/cardsfolder/upcoming/rivendell.txt
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forge-gui/res/cardsfolder/upcoming/rivendell.txt
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Name:Rivendell
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ManaCost:no cost
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Types:Legendary Land
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K:ETBReplacement:Other:LandTapped
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SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Creature.Legendary+YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a legendary creature.
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A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.
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A:AB$ Scry | Cost$ 1 U T | ScryNum$ 2 | IsPresent$ Creature.Legendary+YouCtrl | SpellDescription$ Scry 2. Activate only if you control a legendary creature.
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DeckHints:Type$Legendary
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Oracle:The Shire enters the battlefield tapped unless you control a legendary creature.\n{T}: Add {G}.\n{1}{G}, {T}, Tap an untapped creature you control: Create a Food token.
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Name:Shadowfax, Lord of Horses
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ManaCost:3 R W
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Types:Legendary Creature Horse
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PT:4/4
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S:Mode$ Continuous | Affected$ Horse.YouCtrl | AddKeyword$ Haste | Description$ Horses you control have haste. (They can attack and {T} as soon as they come under your control.)
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
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SVar:TrigChangeZone:DB$ ChangeZone | ChangeType$ Creature.YouCtrl+powerLTX | Origin$ Hand | Tapped$ True | Attacking$ True | Destination$ Battlefield | TgtPrompt$ Select target creature card with lesser power that Shadowfax in your hand
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SVar:X:Count$CardPower
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SVar:HasAttackEffect:TRUE
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SVar:PlayMain1:TRUE
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DeckHints:Type$Horse
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Oracle:Horses you control have haste. (They can attack and {T} as soon as they come under your control.)\nWhenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
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