From bdf1660e1d3b2cc4bc58185d611c4007eec8977c Mon Sep 17 00:00:00 2001 From: Agetian Date: Sat, 21 Jan 2017 18:17:39 +0000 Subject: [PATCH] - Some cleanup in SpecialCardAi. --- forge-ai/src/main/java/forge/ai/SpecialCardAi.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/forge-ai/src/main/java/forge/ai/SpecialCardAi.java b/forge-ai/src/main/java/forge/ai/SpecialCardAi.java index 9ee5cdaf748..c79a75dc20e 100644 --- a/forge-ai/src/main/java/forge/ai/SpecialCardAi.java +++ b/forge-ai/src/main/java/forge/ai/SpecialCardAi.java @@ -222,6 +222,7 @@ public class SpecialCardAi { return true; } } + // Living Death (and possibly other similar cards using AILogic LivingDeath) public static class LivingDeath { public static boolean consider(Player ai, SpellAbility sa) { @@ -242,8 +243,8 @@ public class SpecialCardAi { aiGraveyardPower += ComputerUtilCard.evaluateCreature(c); } - int oppBattlefieldPower = 0, oppGraveyardPower = 0; //TODO: not used yet (see below) - List opponents = ai.getOpponents(); // TODO: not used yet (see below) + int oppBattlefieldPower = 0, oppGraveyardPower = 0; + List opponents = ai.getOpponents(); for (Player p : opponents) { int playerPower = 0; int tempGraveyardPower = 0;