From bdbf03e0dde7002e1ba33785181d3fd23acd0a22 Mon Sep 17 00:00:00 2001 From: Peter Date: Sun, 25 Aug 2019 12:42:24 +0200 Subject: [PATCH] Mobile: Finalize Settings tab translations --- .../forge/screens/settings/SettingsPage.java | 104 +++++++++--------- forge-gui/res/languages/de-DE.properties | 51 ++++++++- forge-gui/res/languages/en-US.properties | 51 ++++++++- forge-gui/res/languages/es-es.properties | 53 ++++++++- 4 files changed, 203 insertions(+), 56 deletions(-) diff --git a/forge-gui-mobile/src/forge/screens/settings/SettingsPage.java b/forge-gui-mobile/src/forge/screens/settings/SettingsPage.java index f426345b9ba..a17d6666a2b 100644 --- a/forge-gui-mobile/src/forge/screens/settings/SettingsPage.java +++ b/forge-gui-mobile/src/forge/screens/settings/SettingsPage.java @@ -42,17 +42,17 @@ public class SettingsPage extends TabPage { lstSettings.setListItemRenderer(new SettingRenderer()); - lstSettings.addGroup("General Settings"); - lstSettings.addGroup("Gameplay Options"); - lstSettings.addGroup("Random Deck Generation"); - lstSettings.addGroup("Advanced Settings"); - lstSettings.addGroup("Graphic Options"); - lstSettings.addGroup("Card Overlays"); - lstSettings.addGroup("Vibration Options"); - lstSettings.addGroup("Sound Options"); + lstSettings.addGroup(localizer.getMessage("lblGeneralSettings")); + lstSettings.addGroup(localizer.getMessage("lblGameplayOptions")); + lstSettings.addGroup(localizer.getMessage("RandomDeckGeneration")); + lstSettings.addGroup(localizer.getMessage("AdvancedSettings")); + lstSettings.addGroup(localizer.getMessage("GraphicOptions")); + lstSettings.addGroup(localizer.getMessage("lblCardOverlays")); + lstSettings.addGroup(localizer.getMessage("lblVibrationOptions")); + lstSettings.addGroup(localizer.getMessage("SoundOptions")); //General Settings - lstSettings.addItem(new CustomSelectSetting(FPref.UI_LANGUAGE, "Language", + lstSettings.addItem(new CustomSelectSetting(FPref.UI_LANGUAGE, localizer.getMessage("cbpSelectLanguage"), localizer.getMessage("nlSelectLanguage"), FLanguage.getAllLanguages()) { @Override @@ -60,8 +60,8 @@ public class SettingsPage extends TabPage { FLanguage.changeLanguage(newValue); } }, 0); - lstSettings.addItem(new CustomSelectSetting(FPref.UI_SKIN, "Theme", - "Sets the theme that determines how display components are skinned.", + lstSettings.addItem(new CustomSelectSetting(FPref.UI_SKIN, localizer.getMessage("lblTheme"), + localizer.getMessage("nlTheme"), FSkin.getAllSkins()) { @Override public void valueChanged(String newValue) { @@ -69,15 +69,15 @@ public class SettingsPage extends TabPage { } }, 0); lstSettings.addItem(new BooleanSetting(FPref.UI_LANDSCAPE_MODE, - "Landscape Mode", - "Use landscape (horizontal) orientation for app instead of portrait (vertical).") { + localizer.getMessage("lblLandscapeMode"), + localizer.getMessage("nlLandscapeMode")) { @Override public void select() { super.select(); boolean landscapeMode = FModel.getPreferences().getPrefBoolean(FPref.UI_LANDSCAPE_MODE); Forge.getDeviceAdapter().setLandscapeMode(landscapeMode); //ensure device able to save off ini file so landscape change takes effect if (Forge.isLandscapeMode() != landscapeMode) { - FOptionPane.showConfirmDialog("You must restart Forge for this change to take effect.", "Restart Forge", "Restart", "Later", new Callback() { + FOptionPane.showConfirmDialog(localizer.getMessage("lblRestartForgeDescription"), localizer.getMessage("lblRestartForge"), "Restart", localizer.getMessage("lblLater"), new Callback() { @Override public void run(Boolean result) { if (result) { @@ -89,12 +89,12 @@ public class SettingsPage extends TabPage { } }, 0); lstSettings.addItem(new BooleanSetting(FPref.UI_ANDROID_MINIMIZE_ON_SCRLOCK, - "Minimize on Screen Lock", - "Minimize Forge when screen is locked (enable if you experience graphic glitches after locking your screen)."), + localizer.getMessage("lblMinimizeScreenLock"), + localizer.getMessage("nlMinimizeScreenLock")), 0); lstSettings.addItem(new BooleanSetting(FPref.USE_SENTRY, - "Automatic Bug Reports", - "Automatically send bug reports to the developers, without prompting."), + localizer.getMessage("lblAutomaticBugReports"), + localizer.getMessage("nlAutomaticBugReports")), 0); //Gameplay Options @@ -121,8 +121,8 @@ public class SettingsPage extends TabPage { localizer.getMessage("nlAnteMatchRarity")), 1); lstSettings.addItem(new BooleanSetting(FPref.MATCH_HOT_SEAT_MODE, - "Hot Seat Mode", - "When starting a game with 2 human players, use single prompt to control both players."), + localizer.getMessage("lblHotSeatMode"), + localizer.getMessage("nlHotSeatMode")), 1); lstSettings.addItem(new BooleanSetting(FPref.UI_ENABLE_AI_CHEATS, localizer.getMessage("cbEnableAICheats"), @@ -173,8 +173,8 @@ public class SettingsPage extends TabPage { localizer.getMessage("nlPreselectPrevAbOrder")), 1); lstSettings.addItem(new CustomSelectSetting(FPref.UI_ALLOW_ORDER_GRAVEYARD_WHEN_NEEDED, - "Order Graveyard", - "Determines when to allow to order cards going to graveyard (never/always/only with relevant cards).", + localizer.getMessage("lblOrderGraveyard"), + localizer.getMessage("nlOrderGraveyard"), new String[]{ ForgeConstants.GRAVEYARD_ORDERING_NEVER, ForgeConstants.GRAVEYARD_ORDERING_OWN_CARDS, ForgeConstants.GRAVEYARD_ORDERING_ALWAYS}), @@ -250,8 +250,8 @@ public class SettingsPage extends TabPage { localizer.getMessage("nlRandomArtInPools")), 4); lstSettings.addItem(new BooleanSetting(FPref.UI_COMPACT_TABS, - "Compact Tabs", - "Show smaller tabs on the top of tab page screens (such as this screen).") { + localizer.getMessage("lblCompactTabs"), + localizer.getMessage("nlCompactTabs")) { @Override public void select() { super.select(); @@ -261,20 +261,20 @@ public class SettingsPage extends TabPage { } }, 4); lstSettings.addItem(new BooleanSetting(FPref.UI_COMPACT_LIST_ITEMS, - "Compact List Items", - "Show only a single line of text for cards and decks on all list views by default."), + localizer.getMessage("lblCompactListItems"), + localizer.getMessage("nlCompactListItems")), 4); lstSettings.addItem(new BooleanSetting(FPref.UI_HIDE_REMINDER_TEXT, localizer.getMessage("cbHideReminderText"), localizer.getMessage("nlHideReminderText")), 4); lstSettings.addItem(new BooleanSetting(FPref.UI_MATCH_IMAGE_VISIBLE, - "Show Match Background", - "Show match background image on battlefield, otherwise background texture shown instead."), + localizer.getMessage("lblShowMatchBackground"), + localizer.getMessage("nlShowMatchBackground")), 4); lstSettings.addItem(new BooleanSetting(FPref.UI_LIBGDX_TEXTURE_FILTERING, - "Battlefield Texture Filtering", - "Filter card art on battlefield to make it less pixelated on large screens (restart required, may reduce performance)."), + localizer.getMessage("lblBattlefieldTextureFiltering"), + localizer.getMessage("nlBattlefieldTextureFiltering")), 4); lstSettings.addItem(new CustomSelectSetting(FPref.UI_DISPLAY_CURRENT_COLORS, localizer.getMessage("cbpDisplayCurrentCardColors"), @@ -285,20 +285,20 @@ public class SettingsPage extends TabPage { ForgeConstants.DISP_CURRENT_COLORS_ALWAYS}), 4); lstSettings.addItem(new BooleanSetting(FPref.UI_ROTATE_SPLIT_CARDS, - "Rotate Zoom Image of Split Cards", - "Rotates the zoomed image of split cards."), + localizer.getMessage("lblRotateZoomSplit"), + localizer.getMessage("nlRotateZoomSplit")), 4); lstSettings.addItem(new BooleanSetting(FPref.UI_ROTATE_PLANE_OR_PHENOMENON, - "Rotate Zoom Image of Planes/Phenomena", - "Rotates the zoomed image of Plane or Phenomenon cards."), + localizer.getMessage("lblRotateZoomPlanesPhenomena"), + localizer.getMessage("nlRotateZoomPlanesPhenomena")), 4); lstSettings.addItem(new BooleanSetting(FPref.UI_DYNAMIC_PLANECHASE_BG, - "Dynamic Background Planechase", - "Use current plane images as background (Planes Card images must be on the cache/pics/planechase folder)."), + localizer.getMessage("lblDynamicBackgroundPlanechase"), + localizer.getMessage("nlDynamicBackgroundPlanechase")), 4); lstSettings.addItem(new BooleanSetting(FPref.UI_DISABLE_IMAGES_EFFECT_CARDS, - "Disable Card 'Effect' Images", - "Disable the zoomed image for the 'Effect' cards."), + localizer.getMessage("lblDisableCardEffect"), + localizer.getMessage("nlDisableCardEffect")), 4); lstSettings.addItem(new CustomSelectSetting(FPref.UI_CARD_COUNTER_DISPLAY_TYPE, @@ -311,34 +311,34 @@ public class SettingsPage extends TabPage { //Card Overlays lstSettings.addItem(new BooleanSetting(FPref.UI_SHOW_CARD_OVERLAYS, - "Show Card Overlays", - "Show name, mana cost, p/t, and id overlays for cards, otherwise they're hidden."), + localizer.getMessage("lblShowCardOverlays"), + localizer.getMessage("nlShowCardOverlays")), 5); lstSettings.addItem(new BooleanSetting(FPref.UI_OVERLAY_CARD_NAME, - "Show Card Name Overlays", - "Show name overlays for cards, otherwise they're hidden."), + localizer.getMessage("lblShowCardNameOverlays"), + localizer.getMessage("nlShowCardNameOverlays")), 5); lstSettings.addItem(new BooleanSetting(FPref.UI_OVERLAY_CARD_MANA_COST, - "Show Card Mana Cost Overlays", - "Show mana cost overlays for cards, otherwise they're hidden."), + localizer.getMessage("lblShowCardManaCostOverlays"), + localizer.getMessage("nlShowCardManaCostOverlays")), 5); lstSettings.addItem(new BooleanSetting(FPref.UI_OVERLAY_CARD_POWER, - "Show Card P/T Overlays", - "Show power/toughness/loyalty overlays for cards, otherwise they're hidden."), + localizer.getMessage("lblShowCardPTOverlays"), + localizer.getMessage("nlShowCardPTOverlays")), 5); lstSettings.addItem(new BooleanSetting(FPref.UI_OVERLAY_CARD_ID, - "Show Card ID Overlays", - "Show id overlays for cards, otherwise they're hidden."), + localizer.getMessage("lblShowCardIDOverlays"), + localizer.getMessage("nlShowCardIDOverlays")), 5); //Vibration Options lstSettings.addItem(new BooleanSetting(FPref.UI_VIBRATE_ON_LIFE_LOSS, - "Vibrate When Losing Life", - "Enable vibration when your player loses life or takes damage during a game."), + localizer.getMessage("lblVibrateWhenLosingLife"), + localizer.getMessage("nlVibrateWhenLosingLife")), 6); lstSettings.addItem(new BooleanSetting(FPref.UI_VIBRATE_ON_LONG_PRESS, - "Vibrate After Long Press", - "Enable quick vibration to signify a long press, such as for card zooming."), + localizer.getMessage("lblVibrateAfterLongPress"), + localizer.getMessage("nlVibrateAfterLongPress")), 6); //Sound Options diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index d7a138eb8db..b448bad9395 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -887,4 +887,53 @@ ttType=Typ lblNewGame=Neues Spiel lblLoadGame=Spiel laden lblPlayOnline=Online spielen -lblSettings=Spieleinstellungen \ No newline at end of file +lblSettings=Spieleinstellungen +#SettingsPage.java +lblAutomaticBugReports=Automatic Bug Reports +lblBattlefieldTextureFiltering=Battlefield Texture Filtering +lblCompactListItems=Compact List Items +lblCompactTabs=Compact Tabs +lblCardOverlays=Card Overlays +lblDisableCardEffect=Disable Card 'Effect' Images +lblDynamicBackgroundPlanechase=Dynamic Background Planechase +lblGameplayOptions=Gameplay Options +lblGeneralSettings=General Settings +lblHotSeatMode=Hot Seat Mode +lblLandscapeMode=Landscape Mode +lblLater=Later +lblMinimizeScreenLock=Minimize on Screen Lock +lblOrderGraveyard=Order Graveyard +lblRestartForge=Restart Forge +lblRestartForgeDescription=You must restart Forge for this change to take effect. +lblRotateZoomPlanesPhenomena=Rotate Zoom Image of Planes/Phenomena +lblRotateZoomSplit=Rotate Zoom Image of Split Cards +lblShowCardIDOverlays=Show Card ID Overlays +lblShowCardManaCostOverlays=Show Card Mana Cost Overlays +lblShowCardNameOverlays=Show Card Name Overlays +lblShowCardOverlays=Show Card Overlays +lblShowCardPTOverlays=Show Card P/T Overlays +lblShowMatchBackground=Show Match Background +lblVibrateAfterLongPress=Vibrate After Long Press +lblVibrateWhenLosingLife=Vibrate When Losing Life +lblVibrationOptions=Vibration Options +nlAutomaticBugReports=Automatically send bug reports to the developers, without prompting. +nlBattlefieldTextureFiltering=Filter card art on battlefield to make it less pixelated on large screens (restart required, may reduce performance). +nlCompactListItems=Show only a single line of text for cards and decks on all list views by default. +nlCompactTabs=Show smaller tabs on the top of tab page screens (such as this screen). +nlDisableCardEffect=Disable the zoomed image for the 'Effect' cards. +nlDynamicBackgroundPlanechase=Use current plane images as background (Planes Card images must be on the cache/pics/planechase folder). +nlHotSeatMode=When starting a game with 2 human players, use single prompt to control both players. +nlLandscapeMode=Use landscape (horizontal) orientation for app instead of portrait (vertical). +nlMinimizeScreenLock=Minimize Forge when screen is locked (enable if you experience graphic glitches after locking your screen). +nlOrderGraveyard=Determines when to allow to order cards going to graveyard (never/always/only with relevant cards). +nlRotateZoomPlanesPhenomena=Rotates the zoomed image of Plane or Phenomenon cards. +nlRotateZoomSplit=Rotates the zoomed image of split cards. +nlShowCardIDOverlays=Show id overlays for cards, otherwise they're hidden. +nlShowCardManaCostOverlays=Show mana cost overlays for cards, otherwise they're hidden. +nlShowCardNameOverlays=Show name overlays for cards, otherwise they're hidden. +nlShowCardOverlays=Show name, mana cost, p/t, and id overlays for cards, otherwise they're hidden. +nlShowCardPTOverlays=Show power/toughness/loyalty overlays for cards, otherwise they're hidden. +nlShowMatchBackground=Show match background image on battlefield, otherwise background texture shown instead. +nlTheme=Sets the theme that determines how display components are skinned. +nlVibrateAfterLongPress=Enable quick vibration to signify a long press, such as for card zooming. +nlVibrateWhenLosingLife=Enable vibration when your player loses life or takes damage during a game. \ No newline at end of file diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index 00acfcb4c03..9c507126b3f 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -887,4 +887,53 @@ ttType=Type lblNewGame=New Game lblLoadGame=Load Game lblPlayOnline=Play Online -lblSettings=Settings \ No newline at end of file +lblSettings=Settings +#SettingsPage.java +lblAutomaticBugReports=Automatic Bug Reports +lblBattlefieldTextureFiltering=Battlefield Texture Filtering +lblCompactListItems=Compact List Items +lblCompactTabs=Compact Tabs +lblCardOverlays=Card Overlays +lblDisableCardEffect=Disable Card 'Effect' Images +lblDynamicBackgroundPlanechase=Dynamic Background Planechase +lblGameplayOptions=Gameplay Options +lblGeneralSettings=General Settings +lblHotSeatMode=Hot Seat Mode +lblLandscapeMode=Landscape Mode +lblLater=Later +lblMinimizeScreenLock=Minimize on Screen Lock +lblOrderGraveyard=Order Graveyard +lblRestartForge=Restart Forge +lblRestartForgeDescription=You must restart Forge for this change to take effect. +lblRotateZoomPlanesPhenomena=Rotate Zoom Image of Planes/Phenomena +lblRotateZoomSplit=Rotate Zoom Image of Split Cards +lblShowCardIDOverlays=Show Card ID Overlays +lblShowCardManaCostOverlays=Show Card Mana Cost Overlays +lblShowCardNameOverlays=Show Card Name Overlays +lblShowCardOverlays=Show Card Overlays +lblShowCardPTOverlays=Show Card P/T Overlays +lblShowMatchBackground=Show Match Background +lblVibrateAfterLongPress=Vibrate After Long Press +lblVibrateWhenLosingLife=Vibrate When Losing Life +lblVibrationOptions=Vibration Options +nlAutomaticBugReports=Automatically send bug reports to the developers, without prompting. +nlBattlefieldTextureFiltering=Filter card art on battlefield to make it less pixelated on large screens (restart required, may reduce performance). +nlCompactListItems=Show only a single line of text for cards and decks on all list views by default. +nlCompactTabs=Show smaller tabs on the top of tab page screens (such as this screen). +nlDisableCardEffect=Disable the zoomed image for the 'Effect' cards. +nlDynamicBackgroundPlanechase=Use current plane images as background (Planes Card images must be on the cache/pics/planechase folder). +nlHotSeatMode=When starting a game with 2 human players, use single prompt to control both players. +nlLandscapeMode=Use landscape (horizontal) orientation for app instead of portrait (vertical). +nlMinimizeScreenLock=Minimize Forge when screen is locked (enable if you experience graphic glitches after locking your screen). +nlOrderGraveyard=Determines when to allow to order cards going to graveyard (never/always/only with relevant cards). +nlRotateZoomPlanesPhenomena=Rotates the zoomed image of Plane or Phenomenon cards. +nlRotateZoomSplit=Rotates the zoomed image of split cards. +nlShowCardIDOverlays=Show id overlays for cards, otherwise they're hidden. +nlShowCardManaCostOverlays=Show mana cost overlays for cards, otherwise they're hidden. +nlShowCardNameOverlays=Show name overlays for cards, otherwise they're hidden. +nlShowCardOverlays=Show name, mana cost, p/t, and id overlays for cards, otherwise they're hidden. +nlShowCardPTOverlays=Show power/toughness/loyalty overlays for cards, otherwise they're hidden. +nlShowMatchBackground=Show match background image on battlefield, otherwise background texture shown instead. +nlTheme=Sets the theme that determines how display components are skinned. +nlVibrateAfterLongPress=Enable quick vibration to signify a long press, such as for card zooming. +nlVibrateWhenLosingLife=Enable vibration when your player loses life or takes damage during a game. \ No newline at end of file diff --git a/forge-gui/res/languages/es-es.properties b/forge-gui/res/languages/es-es.properties index bb8da556c04..c2d369bdbf3 100644 --- a/forge-gui/res/languages/es-es.properties +++ b/forge-gui/res/languages/es-es.properties @@ -153,7 +153,7 @@ GraphicOptions=Opciones gráficas nlDefaultFontSize=El tamaño de fuente predeterminado dentro de la interfaz de usuario. Todos los elementos de fuente se escalan en relación a esto. (Necesita reinicio) cbpMulliganRule=Regla de Mulligan nlImageFetcher=Permite la descarga instantánea de imágenes de cartas faltantes. -nlDisplayFoil=Mostrar cartas foil con un capa que da efecto foil sobre la carta +nlDisplayFoil=Mostrar cartas foil con un capa que da efecto foil sobre la carta nlRandomFoil=Agrega efecto de foil a cartas aleatorias. nlScaleLarger=Permite que las imágenes de las cartas se amplíen más que su tamaño original. nlRenderBlackCardBorders=Hacer bordes negros alrededor de las imágenes de las cartas. @@ -887,4 +887,53 @@ ttType=Type lblNewGame=Nueva partida lblLoadGame=Cargar partida lblPlayOnline=Jugar en linea -lblSettings=Configuración \ No newline at end of file +lblSettings=Configuración +#SettingsPage.java +lblAutomaticBugReports=Informes automáticos de errores +lblBattlefieldTextureFiltering=Filtrado de la Textura del Campo de batalla +lblCompactListItems=Items de la lista compactos +lblCompactTabs=Pestañas compactas +lblCardOverlays=Superposiciones de las cartas +lblDisableCardEffect=Desactivar las imágenes de 'Efecto' de las cartas +lblDynamicBackgroundPlanechase=Fondo Dinámico Planechase +lblGameplayOptions=Opciones de Juego +lblGeneralSettings=Configuración general +lblHotSeatMode=Modo de Silla Caliente +lblLandscapeMode=Modo apaisado +lblLater=Más tarde +lblMinimizeScreenLock=Minimizar al bloquear la pantalla +lblOrderGraveyard=Orden del Cementerio +lblRestartForge=Reiniciar Forge +lblRestartForgeDescription=Debes reiniciar Forge para que este cambio surta efecto. +lblRotateZoomPlanesPhenomena=Girar la imagen ampliada de Planos/Fenómenos +lblRotateZoomSplit=Girar la imagen ampliada de las tarjetas divididas +lblShowCardIDOverlays=Mostrar superposiciones de identificador de carta +lblShowCardManaCostOverlays=Mostrar superposiciones de costes de maná de cartas +lblShowCardNameOverlays=Mostrar superposiciones de nombres de cartas +lblShowCardOverlays=Mostrar superposiciones de cartas +lblShowCardPTOverlays=Mostrar la superposición en la carta de P/T +lblShowMatchBackground=Mostrar el fondo de la partida +lblVibrateAfterLongPress=Vibrar después de una pulsación larga +lblVibrateWhenLosingLife=Vibrar al perder vida +lblVibrationOptions=Opciones de Vibración +nlAutomaticBugReports=Envía automáticamente informes de errores a los desarrolladores, sin preguntar. +nlBattlefieldTextureFiltering=Filtra el arte de la carta en el campo de batalla para que sea menos pixelada en pantallas grandes (se requiere reiniciar, puede reducir el rendimiento). +nlCompactListItems=Muestra de forma predeterminada solo una línea de texto para las cartas y mazos en todas las vistas de lista. +nlCompactTabs=Muestra pestañas más pequeñas en la parte superior de las pantallas de la página de pestañas (como esta pantalla). +nlDisableCardEffect=Deshabilita la imagen ampliada para las tarjetas 'Efecto'. +nlDynamicBackgroundPlanechase=Utiliza las imágenes de Planos actuales como fondo (las imágenes de los Planos deben estar en la carpeta cache/pics/planechase). +nlHotSeatMode=Cuando comience un juego con 2 jugadores humanos, utiliza una petición única para controlar a ambos jugadores. +nlLandscapeMode=Utiliza la orientación horizontal para la aplicación en lugar de la orientación vertical. +nlMinimizeScreenLock=Minimiza Forge cuando la pantalla está bloqueada (habilítalo si experimentas fallos gráficos después de bloquear la pantalla). +nlOrderGraveyard=Determina cuándo permitir ordenar las cartas que van al cementerio (nunca/siempre/solo con cartas relevantes). +nlRotateZoomPlanesPhenomena=Gira la imagen ampliada de las cartas Plano o Fenómeno. +nlRotateZoomSplit=Gira la imagen ampliada de las tarjetas divididas. +nlShowCardIDOverlays=Muestra superposiciones del identificador de la carta, de lo contrario, ocúltalas. +nlShowCardManaCostOverlays=Muestra superposiciones de coste de maná para las cartas, de lo contrario, ocúltalas. +nlShowCardNameOverlays=Muestra superposiciones de nombres para las cartas, de lo contrario, ocúltalas. +nlShowCardOverlays=Muestra superposiciones de nombre, coste de maná, P/T, e identificador de las cartas, de lo contrario, ocúltalas. +nlShowCardPTOverlays=Muestra superposiciones de fuerza/resistencia/lealtad para las cartas, de lo contrario, ocúltalas. +nlShowMatchBackground=Muestra la imagen de fondo de la partida en el campo de batalla; de lo contrario, se muestra la textura de fondo. +nlTheme=Establece el tema que determina el aspecto global del juego. +nlVibrateAfterLongPress=Habilita la vibración rápida cuando se realice una pulsación prolongada, como p.ej. al realizar zoom de la carta. +nlVibrateWhenLosingLife=Habilita la vibración cuando tu jugador pierde vida o sufre daños durante un juego. \ No newline at end of file