From bd74bfc50f94050e9b5648ec46f159da1827b31a Mon Sep 17 00:00:00 2001 From: Northmoc Date: Fri, 28 Jan 2022 14:38:33 -0500 Subject: [PATCH] invoke_despair.txt --- .../res/cardsfolder/upcoming/invoke_despair.txt | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/invoke_despair.txt diff --git a/forge-gui/res/cardsfolder/upcoming/invoke_despair.txt b/forge-gui/res/cardsfolder/upcoming/invoke_despair.txt new file mode 100644 index 00000000000..f3febad2055 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/invoke_despair.txt @@ -0,0 +1,17 @@ +Name:Invoke Despair +ManaCost:1 B B B B +Types:Sorcery +A:SP$ Sacrifice | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SacValid$ Creature | RememberSacrificed$ True | SubAbility$ DBLoseLifeC | StackDescription$ {p:Targeted} sacrifices a creature. | SpellDescription$ Target opponent sacrifices a creature. +SVar:DBLoseLifeC:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 2 | SubAbility$ DBDrawC | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | StackDescription$ SpellDescription | SpellDescription$ If they can't, they lose 2 life +SVar:DBDrawC:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanC | StackDescription$ and {p:You} draws a card. | SpellDescription$ and you draw a card. +SVar:DBCleanC:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBSacrificeE +SVar:DBSacrificeE:DB$ Sacrifice | Defined$ Targeted | SacValid$ Enchantment | RememberSacrificed$ True | SubAbility$ DBLoseLifeE | StackDescription$ SpellDescription | SpellDescription$ Then repeat this process for an enchantment and a planeswalker. +SVar:DBLoseLifeE:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 2 | SubAbility$ DBDrawE | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | StackDescription$ None +SVar:DBDrawE:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanE | StackDescription$ None +SVar:DBCleanE:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBSacrificeP +SVar:DBSacrificeP:DB$ Sacrifice | Defined$ Targeted | SacValid$ Planeswalker | RememberSacrificed$ True | SubAbility$ DBLoseLifeP | StackDescription$ None +SVar:DBLoseLifeP:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 2 | SubAbility$ DBDrawP | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | StackDescription$ None +SVar:DBDrawP:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanP | StackDescription$ None +SVar:DBCleanP:DB$ Cleanup | ClearRemembered$ True +SVar:X:Remembered$Amount +Oracle:Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.