Cascade: fix Maelstrom Nexus and Golos

This commit is contained in:
Hans Mackowiak
2020-11-02 08:09:56 +01:00
parent 6c675fcbcc
commit bc9b2a0268
2 changed files with 2 additions and 0 deletions

View File

@@ -160,6 +160,7 @@ public class MagicStack /* extends MyObservable */ implements Iterable<SpellAbil
add(sa);
}
// Add all waiting triggers onto the stack
game.getTriggerHandler().resetActiveTriggers();
game.getTriggerHandler().runWaitingTriggers();
}

View File

@@ -2450,6 +2450,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
final PaperCard c = carddb.getUniqueByName(f.getName());
final Card forgeCard = Card.fromPaperCard(c, p);
forgeCard.setTimestamp(game.getNextTimestamp());
game.getAction().invoke(new Runnable() {
@Override