- Fixed AI blocking with tapped creatures with First Strike.

This commit is contained in:
jendave
2011-08-06 18:54:41 +00:00
parent d844e07033
commit bbd7baadd8

View File

@@ -191,9 +191,9 @@ public class ComputerUtil_Block2
blockers = getPossibleBlockers(attacker, blockersLeft, combat); blockers = getPossibleBlockers(attacker, blockersLeft, combat);
CardList firstStrikeBlockers = new CardList(); CardList firstStrikeBlockers = new CardList();
CardList blockGang = new CardList(); CardList blockGang = new CardList();
for(int i = 0; i < possibleBlockers.size(); i++) for(int i = 0; i < blockers.size(); i++)
if(possibleBlockers.get(i).hasFirstStrike() || possibleBlockers.get(i).hasDoubleStrike()) if(blockers.get(i).hasFirstStrike() || blockers.get(i).hasDoubleStrike())
firstStrikeBlockers.add(possibleBlockers.get(i)); firstStrikeBlockers.add(blockers.get(i));
if(!firstStrikeBlockers.isEmpty()) { if(!firstStrikeBlockers.isEmpty()) {
CardListUtil.sortAttack(firstStrikeBlockers); CardListUtil.sortAttack(firstStrikeBlockers);