diff --git a/forge-gui-desktop/src/main/java/forge/screens/match/controllers/CPrompt.java b/forge-gui-desktop/src/main/java/forge/screens/match/controllers/CPrompt.java index 617371c5f8c..36805ce54a8 100644 --- a/forge-gui-desktop/src/main/java/forge/screens/match/controllers/CPrompt.java +++ b/forge-gui-desktop/src/main/java/forge/screens/match/controllers/CPrompt.java @@ -157,9 +157,7 @@ public class CPrompt implements ICDoc { matchUI.getGameController().selectButtonCancel(); } - public void setMessage(final String s0) { - String header = FControl.instance.getCurrentScreen().getDaytime() != null ? "[" + Localizer.getInstance().getMessage("lbl"+FControl.instance.getCurrentScreen().getDaytime()) + "]\n\n" : ""; - header += s0; + public void setMessage(final String header) { view.getTarMessage().setText(FSkin.encodeSymbols(header, false)); view.setCardView(null); } diff --git a/forge-gui/src/main/java/forge/gamemodes/match/input/InputBase.java b/forge-gui/src/main/java/forge/gamemodes/match/input/InputBase.java index d69b681c895..5a52d579371 100644 --- a/forge-gui/src/main/java/forge/gamemodes/match/input/InputBase.java +++ b/forge-gui/src/main/java/forge/gamemodes/match/input/InputBase.java @@ -134,7 +134,18 @@ public abstract class InputBase implements java.io.Serializable, Input { final StringBuilder sb = new StringBuilder(); Localizer localizer = Localizer.getInstance(); sb.append(localizer.getMessage("lblPriority")).append(": ").append(ph.getPriorityPlayer()).append("\n"); - sb.append(localizer.getMessage("lblTurn")).append(": ").append(ph.getTurn()).append(" (").append(ph.getPlayerTurn()).append(")\n"); + sb.append(localizer.getMessage("lblTurn")).append(": ").append(ph.getTurn()).append(" (").append(ph.getPlayerTurn()).append(")"); + + if (!game.isNeitherDayNorNight()) { + sb.append(" ["); + + String dayLabel = game.isDay() ? "Day" : "Night"; + + sb.append(Localizer.getInstance().getMessage("lbl" + dayLabel)); + sb.append("]"); + } + + sb.append("\n"); sb.append(localizer.getMessage("lblPhase")).append(": ").append(ph.getPhase().nameForUi).append("\n"); sb.append(localizer.getMessage("lblStack")).append(": "); if (!game.getStack().isEmpty()) {