- Minor change to the code.

This commit is contained in:
Michael Kamensky
2021-10-05 07:04:43 +03:00
parent 9ced0e0d76
commit baff2a5486
2 changed files with 10 additions and 7 deletions

View File

@@ -60,13 +60,14 @@ public class FightAi extends SpellAbilityAi {
// assumes the triggered card belongs to the ai
if (sa.hasParam("Defined")) {
CardCollection fighter1List = AbilityUtils.getDefinedCards(source, sa.getParam("Defined"), sa);
if (fighter1List.isEmpty()) {
if ("ChosenAsTgt".equals(sa.getParam("AILogic")) && sa.getRootAbility().getTargetCard() != null) {
if ("ChosenAsTgt".equals(sa.getParam("AILogic")) && sa.getRootAbility().getTargetCard() != null) {
if (fighter1List.isEmpty()) {
fighter1List.add(sa.getRootAbility().getTargetCard());
} else {
return true; // FIXME: shouldn't this return "false" if nothing found?
}
}
if (fighter1List.isEmpty()) {
return true; // FIXME: shouldn't this return "false" if nothing found?
}
Card fighter1 = fighter1List.get(0);
for (Card humanCreature : humCreatures) {
if (ComputerUtilCombat.getDamageToKill(humanCreature) <= fighter1.getNetPower()