DMU: Queen Allenal of Ruadach + 5 cards, 1 token (#1404)

DMU: Add scripts for 6 new DMU cards, plus 1 token

- Bortuk Bonerattle
- King Darien XLVIII
- Lagomos, Hand of Hatred
- Queen Allenal of Ruadach
- Sphinx of Clear Skies
- Uurg, Spawn of Turg

Token:

- 2/1 red Elemental creature with trample and haste
This commit is contained in:
Suthro
2022-08-27 07:08:48 -05:00
committed by GitHub
parent 5d410d9a61
commit ba8df4cd71
7 changed files with 81 additions and 0 deletions

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Name:Bortuk Bonerattle
ManaCost:4 B G
Types:Legendary Creature Troll Shaman
PT:4/4
T:Mode$ ChangesZone | ValidCard$ Card.wasCastByYou+Self | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Domain — When CARDNAME enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.
SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | Origin$ Graveyard | Destination$ Battlefield | ConditionDefined$ Targeted | ConditionPresent$ Card.cmcLEX | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Hand | ConditionDefined$ Targeted | ConditionPresent$ Card.cmcGTX
SVar:X:Count$Domain
SVar:BuffedBy:Plains,Island,Swamp,Mountain,Forest
RemoveDeck:Random
DeckHas:Ability$Graveyard
Oracle:Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.

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Name:King Darien XLVIII
ManaCost:1 G W
Types:Legendary Creature Human Soldier
PT:2/3
S:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control get +1/+1.
A:AB$ PutCounter | Cost$ 3 G W | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBToken | SpellDescription$ Put a +1/+1 counter on NICKNAME and create a 1/1 white Soldier creature token.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | StackDescription$ None
A:AB$ PumpAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.token+YouCtrl | KW$ Hexproof & Indestructible | SpellDescription$ Creature tokens you control gain hexproof and indestructible until end of turn.
DeckHas:Ability$Counters|Token|Sacrifice & Type|Soldier
DeckHints:Ability$Token
SVar:PlayMain1:TRUE
Oracle:Other creatures you control get +1/+1.\n{3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.\nSacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

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Name:Lagomos, Hand of Hatred
ManaCost:1 B R
Types:Legendary Creature Human Shaman
PT:1/3
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.
SVar:TrigToken:DB$ Token | TokenScript$ r_2_1_elemental_trample_haste | TokenAmount$ 1 | AtEOT$ Sacrifice
A:AB$ ChangeZone | Cost$ T | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | CheckSVar$ X | SVarCompare$ GE5 | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle. Activate only if five or more creatures died this turn.
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
DeckHas:Ability$Counters|Sacrifice|Token & Type$Elemental
Oracle:\nAt the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.\n{T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

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Name:Queen Allenal of Ruadach
ManaCost:G W W
Types:Legendary Creature Elf Noble
PT:*/*
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creatures you control.
R:Event$ CreateToken | ActiveZones$ Battlefield | ValidToken$ Card.YouCtrl | ReplaceWith$ DBReplace | Description$ If one or more tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
SVar:DBReplace:DB$ ReplaceToken | Type$ AddToken | Amount$ 1 | ValidCard$ Card.YouCtrl | TokenScript$ w_1_1_soldier
SVar:X:Count$Valid Creature.YouCtrl
SVar:BuffedBy:Creature
SVar:NoZeroToughnessAI:True
DeckHas:Ability$Token & Type$Soldier
DeckHints:Ability$Token
Oracle:Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.\nIf one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.

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Name:Sphinx of Clear Skies
ManaCost:3 U U
Types:Creature Sphinx
PT:5/5
K:Flying
K:Ward:2
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChangeZone | TriggerDescription$ Domain — Whenever CARDNAME deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
SVar:TrigChangeZone:DB$ PeekAndReveal | PeekAmount$ X | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBTwoPiles
SVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Opponent | ChosenPile$ DBHand | UnchosenPile$ DBGrave
SVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand
SVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard
SVar:X:Count$Domain
DeckHas:Ability$Graveyard
Oracle:Flying, ward {2}\nDomain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)

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Name:Uurg, Spawn of Turg
ManaCost:B B G
Types:Legendary Creature Frog Beast
PT:*/5
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of land cards in your graveyard.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
SVar:TrigDig:DB$ Dig | DigNum$ 1 | DestinationZone$ Graveyard | Optional$ True | LibraryPosition2$ 0
A:AB$ GainLife | Cost$ B G Sac<1/Land> | LifeAmount$ 2
SVar:X:Count$TypeInYourYard.Land
DeckHas:Ability$LifeGain|Graveyard
DeckHints:Ability$Graveyard
Oracle:Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.\nAt the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.\n{B}{G}, Sacrifice a land: You gain 2 life.

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Name:Elemental token
ManaCost:no cost
Colors:red
Types:Creature Elemental
PT:2/1
K:Trample
K:Haste
Oracle:Trample, haste