From ba8a38c2f4a79c3f216991570a8ab1a2594c297d Mon Sep 17 00:00:00 2001
From: Hanmac
Date: Wed, 9 Jan 2019 08:11:59 +0100
Subject: [PATCH] CloneRewrite
---
.../src/main/java/forge/ai/GameState.java | 2 +-
.../main/java/forge/ai/ability/CloneAi.java | 31 +-
.../java/forge/ai/ability/ManifestAi.java | 2 +-
.../java/forge/ai/simulation/GameCopier.java | 2 +-
.../main/java/forge/card/CardStateName.java | 6 +-
.../src/main/java/forge/game/GameAction.java | 12 +-
.../ability/effects/ChangeZoneAllEffect.java | 2 +-
.../ability/effects/ChangeZoneEffect.java | 32 +--
.../game/ability/effects/CloneEffect.java | 261 +----------------
.../ability/effects/CopyPermanentEffect.java | 8 +-
.../forge/game/ability/effects/DigEffect.java | 3 +-
.../effects/PlayLandVariantEffect.java | 4 +-
.../src/main/java/forge/game/card/Card.java | 240 ++++++++++++----
.../java/forge/game/card/CardCloneStates.java | 54 ++++
.../java/forge/game/card/CardFactory.java | 269 ++++++++++++++++--
.../java/forge/game/card/CardFactoryUtil.java | 8 +-
.../main/java/forge/game/card/CardUtil.java | 4 +-
.../main/java/forge/game/card/CardView.java | 12 +-
.../java/forge/game/cost/CostAdjustment.java | 3 +-
.../forge/trackable/TrackableProperty.java | 11 +-
.../main/java/forge/gui/CardDetailPanel.java | 3 +-
.../forge/screens/match/views/VStack.java | 3 +-
.../ai/simulation/GameSimulatorTest.java | 95 +++++++
.../src/forge/card/CardImageRenderer.java | 4 +-
.../src/forge/card/CardRenderer.java | 4 +-
.../src/forge/screens/match/views/VStack.java | 3 +-
forge-gui/res/cardsfolder/c/cytoshape.txt | 4 +-
.../java/forge/match/AbstractGuiGame.java | 4 +-
28 files changed, 675 insertions(+), 411 deletions(-)
create mode 100644 forge-game/src/main/java/forge/game/card/CardCloneStates.java
diff --git a/forge-ai/src/main/java/forge/ai/GameState.java b/forge-ai/src/main/java/forge/ai/GameState.java
index 9891b166767..8d5ea58fb29 100644
--- a/forge-ai/src/main/java/forge/ai/GameState.java
+++ b/forge-ai/src/main/java/forge/ai/GameState.java
@@ -1142,7 +1142,7 @@ public abstract class GameState {
} else if (info.startsWith("SummonSick")) {
c.setSickness(true);
} else if (info.startsWith("FaceDown")) {
- c.setState(CardStateName.FaceDown, true);
+ c.turnFaceDown(true);
if (info.endsWith("Manifested")) {
c.setManifested(true);
}
diff --git a/forge-ai/src/main/java/forge/ai/ability/CloneAi.java b/forge-ai/src/main/java/forge/ai/ability/CloneAi.java
index 6d2618ee7f0..546f9f7dae5 100644
--- a/forge-ai/src/main/java/forge/ai/ability/CloneAi.java
+++ b/forge-ai/src/main/java/forge/ai/ability/CloneAi.java
@@ -12,7 +12,6 @@ import forge.game.phase.PhaseType;
import forge.game.player.Player;
import forge.game.player.PlayerActionConfirmMode;
import forge.game.spellability.SpellAbility;
-import forge.game.spellability.TargetRestrictions;
import forge.game.zone.ZoneType;
import java.util.List;
@@ -21,7 +20,6 @@ public class CloneAi extends SpellAbilityAi {
@Override
protected boolean canPlayAI(Player ai, SpellAbility sa) {
- final TargetRestrictions tgt = sa.getTargetRestrictions();
final Card source = sa.getHostCard();
final Game game = source.getGame();
@@ -59,7 +57,7 @@ public class CloneAi extends SpellAbilityAi {
return false;
}
- if (null == tgt) {
+ if (!sa.usesTargeting()) {
final List defined = AbilityUtils.getDefinedCards(source, sa.getParam("Defined"), sa);
boolean bFlag = false;
@@ -131,7 +129,7 @@ public class CloneAi extends SpellAbilityAi {
*
* cloneTgtAI.
*
- *
+ *
* @param sa
* a {@link forge.game.spellability.SpellAbility} object.
* @return a boolean.
@@ -155,7 +153,7 @@ public class CloneAi extends SpellAbilityAi {
// a good target
return false;
}
-
+
/* (non-Javadoc)
* @see forge.card.ability.SpellAbilityAi#confirmAction(forge.game.player.Player, forge.card.spellability.SpellAbility, forge.game.player.PlayerActionConfirmMode, java.lang.String)
*/
@@ -178,7 +176,7 @@ public class CloneAi extends SpellAbilityAi {
/*
* (non-Javadoc)
- *
+ *
* @see forge.ai.SpellAbilityAi#chooseSingleCard(forge.game.player.Player,
* forge.game.spellability.SpellAbility, java.lang.Iterable, boolean,
* forge.game.player.Player)
@@ -186,9 +184,13 @@ public class CloneAi extends SpellAbilityAi {
@Override
protected Card chooseSingleCard(Player ai, SpellAbility sa, Iterable options, boolean isOptional,
Player targetedPlayer) {
+
final Card host = sa.getHostCard();
final Player ctrl = host.getController();
+ final Card cloneTarget = getCloneTarget(sa);
+ final boolean isOpp = cloneTarget.getController().isOpponentOf(sa.getActivatingPlayer());
+
final boolean isVesuva = "Vesuva".equals(host.getName());
final String filter = !isVesuva ? "Permanent.YouDontCtrl,Permanent.nonLegendary"
@@ -198,7 +200,8 @@ public class CloneAi extends SpellAbilityAi {
if (!newOptions.isEmpty()) {
options = newOptions;
}
- Card choice = ComputerUtilCard.getBestAI(options);
+ Card choice = isOpp ? ComputerUtilCard.getWorstAI(options) : ComputerUtilCard.getBestAI(options);
+
if (isVesuva && "Vesuva".equals(choice.getName())) {
choice = null;
}
@@ -206,4 +209,18 @@ public class CloneAi extends SpellAbilityAi {
return choice;
}
+ protected Card getCloneTarget(final SpellAbility sa) {
+ final Card host = sa.getHostCard();
+ Card tgtCard = host;
+ if (sa.hasParam("CloneTarget")) {
+ final List cloneTargets = AbilityUtils.getDefinedCards(host, sa.getParam("CloneTarget"), sa);
+ if (!cloneTargets.isEmpty()) {
+ tgtCard = cloneTargets.get(0);
+ }
+ } else if (sa.hasParam("Choices") && sa.usesTargeting()) {
+ tgtCard = sa.getTargets().getFirstTargetedCard();
+ }
+
+ return tgtCard;
+ }
}
diff --git a/forge-ai/src/main/java/forge/ai/ability/ManifestAi.java b/forge-ai/src/main/java/forge/ai/ability/ManifestAi.java
index 94a878c8afe..5318120d847 100644
--- a/forge-ai/src/main/java/forge/ai/ability/ManifestAi.java
+++ b/forge-ai/src/main/java/forge/ai/ability/ManifestAi.java
@@ -104,7 +104,7 @@ public class ManifestAi extends SpellAbilityAi {
// check to ensure that there are no replacement effects that prevent creatures ETBing from library
// (e.g. Grafdigger's Cage)
Card topCopy = CardUtil.getLKICopy(library.getFirst());
- topCopy.setState(CardStateName.FaceDown, false);
+ topCopy.turnFaceDownNoUpdate();
topCopy.setManifested(true);
final Map repParams = Maps.newHashMap();
diff --git a/forge-ai/src/main/java/forge/ai/simulation/GameCopier.java b/forge-ai/src/main/java/forge/ai/simulation/GameCopier.java
index 2ab4d392c64..6df721eec65 100644
--- a/forge-ai/src/main/java/forge/ai/simulation/GameCopier.java
+++ b/forge-ai/src/main/java/forge/ai/simulation/GameCopier.java
@@ -305,7 +305,7 @@ public class GameCopier {
if (c.isFaceDown()) {
boolean isCreature = newCard.isCreature();
boolean hasManaCost = !newCard.getManaCost().isNoCost();
- newCard.setState(CardStateName.FaceDown, true);
+ newCard.turnFaceDown(true);
if (c.isManifested()) {
newCard.setManifested(true);
// TODO: Should be able to copy other abilities...
diff --git a/forge-core/src/main/java/forge/card/CardStateName.java b/forge-core/src/main/java/forge/card/CardStateName.java
index fef6020ddac..36deb396504 100644
--- a/forge-core/src/main/java/forge/card/CardStateName.java
+++ b/forge-core/src/main/java/forge/card/CardStateName.java
@@ -5,13 +5,13 @@ public enum CardStateName {
Original,
FaceDown,
Flipped,
- Cloner,
Transformed,
Meld,
- Cloned,
LeftSplit,
RightSplit,
- OriginalText; // backup state for cards like Volrath's Shapeshifter
+ OriginalText, // backup state for cards like Volrath's Shapeshifter
+
+ ;
/**
* TODO: Write javadoc for this method.
diff --git a/forge-game/src/main/java/forge/game/GameAction.java b/forge-game/src/main/java/forge/game/GameAction.java
index ffa159ca135..6785c5bf3b4 100644
--- a/forge-game/src/main/java/forge/game/GameAction.java
+++ b/forge-game/src/main/java/forge/game/GameAction.java
@@ -194,17 +194,7 @@ public class GameAction {
if (!c.isToken()) {
if (c.isCloned()) {
- c.switchStates(CardStateName.Original, CardStateName.Cloner, false);
- c.setState(CardStateName.Original, false);
- c.clearStates(CardStateName.Cloner, false);
- if (c.isFlipCard()) {
- c.clearStates(CardStateName.Flipped, false);
- }
- if (c.getStates().contains(CardStateName.OriginalText)) {
- c.clearStates(CardStateName.OriginalText, false);
- c.removeSVar("GainingTextFrom");
- c.removeSVar("GainingTextFromTimestamp");
- }
+ c.removeCloneStates();
c.updateStateForView();
} else if (c.getStates().contains(CardStateName.OriginalText)) {
// Volrath's Shapeshifter
diff --git a/forge-game/src/main/java/forge/game/ability/effects/ChangeZoneAllEffect.java b/forge-game/src/main/java/forge/game/ability/effects/ChangeZoneAllEffect.java
index dac590fefe5..f45f78a0d93 100644
--- a/forge-game/src/main/java/forge/game/ability/effects/ChangeZoneAllEffect.java
+++ b/forge-game/src/main/java/forge/game/ability/effects/ChangeZoneAllEffect.java
@@ -178,7 +178,7 @@ public class ChangeZoneAllEffect extends SpellAbilityEffect {
movedCard.setExiledWith(host);
}
if (sa.hasParam("ExileFaceDown")) {
- movedCard.setState(CardStateName.FaceDown, true);
+ movedCard.turnFaceDown(true);
}
if (sa.hasParam("Tapped")) {
movedCard.setTapped(true);
diff --git a/forge-game/src/main/java/forge/game/ability/effects/ChangeZoneEffect.java b/forge-game/src/main/java/forge/game/ability/effects/ChangeZoneEffect.java
index 1f17e125d87..4ceccd9f372 100644
--- a/forge-game/src/main/java/forge/game/ability/effects/ChangeZoneEffect.java
+++ b/forge-game/src/main/java/forge/game/ability/effects/ChangeZoneEffect.java
@@ -542,7 +542,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
movedCard.updateStateForView();
}
if (sa.hasParam("FaceDown")) {
- movedCard.setState(CardStateName.FaceDown, true);
+ movedCard.turnFaceDown(true);
}
if (sa.hasParam("Attacking")) {
// What should they attack?
@@ -592,7 +592,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
}
if (sa.hasParam("ExileFaceDown")) {
- movedCard.setState(CardStateName.FaceDown, true);
+ movedCard.turnFaceDown(true);
}
if (sa.hasParam("TrackDiscarded")) {
@@ -1050,24 +1050,22 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
}
// need to be facedown before it hits the battlefield in case of Replacement Effects or Trigger
if (sa.hasParam("FaceDown") && ZoneType.Battlefield.equals(destination)) {
- c.setState(CardStateName.FaceDown, true);
+ c.turnFaceDown(true);
// set New Pt doesn't work because this values need to be copyable for clone effects
- if (sa.hasParam("FaceDownPower") || sa.hasParam("FaceDownToughness")) {
- if (sa.hasParam("FaceDownPower")) {
- c.setBasePower(AbilityUtils.calculateAmount(
- source, sa.getParam("FaceDownPower"), sa));
- }
- if (sa.hasParam("FaceDownToughness")) {
- c.setBaseToughness(AbilityUtils.calculateAmount(
- source, sa.getParam("FaceDownToughness"), sa));
- }
+ if (sa.hasParam("FaceDownPower")) {
+ c.setBasePower(AbilityUtils.calculateAmount(
+ source, sa.getParam("FaceDownPower"), sa));
+ }
+ if (sa.hasParam("FaceDownToughness")) {
+ c.setBaseToughness(AbilityUtils.calculateAmount(
+ source, sa.getParam("FaceDownToughness"), sa));
}
if (sa.hasParam("FaceDownAddType")) {
- CardType t = new CardType(c.getCurrentState().getType());
- t.addAll(Arrays.asList(sa.getParam("FaceDownAddType").split(",")));
- c.getCurrentState().setType(t);
+ for (String type : sa.getParam("FaceDownAddType").split(",")) {
+ c.addType(type);
+ }
}
if (sa.hasParam("FaceDownPower") || sa.hasParam("FaceDownToughness")
@@ -1091,7 +1089,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
// need to do that again?
if (sa.hasParam("FaceDown") && !ZoneType.Battlefield.equals(destination)) {
- movedCard.setState(CardStateName.FaceDown, true);
+ movedCard.turnFaceDown(true);
}
movedCard.setTimestamp(ts);
}
@@ -1105,7 +1103,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
movedCard.setExiledWith(host);
}
if (sa.hasParam("ExileFaceDown")) {
- movedCard.setState(CardStateName.FaceDown, true);
+ movedCard.turnFaceDown(true);
}
}
else {
diff --git a/forge-game/src/main/java/forge/game/ability/effects/CloneEffect.java b/forge-game/src/main/java/forge/game/ability/effects/CloneEffect.java
index ea0cc83331a..693297aab7a 100644
--- a/forge-game/src/main/java/forge/game/ability/effects/CloneEffect.java
+++ b/forge-game/src/main/java/forge/game/ability/effects/CloneEffect.java
@@ -1,26 +1,16 @@
package forge.game.ability.effects;
import forge.GameCommand;
-import forge.card.CardStateName;
-import forge.card.MagicColor;
-import forge.card.mana.ManaCost;
import forge.game.Game;
-import forge.game.ability.AbilityFactory;
import forge.game.ability.AbilityUtils;
import forge.game.ability.SpellAbilityEffect;
import forge.game.card.*;
import forge.game.event.GameEventCardStatsChanged;
import forge.game.player.Player;
-import forge.game.replacement.ReplacementEffect;
import forge.game.spellability.SpellAbility;
-import forge.game.staticability.StaticAbility;
-import forge.game.trigger.Trigger;
-import forge.game.trigger.TriggerHandler;
import forge.game.zone.ZoneType;
-import java.util.Arrays;
import java.util.List;
-import java.util.Map;
public class CloneEffect extends SpellAbilityEffect {
// TODO update this method
@@ -57,7 +47,6 @@ public class CloneEffect extends SpellAbilityEffect {
final Card host = sa.getHostCard();
final Player activator = sa.getActivatingPlayer();
Card tgtCard = host;
- final Map origSVars = host.getSVars();
final Game game = activator.getGame();
// find cloning source i.e. thing to be copied
@@ -91,9 +80,14 @@ public class CloneEffect extends SpellAbilityEffect {
}
// find target of cloning i.e. card becoming a clone
- final List cloneTargets = AbilityUtils.getDefinedCards(host, sa.getParam("CloneTarget"), sa);
- if (!cloneTargets.isEmpty()) {
- tgtCard = cloneTargets.get(0);
+ if (sa.hasParam("CloneTarget")) {
+ final List cloneTargets = AbilityUtils.getDefinedCards(host, sa.getParam("CloneTarget"), sa);
+ if (!cloneTargets.isEmpty()) {
+ tgtCard = cloneTargets.get(0);
+ game.getTriggerHandler().clearInstrinsicActiveTriggers(tgtCard, null);
+ }
+ } else if (sa.hasParam("Choices") && sa.usesTargeting()) {
+ tgtCard = sa.getTargets().getFirstTargetedCard();
game.getTriggerHandler().clearInstrinsicActiveTriggers(tgtCard, null);
}
@@ -103,96 +97,12 @@ public class CloneEffect extends SpellAbilityEffect {
}
}
- // determine the image to be used for the clone
- String imageFileName = cardToCopy.getGame().getRules().canCloneUseTargetsImage() ? tgtCard.getImageKey() : cardToCopy.getImageKey();
- if (sa.hasParam("ImageSource")) { // Allow the image to be stipulated by using a defined card source
- List cloneImgSources = AbilityUtils.getDefinedCards(host, sa.getParam("ImageSource"), sa);
- if (!cloneImgSources.isEmpty()) {
- imageFileName = cloneImgSources.get(0).getImageKey();
- }
- }
+ final Long ts = game.getNextTimestamp();
+ tgtCard.addCloneState(CardFactory.getCloneStates(cardToCopy, tgtCard, sa), ts);
- final boolean keepName = sa.hasParam("KeepName");
- final String newName = sa.getParamOrDefault("NewName", null);
- final String originalName = tgtCard.getName();
- final boolean copyingSelf = (tgtCard == cardToCopy);
- final boolean isTransformed = cardToCopy.getCurrentStateName() == CardStateName.Transformed || cardToCopy.getCurrentStateName() == CardStateName.Meld || cardToCopy.getCurrentStateName() == CardStateName.Flipped;
- final CardStateName origState = isTransformed || cardToCopy.isFaceDown() ? CardStateName.Original : cardToCopy.getCurrentStateName();
-
- if (!copyingSelf) {
- if (tgtCard.isCloned()) { // cloning again
- tgtCard.switchStates(CardStateName.Cloner, origState, false);
- tgtCard.setState(origState, false);
- tgtCard.clearStates(CardStateName.Cloner, false);
- }
- // add "Cloner" state to clone
- tgtCard.addAlternateState(CardStateName.Cloner, false);
- tgtCard.switchStates(origState, CardStateName.Cloner, false);
- tgtCard.setState(origState, false);
- } else {
- //copy Original state to Cloned
- tgtCard.addAlternateState(CardStateName.Cloned, false);
- tgtCard.switchStates(origState, CardStateName.Cloned, false);
- if (tgtCard.isFlipCard()) {
- tgtCard.setState(CardStateName.Original, false);
- }
- }
-
- CardFactory.copyCopiableCharacteristics(cardToCopy, tgtCard);
-
- // add extra abilities as granted by the copy effect
- addExtraCharacteristics(tgtCard, sa, origSVars);
-
- // set the host card for copied replacement effects
- // needed for copied xPaid ETB effects (for the copy, xPaid = 0)
- for (final ReplacementEffect rep : tgtCard.getReplacementEffects()) {
- final SpellAbility newSa = rep.getOverridingAbility();
- if (newSa != null) {
- newSa.setOriginalHost(cardToCopy);
- }
- }
-
- // set the host card for copied spellabilities
- for (final SpellAbility newSa : tgtCard.getSpellAbilities()) {
- newSa.setOriginalHost(cardToCopy);
- }
-
- // restore name if it should be unchanged
- // this should only be used for Sakashima the Impostor Avatar
- if (keepName) {
- tgtCard.setName(originalName);
- }
- if (newName != null) {
- tgtCard.setName(newName);
- }
-
- // If target is a flip card, also set characteristics of the flipped
- // state.
- if (cardToCopy.isFlipCard()) {
- final CardState flippedState = tgtCard.getState(CardStateName.Flipped);
- if (keepName) {
- flippedState.setName(originalName);
- }
- if (newName != null) {
- tgtCard.setName(newName);
- }
- //keep the Clone card image for the cloned card
- flippedState.setImageKey(imageFileName);
- }
-
- //Clean up copy of cloned state
- if (copyingSelf) {
- tgtCard.clearStates(CardStateName.Cloned, false);
- }
-
- //game.getTriggerHandler().registerActiveTrigger(tgtCard, false);
-
- //keep the Clone card image for the cloned card
- if (cardToCopy.isFlipCard() && tgtCard.getCurrentStateName() != CardStateName.Flipped) {
- //for a flip card that isn't flipped, load the original image
- tgtCard.setImageKey(cardToCopy.getImageKey(CardStateName.Original));
- } else {
- tgtCard.setImageKey(imageFileName);
+ // set ETB tapped of clone
+ if (sa.hasParam("IntoPlayTapped")) {
+ tgtCard.setTapped(true);
}
tgtCard.updateStateForView();
@@ -213,10 +123,7 @@ public class CloneEffect extends SpellAbilityEffect {
@Override
public void run() {
- if (cloneCard.isCloned()) {
- cloneCard.setState(CardStateName.Cloner, false);
- cloneCard.switchStates(CardStateName.Cloner, origState, false);
- cloneCard.clearStates(CardStateName.Cloner, false);
+ if (cloneCard.removeCloneState(ts)) {
cloneCard.updateStateForView();
game.fireEvent(new GameEventCardStatsChanged(cloneCard));
}
@@ -237,144 +144,4 @@ public class CloneEffect extends SpellAbilityEffect {
game.fireEvent(new GameEventCardStatsChanged(tgtCard));
} // cloneResolve
- private static void addExtraCharacteristics(final Card tgtCard, final SpellAbility sa, final Map origSVars) {
- // additional types to clone
- if (sa.hasParam("AddTypes")) {
- for (final String type : Arrays.asList(sa.getParam("AddTypes").split(","))) {
- tgtCard.addType(type);
- }
- }
-
- // triggers to add to clone
- if (sa.hasParam("AddTriggers")) {
- for (final String s : Arrays.asList(sa.getParam("AddTriggers").split(","))) {
- if (origSVars.containsKey(s)) {
- final String actualTrigger = origSVars.get(s);
- final Trigger parsedTrigger = TriggerHandler.parseTrigger(actualTrigger, tgtCard, true);
- tgtCard.addTrigger(parsedTrigger);
- }
- }
- }
-
- // SVars to add to clone
- if (sa.hasParam("AddSVars")) {
- for (final String s : Arrays.asList(sa.getParam("AddSVars").split(","))) {
- if (origSVars.containsKey(s)) {
- final String actualsVar = origSVars.get(s);
- tgtCard.setSVar(s, actualsVar);
- }
- }
- }
-
- // abilities to add to clone
- if (sa.hasParam("AddAbilities")) {
- for (final String s : Arrays.asList(sa.getParam("AddAbilities").split(","))) {
- if (origSVars.containsKey(s)) {
- final String actualAbility = origSVars.get(s);
- final SpellAbility grantedAbility = AbilityFactory.getAbility(actualAbility, tgtCard);
- tgtCard.addSpellAbility(grantedAbility);
- }
- }
- }
-
- // keywords to add to clone
-
- if (sa.hasParam("AddKeywords")) {
- final List keywords = Arrays.asList(sa.getParam("AddKeywords").split(" & "));
- // allow SVar substitution for keywords
- for (int i = 0; i < keywords.size(); i++) {
- String k = keywords.get(i);
- if (origSVars.containsKey(k)) {
- keywords.add("\"" + k + "\"");
- keywords.remove(k);
- }
- k = keywords.get(i);
-
- tgtCard.addIntrinsicKeyword(k);
- }
- }
-
- // set ETB tapped of clone
- if (sa.hasParam("IntoPlayTapped")) {
- tgtCard.setTapped(true);
- }
-
- // set power of clone
- if (sa.hasParam("SetPower")) {
- String rhs = sa.getParam("SetPower");
- int power = Integer.MAX_VALUE;
- try {
- power = Integer.parseInt(rhs);
- } catch (final NumberFormatException e) {
- power = CardFactoryUtil.xCount(tgtCard, tgtCard.getSVar(rhs));
- }
- for (StaticAbility sta : tgtCard.getStaticAbilities()) {
- Map params = sta.getMapParams();
- if (params.containsKey("CharacteristicDefining") && params.containsKey("SetPower"))
- tgtCard.removeStaticAbility(sta);
- }
- tgtCard.setBasePower(power);
- }
-
- // set toughness of clone
- if (sa.hasParam("SetToughness")) {
- String rhs = sa.getParam("SetToughness");
- int toughness = Integer.MAX_VALUE;
- try {
- toughness = Integer.parseInt(rhs);
- } catch (final NumberFormatException e) {
- toughness = CardFactoryUtil.xCount(tgtCard, tgtCard.getSVar(rhs));
- }
- for (StaticAbility sta : tgtCard.getStaticAbilities()) {
- Map params = sta.getMapParams();
- if (params.containsKey("CharacteristicDefining") && params.containsKey("SetToughness"))
- tgtCard.removeStaticAbility(sta);
- }
- tgtCard.setBaseToughness(toughness);
- }
-
- // colors to be added or changed to
- String shortColors = "";
- if (sa.hasParam("Colors")) {
- final String colors = sa.getParam("Colors");
- if (colors.equals("ChosenColor")) {
- shortColors = CardUtil.getShortColorsString(tgtCard.getChosenColors());
- } else {
- shortColors = CardUtil.getShortColorsString(Arrays.asList(colors.split(",")));
- }
- }
- if (sa.hasParam("OverwriteColors")) {
- tgtCard.setColor(shortColors);
- } else {
- // TODO: this actually doesn't work for some reason (and fiddling with timestamps doesn't seem to fix it).
- // No cards currently use this, but if some ever do, this code will require tweaking.
- tgtCard.addColor(shortColors, true, tgtCard.getTimestamp());
- }
-
- if (sa.hasParam("Embalm") && tgtCard.isEmbalmed()) {
- tgtCard.addType("Zombie");
- tgtCard.setColor(MagicColor.WHITE);
- tgtCard.setManaCost(ManaCost.NO_COST);
- }
- if (sa.hasParam("Eternalize") && tgtCard.isEternalized()) {
- tgtCard.addType("Zombie");
- tgtCard.setColor(MagicColor.BLACK);
- tgtCard.setManaCost(ManaCost.NO_COST);
- tgtCard.setBasePower(4);
- tgtCard.setBaseToughness(4);
- }
-
- if (sa.hasParam("GainThisAbility")) {
- SpellAbility root = sa.getRootAbility();
-
- if (root.isTrigger() && root.getTrigger() != null) {
- tgtCard.addTrigger(root.getTrigger().copy(tgtCard, false));
- } else if (root.isReplacementAbility()) {
- tgtCard.addReplacementEffect(root.getReplacementEffect().copy(tgtCard, false));
- } else {
- tgtCard.addSpellAbility(root.copy(tgtCard, false));
- }
- }
- }
-
}
diff --git a/forge-game/src/main/java/forge/game/ability/effects/CopyPermanentEffect.java b/forge-game/src/main/java/forge/game/ability/effects/CopyPermanentEffect.java
index a0e9cf35eb0..b8772a74298 100644
--- a/forge-game/src/main/java/forge/game/ability/effects/CopyPermanentEffect.java
+++ b/forge-game/src/main/java/forge/game/ability/effects/CopyPermanentEffect.java
@@ -27,8 +27,6 @@ import forge.game.event.GameEventCombatChanged;
import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
import forge.game.staticability.StaticAbility;
-import forge.game.trigger.Trigger;
-import forge.game.trigger.TriggerHandler;
import forge.game.zone.ZoneType;
import forge.item.PaperCard;
import forge.util.Aggregates;
@@ -262,7 +260,7 @@ public class CopyPermanentEffect extends SpellAbilityEffect {
final List keywords = Lists.newArrayList();
final List types = Lists.newArrayList();
final List svars = Lists.newArrayList();
- final List triggers = Lists.newArrayList();
+ //final List triggers = Lists.newArrayList();
boolean asNonLegendary = false;
if (sa.hasParam("Keywords")) {
@@ -277,9 +275,11 @@ public class CopyPermanentEffect extends SpellAbilityEffect {
if (sa.hasParam("AddSVars")) {
svars.addAll(Arrays.asList(sa.getParam("AddSVars").split(" & ")));
}
+ /*
if (sa.hasParam("Triggers")) {
triggers.addAll(Arrays.asList(sa.getParam("Triggers").split(" & ")));
}
+ //*/
final Card copy = CardFactory.copyCopiableCharacteristics(original, sa.getActivatingPlayer());
copy.setToken(true);
@@ -312,11 +312,13 @@ public class CopyPermanentEffect extends SpellAbilityEffect {
}
copy.setSVar(name, actualsVar);
}
+ /*
for (final String s : triggers) {
final String actualTrigger = host.getSVar(s);
final Trigger parsedTrigger = TriggerHandler.parseTrigger(actualTrigger, copy, true);
copy.addTrigger(parsedTrigger);
}
+ //*/
// set power of clone
if (sa.hasParam("SetPower")) {
diff --git a/forge-game/src/main/java/forge/game/ability/effects/DigEffect.java b/forge-game/src/main/java/forge/game/ability/effects/DigEffect.java
index c1b9dca94da..9e5448cd3a8 100644
--- a/forge-game/src/main/java/forge/game/ability/effects/DigEffect.java
+++ b/forge-game/src/main/java/forge/game/ability/effects/DigEffect.java
@@ -1,6 +1,5 @@
package forge.game.ability.effects;
-import forge.card.CardStateName;
import forge.game.Game;
import forge.game.GameActionUtil;
import forge.game.ability.AbilityUtils;
@@ -318,7 +317,7 @@ public class DigEffect extends SpellAbilityEffect {
}
if (sa.hasParam("ExileFaceDown")) {
- c.setState(CardStateName.FaceDown, true);
+ c.turnFaceDown(true);
}
if (sa.hasParam("Imprint")) {
host.addImprintedCard(c);
diff --git a/forge-game/src/main/java/forge/game/ability/effects/PlayLandVariantEffect.java b/forge-game/src/main/java/forge/game/ability/effects/PlayLandVariantEffect.java
index 72085b71795..df65ba34109 100644
--- a/forge-game/src/main/java/forge/game/ability/effects/PlayLandVariantEffect.java
+++ b/forge-game/src/main/java/forge/game/ability/effects/PlayLandVariantEffect.java
@@ -70,8 +70,8 @@ public class PlayLandVariantEffect extends SpellAbilityEffect {
}
final String imageFileName = game.getRules().canCloneUseTargetsImage() ? source.getImageKey() : random.getImageKey();
- source.addAlternateState(CardStateName.Cloner, false);
- source.switchStates(CardStateName.Original, CardStateName.Cloner, false);
+ //source.addAlternateState(CardStateName.Cloner, false);
+ //source.switchStates(CardStateName.Original, CardStateName.Cloner, false);
source.setState(CardStateName.Original, false);
source.updateStateForView();
final CardStateName stateToCopy = random.getCurrentStateName();
diff --git a/forge-game/src/main/java/forge/game/card/Card.java b/forge-game/src/main/java/forge/game/card/Card.java
index e28a56cd997..740d74b99fb 100644
--- a/forge-game/src/main/java/forge/game/card/Card.java
+++ b/forge-game/src/main/java/forge/game/card/Card.java
@@ -88,7 +88,6 @@ public class Card extends GameEntity implements Comparable {
private final Map states = Maps.newEnumMap(CardStateName.class);
private CardState currentState;
private CardStateName currentStateName = CardStateName.Original;
- private CardStateName preFaceDownState = CardStateName.Original;
private ZoneType castFrom = null;
private SpellAbility castSA = null;
@@ -119,6 +118,7 @@ public class Card extends GameEntity implements Comparable {
private final Map changedCardTypes = Maps.newTreeMap();
private final Map changedCardKeywords = Maps.newTreeMap();
private final Map changedCardColors = Maps.newTreeMap();
+ private final NavigableMap clonedStates = Maps.newTreeMap();
// changes that say "replace each instance of one [color,type] by another - timestamp is the key of maps
private final CardChangedWords changedTextColors = new CardChangedWords();
@@ -170,6 +170,11 @@ public class Card extends GameEntity implements Comparable {
private boolean madness = false;
private boolean madnessWithoutCast = false;
+ private boolean flipped = false;
+ private boolean facedown = false;
+ // set for transform and meld, needed for clone effects
+ private boolean backside = false;
+
private boolean phasedOut = false;
private boolean directlyPhasedOut = true;
@@ -302,25 +307,10 @@ public class Card extends GameEntity implements Comparable {
}
public boolean changeToState(final CardStateName state) {
- CardStateName cur = currentStateName;
-
- if (!setState(state, true)) {
- return false;
+ if (hasState(state)) {
+ return setState(state, true);
}
-
- if ((cur == CardStateName.Original && state == CardStateName.Transformed)
- || (cur == CardStateName.Transformed && state == CardStateName.Original)) {
-
- // Clear old dfc trigger from the trigger handler
- getGame().getTriggerHandler().clearInstrinsicActiveTriggers(this, null);
- getGame().getTriggerHandler().registerActiveTrigger(this, false);
- Map runParams = Maps.newHashMap();
- runParams.put("Transformer", this);
- getGame().getTriggerHandler().runTrigger(TriggerType.Transformed, runParams, false);
- this.incrementTransformedTimestamp();
- }
-
- return true;
+ return false;
}
public long getTransformedTimestamp() { return transformedTimestamp; }
@@ -366,23 +356,55 @@ public class Card extends GameEntity implements Comparable {
return null;
}
public CardState getState(final CardStateName state) {
+ CardCloneStates clStates = getLastClonedState();
+ if (clStates == null) {
+ return getOriginalState(state);
+ } else {
+ return clStates.get(state);
+ }
+ }
+
+ public boolean hasState(final CardStateName state) {
+ if (state == CardStateName.FaceDown) {
+ return true;
+ }
+ CardCloneStates clStates = getLastClonedState();
+ if (clStates == null) {
+ return states.containsKey(state);
+ } else {
+ return clStates.containsKey(state);
+ }
+ }
+
+ public CardState getOriginalState(final CardStateName state) {
if (!states.containsKey(state) && state == CardStateName.FaceDown) {
states.put(CardStateName.FaceDown, CardUtil.getFaceDownCharacteristic(this));
}
return states.get(state);
}
+
public boolean setState(final CardStateName state, boolean updateView) {
- if (!states.containsKey(state)) {
- if (state == CardStateName.FaceDown) {
- // The face-down state is created lazily only when needed.
- states.put(CardStateName.FaceDown, CardUtil.getFaceDownCharacteristic(this));
- } else {
- System.out.println(getName() + " tried to switch to non-existant state \"" + state + "\"!");
- return false; // Nonexistant state.
+ return setState(state, updateView, false);
+ }
+ public boolean setState(final CardStateName state, boolean updateView, boolean forceUpdate) {
+ CardCloneStates cloneStates = getLastClonedState();
+
+ if (cloneStates == null) {
+ if (!states.containsKey(state)) {
+ if (state == CardStateName.FaceDown) {
+ // The face-down state is created lazily only when needed.
+ states.put(CardStateName.FaceDown, CardUtil.getFaceDownCharacteristic(this));
+ } else {
+ System.out.println(getName() + " tried to switch to non-existant state \"" + state + "\"!");
+ return false; // Nonexistant state.
+ }
}
+ } else if (!cloneStates.containsKey(state)) {
+ throw new RuntimeException(getName() + " tried to switch to non-existant cloned state \"" + state + "\"!");
+ //return false; // Nonexistant state.
}
- if (state.equals(currentStateName)) {
+ if (state.equals(currentStateName) && !forceUpdate) {
return false;
}
@@ -392,7 +414,7 @@ public class Card extends GameEntity implements Comparable {
}
currentStateName = state;
- currentState = states.get(state);
+ currentState = cloneStates == null ? states.get(state) : cloneStates.get(state);
// update the host for static abilities
for (StaticAbility sa : currentState.getStaticAbilities()) {
@@ -432,6 +454,14 @@ public class Card extends GameEntity implements Comparable {
return currentStateName;
}
+ // use by CopyPermament
+ public void setStates(Map map) {
+ states.clear();
+ states.putAll(map);
+ }
+
+ // was only used for Clone Effects
+ @Deprecated
public void switchStates(final CardStateName from, final CardStateName to, boolean updateView) {
final CardState tmp = states.get(from);
states.put(from, states.get(to));
@@ -445,7 +475,7 @@ public class Card extends GameEntity implements Comparable {
}
public final void addAlternateState(final CardStateName state, final boolean updateView) {
- states.put(state, new CardState(view.createAlternateState(state), this));
+ states.put(state, new CardState(this, state));
if (updateView) {
view.updateState(this);
}
@@ -483,10 +513,6 @@ public class Card extends GameEntity implements Comparable {
currentState.getView().updateType(currentState);
}
- public void setPreFaceDownState(CardStateName preCharacteristic) {
- preFaceDownState = preCharacteristic;
- }
-
public boolean changeCardState(final String mode, final String customState) {
if (mode == null)
return changeToState(CardStateName.smartValueOf(customState));
@@ -501,26 +527,51 @@ public class Card extends GameEntity implements Comparable {
return false;
}
- CardStateName destState = oldState == CardStateName.Transformed ? CardStateName.Original : CardStateName.Transformed;
+ backside = !backside;
- return changeToState(destState);
+ boolean result = changeToState(backside ? CardStateName.Transformed : CardStateName.Original);
+
+ // do the Transform trigger there, it can also happen if the resulting state doesn't change
+
+ // Clear old dfc trigger from the trigger handler
+ getGame().getTriggerHandler().clearInstrinsicActiveTriggers(this, null);
+ getGame().getTriggerHandler().registerActiveTrigger(this, false);
+ Map runParams = Maps.newHashMap();
+ runParams.put("Transformer", this);
+ getGame().getTriggerHandler().runTrigger(TriggerType.Transformed, runParams, false);
+ incrementTransformedTimestamp();
+
+ return result;
} else if (mode.equals("Flip") && isFlipCard()) {
- CardStateName destState = oldState == CardStateName.Flipped ? CardStateName.Original : CardStateName.Flipped;
- return changeToState(destState);
+ // 709.4. Flipping a permanent is a one-way process.
+ if (isFlipped()) {
+ return false;
+ }
+
+ flipped = true;
+
+ // a facedown card does flip but the state doesn't change
+ if (isFaceDown()) {
+ return false;
+ }
+
+ return changeToState(CardStateName.Flipped);
} else if (mode.equals("TurnFace")) {
- if (oldState == CardStateName.Original) {
+ if (oldState == CardStateName.Original || oldState == CardStateName.Flipped) {
// Reset cloned state if Vesuvan Shapeshifter
+ /*
if (isCloned() && getState(CardStateName.Cloner).getName().equals("Vesuvan Shapeshifter")) {
switchStates(CardStateName.Cloner, CardStateName.Original, false);
setState(CardStateName.Original, false);
clearStates(CardStateName.Cloner, false);
}
+ //*/
return turnFaceDown();
- } else if (oldState == CardStateName.FaceDown) {
+ } else if (isFaceDown()) {
return turnFaceUp();
}
- } else if (mode.equals("Meld") && hasAlternateState()) {
+ } else if (mode.equals("Meld") && isMeldable()) {
return changeToState(CardStateName.Meld);
}
return false;
@@ -543,7 +594,6 @@ public class Card extends GameEntity implements Comparable {
setController(p, game.getNextTimestamp());
// Mark this card as "manifested"
- setPreFaceDownState(CardStateName.Original);
setManifested(true);
Card c = game.getAction().moveToPlay(this, p, sa);
@@ -564,14 +614,14 @@ public class Card extends GameEntity implements Comparable {
public boolean turnFaceDown(boolean override) {
if (override || (!isDoubleFaced() && !isMeldable())) {
- preFaceDownState = currentStateName;
+ facedown = true;
return setState(CardStateName.FaceDown, true);
}
return false;
}
public boolean turnFaceDownNoUpdate() {
- preFaceDownState = currentStateName;
+ facedown = true;
return setState(CardStateName.FaceDown, false);
}
@@ -580,16 +630,22 @@ public class Card extends GameEntity implements Comparable {
}
public boolean turnFaceUp(boolean manifestPaid, boolean runTriggers) {
- if (currentStateName == CardStateName.FaceDown) {
- if (manifestPaid && this.isManifested() && !this.getRules().getType().isCreature()) {
+ if (isFaceDown()) {
+ if (manifestPaid && isManifested() && !getRules().getType().isCreature()) {
// If we've manifested a non-creature and we're demanifesting disallow it
// Unless this creature also has a Morph ability
-
return false;
}
- boolean result = setState(preFaceDownState, true);
+ boolean result;
+ if (isFlipped() && isFlipCard()) {
+ result = setState(CardStateName.Flipped, true);
+ } else {
+ result = setState(CardStateName.Original, true);
+ }
+
+ facedown = false;
// need to run faceup commands, currently
// it does cleanup the modified facedown state
if (result) {
@@ -619,10 +675,15 @@ public class Card extends GameEntity implements Comparable {
return false;
}
- CardStateName oldState = getCurrentStateName();
- CardStateName destState = oldState == CardStateName.Transformed ? CardStateName.Original : CardStateName.Transformed;
+ CardStateName destState = backside ? CardStateName.Original : CardStateName.Transformed;
- if (isInPlay() && !getState(destState).getType().isPermanent()) {
+ // below only when in play
+ if (!isInPlay()) {
+ return true;
+ }
+
+ // use Original State for the transform check
+ if (!getOriginalState(destState).getType().isPermanent()) {
return false;
}
@@ -653,8 +714,7 @@ public class Card extends GameEntity implements Comparable {
}
public final boolean isInAlternateState() {
- return currentStateName != CardStateName.Original
- && currentStateName != CardStateName.Cloned;
+ return currentStateName != CardStateName.Original;
}
public final boolean hasAlternateState() {
@@ -675,23 +735,27 @@ public class Card extends GameEntity implements Comparable {
}
public final boolean isDoubleFaced() {
- return states.containsKey(CardStateName.Transformed);
+ return getRules() != null && getRules().getSplitType() == CardSplitType.Transform;
}
public final boolean isMeldable() {
- return states.containsKey(CardStateName.Meld);
+ return getRules() != null && getRules().getSplitType() == CardSplitType.Meld;
}
public final boolean isFlipCard() {
- return states.containsKey(CardStateName.Flipped);
+ return hasState(CardStateName.Flipped);
}
public final boolean isSplitCard() {
- return states.containsKey(CardStateName.LeftSplit);
+ return getRules() != null && getRules().getSplitType() == CardSplitType.Split;
+ }
+
+ public final boolean isBackSide() {
+ return backside;
}
public boolean isCloned() {
- return states.containsKey(CardStateName.Cloner);
+ return !clonedStates.isEmpty();
}
public static List getStorableSVars() {
@@ -2396,7 +2460,20 @@ public class Card extends GameEntity implements Comparable {
}
public final boolean isFaceDown() {
- return currentStateName == CardStateName.FaceDown;
+ //return currentStateName == CardStateName.FaceDown;
+ return facedown;
+ }
+
+ public final void setFaceDown(boolean value) {
+ facedown = value;
+ }
+
+ public final boolean isFlipped() {
+ return flipped;
+ }
+
+ public final void setFlipped(boolean value) {
+ flipped = value;
}
public final void setCanCounter(final boolean b) {
@@ -2900,11 +2977,9 @@ public class Card extends GameEntity implements Comparable {
public final void setColor(final String color) {
currentState.setColor(color);
- currentState.getView().updateColors(this);
}
public final void setColor(final byte color) {
currentState.setColor(color);
- currentState.getView().updateColors(this);
}
public final ColorSet determineColor() {
@@ -2977,6 +3052,51 @@ public class Card extends GameEntity implements Comparable {
return getLatestPT().getRight();
}
+ public final void addCloneState(CardCloneStates states, final long timestamp) {
+ clonedStates.put(timestamp, states);
+ updateCloneState(true);
+ }
+
+ public final boolean removeCloneState(final long timestamp) {
+ if (clonedStates.remove(timestamp) != null) {
+ updateCloneState(true);
+ return true;
+ }
+ return false;
+ }
+
+ public final Card getCloner() {
+ CardCloneStates clStates = getLastClonedState();
+ if (clStates == null) {
+ return null;
+ }
+ return clStates.getHost();
+ }
+
+ public final void removeCloneStates() {
+ clonedStates.clear();
+ }
+
+ private final void updateCloneState(final boolean updateView) {
+ if (isFaceDown()) {
+ setState(CardStateName.FaceDown, updateView, true);
+ } else if (isFlipped() && hasState(CardStateName.Flipped)) {
+ setState(CardStateName.Flipped, updateView, true);
+ } else if (backside && isDoubleFaced()) {
+ setState(CardStateName.Transformed, updateView, true);
+ } else if (backside && isMeldable()) {
+ setState(CardStateName.Meld, updateView, true);
+ } else {
+ setState(CardStateName.Original, updateView, true);
+ }
+ }
+
+ private final CardCloneStates getLastClonedState() {
+ if (clonedStates.isEmpty()) {
+ return null;
+ }
+ return clonedStates.lastEntry().getValue();
+ }
/**
*
* Get the latest set Power and Toughness of this Card.
diff --git a/forge-game/src/main/java/forge/game/card/CardCloneStates.java b/forge-game/src/main/java/forge/game/card/CardCloneStates.java
new file mode 100644
index 00000000000..c6227a67d07
--- /dev/null
+++ b/forge-game/src/main/java/forge/game/card/CardCloneStates.java
@@ -0,0 +1,54 @@
+package forge.game.card;
+
+import java.util.Map;
+
+import com.google.common.collect.ForwardingMap;
+import com.google.common.collect.Maps;
+
+import forge.card.CardStateName;
+import forge.game.spellability.SpellAbility;
+
+public class CardCloneStates extends ForwardingMap {
+
+ private Map dataMap = Maps.newEnumMap(CardStateName.class);
+
+ private Card origin = null;
+ private SpellAbility sa = null;
+
+ public CardCloneStates(Card origin, SpellAbility sa) {
+ super();
+ this.origin = origin;
+ this.sa = sa;
+ }
+
+ public Card getOrigin() {
+ return origin;
+ }
+
+ public SpellAbility getSource() {
+ return sa;
+ }
+
+ public Card getHost() {
+ return sa.getHostCard();
+ }
+
+ @Override
+ protected Map delegate() {
+ return dataMap;
+ }
+
+ public CardState get(CardStateName key) {
+ if (dataMap.containsKey(key)) {
+ return super.get(key);
+ }
+ CardState original = super.get(CardStateName.Original);
+ // need to copy it so the view has the right state name
+ CardState result = new CardState(original.getCard(), key);
+ result.copyFrom(original, false);
+ dataMap.put(key, result);
+ return result;
+ }
+
+
+}
diff --git a/forge-game/src/main/java/forge/game/card/CardFactory.java b/forge-game/src/main/java/forge/game/card/CardFactory.java
index 82db7497427..428b217f766 100644
--- a/forge-game/src/main/java/forge/game/card/CardFactory.java
+++ b/forge-game/src/main/java/forge/game/card/CardFactory.java
@@ -6,19 +6,22 @@
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package forge.game.card;
import com.google.common.base.Function;
+import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists;
+
+import forge.ImageKeys;
import forge.StaticData;
import forge.card.*;
import forge.card.mana.ManaCost;
@@ -27,15 +30,19 @@ import forge.game.ability.AbilityFactory;
import forge.game.ability.AbilityUtils;
import forge.game.cost.Cost;
import forge.game.player.Player;
+import forge.game.replacement.ReplacementEffect;
import forge.game.replacement.ReplacementHandler;
import forge.game.spellability.*;
+import forge.game.staticability.StaticAbility;
import forge.game.trigger.Trigger;
import forge.game.trigger.TriggerHandler;
import forge.game.trigger.WrappedAbility;
import forge.game.zone.ZoneType;
import forge.item.IPaperCard;
import forge.item.PaperCard;
+import forge.util.TextUtil;
+import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
@@ -44,7 +51,7 @@ import java.util.Map.Entry;
*
* AbstractCardFactory class.
*
- *
+ *
* TODO The map field contains Card instances that have not gone through
* getCard2, and thus lack abilities. However, when a new Card is requested via
* getCard, it is this map's values that serve as the templates for the values
@@ -54,7 +61,7 @@ import java.util.Map.Entry;
* only one or the other. We may experiment in the future with using
* allCard-type values for the map instead of the less complete ones that exist
* there today.
- *
+ *
* @author Forge
* @version $Id$
*/
@@ -63,7 +70,7 @@ public class CardFactory {
*
* copyCard.
*
- *
+ *
* @param in
* a {@link forge.game.card.Card} object.
* @return a {@link forge.game.card.Card} object.
@@ -71,7 +78,7 @@ public class CardFactory {
public final static Card copyCard(final Card in, boolean assignNewId) {
Card out;
if (!(in.isToken() || in.getCopiedPermanent() != null)) {
- out = assignNewId ? getCard(in.getPaperCard(), in.getOwner(), in.getGame())
+ out = assignNewId ? getCard(in.getPaperCard(), in.getOwner(), in.getGame())
: getCard(in.getPaperCard(), in.getOwner(), in.getId(), in.getGame());
} else { // token
out = CardFactory.copyStats(in, in.getController(), assignNewId);
@@ -101,6 +108,7 @@ public class CardFactory {
out.addImprintedCard(o);
}
out.setCommander(in.isCommander());
+ //out.setFaceDown(in.isFaceDown());
return out;
@@ -110,16 +118,16 @@ public class CardFactory {
*
* copyCardWithChangedStats
*
- *
+ *
* This method copies the card together with certain temporarily changed stats of the card
* (namely, changed color, changed types, changed keywords).
- *
+ *
* copyCardWithChangedStats must NOT be used for ordinary card copy operations because
* according to MTG rules the changed text (including keywords, types) is not copied over
* to cards cloned by another card. However, this method is useful, for example, for certain
* triggers that demand the latest information about the changes to the card which is lost
* when the card changes its zone after GameAction::changeZone is called.
- *
+ *
* @param in
* a {@link forge.game.card.Card} object.
* @param assignNewId
@@ -128,7 +136,7 @@ public class CardFactory {
*/
public static final Card copyCardWithChangedStats(final Card in, boolean assignNewId) {
Card out = copyCard(in, assignNewId);
-
+
// Copy changed color, type, keyword arrays (useful for some triggers that require
// information about the latest state of the card as it left the battlefield)
out.setChangedCardColors(in.getChangedCardColors());
@@ -197,7 +205,7 @@ public class CardFactory {
* creates a copy of the Spell/ability `sa`, and puts it on the stack.
* if sa is a spell, that spell's host is also copied.
*
- *
+ *
* @param source
* a {@link forge.game.card.Card} object. The card doing the copying.
* @param original
@@ -297,7 +305,7 @@ public class CardFactory {
c.setRarity(cp.getRarity());
c.setState(CardStateName.Original, false);
}
-
+
return c;
}
@@ -357,7 +365,7 @@ public class CardFactory {
StringBuilder saSB = new StringBuilder();
saSB.append("AB$ RollPlanarDice | Cost$ X | SorcerySpeed$ True | AnyPlayer$ True | ActivationZone$ Command | ");
- saSB.append("SpellDescription$ Roll the planar dice. X is equal to the amount of times the planar die has been rolled this turn.");
+ saSB.append("SpellDescription$ Roll the planar dice. X is equal to the amount of times the planar die has been rolled this turn.");
card.setSVar("RolledWalk", "DB$ Planeswalk | Cost$ 0");
Trigger planesWalkTrigger = TriggerHandler.parseTrigger(triggerSB.toString(), card, true);
@@ -389,7 +397,7 @@ public class CardFactory {
if (st == CardSplitType.Split) {
card.addAlternateState(CardStateName.LeftSplit, false);
card.setState(CardStateName.LeftSplit, false);
- }
+ }
readCardFace(card, rules.getMainPart());
@@ -402,7 +410,7 @@ public class CardFactory {
readCardFace(card, StaticData.instance().getCommonCards().getRules(rules.getMeldWith()).getOtherPart());
}
}
-
+
if (card.isInAlternateState()) {
card.setState(CardStateName.Original, false);
}
@@ -434,7 +442,7 @@ public class CardFactory {
for (String r : face.getReplacements()) c.addReplacementEffect(ReplacementHandler.parseReplacement(r, c, true));
for (String s : face.getStaticAbilities()) c.addStaticAbility(s);
for (String t : face.getTriggers()) c.addTrigger(TriggerHandler.parseTrigger(t, c, true));
-
+
for (Entry v : face.getVariables()) c.setSVar(v.getKey(), v.getValue());
// keywords not before variables
@@ -463,7 +471,7 @@ public class CardFactory {
// SpellPermanent only for Original State
if (c.getCurrentStateName() == CardStateName.Original) {
- // this is the "default" spell for permanents like creatures and artifacts
+ // this is the "default" spell for permanents like creatures and artifacts
if (c.isPermanent() && !c.isAura() && !c.isLand()) {
c.addSpellAbility(new SpellPermanent(c));
}
@@ -484,7 +492,7 @@ public class CardFactory {
final Card c = new Card(id, from.getPaperCard(), from.getGame());
c.setOwner(newOwner);
c.setSetCode(from.getSetCode());
-
+
copyCopiableCharacteristics(from, c);
return c;
}
@@ -492,7 +500,7 @@ public class CardFactory {
/**
* Copy the copiable characteristics of one card to another, taking the
* states of both cards into account.
- *
+ *
* @param from the {@link Card} to copy from.
* @param to the {@link Card} to copy to.
*/
@@ -532,10 +540,10 @@ public class CardFactory {
* This amounts to making a full copy of the card, including the current
* state.
*
- *
+ *
* @param in
* the {@link forge.game.card.Card} to be copied.
- * @param newOwner
+ * @param newOwner
* the {@link forge.game.player.Player} to be the owner of the newly
* created Card.
* @return a new {@link forge.game.card.Card}.
@@ -546,24 +554,24 @@ public class CardFactory {
id = newOwner == null ? 0 : newOwner.getGame().nextCardId();
}
final Card c = new Card(id, in.getPaperCard(), in.getGame());
-
+
c.setOwner(newOwner);
c.setSetCode(in.getSetCode());
-
+
for (final CardStateName state : in.getStates()) {
CardFactory.copyState(in, state, c, state);
}
-
+
c.setState(in.getCurrentStateName(), false);
c.setRules(in.getRules());
-
+
return c;
} // copyStats()
/**
* Copy characteristics of a particular state of one card to those of a
* (possibly different) state of another.
- *
+ *
* @param from
* the {@link Card} to copy from.
* @param fromState
@@ -600,7 +608,7 @@ public class CardFactory {
}
to.setDescription(from.getOriginalDescription());
to.setStackDescription(from.getOriginalStackDescription());
-
+
if (from.getSubAbility() != null) {
to.setSubAbility((AbilitySub) from.getSubAbility().copy(host, p, lki));
}
@@ -638,7 +646,7 @@ public class CardFactory {
/**
* Copy triggered ability
- *
+ *
* return a wrapped ability
*/
public static SpellAbility getCopiedTriggeredAbility(final SpellAbility sa) {
@@ -687,5 +695,210 @@ public class CardFactory {
return wrapperAbility;
}
+ public static CardCloneStates getCloneStates(final Card in, final Card out, final SpellAbility sa) {
+ final Card host = sa.getHostCard();
+ final Map origSVars = host.getSVars();
+ final List types = Lists.newArrayList();
+ final List keywords = Lists.newArrayList();
+ List creatureTypes = null;
+ final CardCloneStates result = new CardCloneStates(in, sa);
+
+ final String newName = sa.getParamOrDefault("NewName", null);
+ String shortColors = "";
+
+ if (sa.hasParam("AddTypes")) {
+ types.addAll(Arrays.asList(sa.getParam("AddTypes").split(",")));
+ }
+
+ if (sa.hasParam("AddKeywords")) {
+ keywords.addAll(Arrays.asList(sa.getParam("AddKeywords").split(" & ")));
+ }
+
+ if (sa.hasParam("SetColor")) {
+ shortColors = CardUtil.getShortColorsString(Arrays.asList(sa.getParam("SetColor").split(",")));
+ }
+
+ if (sa.hasParam("SetCreatureTypes")) {
+ creatureTypes = ImmutableList.copyOf(sa.getParam("SetCreatureTypes").split(" "));
+ }
+
+ // TODO handle Volrath's Shapeshifter
+
+ if (in.isFaceDown()) {
+ // if something is cloning a facedown card, it only clones the
+ // facedown state into original
+ final CardState ret = new CardState(out, CardStateName.Original);
+ ret.copyFrom(in.getState(CardStateName.FaceDown), false);
+ result.put(CardStateName.Original, ret);
+ } else if (in.isFlipCard()) {
+ // if something is cloning a flip card, copy both original and
+ // flipped state
+ final CardState ret1 = new CardState(out, CardStateName.Original);
+ ret1.copyFrom(in.getState(CardStateName.Original), false);
+ result.put(CardStateName.Original, ret1);
+
+ final CardState ret2 = new CardState(out, CardStateName.Flipped);
+ ret2.copyFrom(in.getState(CardStateName.Flipped), false);
+ result.put(CardStateName.Flipped, ret2);
+ } else {
+ // in all other cases just copy the current state to original
+ final CardState ret = new CardState(out, CardStateName.Original);
+ ret.copyFrom(in.getCurrentState(), false);
+ result.put(CardStateName.Original, ret);
+ }
+
+ // update all states, both for flip cards
+ for (Map.Entry e : result.entrySet()) {
+ final CardState originalState = out.getState(e.getKey());
+ final CardState state = e.getValue();
+ // update the names for the states
+ if (sa.hasParam("KeepName")) {
+ state.setName(originalState.getName());
+ } else if (newName != null) {
+ state.setName(newName);
+ }
+
+ state.setColor(shortColors);
+
+ if (sa.hasParam("NonLegendary")) {
+ state.removeType(CardType.Supertype.Legendary);
+ }
+
+ for (final String type : types) {
+ state.addType(type);
+ }
+
+ if (creatureTypes != null) {
+ state.setCreatureTypes(creatureTypes);
+ }
+
+ state.addIntrinsicKeywords(keywords);
+
+ if (sa.hasParam("SetPower")) {
+ state.setBasePower(Integer.parseInt(sa.getParam("SetPower")));
+ }
+ if (sa.hasParam("SetToughness")) {
+ state.setBaseToughness(Integer.parseInt(sa.getParam("SetToughness")));
+ }
+
+
+ // triggers to add to clone
+ if (sa.hasParam("AddTriggers")) {
+ for (final String s : Arrays.asList(sa.getParam("AddTriggers").split(","))) {
+ if (origSVars.containsKey(s)) {
+ final String actualTrigger = origSVars.get(s);
+ final Trigger parsedTrigger = TriggerHandler.parseTrigger(actualTrigger, out, true);
+ state.addTrigger(parsedTrigger);
+ }
+ }
+ }
+
+ // SVars to add to clone
+ if (sa.hasParam("AddSVars")) {
+ for (final String s : Arrays.asList(sa.getParam("AddSVars").split(","))) {
+ if (origSVars.containsKey(s)) {
+ final String actualsVar = origSVars.get(s);
+ state.setSVar(s, actualsVar);
+ }
+ }
+ }
+
+
+ if (sa.hasParam("GainThisAbility")) {
+ SpellAbility root = sa.getRootAbility();
+
+ if (root.isTrigger() && root.getTrigger() != null) {
+ state.addTrigger(root.getTrigger().copy(out, false));
+ } else if (root.isReplacementAbility()) {
+ state.addReplacementEffect(root.getReplacementEffect().copy(out, false));
+ } else {
+ state.addSpellAbility(root.copy(out, false));
+ }
+ }
+
+ // Special Rules for Embalm and Eternalize
+ if (sa.hasParam("Embalm") && out.isEmbalmed()) {
+ state.addType("Zombie");
+ state.setColor(MagicColor.WHITE);
+ state.setManaCost(ManaCost.NO_COST);
+
+ String name = TextUtil.fastReplace(
+ TextUtil.fastReplace(state.getName(), ",", ""),
+ " ", "_").toLowerCase();
+ state.setImageKey(ImageKeys.getTokenKey("embalm_" + name));
+ }
+
+ if (sa.hasParam("Eternalize") && out.isEternalized()) {
+ state.addType("Zombie");
+ state.setColor(MagicColor.BLACK);
+ state.setManaCost(ManaCost.NO_COST);
+ state.setBasePower(4);
+ state.setBaseToughness(4);
+
+ String name = TextUtil.fastReplace(
+ TextUtil.fastReplace(state.getName(), ",", ""),
+ " ", "_").toLowerCase();
+ state.setImageKey(ImageKeys.getTokenKey("eternalize_" + name));
+ }
+
+ // set the host card for copied replacement effects
+ // needed for copied xPaid ETB effects (for the copy, xPaid = 0)
+ for (final ReplacementEffect rep : state.getReplacementEffects()) {
+ final SpellAbility newSa = rep.getOverridingAbility();
+ if (newSa != null) {
+ newSa.setOriginalHost(in);
+ }
+ }
+
+ // set the host card for copied spellabilities
+ for (final SpellAbility newSa : state.getSpellAbilities()) {
+ newSa.setOriginalHost(in);
+ }
+
+ // remove some characteristic static abilties
+ for (StaticAbility sta : state.getStaticAbilities()) {
+ if (!sta.hasParam("CharacteristicDefining")) {
+ continue;
+ }
+
+ if (sa.hasParam("SetPower") || sa.hasParam("Eternalize")) {
+ if (sta.hasParam("SetPower"))
+ state.removeStaticAbility(sta);
+ }
+ if (sa.hasParam("SetToughness") || sa.hasParam("Eternalize")) {
+ if (sta.hasParam("SetToughness"))
+ state.removeStaticAbility(sta);
+ }
+ if (sa.hasParam("SetCreatureTypes")) {
+ // currently only Changeling and similar should be affected by that
+ // other cards using AddType$ ChosenType should not
+ if (sta.hasParam("AddType") && "AllCreatureTypes".equals(sta.getParam("AddType"))) {
+ state.removeStaticAbility(sta);
+ }
+ }
+ if (sa.hasParam("SetColor") || sa.hasParam("Embalm") || sa.hasParam("Eternalize")) {
+ if (sta.hasParam("SetColor")) {
+ state.removeStaticAbility(sta);
+ }
+ }
+ }
+
+ // remove some keywords
+ if (sa.hasParam("SetCreatureTypes")) {
+ state.removeIntrinsicKeyword("Changeling");
+ }
+ if (sa.hasParam("SetColor") || sa.hasParam("Embalm") || sa.hasParam("Eternalize")) {
+ state.removeIntrinsicKeyword("Devoid");
+ }
+
+ for (SpellAbility ab : state.getSpellAbilities()) {
+ ab.getRestrictions().resetTurnActivations();
+ }
+ }
+
+ // Dont copy the facedown state, make new one
+ result.put(CardStateName.FaceDown, CardUtil.getFaceDownCharacteristic(out));
+ return result;
+ }
} // end class AbstractCardFactory
diff --git a/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java b/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java
index 92febed99fc..3d69ca554b3 100644
--- a/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java
+++ b/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java
@@ -101,16 +101,18 @@ public class CardFactoryUtil {
@Override
public void resolve() {
- Card c = hostCard.getGame().getAction().moveToPlay(hostCard, this);
- c.setPreFaceDownState(CardStateName.Original);
+ hostCard.getGame().getAction().moveToPlay(hostCard, this);
+ //c.setPreFaceDownState(CardStateName.Original);
}
@Override
public boolean canPlay() {
CardStateName stateBackup = hostCard.getCurrentStateName();
- hostCard.setState(CardStateName.FaceDown, false);
+ boolean face = hostCard.isFaceDown();
+ hostCard.turnFaceDownNoUpdate();
boolean success = super.canPlay();
hostCard.setState(stateBackup, false);
+ hostCard.setFaceDown(face);
return success;
}
};
diff --git a/forge-game/src/main/java/forge/game/card/CardUtil.java b/forge-game/src/main/java/forge/game/card/CardUtil.java
index 972e9e2ec30..03f11ffaded 100644
--- a/forge-game/src/main/java/forge/game/card/CardUtil.java
+++ b/forge-game/src/main/java/forge/game/card/CardUtil.java
@@ -229,10 +229,12 @@ public final class CardUtil {
newCopy.getCurrentState().copyFrom(in.getState(in.getCurrentStateName()), true);
+ /*
if (in.isCloned()) {
newCopy.addAlternateState(CardStateName.Cloner, false);
newCopy.getState(CardStateName.Cloner).copyFrom(in.getState(CardStateName.Cloner), true);
}
+ //*/
newCopy.setType(new CardType(in.getType()));
newCopy.setToken(in.isToken());
@@ -327,7 +329,7 @@ public final class CardUtil {
final CardType type = new CardType();
type.add("Creature");
- final CardState ret = new CardState(c.getView().createAlternateState(CardStateName.FaceDown), c);
+ final CardState ret = new CardState(c, CardStateName.FaceDown);
ret.setBasePower(2);
ret.setBaseToughness(2);
diff --git a/forge-game/src/main/java/forge/game/card/CardView.java b/forge-game/src/main/java/forge/game/card/CardView.java
index 4da63486f80..7120fa84372 100644
--- a/forge-game/src/main/java/forge/game/card/CardView.java
+++ b/forge-game/src/main/java/forge/game/card/CardView.java
@@ -113,7 +113,7 @@ public class CardView extends GameEntityView {
}
public boolean isFaceDown() {
- return getCurrentState().getState() == CardStateName.FaceDown;
+ return get(TrackableProperty.Facedown);// getCurrentState().getState() == CardStateName.FaceDown;
}
public boolean isFlipCard() {
@@ -121,16 +121,18 @@ public class CardView extends GameEntityView {
}
public boolean isFlipped() {
- return getCurrentState().getState() == CardStateName.Flipped;
+ return get(TrackableProperty.Flipped); // getCurrentState().getState() == CardStateName.Flipped;
}
public boolean isSplitCard() {
return get(TrackableProperty.SplitCard);
}
+ /*
public boolean isTransformed() {
return getCurrentState().getState() == CardStateName.Transformed;
}
+ //*/
public boolean isAttacking() {
return get(TrackableProperty.Attacking);
@@ -627,7 +629,9 @@ public class CardView extends GameEntityView {
set(TrackableProperty.SplitCard, isSplitCard);
set(TrackableProperty.FlipCard, c.isFlipCard());
- CardStateView cloner = CardView.getState(c, CardStateName.Cloner);
+ final Card cloner = c.getCloner();
+
+ //CardStateView cloner = CardView.getState(c, CardStateName.Cloner);
set(TrackableProperty.Cloner, cloner == null ? null : cloner.getName() + " (" + cloner.getId() + ")");
CardState currentState = c.getCurrentState();
@@ -699,7 +703,7 @@ public class CardView extends GameEntityView {
if (name.isEmpty()) {
CardStateView alternate = getAlternateState();
if (alternate != null) {
- if (this.getCurrentState().getState() == CardStateName.FaceDown) {
+ if (isFaceDown()) {
return "Face-down card (H" + getHiddenId() + ")";
} else {
return getAlternateState().getName() + " (" + getId() + ")";
diff --git a/forge-game/src/main/java/forge/game/cost/CostAdjustment.java b/forge-game/src/main/java/forge/game/cost/CostAdjustment.java
index b1d671b8660..f28a7e2a768 100644
--- a/forge-game/src/main/java/forge/game/cost/CostAdjustment.java
+++ b/forge-game/src/main/java/forge/game/cost/CostAdjustment.java
@@ -42,7 +42,7 @@ public class CostAdjustment {
boolean isStateChangeToFaceDown = false;
if (sa.isSpell() && ((Spell) sa).isCastFaceDown()) {
// Turn face down to apply cost modifiers correctly
- host.setState(CardStateName.FaceDown, false);
+ host.turnFaceDownNoUpdate();
isStateChangeToFaceDown = true;
} // isSpell
@@ -83,6 +83,7 @@ public class CostAdjustment {
// Reset card state (if changed)
if (isStateChangeToFaceDown) {
host.setState(CardStateName.Original, false);
+ host.setFaceDown(false);
}
return result;
}
diff --git a/forge-game/src/main/java/forge/trackable/TrackableProperty.java b/forge-game/src/main/java/forge/trackable/TrackableProperty.java
index 53672257efb..4e07fcad648 100644
--- a/forge-game/src/main/java/forge/trackable/TrackableProperty.java
+++ b/forge-game/src/main/java/forge/trackable/TrackableProperty.java
@@ -16,13 +16,20 @@ public enum TrackableProperty {
CurrentPlane(TrackableTypes.StringType),
PlanarPlayer(TrackableTypes.PlayerViewType),
- //Card
+ //Card
Owner(TrackableTypes.PlayerViewType),
Controller(TrackableTypes.PlayerViewType),
Zone(TrackableTypes.EnumType(ZoneType.class)),
+
+ Flipped(TrackableTypes.BooleanType),
+ Facedown(TrackableTypes.BooleanType),
+
+ //TODO?
+ Cloner(TrackableTypes.StringType),
Cloned(TrackableTypes.BooleanType),
FlipCard(TrackableTypes.BooleanType),
SplitCard(TrackableTypes.BooleanType),
+
Attacking(TrackableTypes.BooleanType),
Blocking(TrackableTypes.BooleanType),
PhasedOut(TrackableTypes.BooleanType),
@@ -47,7 +54,7 @@ public enum TrackableProperty {
EncodedCards(TrackableTypes.CardViewCollectionType),
GainControlTargets(TrackableTypes.CardViewCollectionType),
CloneOrigin(TrackableTypes.CardViewType),
- Cloner(TrackableTypes.StringType),
+
ImprintedCards(TrackableTypes.CardViewCollectionType),
HauntedBy(TrackableTypes.CardViewCollectionType),
Haunting(TrackableTypes.CardViewType),
diff --git a/forge-gui-desktop/src/main/java/forge/gui/CardDetailPanel.java b/forge-gui-desktop/src/main/java/forge/gui/CardDetailPanel.java
index 4909b00b285..4e39f65c276 100644
--- a/forge-gui-desktop/src/main/java/forge/gui/CardDetailPanel.java
+++ b/forge-gui-desktop/src/main/java/forge/gui/CardDetailPanel.java
@@ -34,7 +34,6 @@ import forge.card.CardDetailUtil;
import forge.card.CardDetailUtil.DetailColors;
import forge.card.CardEdition;
import forge.card.CardRarity;
-import forge.card.CardStateName;
import forge.game.GameView;
import forge.game.card.Card;
import forge.game.card.CardView;
@@ -244,7 +243,7 @@ public class CardDetailPanel extends SkinnedPanel {
setInfoLabel.setBorder(BorderFactory.createLineBorder(foreColor));
}
- if (state.getState() == CardStateName.FaceDown) {
+ if (card.isFaceDown()) {
updateBorder(state, false); // TODO: HACK! A temporary measure until the morphs still leaking color can be fixed properly.
} else {
updateBorder(state, mayView);
diff --git a/forge-gui-desktop/src/main/java/forge/screens/match/views/VStack.java b/forge-gui-desktop/src/main/java/forge/screens/match/views/VStack.java
index 40a447be764..c8e567f880e 100644
--- a/forge-gui-desktop/src/main/java/forge/screens/match/views/VStack.java
+++ b/forge-gui-desktop/src/main/java/forge/screens/match/views/VStack.java
@@ -38,7 +38,6 @@ import net.miginfocom.swing.MigLayout;
import forge.CachedCardImage;
import forge.card.CardDetailUtil;
import forge.card.CardDetailUtil.DetailColors;
-import forge.card.CardStateName;
import forge.game.GameView;
import forge.game.card.CardView.CardStateView;
import forge.game.spellability.StackItemView;
@@ -257,7 +256,7 @@ public class VStack implements IVDoc {
// TODO: A hacky workaround is currently used to make the game not leak the color information for Morph cards.
final CardStateView curState = item.getSourceCard().getCurrentState();
- final boolean isFaceDown = curState.getState() == CardStateName.FaceDown;
+ final boolean isFaceDown = item.getSourceCard().isFaceDown();
final DetailColors color = isFaceDown ? CardDetailUtil.DetailColors.FACE_DOWN : CardDetailUtil.getBorderColor(curState, true); // otherwise doesn't work correctly for face down Morphs
setBackground(new Color(color.r, color.g, color.b));
setForeground(FSkin.getHighContrastColor(getBackground()));
diff --git a/forge-gui-desktop/src/test/java/forge/ai/simulation/GameSimulatorTest.java b/forge-gui-desktop/src/test/java/forge/ai/simulation/GameSimulatorTest.java
index 0d15d62f5f4..7080e9427b0 100644
--- a/forge-gui-desktop/src/test/java/forge/ai/simulation/GameSimulatorTest.java
+++ b/forge-gui-desktop/src/test/java/forge/ai/simulation/GameSimulatorTest.java
@@ -1696,4 +1696,99 @@ public class GameSimulatorTest extends SimulationTestCase {
// One cards drawn
assertTrue(simGame.getPlayers().get(0).getZone(ZoneType.Hand).size() == 1);
}
+
+
+ public void testCloneTransform() {
+ Game game = initAndCreateGame();
+ Player p = game.getPlayers().get(0);
+ Player p2 = game.getPlayers().get(1);
+ game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
+
+ final String outLawName = "Kruin Outlaw";
+ final String hillGiantName = "Elite Vanguard";
+ final String terrorName = "Terror of Kruin Pass";
+
+ Card outlaw = addCard(outLawName, p2);
+ Card giant = addCard(hillGiantName, p);
+
+ assertFalse(outlaw.isCloned());
+ assertTrue(outlaw.isDoubleFaced());
+ assertTrue(outlaw.hasState(CardStateName.Transformed));
+ assertTrue(outlaw.canTransform());
+ assertFalse(outlaw.isBackSide());
+
+ assertFalse(giant.isDoubleFaced());
+ assertFalse(giant.canTransform());
+
+ addCard("Forest", p);
+ addCard("Forest", p);
+ addCard("Forest", p);
+ addCard("Forest", p);
+ addCard("Island", p);
+
+ Card cytoCard = addCardToZone("Cytoshape", p, ZoneType.Hand);
+ SpellAbility cytoSA = cytoCard.getFirstSpellAbility();
+
+ Card moonmist = addCardToZone("Moonmist", p, ZoneType.Hand);
+ SpellAbility moonmistSA = moonmist.getFirstSpellAbility();
+
+ cytoSA.getTargets().add(outlaw);
+
+ GameSimulator sim = createSimulator(game, p);
+ int score = sim.simulateSpellAbility(cytoSA).value;
+
+ assertTrue(score > 0);
+
+ Game simGame = sim.getSimulatedGameState();
+
+ assertTrue(countCardsWithName(simGame, outLawName) == 0);
+ assertTrue(countCardsWithName(simGame, hillGiantName) == 2);
+ assertTrue(countCardsWithName(simGame, terrorName) == 0);
+
+ Card clonedOutLaw = (Card)sim.getGameCopier().find(outlaw);
+
+ assertTrue(clonedOutLaw.isCloned());
+ assertTrue(clonedOutLaw.isDoubleFaced());
+ assertFalse(clonedOutLaw.hasState(CardStateName.Transformed));
+ assertTrue(clonedOutLaw.canTransform());
+ assertFalse(clonedOutLaw.isBackSide());
+
+ assertTrue(clonedOutLaw.getName().equals(hillGiantName));
+
+ assertTrue(clonedOutLaw.isDoubleFaced());
+
+ score = sim.simulateSpellAbility(moonmistSA).value;
+ assertTrue(score > 0);
+
+ simGame = sim.getSimulatedGameState();
+
+ assertTrue(countCardsWithName(simGame, outLawName) == 0);
+ assertTrue(countCardsWithName(simGame, hillGiantName) == 2);
+ assertTrue(countCardsWithName(simGame, terrorName) == 0);
+
+ Card transformOutLaw = (Card)sim.getGameCopier().find(outlaw);
+
+ assertTrue(transformOutLaw.isCloned());
+ assertTrue(transformOutLaw.isDoubleFaced());
+ assertFalse(transformOutLaw.hasState(CardStateName.Transformed));
+ assertTrue(transformOutLaw.canTransform());
+ assertTrue(transformOutLaw.isBackSide());
+
+ assertTrue(transformOutLaw.getName().equals(hillGiantName));
+
+ // need to clean up the clone state
+ simGame.getPhaseHandler().devAdvanceToPhase(PhaseType.CLEANUP);
+
+ assertTrue(countCardsWithName(simGame, outLawName) == 0);
+ assertTrue(countCardsWithName(simGame, hillGiantName) == 1);
+ assertTrue(countCardsWithName(simGame, terrorName) == 1);
+
+ assertFalse(transformOutLaw.isCloned());
+ assertTrue(transformOutLaw.isDoubleFaced());
+ assertTrue(transformOutLaw.hasState(CardStateName.Transformed));
+ assertTrue(transformOutLaw.canTransform());
+ assertTrue(transformOutLaw.isBackSide());
+
+ assertTrue(transformOutLaw.getName().equals(terrorName));
+ }
}
diff --git a/forge-gui-mobile/src/forge/card/CardImageRenderer.java b/forge-gui-mobile/src/forge/card/CardImageRenderer.java
index ed41f40d96c..19d47ce7057 100644
--- a/forge-gui-mobile/src/forge/card/CardImageRenderer.java
+++ b/forge-gui-mobile/src/forge/card/CardImageRenderer.java
@@ -85,7 +85,7 @@ public class CardImageRenderer {
//determine colors for borders
final List borderColors;
- final boolean isFaceDown = card.getCurrentState().getState() == CardStateName.FaceDown;
+ final boolean isFaceDown = card.isFaceDown();
if (isFaceDown) {
borderColors = ImmutableList.of(DetailColors.FACE_DOWN);
}
@@ -371,7 +371,7 @@ public class CardImageRenderer {
//determine colors for borders
final List borderColors;
- final boolean isFaceDown = card.getCurrentState().getState() == CardStateName.FaceDown;
+ final boolean isFaceDown = card.isFaceDown();
if (isFaceDown) {
borderColors = ImmutableList.of(DetailColors.FACE_DOWN);
}
diff --git a/forge-gui-mobile/src/forge/card/CardRenderer.java b/forge-gui-mobile/src/forge/card/CardRenderer.java
index 5e34e757ca9..c393b17b522 100644
--- a/forge-gui-mobile/src/forge/card/CardRenderer.java
+++ b/forge-gui-mobile/src/forge/card/CardRenderer.java
@@ -213,7 +213,7 @@ public class CardRenderer {
return cardArt;
}
- public static FImageComplex getAftermathSecondCardArt(String imageKey) {
+ public static FImageComplex getAftermathSecondCardArt(final String imageKey) {
FImageComplex cardArt = cardArtCache.get("Aftermath_second_"+imageKey);
if (cardArt == null) {
Texture image = new CachedCardImage(imageKey) {
@@ -439,7 +439,7 @@ public class CardRenderer {
// TODO: A hacky workaround is currently used to make the game not leak the color information for Morph cards.
final CardStateView details = card.getCurrentState();
- final boolean isFaceDown = details.getState() == CardStateName.FaceDown;
+ final boolean isFaceDown = card.isFaceDown();
final DetailColors borderColor = isFaceDown ? CardDetailUtil.DetailColors.FACE_DOWN : CardDetailUtil.getBorderColor(details, canShow); // canShow doesn't work here for face down Morphs
Color color = FSkinColor.fromRGB(borderColor.r, borderColor.g, borderColor.b);
color = FSkinColor.tintColor(Color.WHITE, color, CardRenderer.PT_BOX_TINT);
diff --git a/forge-gui-mobile/src/forge/screens/match/views/VStack.java b/forge-gui-mobile/src/forge/screens/match/views/VStack.java
index 8e73b88a83f..c5822607825 100644
--- a/forge-gui-mobile/src/forge/screens/match/views/VStack.java
+++ b/forge-gui-mobile/src/forge/screens/match/views/VStack.java
@@ -242,8 +242,7 @@ public class VStack extends FDropDown {
}
// TODO: A hacky workaround is currently used to make the game not leak the color information for Morph cards.
- final CardStateView curState = card.getCurrentState();
- final boolean isFaceDown = curState.getState() == CardStateName.FaceDown;
+ final boolean isFaceDown = card.isFaceDown();
final DetailColors color = isFaceDown ? CardDetailUtil.DetailColors.FACE_DOWN : CardDetailUtil.getBorderColor(card.getCurrentState(), true); // otherwise doesn't work correctly for face down Morphs
backColor = FSkinColor.fromRGB(color.r, color.g, color.b);
foreColor = FSkinColor.getHighContrastColor(backColor);
diff --git a/forge-gui/res/cardsfolder/c/cytoshape.txt b/forge-gui/res/cardsfolder/c/cytoshape.txt
index 68b6a7f92d6..ffc4844319b 100644
--- a/forge-gui/res/cardsfolder/c/cytoshape.txt
+++ b/forge-gui/res/cardsfolder/c/cytoshape.txt
@@ -1,9 +1,7 @@
Name:Cytoshape
ManaCost:1 G U
Types:Instant
-A:SP$ ChooseCard | Cost$ 1 G U | Defined$ You | Amount$ 1 | Choices$ Creature.nonLegendary | Mandatory$ True | SubAbility$ Pump4Tgt | RememberChosen$ True | AILogic$ Clone | SpellDescription$ Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
-SVar:Pump4Tgt:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Choose target creature | AILogic$ Pump | SubAbility$ ShapeTgt | StackDescription$ None
-SVar:ShapeTgt:DB$ Clone | Defined$ Remembered | CloneTarget$ ParentTarget | Duration$ UntilEndOfTurn
+A:SP$ Clone | Cost$ 1 G U | Choices$ Creature.nonLegendary | ChoiceTitle$ Choose a nonlegendary creature to copy | ValidTgts$ Creature | TgtPrompt$ Choose target creature to become a copy | Duration$ UntilEndOfTurn | StackDescription$ SpellDescription | SpellDescription$ Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
AI:RemoveDeck:All
SVar:Picture:http://www.wizards.com/global/images/magic/general/cytoshape.jpg
Oracle:Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
diff --git a/forge-gui/src/main/java/forge/match/AbstractGuiGame.java b/forge-gui/src/main/java/forge/match/AbstractGuiGame.java
index ed4a467e112..f9e0bb75419 100644
--- a/forge-gui/src/main/java/forge/match/AbstractGuiGame.java
+++ b/forge-gui/src/main/java/forge/match/AbstractGuiGame.java
@@ -19,7 +19,6 @@ import com.google.common.collect.Sets;
import forge.FThreads;
import forge.assets.FSkinProp;
-import forge.card.CardStateName;
import forge.game.GameView;
import forge.game.card.CardView;
import forge.game.card.CardView.CardStateView;
@@ -178,8 +177,7 @@ public abstract class AbstractGuiGame implements IGuiGame, IMayViewCards {
switch (altState.getState()) {
case Original:
- final CardStateView currentState = cv.getCurrentState();
- if (currentState.getState() == CardStateName.FaceDown) {
+ if (cv.isFaceDown()) {
return getCurrentPlayer() == null || cv.canFaceDownBeShownToAny(getLocalPlayers());
}
return true; //original can always be shown if not a face down that can't be shown