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9
forge-gui/res/cardsfolder/upcoming/compy_swarm.txt
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forge-gui/res/cardsfolder/upcoming/compy_swarm.txt
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Name:Compy Swarm
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ManaCost:1 B G
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Types:Creature Dinosaur
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PT:2/2
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of CARDNAME.
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SVar:TrigToken:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1
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SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
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DeckHas:Ability$Token
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Oracle:At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.
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forge-gui/res/cardsfolder/upcoming/dino_dna.txt
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forge-gui/res/cardsfolder/upcoming/dino_dna.txt
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Name:Dino DNA
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ManaCost:1
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Types:Artifact
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A:AB$ ChangeZone | PrecostDesc$ Imprint — | SorcerySpeed$ True | Cost$ 1 T | Imprint$ True | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SpellDescription$ Exile target creature card from a graveyard. Activate only as a sorcery.
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A:AB$ CopyPermanent | Cost$ 6 | Defined$ Targeted | SetPower$ 6 | SetToughness$ 6 | SetColor$ Green | SetCreatureTypes$ Dinosaur | SorcerySpeed$ True | ValidTgts$ Creature.IsImprinted+ExiledWithSource | TgtZone$ Exile | TgtPrompt$ Select target creature card exiled with Dino DNA | SpellDescription$ Create a token that's a copy of target creature card exiled with CARDNAME, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
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DeckHas:Ability$Token|Graveyard & Type$Dinosaur & Color$Green
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Oracle:Imprint - {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery.\n{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
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forge-gui/res/cardsfolder/upcoming/dont_move.txt
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forge-gui/res/cardsfolder/upcoming/dont_move.txt
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Name:Don't Move
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ManaCost:3 W W
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Types:Sorcery
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A:SP$ DestroyAll | ValidCards$ Creature.tapped | SubAbility$ DBEffect | SpellDescription$ Destroy all tapped creatures.
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SVar:DBEffect:DB$ Effect | Triggers$ TrigTaps | SpellDescription$ Until your next turn, whenever a creature becomes tapped, destroy it.
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SVar:TrigTaps:Mode$ Taps | ValidCard$ Creature | Execute$ TrigDestroy | TriggerDescription$ Until your next turn, whenever a creature becomes tapped, destroy it.
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SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredCardLKICopy
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Oracle:Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
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Name:Indoraptor, the Perfect Hybrid
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ManaCost:1 BG R
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Types:Legendary Creature Dinosaur Mutant
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PT:3/1
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K:Bloodthirst:X
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K:Menace
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T:Mode$ DamageDoneOnce | Execute$ TrigChoose | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage - Whenever CARDNAME is dealt damage, choose an opponent at random. NICKNAME deals damage equal to its power to that player unless they sacrifice a nontoken creature.
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SVar:TrigChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | Random$ True | SubAbility$ DBDealDamage
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SVar:DBDealDamage:DB$ DealDamage | Defined$ ChosenPlayer | NumDmg$ X | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearChosenPlayer$ True
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SVar:X:TriggeredCard$CardPower
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DeckHas:Ability$Counters
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Oracle:Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)\nMenace\nEnrage - Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.
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forge-gui/res/cardsfolder/upcoming/life_finds_a_way.txt
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forge-gui/res/cardsfolder/upcoming/life_finds_a_way.txt
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Name:Life Finds a Way
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ManaCost:2 G
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Types:Enchantment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE4+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPopulate | TriggerDescription$ Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.)
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SVar:TrigPopulate:DB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True | ChoiceTitle$ Select a creature token to copy
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DeckHints:Ability$Token
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DeckHas:Ability$Token
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Oracle:Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.)
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