Refactor lobby and add network support.

- Lobby code has been revised completely to support network lobbies;
  code has been separated into model and view parts.
- Added preliminary network game support; most of it should be working
  but hasn't been tested thoroughly.
- Fixed issue where controlling another player wouldn't be recognised
  by the GUI.
- Fixed issue where hand panels wouldn't display anymore.
- Minor fixes/cleanup.
This commit is contained in:
elcnesh
2015-03-14 10:53:09 +00:00
parent a73b67dc04
commit b98684877d
105 changed files with 3089 additions and 1888 deletions

View File

@@ -29,7 +29,6 @@ import forge.download.GuiDownloader;
import forge.error.BugReportDialog;
import forge.gui.BoxedProductCardListViewer;
import forge.gui.CardListViewer;
import forge.gui.FNetOverlay;
import forge.gui.GuiChoose;
import forge.gui.framework.FScreen;
import forge.interfaces.IGuiBase;
@@ -280,9 +279,4 @@ public class GuiDesktop implements IGuiBase {
return match;
}
@Override
public void netMessage(final String origin, final String message) {
FNetOverlay.SINGLETON_INSTANCE.showUp("");
FNetOverlay.SINGLETON_INSTANCE.addMessage(origin, message);
}
}

View File

@@ -134,10 +134,15 @@ public enum FNetOverlay {
getPanel().setBounds(x, y, w, height);
getPanel().validate();
}
SimpleDateFormat inFormat = new SimpleDateFormat("HH:mm:ss");
public void addMessage(String origin, String message) {
String toAdd = String.format("%n[%s] %s: %s", inFormat.format(new Date()), origin, message);
private final static SimpleDateFormat inFormat = new SimpleDateFormat("HH:mm:ss");
public void addMessage(final String origin, final String message) {
final String toAdd;
if (origin == null) {
toAdd = String.format("%n[%s] %s: %s", inFormat.format(new Date()), origin, message);
} else {
toAdd = String.format("%n[%s] %s", inFormat.format(new Date()), message);
}
txtLog.append(toAdd);
}
}

View File

@@ -2,39 +2,17 @@ package forge.screens.home;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.Vector;
import javax.swing.SwingUtilities;
import com.beust.jcommander.internal.Maps;
import forge.GuiBase;
import forge.LobbyPlayer;
import forge.deck.CardPool;
import forge.deck.Deck;
import forge.deck.DeckFormat;
import forge.deck.DeckSection;
import forge.deck.DeckType;
import forge.deck.DeckgenUtil;
import forge.game.GameType;
import forge.game.player.RegisteredPlayer;
import forge.gui.GuiDialog;
import forge.interfaces.IGuiGame;
import forge.item.PaperCard;
import forge.match.HostedMatch;
import forge.model.CardCollections;
import forge.model.FModel;
import forge.player.GamePlayerUtil;
import forge.properties.ForgePreferences;
import forge.properties.ForgePreferences.FPref;
import forge.toolbox.FList;
import forge.toolbox.FOptionPane;
import forge.util.Aggregates;
import forge.util.storage.IStorage;
public class CLobby {
@@ -93,7 +71,7 @@ public class CLobby {
// Planechase: reinit deck lists and restore last selections (if any)
deckList = view.getPlanarDeckLists().get(i);
listData = new Vector<Object>();
listData = new Vector<Object>();
listData.add("Use deck's planes section (random if unavailable)");
listData.add("Generate");
@@ -101,7 +79,7 @@ public class CLobby {
listData.add("Random");
for (Deck planarDeck : cColl.getPlane()) {
listData.add(planarDeck);
}
}
}
val = deckList.getSelectedValue();
@@ -118,7 +96,6 @@ public class CLobby {
}
// General updates when switching back to this view
view.updatePlayersFromPrefs();
view.getBtnStart().requestFocusInWindow();
}
});
@@ -134,14 +111,6 @@ public class CLobby {
view.getDeckChooser(6).initialize(FPref.CONSTRUCTED_P7_DECK_STATE, DeckType.COLOR_DECK);
view.getDeckChooser(7).initialize(FPref.CONSTRUCTED_P8_DECK_STATE, DeckType.COLOR_DECK);
// Start button event handling
view.getBtnStart().addActionListener(new ActionListener() {
@Override
public void actionPerformed(final ActionEvent arg0) {
startGame(view.getAppliedVariants());
}
});
final ForgePreferences prefs = FModel.getPreferences();
// Checkbox event handling
view.getCbSingletons().addActionListener(new ActionListener() {
@@ -165,208 +134,4 @@ public class CLobby {
view.getCbArtifacts().setSelected(prefs.getPrefBoolean(FPref.DECKGEN_ARTIFACTS));
}
/** Starts a match with the applied variants. */
private void startGame(final Set<GameType> variantTypes) {
if (!view.isEnoughTeams()) {
FOptionPane.showMessageDialog("There are not enough teams! Please adjust team allocations.");
return;
}
for (final int i : view.getParticipants()) {
if (view.getDeckChooser(i).getPlayer() == null) {
FOptionPane.showMessageDialog("Please specify a deck for " + view.getPlayerName(i));
return;
}
} // Is it even possible anymore? I think current implementation assigns decks automatically.
GameType autoGenerateVariant = null;
boolean isCommanderMatch = false;
boolean isTinyLeadersMatch = false;
if (!variantTypes.isEmpty()) {
isTinyLeadersMatch = variantTypes.contains(GameType.TinyLeaders);
isCommanderMatch = isTinyLeadersMatch || variantTypes.contains(GameType.Commander);
if (!isCommanderMatch) {
for (GameType variant : variantTypes) {
if (variant.isAutoGenerated()) {
autoGenerateVariant = variant;
break;
}
}
}
}
boolean checkLegality = FModel.getPreferences().getPrefBoolean(FPref.ENFORCE_DECK_LEGALITY);
//Auto-generated decks don't need to be checked here
//Commander deck replaces regular deck and is checked later
if (checkLegality && autoGenerateVariant == null && !isCommanderMatch) {
for (final int i : view.getParticipants()) {
String name = view.getPlayerName(i);
String errMsg = GameType.Constructed.getDeckFormat().getDeckConformanceProblem(view.getDeckChooser(i).getPlayer().getDeck());
if (null != errMsg) {
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid Deck");
return;
}
}
}
final List<RegisteredPlayer> players = new ArrayList<RegisteredPlayer>();
final Map<RegisteredPlayer, IGuiGame> guis = Maps.newHashMap();
final IGuiGame gui = GuiBase.getInterface().getNewGuiGame();
for (final int i : view.getParticipants()) {
final String name = view.getPlayerName(i);
final boolean isAI = view.isPlayerAI(i);
final LobbyPlayer lobbyPlayer = isAI
? GamePlayerUtil.createAiPlayer(name, view.getPlayerAvatar(i), view.getAiOptions(i))
: GamePlayerUtil.getGuiPlayer(name, i);
RegisteredPlayer rp = view.getDeckChooser(i).getPlayer();
if (variantTypes.isEmpty()) {
rp.setTeamNumber(view.getTeam(i));
players.add(rp.setPlayer(lobbyPlayer));
} else {
Deck deck = null;
PaperCard vanguardAvatar = null;
if (isCommanderMatch) {
final Object selected = view.getCommanderDeckLists().get(i).getSelectedValue();
if (selected instanceof String) {
final String sel = (String) selected;
final IStorage<Deck> comDecks = FModel.getDecks().getCommander();
if (sel.equals("Random") && comDecks.size() > 0) {
deck = Aggregates.random(comDecks);
}
} else {
deck = (Deck) selected;
}
GameType commanderGameType = isTinyLeadersMatch ? GameType.TinyLeaders : GameType.Commander;
if (deck == null) { //Can be null if player deselects the list selection or chose Generate
deck = DeckgenUtil.generateCommanderDeck(isAI, commanderGameType);
}
if (checkLegality) {
String errMsg = commanderGameType.getDeckFormat().getDeckConformanceProblem(deck);
if (null != errMsg) {
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid " + commanderGameType + " Deck");
return;
}
}
} else if (autoGenerateVariant != null) {
deck = autoGenerateVariant.autoGenerateDeck(rp);
CardPool avatarPool = deck.get(DeckSection.Avatar);
if (avatarPool != null) {
vanguardAvatar = avatarPool.get(0);
}
}
// Initialise variables for other variants
deck = deck == null ? rp.getDeck() : deck;
Iterable<PaperCard> schemes = null;
final boolean playerIsArchenemy = view.isPlayerArchenemy(i);
Iterable<PaperCard> planes = null;
//Archenemy
if (variantTypes.contains(GameType.ArchenemyRumble)
|| (variantTypes.contains(GameType.Archenemy) && playerIsArchenemy)) {
Object selected = view.getSchemeDeckLists().get(i).getSelectedValue();
CardPool schemePool = null;
if (selected instanceof String) {
String sel = (String) selected;
if (sel.contains("Use deck's scheme section")) {
if (deck.has(DeckSection.Schemes)) {
schemePool = deck.get(DeckSection.Schemes);
} else {
sel = "Random";
}
}
IStorage<Deck> sDecks = FModel.getDecks().getScheme();
if (sel.equals("Random") && sDecks.size() != 0) {
schemePool = Aggregates.random(sDecks).get(DeckSection.Schemes);
}
} else {
schemePool = ((Deck) selected).get(DeckSection.Schemes);
}
if (schemePool == null) { //Can be null if player deselects the list selection or chose Generate
schemePool = DeckgenUtil.generateSchemePool();
}
if (checkLegality) {
String errMsg = DeckFormat.getSchemeSectionConformanceProblem(schemePool);
if (null != errMsg) {
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid Scheme Deck");
return;
}
}
schemes = schemePool.toFlatList();
}
//Planechase
if (variantTypes.contains(GameType.Planechase)) {
Object selected = view.getPlanarDeckLists().get(i).getSelectedValue();
CardPool planePool = null;
if (selected instanceof String) {
String sel = (String) selected;
if (sel.contains("Use deck's planes section")) {
if (deck.has(DeckSection.Planes)) {
planePool = deck.get(DeckSection.Planes);
} else {
sel = "Random";
}
}
IStorage<Deck> pDecks = FModel.getDecks().getPlane();
if (sel.equals("Random") && pDecks.size() != 0) {
planePool = Aggregates.random(pDecks).get(DeckSection.Planes);
}
} else {
planePool = ((Deck) selected).get(DeckSection.Planes);
}
if (planePool == null) { //Can be null if player deselects the list selection or chose Generate
planePool = DeckgenUtil.generatePlanarPool();
}
if (checkLegality) {
String errMsg = DeckFormat.getPlaneSectionConformanceProblem(planePool);
if (null != errMsg) {
FOptionPane.showErrorDialog(name + "'s deck " + errMsg, "Invalid Planar Deck");
return;
}
}
planes = planePool.toFlatList();
}
//Vanguard
if (variantTypes.contains(GameType.Vanguard)) {
Object selected = view.getVanguardLists().get(i).getSelectedValue();
if (selected instanceof String) {
String sel = (String) selected;
if (sel.contains("Use deck's default avatar") && deck.has(DeckSection.Avatar)) {
vanguardAvatar = deck.get(DeckSection.Avatar).get(0);
} else { //Only other string is "Random"
if (isAI) { //AI
vanguardAvatar = Aggregates.random(view.getNonRandomAiAvatars());
} else { //Human
vanguardAvatar = Aggregates.random(view.getNonRandomHumanAvatars());
}
}
} else {
vanguardAvatar = (PaperCard)selected;
}
if (vanguardAvatar == null) { //ERROR! null if avatar deselected on list
GuiDialog.message("No Vanguard avatar selected for " + name
+ ". Please choose one or disable the Vanguard variant");
return;
}
}
rp = RegisteredPlayer.forVariants(variantTypes, deck, schemes, playerIsArchenemy, planes, vanguardAvatar);
rp.setTeamNumber(view.getTeam(i));
players.add(rp.setPlayer(lobbyPlayer));
}
if (!isAI) {
guis.put(rp, gui);
}
view.getDeckChooser(i).saveState();
}
final HostedMatch hostedMatch = GuiBase.getInterface().hostMatch();
hostedMatch.startMatch(GameType.Constructed, variantTypes, players, guis);
}
}

View File

@@ -6,7 +6,9 @@ import java.awt.event.ActionListener;
import java.awt.event.FocusAdapter;
import java.awt.event.FocusEvent;
import java.awt.event.MouseEvent;
import java.util.Collections;
import java.util.List;
import java.util.Set;
import javax.swing.ButtonGroup;
import javax.swing.JCheckBoxMenuItem;
@@ -17,7 +19,9 @@ import net.miginfocom.swing.MigLayout;
import org.apache.commons.lang3.StringUtils;
import com.google.common.base.Predicate;
import com.google.common.collect.ImmutableSet;
import forge.AIOption;
import forge.Singletons;
import forge.UiCommand;
import forge.assets.FSkinProp;
@@ -25,6 +29,7 @@ import forge.deck.DeckSection;
import forge.game.GameType;
import forge.gui.framework.FScreen;
import forge.item.PaperCard;
import forge.match.LobbySlot;
import forge.model.FModel;
import forge.net.game.LobbySlotType;
import forge.properties.ForgePreferences;
@@ -32,7 +37,6 @@ import forge.properties.ForgePreferences.FPref;
import forge.screens.deckeditor.CDeckEditorUI;
import forge.screens.deckeditor.controllers.CEditorCommander;
import forge.screens.deckeditor.controllers.CEditorVariant;
import forge.screens.home.VLobby.LobbyType;
import forge.screens.home.sanctioned.AvatarSelector;
import forge.toolbox.FComboBox;
import forge.toolbox.FComboBoxWrapper;
@@ -53,17 +57,16 @@ public class PlayerPanel extends FPanel {
private final static ForgePreferences prefs = FModel.getPreferences();
private static final SkinColor unfocusedPlayerOverlay = FSkin.getColor(FSkin.Colors.CLR_OVERLAY).alphaColor(120);
private LobbySlotType type;
private final int index;
private final LobbyType lobbyType;
private LobbySlotType type = LobbySlotType.LOCAL;
private boolean editableForClient;
private String playerName = StringUtils.EMPTY;
private boolean mayEdit, mayControl, mayRemove;
private final FLabel nameRandomiser;
private final FLabel avatarLabel = new FLabel.Builder().opaque(true).hoverable(true).iconScaleFactor(0.99f).iconInBackground(true).build();
private int avatarIndex;
private final FTextField txtPlayerName = new FTextField.Builder().text("Player name").build();
private final FTextField txtPlayerName = new FTextField.Builder().build();
private FRadioButton radioHuman;
private FRadioButton radioAi;
private JCheckBoxMenuItem radioAiUseSimulation;
@@ -78,7 +81,6 @@ public class PlayerPanel extends FPanel {
private final String variantBtnConstraints = "height 30px, hidemode 3";
private boolean playerIsArchenemy = false;
private final FLabel scmDeckSelectorBtn = new FLabel.ButtonBuilder().text("Select a scheme deck").build();
private final FLabel scmDeckEditor = new FLabel.ButtonBuilder().text("Scheme Deck Editor").build();
private final FLabel scmLabel;
@@ -95,26 +97,25 @@ public class PlayerPanel extends FPanel {
private final FLabel vgdLabel;
private final VLobby lobby;
public PlayerPanel(final VLobby lobby, final int index, final LobbyType lobbyType) {
public PlayerPanel(final VLobby lobby, final boolean allowNetworking, final int index, final LobbySlot slot, final boolean mayEdit, final boolean mayControl) {
super();
this.lobby = lobby;
this.index = index;
this.mayEdit = mayEdit;
this.mayControl = mayControl;
this.deckLabel = lobby.newLabel("Deck:");
this.scmLabel = lobby.newLabel("Scheme deck:");
this.cmdLabel = lobby.newLabel("Commander deck:");
this.pchLabel = lobby.newLabel("Planar deck:");
this.vgdLabel = lobby.newLabel("Vanguard:");
this.index = index;
this.lobbyType = lobbyType;
this.playerIsArchenemy = index == 0;
setLayout(new MigLayout("insets 10px, gap 5px"));
// Add a button to players 3+ (or if server) to remove them from the setup
closeBtn = createCloseButton();
if (index >= 2 || lobbyType == LobbyType.SERVER) {
this.add(closeBtn, "w 20, h 20, pos (container.w-20) 0");
}
this.add(closeBtn, "w 20, h 20, pos (container.w-20) 0");
createAvatar();
this.add(avatarLabel, "spany 2, width 80px, height 80px");
@@ -132,12 +133,18 @@ public class PlayerPanel extends FPanel {
this.add(lobby.newLabel("Team:"), "w 40px, h 30px");
populateTeamsComboBoxes();
// Set these before action listeners are added
this.setTeam(slot == null ? index : slot.getTeam());
this.setIsArchenemy(slot != null && slot.isArchenemy());
teamComboBox.addActionListener(teamListener);
aeTeamComboBox.addActionListener(teamListener);
teamComboBox.addTo(this, variantBtnConstraints + ", pushx, growx, gaptop 5px");
aeTeamComboBox.addTo(this, variantBtnConstraints + ", pushx, growx, gaptop 5px");
if (lobbyType == LobbyType.SERVER) {
this.add(radioOpen, "gapleft 1px");
if (allowNetworking) {
this.add(radioOpen, "cell 4 1, ax left, sx 2, wrap");
}
this.add(deckLabel, variantBtnConstraints + ", cell 0 2, sx 2, ax right");
@@ -161,7 +168,6 @@ public class PlayerPanel extends FPanel {
this.add(vgdSelectorBtn, variantBtnConstraints + ", cell 2 6, sx 4, growx, wrap");
addHandlersToVariantsControls();
updateVariantControlsVisibility();
this.addMouseListener(new FMouseAdapter() {
@Override public final void onLeftMouseDown(final MouseEvent e) {
@@ -169,46 +175,62 @@ public class PlayerPanel extends FPanel {
}
});
this.type = slot == null ? LobbySlotType.LOCAL : slot.getType();
this.setPlayerName(slot == null ? "" : slot.getName());
this.setAvatar(slot == null ? 0 : slot.getAvatarIndex());
update();
}
void update() {
if (type != LobbySlotType.REMOTE) {
if (radioHuman.isSelected()) {
type = LobbySlotType.LOCAL;
} else if (radioAi.isSelected()) {
type = LobbySlotType.AI;
} else if (radioOpen.isSelected()) {
type = LobbySlotType.OPEN;
}
avatarLabel.setEnabled(mayEdit);
avatarLabel.setIcon(FSkin.getAvatars().get(Integer.valueOf(type == LobbySlotType.OPEN ? -1 : avatarIndex)));
avatarLabel.repaintSelf();
txtPlayerName.setEnabled(mayEdit);
txtPlayerName.setText(type == LobbySlotType.OPEN ? StringUtils.EMPTY : playerName);
nameRandomiser.setEnabled(mayEdit);
deckLabel.setVisible(mayEdit);
deckBtn.setVisible(mayEdit);
closeBtn.setVisible(mayRemove);
if (mayRemove) {
radioHuman.setEnabled(mayControl);
radioAi.setEnabled(mayControl);
radioOpen.setEnabled(mayControl);
} else {
radioHuman.setVisible(mayControl);
radioAi.setVisible(mayControl);
radioOpen.setVisible(mayControl);
}
final boolean isEditable = lobbyType == LobbyType.LOCAL || type == LobbySlotType.LOCAL ||
(lobbyType == LobbyType.SERVER && (type == LobbySlotType.LOCAL || type == LobbySlotType.AI)) ||
(lobbyType == LobbyType.CLIENT && editableForClient);
avatarLabel.setEnabled(isEditable);
txtPlayerName.setEnabled(isEditable);
nameRandomiser.setEnabled(isEditable);
deckLabel.setVisible(isEditable);
deckBtn.setVisible(isEditable);
radioHuman.setSelected(type == LobbySlotType.LOCAL);
radioAi.setSelected(type == LobbySlotType.AI);
radioOpen.setSelected(type == LobbySlotType.OPEN);
final boolean hasSlotControls = lobbyType == LobbyType.LOCAL || (lobbyType == LobbyType.SERVER && type != LobbySlotType.REMOTE);
closeBtn.setVisible(hasSlotControls);
radioAi.setVisible(hasSlotControls);
radioHuman.setVisible(hasSlotControls);
radioOpen.setVisible(hasSlotControls && lobbyType == LobbyType.SERVER);
updateVariantControlsVisibility();
}
private final FMouseAdapter radioMouseAdapter = new FMouseAdapter() {
@Override public final void onLeftClick(final MouseEvent e) {
avatarLabel.requestFocusInWindow();
lobby.updateVanguardList(index);
update();
}
private final FMouseAdapter radioMouseAdapter(final FRadioButton source, final LobbySlotType type) {
return new FMouseAdapter() {
@Override public final void onLeftClick(final MouseEvent e) {
if (!source.isEnabled()) {
return;
}
setType(type);
lobby.firePlayerChangeListener(index);
avatarLabel.requestFocusInWindow();
lobby.updateVanguardList(index);
lobby.update();
}
};
};
/** Listens to name text fields and gives the appropriate player focus.
* Also saves the name preference when leaving player one's text field. */
/**
* Listens to name text fields and gives the appropriate player focus. Also
* saves the name preference when leaving player one's text field.
*/
private FocusAdapter nameFocusListener = new FocusAdapter() {
@Override
public void focusGained(FocusEvent e) {
@@ -226,7 +248,8 @@ public class PlayerPanel extends FPanel {
prefs.setPref(FPref.PLAYER_NAME, newName);
prefs.save();
}
lobby.firePlayerChangeListener();
lobby.firePlayerChangeListener(index);
lobby.update();
}
}
};
@@ -247,10 +270,10 @@ public class PlayerPanel extends FPanel {
final FLabel avatar = (FLabel)e.getSource();
PlayerPanel.this.lobby.changePlayerFocus(index);
lobby.changePlayerFocus(index);
avatar.requestFocusInWindow();
final AvatarSelector aSel = new AvatarSelector(getPlayerName(), avatarIndex, PlayerPanel.this.lobby.getUsedAvatars());
final AvatarSelector aSel = new AvatarSelector(playerName, avatarIndex, lobby.getUsedAvatars());
for (final FLabel lbl : aSel.getSelectables()) {
lbl.setCommand(new UiCommand() {
@Override
@@ -265,64 +288,35 @@ public class PlayerPanel extends FPanel {
aSel.dispose();
if (index < 2) {
PlayerPanel.this.lobby.updateAvatarPrefs();
lobby.updateAvatarPrefs();
}
lobby.firePlayerChangeListener();
lobby.firePlayerChangeListener(index);
}
@Override public final void onRightClick(final MouseEvent e) {
if (!avatarLabel.isEnabled()) {
return;
}
PlayerPanel.this.lobby.changePlayerFocus(index);
lobby.changePlayerFocus(index);
avatarLabel.requestFocusInWindow();
setRandomAvatar();
if (index < 2) {
PlayerPanel.this.lobby.updateAvatarPrefs();
lobby.updateAvatarPrefs();
}
}
};
public void updateVariantControlsVisibility() {
boolean isCommanderApplied = false;
boolean isPlanechaseApplied = false;
boolean isVanguardApplied = false;
boolean isArchenemyApplied = false;
boolean archenemyVisiblity = false;
boolean isDeckBuildingAllowed = true;
for (final GameType variant : lobby.getAppliedVariants()) {
switch (variant) {
case Archenemy:
isArchenemyApplied = true;
if (playerIsArchenemy) {
archenemyVisiblity = true;
}
break;
case ArchenemyRumble:
archenemyVisiblity = true;
break;
case Commander:
case TinyLeaders:
isCommanderApplied = true;
isDeckBuildingAllowed = false; //Commander deck replaces basic deck, so hide that
break;
case Planechase:
isPlanechaseApplied = true;
break;
case Vanguard:
isVanguardApplied = true;
break;
default:
if (variant.isAutoGenerated()) {
isDeckBuildingAllowed = false;
}
break;
}
}
private void updateVariantControlsVisibility() {
boolean isCommanderApplied = mayEdit && (lobby.hasVariant(GameType.Commander) || lobby.hasVariant(GameType.TinyLeaders));
boolean isPlanechaseApplied = mayEdit && lobby.hasVariant(GameType.Planechase);
boolean isVanguardApplied = mayEdit && lobby.hasVariant(GameType.Vanguard);
boolean isArchenemyApplied = mayEdit && lobby.hasVariant(GameType.Archenemy);
boolean archenemyVisiblity = mayEdit && lobby.hasVariant(GameType.ArchenemyRumble) || (isArchenemyApplied && isArchenemy());
// Commander deck building replaces normal one, so hide it
boolean isDeckBuildingAllowed = mayEdit && !isCommanderApplied && !lobby.hasVariant(GameType.MomirBasic);
deckLabel.setVisible(isDeckBuildingAllowed);
deckBtn.setVisible(isDeckBuildingAllowed);
@@ -336,7 +330,6 @@ public class PlayerPanel extends FPanel {
teamComboBox.setVisible(!isArchenemyApplied);
aeTeamComboBox.setVisible(isArchenemyApplied);
aeTeamComboBox.setEnabled(!(isArchenemyApplied && playerIsArchenemy));
pchDeckSelectorBtn.setVisible(isPlanechaseApplied);
pchDeckEditor.setVisible(isPlanechaseApplied);
@@ -367,30 +360,53 @@ public class PlayerPanel extends FPanel {
return type == LobbySlotType.AI;
}
public boolean isSimulatedAi() {
public Set<AIOption> getAiOptions() {
return isSimulatedAi()
? ImmutableSet.of(AIOption.USE_SIMULATION)
: Collections.<AIOption>emptySet();
}
private boolean isSimulatedAi() {
return radioAi.isSelected() && radioAiUseSimulation.isSelected();
}
public void setUseAiSimulation(final boolean useSimulation) {
radioAi.setSelected(useSimulation);
}
public boolean isLocal() {
return type == LobbySlotType.LOCAL;
}
public boolean isArchenemy() {
return playerIsArchenemy;
return aeTeamComboBox.getSelectedIndex() == 0;
}
public void setRemote(final boolean remote) {
if (remote) {
type = LobbySlotType.REMOTE;
} else {
public void setType(final LobbySlotType type) {
this.type = type;
switch (type) {
case LOCAL:
radioHuman.setSelected(true);
break;
case AI:
radioAi.setSelected(true);
break;
case OPEN:
radioOpen.setSelected(true);
type = LobbySlotType.OPEN;
break;
case REMOTE:
break;
}
update();
}
public void setEditableForClient(final boolean editable) {
editableForClient = editable;
public void setRemote(final boolean remote) {
if (remote) {
setType(LobbySlotType.REMOTE);
radioHuman.setSelected(false);
radioAi.setSelected(false);
radioOpen.setSelected(false);
} else {
setType(LobbySlotType.OPEN);
}
}
public void setVanguardButtonText(String text) {
@@ -408,77 +424,46 @@ public class PlayerPanel extends FPanel {
private void populateTeamsComboBoxes() {
aeTeamComboBox.addItem("Archenemy");
aeTeamComboBox.addItem("Heroes");
aeTeamComboBox.setSelectedIndex(lobby.getArchenemyTeams().get(index) - 1);
aeTeamComboBox.setEnabled(playerIsArchenemy);
for (int i = 1; i <= VLobby.MAX_PLAYERS; i++) {
teamComboBox.addItem(i);
}
teamComboBox.setSelectedIndex(lobby.getTeams().get(index) - 1);
teamComboBox.setEnabled(true);
}
private ActionListener teamListener = new ActionListener() {
@SuppressWarnings("unchecked")
@Override
public void actionPerformed(ActionEvent e) {
FComboBox<Object> cb = (FComboBox<Object>)e.getSource();
@Override public final void actionPerformed(final ActionEvent e) {
final FComboBox<Object> cb = (FComboBox<Object>) e.getSource();
cb.requestFocusInWindow();
Object selection = cb.getSelectedItem();
final Object selection = cb.getSelectedItem();
if (null == selection) {
return;
if (null != selection) {
lobby.changePlayerFocus(index);
lobby.firePlayerChangeListener(index);
}
if (PlayerPanel.this.lobby.getAppliedVariants().contains(GameType.Archenemy)) {
String sel = (String) selection;
if (sel.contains("Archenemy")) {
PlayerPanel.this.lobby.setLastArchenemy(index);
for (PlayerPanel pp : PlayerPanel.this.lobby.getPlayerPanels()) {
int i = pp.index;
PlayerPanel.this.lobby.getArchenemyTeams().set(i, i == PlayerPanel.this.lobby.getLastArchenemy() ? 1 : 2);
pp.aeTeamComboBox.setSelectedIndex(i == PlayerPanel.this.lobby.getLastArchenemy() ? 0 : 1);
pp.toggleIsPlayerArchenemy();
}
}
} else {
Integer sel = (Integer) selection;
PlayerPanel.this.lobby.getTeams().set(index, sel);
}
PlayerPanel.this.lobby.changePlayerFocus(index);
}
};
public void toggleIsPlayerArchenemy() {
if (lobby.getAppliedVariants().contains(GameType.Archenemy)) {
playerIsArchenemy = lobby.getLastArchenemy() == index;
} else {
playerIsArchenemy = lobby.getAppliedVariants().contains(GameType.ArchenemyRumble);
}
updateVariantControlsVisibility();
}
/**
* @param index
*/
private void addHandlersToVariantsControls() {
// Archenemy buttons
// Archenemy buttons
scmDeckSelectorBtn.setCommand(new Runnable() {
@Override
public void run() {
PlayerPanel.this.lobby.setCurrentGameMode(PlayerPanel.this.lobby.getVntArchenemy().isSelected() ? GameType.Archenemy : GameType.ArchenemyRumble);
@Override public final void run() {
lobby.setCurrentGameMode(lobby.getVntArchenemy().isSelected() ? GameType.Archenemy : GameType.ArchenemyRumble);
scmDeckSelectorBtn.requestFocusInWindow();
PlayerPanel.this.lobby.changePlayerFocus(index, PlayerPanel.this.lobby.getCurrentGameMode());
lobby.changePlayerFocus(index);
}
});
scmDeckEditor.setCommand(new UiCommand() {
@Override
public void run() {
PlayerPanel.this.lobby.setCurrentGameMode(PlayerPanel.this.lobby.getVntArchenemy().isSelected() ? GameType.Archenemy : GameType.ArchenemyRumble);
lobby.setCurrentGameMode(lobby.getVntArchenemy().isSelected() ? GameType.Archenemy : GameType.ArchenemyRumble);
Predicate<PaperCard> predSchemes = new Predicate<PaperCard>() {
@Override
public boolean apply(PaperCard arg0) {
@Override public final boolean apply(final PaperCard arg0) {
return arg0.getRules().getType().isScheme();
}
};
@@ -493,16 +478,16 @@ public class PlayerPanel extends FPanel {
cmdDeckSelectorBtn.setCommand(new Runnable() {
@Override
public void run() {
PlayerPanel.this.lobby.setCurrentGameMode(PlayerPanel.this.lobby.getVntTinyLeaders().isSelected() ? GameType.TinyLeaders : GameType.Commander);
lobby.setCurrentGameMode(lobby.getVntTinyLeaders().isSelected() ? GameType.TinyLeaders : GameType.Commander);
cmdDeckSelectorBtn.requestFocusInWindow();
PlayerPanel.this.lobby.changePlayerFocus(index, PlayerPanel.this.lobby.getCurrentGameMode());
lobby.changePlayerFocus(index);
}
});
cmdDeckEditor.setCommand(new UiCommand() {
@Override
public void run() {
PlayerPanel.this.lobby.setCurrentGameMode(PlayerPanel.this.lobby.getVntTinyLeaders().isSelected() ? GameType.TinyLeaders : GameType.Commander);
lobby.setCurrentGameMode(lobby.getVntTinyLeaders().isSelected() ? GameType.TinyLeaders : GameType.Commander);
Singletons.getControl().setCurrentScreen(FScreen.DECK_EDITOR_COMMANDER);
CDeckEditorUI.SINGLETON_INSTANCE.setEditorController(new CEditorCommander(CDeckEditorUI.SINGLETON_INSTANCE.getCDetailPicture()));
}
@@ -512,16 +497,16 @@ public class PlayerPanel extends FPanel {
pchDeckSelectorBtn.setCommand(new Runnable() {
@Override
public void run() {
PlayerPanel.this.lobby.setCurrentGameMode(GameType.Planechase);
lobby.setCurrentGameMode(GameType.Planechase);
pchDeckSelectorBtn.requestFocusInWindow();
PlayerPanel.this.lobby.changePlayerFocus(index, GameType.Planechase);
lobby.changePlayerFocus(index, GameType.Planechase);
}
});
pchDeckEditor.setCommand(new UiCommand() {
@Override
public void run() {
PlayerPanel.this.lobby.setCurrentGameMode(GameType.Planechase);
lobby.setCurrentGameMode(GameType.Planechase);
Predicate<PaperCard> predPlanes = new Predicate<PaperCard>() {
@Override
public boolean apply(PaperCard arg0) {
@@ -539,9 +524,9 @@ public class PlayerPanel extends FPanel {
vgdSelectorBtn.setCommand(new Runnable() {
@Override
public void run() {
PlayerPanel.this.lobby.setCurrentGameMode(GameType.Vanguard);
lobby.setCurrentGameMode(GameType.Vanguard);
vgdSelectorBtn.requestFocusInWindow();
PlayerPanel.this.lobby.changePlayerFocus(index, GameType.Vanguard);
lobby.changePlayerFocus(index, GameType.Vanguard);
}
});
}
@@ -550,18 +535,22 @@ public class PlayerPanel extends FPanel {
* @param index
*/
private void createPlayerTypeOptions() {
final boolean isServer = lobbyType == LobbyType.SERVER;
radioHuman = new FRadioButton(isServer ? "Local" : "Human", index == 0);
radioAi = new FRadioButton("AI", !isServer && index != 0);
radioOpen = new FRadioButton("Open", isServer && index != 0);
radioHuman = new FRadioButton("Human");
radioAi = new FRadioButton("AI");
radioOpen = new FRadioButton("Open");
final JPopupMenu menu = new JPopupMenu();
radioAiUseSimulation = new JCheckBoxMenuItem("Use Simulation");
menu.add(radioAiUseSimulation);
radioAiUseSimulation.addActionListener(new ActionListener() {
@Override public final void actionPerformed(final ActionEvent e) {
lobby.firePlayerChangeListener(index);
} });
radioAi.setComponentPopupMenu(menu);
radioHuman.addMouseListener(radioMouseAdapter);
radioAi.addMouseListener(radioMouseAdapter);
radioOpen.addMouseListener(radioMouseAdapter);
radioHuman.addMouseListener(radioMouseAdapter(radioHuman, LobbySlotType.LOCAL));
radioAi.addMouseListener (radioMouseAdapter(radioAi, LobbySlotType.AI));
radioOpen.addMouseListener (radioMouseAdapter(radioOpen, LobbySlotType.OPEN));
final ButtonGroup tempBtnGroup = new ButtonGroup();
tempBtnGroup.add(radioHuman);
@@ -576,9 +565,9 @@ public class PlayerPanel extends FPanel {
deckBtn.setCommand(new Runnable() {
@Override
public void run() {
PlayerPanel.this.lobby.setCurrentGameMode(GameType.Constructed);
lobby.setCurrentGameMode(GameType.Constructed);
deckBtn.requestFocusInWindow();
PlayerPanel.this.lobby.changePlayerFocus(index, GameType.Constructed);
lobby.changePlayerFocus(index, GameType.Constructed);
}
});
}
@@ -594,7 +583,7 @@ public class PlayerPanel extends FPanel {
newNameBtn.setCommand(new UiCommand() {
@Override
public void run() {
String newName = PlayerPanel.this.lobby.getNewName();
String newName = lobby.getNewName();
if (null == newName) {
return;
}
@@ -605,7 +594,7 @@ public class PlayerPanel extends FPanel {
prefs.save();
}
txtPlayerName.requestFocus();
PlayerPanel.this.lobby.changePlayerFocus(index);
lobby.changePlayerFocus(index);
}
});
newNameBtn.addFocusListener(nameFocusListener);
@@ -640,10 +629,10 @@ public class PlayerPanel extends FPanel {
.icon(FSkin.getIcon(FSkinProp.ICO_CLOSE)).hoverable(true).build();
closeBtn.setCommand(new Runnable() {
@Override public final void run() {
if (type == LobbySlotType.REMOTE && !SOptionPane.showConfirmDialog(String.format("Really kick %s?", getPlayerName()), "Kick", false)) {
if (type == LobbySlotType.REMOTE && !SOptionPane.showConfirmDialog(String.format("Really kick %s?", playerName), "Kick", false)) {
return;
}
PlayerPanel.this.lobby.removePlayer(index);
lobby.removePlayer(index);
}
});
return closeBtn;
@@ -654,9 +643,8 @@ public class PlayerPanel extends FPanel {
if (index < currentPrefs.length) {
avatarIndex = Integer.parseInt(currentPrefs[index]);
avatarLabel.setIcon(FSkin.getAvatars().get(avatarIndex));
}
else {
setRandomAvatar();
} else {
setRandomAvatar(false);
}
avatarLabel.setToolTipText("L-click: Select avatar. R-click: Randomize avatar.");
@@ -664,25 +652,22 @@ public class PlayerPanel extends FPanel {
avatarLabel.addMouseListener(avatarMouseListener);
}
/** Applies a random avatar, avoiding avatars already used.
* @param playerIndex */
public void setRandomAvatar() {
/** Applies a random avatar, avoiding avatars already used. */
private void setRandomAvatar() {
setRandomAvatar(true);
}
private void setRandomAvatar(final boolean fireListeners) {
int random = 0;
List<Integer> usedAvatars = lobby.getUsedAvatars();
final List<Integer> usedAvatars = lobby.getUsedAvatars();
do {
random = MyRandom.getRandom().nextInt(FSkin.getAvatars().size());
} while (usedAvatars.contains(random));
setAvatar(random);
lobby.firePlayerChangeListener();
}
public void setAvatar(int newAvatarIndex) {
avatarIndex = newAvatarIndex;
SkinImage icon = FSkin.getAvatars().get(newAvatarIndex);
avatarLabel.setIcon(icon);
avatarLabel.repaintSelf();
if (fireListeners) {
lobby.firePlayerChangeListener(index);
}
}
private final FSkin.LineSkinBorder focusedBorder = new FSkin.LineSkinBorder(FSkin.getColor(FSkin.Colors.CLR_BORDERS).alphaColor(255), 3);
@@ -690,18 +675,53 @@ public class PlayerPanel extends FPanel {
public void setFocused(boolean focused) {
avatarLabel.setBorder(focused ? focusedBorder : defaultBorder);
avatarLabel.setHoverable(focused);
}
String getPlayerName() {
return txtPlayerName.getText();
}
public void setPlayerName(final String string) {
playerName = string;
txtPlayerName.setText(string);
}
public int getAvatarIndex() {
return avatarIndex;
}
public void setPlayerName(String string) {
txtPlayerName.setText(string);
public void setAvatar(final int newAvatarIndex) {
avatarIndex = newAvatarIndex;
final SkinImage icon = FSkin.getAvatars().get(newAvatarIndex);
avatarLabel.setIcon(icon);
avatarLabel.repaintSelf();
}
public String getPlayerName() {
return txtPlayerName.getText();
public int getTeam() {
return teamComboBox.getSelectedIndex();
}
public void setTeam(final int team) {
teamComboBox.suppressActionListeners();
teamComboBox.setSelectedIndex(team);
teamComboBox.unsuppressActionListeners();
}
public int getArchenemyTeam() {
return aeTeamComboBox.getSelectedIndex();
}
public void setIsArchenemy(final boolean isArchenemy) {
aeTeamComboBox.suppressActionListeners();
aeTeamComboBox.setSelectedIndex(isArchenemy ? 0 : 1);
aeTeamComboBox.unsuppressActionListeners();
}
public void setMayEdit(final boolean mayEdit) {
this.mayEdit = mayEdit;
}
public void setMayControl(final boolean mayControl) {
this.mayControl = mayControl;
}
public void setMayRemove(final boolean mayRemove) {
this.mayRemove = mayRemove;
}
}

View File

@@ -137,7 +137,7 @@ public enum VHomeUI implements IVTopLevelUI {
allSubmenus.add(VSubmenuSealed.SINGLETON_INSTANCE);
//allSubmenus.add(VSubmenuWinston.SINGLETON_INSTANCE);
allSubmenus.add(VSubmenuOnlineLobby.SINGLETON_INSTANCE);
//allSubmenus.add(VSubmenuOnlineLobby.SINGLETON_INSTANCE);
allSubmenus.add(VSubmenuDuels.SINGLETON_INSTANCE);
allSubmenus.add(VSubmenuChallenges.SINGLETON_INSTANCE);

View File

@@ -6,14 +6,9 @@ import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.TreeSet;
import java.util.Vector;
import javax.swing.JButton;
@@ -24,25 +19,31 @@ import javax.swing.event.ListSelectionListener;
import net.miginfocom.swing.MigLayout;
import org.apache.commons.lang3.StringUtils;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists;
import forge.AIOption;
import forge.UiCommand;
import forge.deck.CardPool;
import forge.deck.Deck;
import forge.deck.DeckProxy;
import forge.deck.DeckSection;
import forge.deck.DeckType;
import forge.deck.DeckgenUtil;
import forge.deckchooser.DecksComboBoxEvent;
import forge.deckchooser.FDeckChooser;
import forge.deckchooser.IDecksComboBoxListener;
import forge.game.GameType;
import forge.game.card.CardView;
import forge.gui.CardDetailPanel;
import forge.interfaces.ILobby;
import forge.interfaces.IPlayerChangeListener;
import forge.interfaces.IUpdateable;
import forge.item.PaperCard;
import forge.match.GameLobby;
import forge.match.LobbySlot;
import forge.model.FModel;
import forge.net.game.LobbySlotType;
import forge.net.game.LobbyState;
import forge.net.game.LobbyState.LobbyPlayerData;
import forge.net.game.server.RemoteClient;
import forge.net.game.UpdateLobbyPlayerEvent;
import forge.properties.ForgePreferences;
import forge.properties.ForgePreferences.FPref;
import forge.toolbox.FCheckBox;
@@ -55,39 +56,34 @@ import forge.toolbox.FScrollPanel;
import forge.toolbox.FSkin;
import forge.toolbox.FSkin.SkinImage;
import forge.toolbox.FTextField;
import forge.util.Aggregates;
import forge.util.Lang;
import forge.util.NameGenerator;
import forge.util.storage.IStorage;
/**
* Lobby view. View of a number of players at the deck selection stage.
*
* <br><br><i>(V at beginning of class name denotes a view class.)</i>
*/
public class VLobby implements ILobby {
public class VLobby implements IUpdateable {
static final int MAX_PLAYERS = 8;
private static final ForgePreferences prefs = FModel.getPreferences();
public enum LobbyType { LOCAL, SERVER, CLIENT; }
// General variables
private final LobbyType type;
private int localPlayer = 0;
private final GameLobby lobby;
private IPlayerChangeListener playerChangeListener = null;
private final LblHeader lblTitle = new LblHeader("Sanctioned Format: Constructed");
private int activePlayersNum = 2;
private int activePlayersNum = 0;
private int playerWithFocus = 0; // index of the player that currently has focus
private PlayerPanel playerPanelWithFocus;
private GameType currentGameMode = GameType.Constructed;
private List<Integer> teams = new ArrayList<Integer>(MAX_PLAYERS);
private List<Integer> archenemyTeams = new ArrayList<Integer>(MAX_PLAYERS);
private final StartButton btnStart = new StartButton();
private final JPanel pnlStart = new JPanel(new MigLayout("insets 0, gap 0, wrap 2"));
private final JPanel constructedFrame = new JPanel(new MigLayout("insets 0, gap 0, wrap 2")); // Main content frame
// Variants frame and variables
private final Set<GameType> appliedVariants = new TreeSet<GameType>();
private final FPanel variantsPanel = new FPanel(new MigLayout("insets 10, gapx 10"));
private final VariantCheckBox vntVanguard = new VariantCheckBox(GameType.Vanguard);
private final VariantCheckBox vntMomirBasic = new VariantCheckBox(GameType.MomirBasic);
@@ -96,6 +92,8 @@ public class VLobby implements ILobby {
private final VariantCheckBox vntPlanechase = new VariantCheckBox(GameType.Planechase);
private final VariantCheckBox vntArchenemy = new VariantCheckBox(GameType.Archenemy);
private final VariantCheckBox vntArchenemyRumble = new VariantCheckBox(GameType.ArchenemyRumble);
private final ImmutableList<VariantCheckBox> vntBoxes =
ImmutableList.of(vntVanguard, vntMomirBasic, vntCommander, vntTinyLeaders, vntPlanechase, vntArchenemy, vntArchenemyRumble);
// Player frame elements
private final JPanel playersFrame = new JPanel(new MigLayout("insets 0, gap 0 5, wrap, hidemode 3"));
@@ -109,6 +107,7 @@ public class VLobby implements ILobby {
private final List<FDeckChooser> deckChoosers = new ArrayList<FDeckChooser>(8);
private final FCheckBox cbSingletons = new FCheckBox("Singleton Mode");
private final FCheckBox cbArtifacts = new FCheckBox("Remove Artifacts");
private final Deck[] decks = new Deck[MAX_PLAYERS];
// Variants
private final List<FList<Object>> schemeDeckLists = new ArrayList<FList<Object>>();
@@ -132,8 +131,8 @@ public class VLobby implements ILobby {
private final Vector<Object> aiListData = new Vector<Object>();
// CTR
public VLobby(final LobbyType type) {
this.type = type;
public VLobby(final GameLobby lobby) {
this.lobby = lobby;
lblTitle.setBackground(FSkin.getColor(FSkin.Colors.CLR_THEME2));
@@ -142,55 +141,23 @@ public class VLobby implements ILobby {
variantsPanel.setOpaque(false);
variantsPanel.add(newLabel("Variants:"));
variantsPanel.add(vntVanguard);
variantsPanel.add(vntMomirBasic);
variantsPanel.add(vntCommander);
variantsPanel.add(vntTinyLeaders);
variantsPanel.add(vntPlanechase);
variantsPanel.add(vntArchenemy);
variantsPanel.add(vntArchenemyRumble);
for (final VariantCheckBox vcb : vntBoxes) {
variantsPanel.add(vcb);
}
constructedFrame.add(new FScrollPane(variantsPanel, false, true,
ScrollPaneConstants.VERTICAL_SCROLLBAR_NEVER,
ScrollPaneConstants.HORIZONTAL_SCROLLBAR_AS_NEEDED),
"w 100%, h 45px!, gapbottom 10px, spanx 2, wrap");
////////////////////////////////////////////////////////
///////////////////// Player Panel /////////////////////
// Construct individual player panels
String constraints = "pushx, growx, wrap, hidemode 3";
for (int i = 0; i < MAX_PLAYERS; i++) {
teams.add(i + 1);
archenemyTeams.add(i == 0 ? 1 : 2);
final PlayerPanel player = new PlayerPanel(this, i, type);
if (type == LobbyType.CLIENT) {
player.setRemote(true);
}
playerPanels.add(player);
// Populate players panel
player.setVisible(i < activePlayersNum);
playersScroll.add(player, constraints);
if (i == 0) {
constraints += ", gaptop 5px";
}
}
playerPanelWithFocus = playerPanels.get(0);
playerPanelWithFocus.setFocused(true);
playersFrame.setOpaque(false);
playersFrame.add(playersScroll, "w 100%, h 100%-35px");
if (type != LobbyType.CLIENT) {
if (lobby.hasControl()) {
addPlayerBtn.setFocusable(true);
addPlayerBtn.setCommand(new Runnable() {
@Override public final void run() {
addPlayer();
lobby.addSlot();
}
});
playersFrame.add(addPlayerBtn, "height 30px!, growx, pushx");
@@ -209,9 +176,16 @@ public class VLobby implements ILobby {
decksFrame.setOpaque(false);
// Start Button
if (type != LobbyType.CLIENT) {
if (lobby.hasControl()) {
pnlStart.setOpaque(false);
pnlStart.add(btnStart, "align center");
// Start button event handling
btnStart.addActionListener(new ActionListener() {
@Override public final void actionPerformed(final ActionEvent arg0) {
lobby.startGame();
}
});
}
}
@@ -227,143 +201,95 @@ public class VLobby implements ILobby {
}
populateDeckPanel(GameType.Constructed);
populateVanguardLists();
}
private int addPlayerInFreeSlot(final String name) {
if (activePlayersNum >= MAX_PLAYERS) {
return -1;
}
for (final PlayerPanel pp : getPlayerPanels()) {
if (pp.isVisible() && (
pp.getType() == LobbySlotType.OPEN || (pp.isLocal() && type == LobbyType.SERVER))) {
final int index = pp.getIndex();
addPlayer(index);
pp.setPlayerName(name);
System.out.println("Put player " + name + " in slot " + index);
return index;
}
}
return -1;
}
private void addPlayer() {
if (activePlayersNum >= MAX_PLAYERS) {
return;
}
int freeIndex = -1;
for (int i = 0; i < MAX_PLAYERS; i++) {
if (!playerPanels.get(i).isVisible()) {
freeIndex = i;
break;
}
}
addPlayer(freeIndex);
}
private void addPlayer(final int slot) {
playerPanels.get(slot).setVisible(true);
activePlayersNum++;
public void update() {
activePlayersNum = lobby.getNumberOfSlots();
addPlayerBtn.setEnabled(activePlayersNum < MAX_PLAYERS);
playerPanels.get(slot).setVisible(true);
playerPanels.get(slot).focusOnAvatar();
firePlayerChangeListener();
}
void removePlayer(final int playerIndex) {
if (activePlayersNum <= playerIndex) {
return;
for (final VariantCheckBox vcb : vntBoxes) {
vcb.setSelected(hasVariant(vcb.variant));
vcb.setEnabled(lobby.hasControl());
}
activePlayersNum--;
final FPanel player = playerPanels.get(playerIndex);
player.setVisible(false);
addPlayerBtn.setEnabled(true);
//find closest player still in game and give focus
int min = MAX_PLAYERS;
final List<Integer> participants = getParticipants();
if (!participants.isEmpty()) {
int closest = 2;
for (final int participantIndex : getParticipants()) {
final int diff = Math.abs(playerIndex - participantIndex);
if (diff < min) {
min = diff;
closest = participantIndex;
final boolean allowNetworking = lobby.isAllowNetworking();
for (int i = 0; i < MAX_PLAYERS; i++) {
final boolean hasPanel = i < playerPanels.size();
if (i < activePlayersNum) {
// visible panels
final LobbySlot slot = lobby.getSlot(i);
final PlayerPanel panel;
if (hasPanel) {
panel = playerPanels.get(i);
panel.setVisible(true);
} else {
panel = new PlayerPanel(this, allowNetworking, i, slot, lobby.mayEdit(i), lobby.hasControl());
playerPanels.add(panel);
String constraints = "pushx, growx, wrap, hidemode 3";
if (i == 0) {
constraints += ", gaptop 5px";
playerPanelWithFocus = panel;
playerPanelWithFocus.setFocused(true);
}
playersScroll.add(panel, constraints);
}
panel.setType(slot.getType());
panel.setPlayerName(slot.getName());
panel.setAvatar(slot.getAvatarIndex());
panel.setTeam(slot.getTeam());
panel.setIsArchenemy(slot.isArchenemy());
panel.setUseAiSimulation(slot.getAiOptions().contains(AIOption.USE_SIMULATION));
panel.setMayEdit(lobby.mayEdit(i));
panel.setMayControl(lobby.mayControl(i));
panel.setMayRemove(lobby.mayRemove(i));
panel.update();
deckChoosers.get(i).setIsAi(slot.getType() == LobbySlotType.AI);
} else if (hasPanel) {
playerPanels.get(i).setVisible(false);
}
changePlayerFocus(closest);
playerPanels.get(closest).focusOnAvatar();
}
firePlayerChangeListener();
}
@Override
public int login(final RemoteClient client) {
return addPlayerInFreeSlot(client.getUsername());
}
@Override
public void logout(final RemoteClient client) {
removePlayer(client.getIndex());
}
@Override
public LobbyState getState() {
final LobbyState state = new LobbyState();
for (int i = 0; i < activePlayersNum; i++) {
state.addPlayer(getData(i));
if (playerWithFocus >= activePlayersNum) {
playerWithFocus = activePlayersNum - 1;
}
return state;
}
public void setState(final LobbyState state) {
setLocalPlayer(state.getLocalPlayer());
final List<LobbyPlayerData> players = state.getPlayers();
final int pSize = players.size();
activePlayersNum = pSize;
for (int i = 0; i < pSize; i++) {
final LobbyPlayerData player = players.get(i);
final PlayerPanel panel = playerPanels.get(i);
if (type == LobbyType.CLIENT) {
panel.setRemote(i != localPlayer);
panel.setEditableForClient(i == localPlayer);
} else {
panel.setRemote(player.getType() == LobbySlotType.REMOTE);
panel.setEditableForClient(false);
}
panel.setPlayerName(player.getName());
panel.setAvatar(player.getAvatarIndex());
panel.setVisible(true);
panel.update();
}
}
private void setLocalPlayer(final int index) {
localPlayer = index;
changePlayerFocus(playerWithFocus);
refreshPanels(true, true);
}
public void setPlayerChangeListener(final IPlayerChangeListener listener) {
this.playerChangeListener = listener;
}
void firePlayerChangeListener() {
void firePlayerChangeListener(final int index) {
if (playerChangeListener != null) {
playerChangeListener.update(getData(localPlayer));
playerChangeListener.update(index, getSlot(index));
}
}
void fireDeckChangeListener(final int index, final Deck deck) {
decks[index] = deck;
if (playerChangeListener != null) {
playerChangeListener.update(index, UpdateLobbyPlayerEvent.deckUpdate(deck));
}
}
void fireDeckSectionChangeListener(final int index, final DeckSection section, final CardPool cards) {
decks[index].putSection(section, cards);
if (playerChangeListener != null) {
playerChangeListener.update(index, UpdateLobbyPlayerEvent.deckUpdate(section, cards));
}
}
private LobbyPlayerData getData(final int index) {
void removePlayer(final int index) {
lobby.removeSlot(index);
}
boolean hasVariant(final GameType variant) {
return lobby.hasVariant(variant);
}
private UpdateLobbyPlayerEvent getSlot(final int index) {
final PlayerPanel panel = playerPanels.get(index);
return new LobbyPlayerData(panel.getPlayerName(), panel.getAvatarIndex(), panel.getType());
return UpdateLobbyPlayerEvent.create(panel.getType(), panel.getPlayerName(), panel.getAvatarIndex(), panel.getTeam(), panel.isArchenemy(), panel.getAiOptions());
}
/** Builds the actual deck panel layouts for each player.
@@ -374,53 +300,142 @@ public class VLobby implements ILobby {
String labelConstraints = "gaptop 10px, gapbottom 5px";
// Main deck
final FDeckChooser mainChooser = new FDeckChooser(null, isPlayerAI(playerIndex));
final FDeckChooser mainChooser = new FDeckChooser(null, false);
mainChooser.initialize();
mainChooser.getLstDecks().setSelectCommand(new UiCommand() {
@Override
public void run() {
@Override public final void run() {
VLobby.this.onDeckClicked(playerIndex, mainChooser.getSelectedDeckType(), mainChooser.getLstDecks().getSelectedItems());
}
});
deckChoosers.add(mainChooser);
// Scheme deck list
FPanel schemeDeckPanel = new FPanel();
final FPanel schemeDeckPanel = new FPanel();
schemeDeckPanel.setBorderToggle(false);
schemeDeckPanel.setLayout(new MigLayout(sectionConstraints));
schemeDeckPanel.add(new FLabel.Builder().text("Select Scheme deck:").build(), labelConstraints);
FList<Object> schemeDeckList = new FList<Object>();
final FList<Object> schemeDeckList = new FList<Object>();
schemeDeckList.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION);
schemeDeckList.addListSelectionListener(new ListSelectionListener() {
@Override public final void valueChanged(final ListSelectionEvent e) {
if (playerIndex >= activePlayersNum) {
return;
}
FScrollPane scrSchemes = new FScrollPane(schemeDeckList, true,
final Object selected = schemeDeckList.getSelectedValue();
final Deck deck = decks[playerIndex];
CardPool schemePool = null;
if (selected instanceof String) {
String sel = (String) selected;
if (sel.contains("Use deck's scheme section")) {
if (deck.has(DeckSection.Schemes)) {
schemePool = deck.get(DeckSection.Schemes);
} else {
sel = "Random";
}
}
final IStorage<Deck> sDecks = FModel.getDecks().getScheme();
if (sel.equals("Random") && sDecks.size() != 0) {
schemePool = Aggregates.random(sDecks).get(DeckSection.Schemes);
}
} else if (selected instanceof Deck) {
schemePool = ((Deck) selected).get(DeckSection.Schemes);
}
if (schemePool == null) { //Can be null if player deselects the list selection or chose Generate
schemePool = DeckgenUtil.generateSchemePool();
}
fireDeckSectionChangeListener(playerIndex, DeckSection.Schemes, schemePool);
getDeckChooser(playerIndex).saveState();
}
});
final FScrollPane scrSchemes = new FScrollPane(schemeDeckList, true,
ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
schemeDeckPanel.add(scrSchemes, "grow, push");
schemeDeckLists.add(schemeDeckList);
schemeDeckPanels.add(schemeDeckPanel);
// Commander deck list
FPanel commanderDeckPanel = new FPanel();
final FPanel commanderDeckPanel = new FPanel();
commanderDeckPanel.setBorderToggle(false);
commanderDeckPanel.setLayout(new MigLayout(sectionConstraints));
commanderDeckPanel.add(new FLabel.Builder().text("Select Commander deck:").build(), labelConstraints);
FList<Object> commanderDeckList = new FList<Object>();
final FList<Object> commanderDeckList = new FList<Object>();
commanderDeckList.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION);
commanderDeckList.addListSelectionListener(new ListSelectionListener() {
@Override public final void valueChanged(final ListSelectionEvent e) {
if (playerIndex >= activePlayersNum) {
return;
}
FScrollPane scrCommander = new FScrollPane(commanderDeckList, true,
final Object selected = commanderDeckList.getSelectedValue();
Deck deck = null;
if (selected instanceof String) {
final String sel = (String) selected;
final IStorage<Deck> comDecks = FModel.getDecks().getCommander();
if (sel.equals("Random") && comDecks.size() > 0) {
deck = Aggregates.random(comDecks);
}
} else if (selected instanceof Deck) {
deck = (Deck) selected;
}
final GameType commanderGameType = hasVariant(GameType.TinyLeaders) ? GameType.TinyLeaders : GameType.Commander;
if (deck == null) { //Can be null if player deselects the list selection or chose Generate
deck = DeckgenUtil.generateCommanderDeck(isPlayerAI(playerIndex), commanderGameType);
}
fireDeckChangeListener(playerIndex, deck);
getDeckChooser(playerIndex).saveState();
}
});
final FScrollPane scrCommander = new FScrollPane(commanderDeckList, true,
ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
commanderDeckPanel.add(scrCommander, "grow, push");
commanderDeckLists.add(commanderDeckList);
commanderDeckPanels.add(commanderDeckPanel);
// Planar deck list
FPanel planarDeckPanel = new FPanel();
final FPanel planarDeckPanel = new FPanel();
planarDeckPanel.setBorderToggle(false);
planarDeckPanel.setLayout(new MigLayout(sectionConstraints));
planarDeckPanel.add(new FLabel.Builder().text("Select Planar deck:").build(), labelConstraints);
FList<Object> planarDeckList = new FList<Object>();
final FList<Object> planarDeckList = new FList<Object>();
planarDeckList.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION);
planarDeckList.addListSelectionListener(new ListSelectionListener() {
@Override public final void valueChanged(final ListSelectionEvent e) {
if (playerIndex >= activePlayersNum) {
return;
}
FScrollPane scrPlanes = new FScrollPane(planarDeckList, true,
final Object selected = planarDeckList.getSelectedValue();
final Deck deck = decks[playerIndex];
CardPool planePool = null;
if (selected instanceof String) {
String sel = (String) selected;
if (sel.contains("Use deck's planes section")) {
if (deck.has(DeckSection.Planes)) {
planePool = deck.get(DeckSection.Planes);
} else {
sel = "Random";
}
}
final IStorage<Deck> pDecks = FModel.getDecks().getPlane();
if (sel.equals("Random") && pDecks.size() != 0) {
planePool = Aggregates.random(pDecks).get(DeckSection.Planes);
}
} else if (selected instanceof Deck) {
planePool = ((Deck) selected).get(DeckSection.Planes);
}
if (planePool == null) { //Can be null if player deselects the list selection or chose Generate
planePool = DeckgenUtil.generatePlanarPool();
}
fireDeckSectionChangeListener(playerIndex, DeckSection.Planes, planePool);
getDeckChooser(playerIndex).saveState();
}
});
final FScrollPane scrPlanes = new FScrollPane(planarDeckList, true,
ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
planarDeckPanel.add(scrPlanes, "grow, push");
planarDeckLists.add(planarDeckList);
@@ -430,15 +445,15 @@ public class VLobby implements ILobby {
FPanel vgdDeckPanel = new FPanel();
vgdDeckPanel.setBorderToggle(false);
FList<Object> vgdAvatarList = new FList<Object>();
final FList<Object> vgdAvatarList = new FList<Object>();
vgdAvatarList.setListData(isPlayerAI(playerIndex) ? aiListData : humanListData);
vgdAvatarList.setSelectedIndex(0);
vgdAvatarList.setSelectionMode(javax.swing.ListSelectionModel.SINGLE_SELECTION);
vgdAvatarList.addListSelectionListener(vgdLSListener);
FScrollPane scrAvatars = new FScrollPane(vgdAvatarList, true,
final FScrollPane scrAvatars = new FScrollPane(vgdAvatarList, true,
ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
CardDetailPanel vgdDetail = new CardDetailPanel();
final CardDetailPanel vgdDetail = new CardDetailPanel();
vgdAvatarDetails.add(vgdDetail);
vgdDeckPanel.setLayout(new MigLayout(sectionConstraints));
@@ -449,16 +464,19 @@ public class VLobby implements ILobby {
vgdPanels.add(vgdDeckPanel);
}
protected void onDeckClicked(int iPlayer, DeckType type, Collection<DeckProxy> selectedDecks) {
String text = type.toString() + ": " + Lang.joinHomogenous(selectedDecks, DeckProxy.FN_GET_NAME);
playerPanels.get(iPlayer).setDeckSelectorButtonText(text);
protected void onDeckClicked(final int iPlayer, final DeckType type, final Collection<DeckProxy> selectedDecks) {
if (iPlayer < activePlayersNum && lobby.mayEdit(iPlayer)) {
final String text = type.toString() + ": " + Lang.joinHomogenous(selectedDecks, DeckProxy.FN_GET_NAME);
playerPanels.get(iPlayer).setDeckSelectorButtonText(text);
fireDeckChangeListener(iPlayer, selectedDecks.iterator().next().getDeck());
}
}
/** Populates the deck panel with the focused player's deck choices. */
private void populateDeckPanel(final GameType forGameType) {
decksFrame.removeAll();
if (playerPanelWithFocus.getType() == LobbySlotType.OPEN || playerPanelWithFocus.getType() == LobbySlotType.REMOTE) {
if (!lobby.mayEdit(playerWithFocus)) {
return;
}
@@ -487,7 +505,7 @@ public class VLobby implements ILobby {
}
/** @return {@link javax.swing.JButton} */
public JButton getBtnStart() {
JButton getBtnStart() {
return this.btnStart;
}
@@ -497,18 +515,18 @@ public class VLobby implements ILobby {
public List<FDeckChooser> getDeckChoosers() { return Collections.unmodifiableList(deckChoosers); }
/** Gets the random deck checkbox for Singletons. */
public FCheckBox getCbSingletons() { return cbSingletons; }
FCheckBox getCbSingletons() { return cbSingletons; }
/** Gets the random deck checkbox for Artifacts. */
public FCheckBox getCbArtifacts() { return cbArtifacts; }
FCheckBox getCbArtifacts() { return cbArtifacts; }
public FCheckBox getVntArchenemy() { return vntArchenemy; }
public FCheckBox getVntArchenemyRumble() { return vntArchenemyRumble; }
public FCheckBox getVntCommander() { return vntCommander; }
public FCheckBox getVntMomirBasic() { return vntMomirBasic; }
public FCheckBox getVntPlanechase() { return vntPlanechase; }
public FCheckBox getVntTinyLeaders() { return vntTinyLeaders; }
public FCheckBox getVntVanguard() { return vntVanguard; }
FCheckBox getVntArchenemy() { return vntArchenemy; }
FCheckBox getVntArchenemyRumble() { return vntArchenemyRumble; }
FCheckBox getVntCommander() { return vntCommander; }
FCheckBox getVntMomirBasic() { return vntMomirBasic; }
FCheckBox getVntPlanechase() { return vntPlanechase; }
FCheckBox getVntTinyLeaders() { return vntTinyLeaders; }
FCheckBox getVntVanguard() { return vntVanguard; }
public int getLastArchenemy() { return lastArchenemy; }
public void setLastArchenemy(final int archenemy) { lastArchenemy = archenemy; }
@@ -524,38 +542,22 @@ public class VLobby implements ILobby {
return deckChoosers.get(playernum);
}
public List<Integer> getTeams() { return teams; }
public List<Integer> getArchenemyTeams() { return archenemyTeams; }
public GameType getCurrentGameMode() { return currentGameMode; }
public void setCurrentGameMode(final GameType mode) { currentGameMode = mode; }
public boolean isPlayerAI(int playernum) {
return playerPanels.get(playernum).isAi();
GameType getCurrentGameMode() {
return lobby.getGameType();
}
void setCurrentGameMode(final GameType mode) {
lobby.setGameType(mode);
update();
}
public Map<String, String> getAiOptions(int playernum) {
if (playerPanels.get(playernum).isSimulatedAi()) {
Map<String, String> options = new HashMap<String, String>();
options.put("UseSimulation", "True");
return options;
}
return null;
public boolean isPlayerAI(final int playernum) {
return playernum < activePlayersNum ? playerPanels.get(playernum).isAi() : false;
}
public int getNumPlayers() {
return activePlayersNum;
}
public final List<Integer> getParticipants() {
final List<Integer> participants = new ArrayList<Integer>(activePlayersNum);
for (final PlayerPanel panel : playerPanels) {
if (panel.isVisible()) {
participants.add(playerPanels.indexOf(panel));
}
}
return participants;
}
/** Revalidates the player and deck sections. Necessary after adding or hiding any panels. */
private void refreshPanels(boolean refreshPlayerFrame, boolean refreshDeckFrame) {
if (refreshPlayerFrame) {
@@ -569,7 +571,7 @@ public class VLobby implements ILobby {
}
public void changePlayerFocus(int newFocusOwner) {
changePlayerFocus(newFocusOwner, appliedVariants.contains(currentGameMode) ? currentGameMode : GameType.Constructed);
changePlayerFocus(newFocusOwner, lobby.getGameType());
}
void changePlayerFocus(int newFocusOwner, GameType gType) {
@@ -593,32 +595,15 @@ public class VLobby implements ILobby {
prefs.save();
}
/** Updates the avatars from preferences on update. */
public void updatePlayersFromPrefs() {
ForgePreferences prefs = FModel.getPreferences();
// Avatar
String[] avatarPrefs = prefs.getPref(FPref.UI_AVATARS).split(",");
for (int i = 0; i < avatarPrefs.length; i++) {
int avatarIndex = Integer.parseInt(avatarPrefs[i]);
playerPanels.get(i).setAvatar(avatarIndex);
}
// Name
String prefName = prefs.getPref(FPref.PLAYER_NAME);
playerPanels.get(0).setPlayerName(StringUtils.isBlank(prefName) ? "Human" : prefName);
}
/** Adds a pre-styled FLabel component with the specified title. */
FLabel newLabel(String title) {
return new FLabel.Builder().text(title).fontSize(14).fontStyle(Font.ITALIC).build();
}
List<Integer> getUsedAvatars() {
List<Integer> usedAvatars = Arrays.asList(-1,-1,-1,-1,-1,-1,-1,-1);
int i = 0;
for (PlayerPanel pp : playerPanels) {
usedAvatars.set(i++, pp.getAvatarIndex());
final List<Integer> usedAvatars = Lists.newArrayListWithCapacity(MAX_PLAYERS);
for (final PlayerPanel pp : playerPanels) {
usedAvatars.add(pp.getAvatarIndex());
}
return usedAvatars;
}
@@ -660,92 +645,30 @@ public class VLobby implements ILobby {
return names;
}
public String getPlayerName(int i) {
return playerPanels.get(i).getPlayerName();
}
public int getPlayerAvatar(int i) {
return playerPanels.get(i).getAvatarIndex();
}
public boolean isEnoughTeams() {
int lastTeam = -1;
final List<Integer> teamList = appliedVariants.contains(GameType.Archenemy) ? archenemyTeams : teams;
for (final int i : getParticipants()) {
if (lastTeam == -1) {
lastTeam = teamList.get(i);
} else if (lastTeam != teamList.get(i)) {
return true;
}
}
return false;
}
/////////////////////////////////////////////
//========== Various listeners in build order
@SuppressWarnings("serial") private class VariantCheckBox extends FCheckBox {
private final GameType variantType;
private VariantCheckBox(GameType variantType0) {
super(variantType0.toString());
variantType = variantType0;
private final GameType variant;
private VariantCheckBox(final GameType variantType) {
super(variantType.toString());
this.variant = variantType;
setToolTipText(variantType.getDescription());
addItemListener(new ItemListener() {
@Override
public void itemStateChanged(ItemEvent e) {
@Override public final void itemStateChanged(final ItemEvent e) {
if (e.getStateChange() == ItemEvent.SELECTED) {
appliedVariants.add(variantType);
currentGameMode = variantType;
//ensure other necessary variants are unchecked
switch (variantType) {
case Archenemy:
vntArchenemyRumble.setSelected(false);
break;
case ArchenemyRumble:
vntArchenemy.setSelected(false);
break;
case Commander:
vntTinyLeaders.setSelected(false);
vntMomirBasic.setSelected(false);
break;
case TinyLeaders:
vntCommander.setSelected(false);
vntMomirBasic.setSelected(false);
break;
case Vanguard:
vntMomirBasic.setSelected(false);
break;
case MomirBasic:
vntCommander.setSelected(false);
vntVanguard.setSelected(false);
break;
default:
break;
}
lobby.applyVariant(variantType);
} else {
lobby.removeVariant(variantType);
}
else {
appliedVariants.remove(variantType);
if (currentGameMode == variantType) {
currentGameMode = GameType.Constructed;
}
}
for (PlayerPanel pp : playerPanels) {
pp.toggleIsPlayerArchenemy();
}
changePlayerFocus(playerWithFocus, currentGameMode);
VLobby.this.update();
}
});
}
}
ActionListener nameListener = new ActionListener() {
final ActionListener nameListener = new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
FTextField nField = (FTextField)e.getSource();
@@ -756,24 +679,44 @@ public class VLobby implements ILobby {
/** This listener will look for a vanguard avatar being selected in the lists
/ and update the corresponding detail panel. */
private ListSelectionListener vgdLSListener = new ListSelectionListener() {
@Override public final void valueChanged(final ListSelectionEvent e) {
final int index = vgdAvatarLists.indexOf(e.getSource());
if (index >= activePlayersNum) {
return;
}
final Object selected = vgdAvatarLists.get(index).getSelectedValue();
final PlayerPanel pp = playerPanels.get(index);
final CardDetailPanel cdp = vgdAvatarDetails.get(index);
@Override
public void valueChanged(ListSelectionEvent e) {
int index = vgdAvatarLists.indexOf(e.getSource());
Object obj = vgdAvatarLists.get(index).getSelectedValue();
PlayerPanel pp = playerPanels.get(index);
CardDetailPanel cdp = vgdAvatarDetails.get(index);
if (obj instanceof PaperCard) {
pp.setVanguardButtonText(((PaperCard) obj).getName());
cdp.setCard(CardView.getCardForUi((PaperCard) obj));
final PaperCard vanguardAvatar;
final Deck deck = decks[index];
if (selected instanceof PaperCard) {
pp.setVanguardButtonText(((PaperCard) selected).getName());
cdp.setCard(CardView.getCardForUi((PaperCard) selected));
cdp.setVisible(true);
refreshPanels(false, true);
}
else {
pp.setVanguardButtonText((String) obj);
vanguardAvatar = (PaperCard)selected;
} else {
String sel = (String) selected;
pp.setVanguardButtonText(sel);
cdp.setVisible(false);
if (sel.contains("Use deck's default avatar") && deck.has(DeckSection.Avatar)) {
vanguardAvatar = deck.get(DeckSection.Avatar).get(0);
} else { //Only other string is "Random"
if (playerPanels.get(index).isAi()) { //AI
vanguardAvatar = Aggregates.random(getNonRandomAiAvatars());
} else { //Human
vanguardAvatar = Aggregates.random(getNonRandomHumanAvatars());
}
}
}
final CardPool avatarOnce = new CardPool();
avatarOnce.add(vanguardAvatar);
fireDeckSectionChangeListener(index, DeckSection.Avatar, avatarOnce);
getDeckChooser(index).saveState();
}
};
@@ -781,14 +724,6 @@ public class VLobby implements ILobby {
/////////////////////////////////////
//========== METHODS FOR VARIANTS
public Set<GameType> getAppliedVariants() {
return Collections.unmodifiableSet(appliedVariants);
}
public int getTeam(final int playerIndex) {
return appliedVariants.contains(GameType.Archenemy) ? archenemyTeams.get(playerIndex) : teams.get(playerIndex);
}
/** Gets the list of planar deck lists. */
public List<FList<Object>> getPlanarDeckLists() {
return planarDeckLists;

View File

@@ -8,74 +8,102 @@ import javax.swing.JMenu;
import forge.GuiBase;
import forge.Singletons;
import forge.UiCommand;
import forge.game.GameRules;
import forge.game.GameType;
import forge.gui.FNetOverlay;
import forge.gui.framework.FScreen;
import forge.gui.framework.ICDoc;
import forge.interfaces.IGuiGame;
import forge.interfaces.ILobbyListener;
import forge.interfaces.IPlayerChangeListener;
import forge.interfaces.IUpdateable;
import forge.match.GameLobby.GameLobbyData;
import forge.menus.IMenuProvider;
import forge.menus.MenuUtil;
import forge.model.FModel;
import forge.net.ClientGameLobby;
import forge.net.FGameClient;
import forge.net.FServerManager;
import forge.net.game.LobbyState;
import forge.net.game.LobbyState.LobbyPlayerData;
import forge.net.game.LoginEvent;
import forge.net.game.client.ILobbyListener;
import forge.net.ServerGameLobby;
import forge.net.game.IRemote;
import forge.net.game.IdentifiableNetEvent;
import forge.net.game.MessageEvent;
import forge.net.game.NetEvent;
import forge.net.game.UpdateLobbyPlayerEvent;
import forge.properties.ForgePreferences.FPref;
import forge.screens.home.VLobby;
import forge.screens.home.VLobby.LobbyType;
import forge.screens.home.sanctioned.ConstructedGameMenu;
public enum CSubmenuOnlineLobby implements ICDoc, IMenuProvider {
SINGLETON_INSTANCE;
final void host(final int portNumber) {
final VLobby lobby = VOnlineLobby.SINGLETON_INSTANCE.setLobby(LobbyType.SERVER);
final FServerManager server = FServerManager.getInstance();
final ServerGameLobby lobby = new ServerGameLobby();
final VLobby view = VOnlineLobby.SINGLETON_INSTANCE.setLobby(lobby);
FServerManager.getInstance().startServer(portNumber);
FServerManager.getInstance().setLobby(lobby);
FServerManager.getInstance().hostGame(new GameRules(GameType.Constructed));
server.startServer(portNumber);
server.setLobby(lobby);
FNetOverlay.SINGLETON_INSTANCE.showUp("Hosting game");
lobby.setPlayerChangeListener(new IPlayerChangeListener() {
@Override public final void update(final LobbyPlayerData data) {
FServerManager.getInstance().updateLobbyState();
lobby.setListener(new IUpdateable() {
@Override public final void update() {
view.update();
server.updateLobbyState();
}
});
view.setPlayerChangeListener(new IPlayerChangeListener() {
@Override public final void update(final int index, final UpdateLobbyPlayerEvent event) {
server.updateSlot(index, event);
server.updateLobbyState();
}
});
final FGameClient client = new FGameClient(FModel.getPreferences().getPref(FPref.PLAYER_NAME), "0", GuiBase.getInterface().getNewGuiGame());
FNetOverlay.SINGLETON_INSTANCE.setGameClient(client);
client.addLobbyListener(new ILobbyListener() {
@Override public final void update(final LobbyState state) {
lobby.setState(state);
server.setLobbyListener(new ILobbyListener() {
@Override public final void update(final GameLobbyData state, final int slot) {
// NO-OP, lobby connected directly
}
@Override public final void message(final String source, final String message) {
FNetOverlay.SINGLETON_INSTANCE.addMessage(source, message);
}
});
client.connect("localhost", portNumber);
FNetOverlay.SINGLETON_INSTANCE.setGameClient(new IRemote() {
@Override public final void send(final NetEvent event) {
if (event instanceof MessageEvent) {
final MessageEvent message = (MessageEvent) event;
FNetOverlay.SINGLETON_INSTANCE.addMessage(message.getSource(), message.getMessage());
server.broadcast(event);
}
}
@Override public final Object sendAndWait(final IdentifiableNetEvent event) {
send(event);
return null;
}
});
view.update();
Singletons.getControl().setCurrentScreen(FScreen.ONLINE_LOBBY);
FNetOverlay.SINGLETON_INSTANCE.showUp(String.format("Hosting on port %d", portNumber));
}
final void join(final String hostname, final int port) {
final FGameClient client = new FGameClient(FModel.getPreferences().getPref(FPref.PLAYER_NAME), "0", GuiBase.getInterface().getNewGuiGame());
final IGuiGame gui = GuiBase.getInterface().getNewGuiGame();
final FGameClient client = new FGameClient(FModel.getPreferences().getPref(FPref.PLAYER_NAME), "0", gui);
FNetOverlay.SINGLETON_INSTANCE.setGameClient(client);
final VLobby lobby = VOnlineLobby.SINGLETON_INSTANCE.setLobby(LobbyType.CLIENT);
final ClientGameLobby lobby = new ClientGameLobby();
final VLobby view = VOnlineLobby.SINGLETON_INSTANCE.setLobby(lobby);
lobby.setListener(view);
client.addLobbyListener(new ILobbyListener() {
@Override public final void update(final LobbyState state) {
lobby.setState(state);
}
@Override public final void message(final String source, final String message) {
FNetOverlay.SINGLETON_INSTANCE.addMessage(source, message);
}
@Override public final void update(final GameLobbyData state, final int slot) {
lobby.setLocalPlayer(slot);
lobby.setData(state);
}
});
lobby.setPlayerChangeListener(new IPlayerChangeListener() {
@Override public final void update(final LobbyPlayerData data) {
client.send(new LoginEvent(data.getName()));
view.setPlayerChangeListener(new IPlayerChangeListener() {
@Override public final void update(final int index, final UpdateLobbyPlayerEvent event) {
client.send(event);
}
});
client.connect(hostname, port);

View File

@@ -12,8 +12,8 @@ import forge.gui.framework.EDocID;
import forge.gui.framework.FScreen;
import forge.gui.framework.IVDoc;
import forge.gui.framework.IVTopLevelUI;
import forge.match.GameLobby;
import forge.screens.home.VLobby;
import forge.screens.home.VLobby.LobbyType;
import forge.toolbox.FPanel;
import forge.util.gui.SOptionPane;
import forge.view.FView;
@@ -33,9 +33,9 @@ public enum VOnlineLobby implements IVDoc<COnlineLobby>, IVTopLevelUI {
VLobby getLobby() {
return lobby;
}
VLobby setLobby(final LobbyType type) {
this.lobby = new VLobby(type);
getLayoutControl().setLobby(lobby);
VLobby setLobby(final GameLobby lobby) {
this.lobby = new VLobby(lobby);
getLayoutControl().setLobby(this.lobby);
return this.lobby;
}
@@ -65,7 +65,9 @@ public enum VOnlineLobby implements IVDoc<COnlineLobby>, IVTopLevelUI {
container.repaint();
}
lobby.changePlayerFocus(0);
if (!lobby.getPlayerPanels().isEmpty()) {
lobby.changePlayerFocus(0);
}
}
@Override

View File

@@ -9,11 +9,14 @@ import forge.deckchooser.IDecksComboBoxListener;
import forge.gui.framework.DragCell;
import forge.gui.framework.DragTab;
import forge.gui.framework.EDocID;
import forge.interfaces.IPlayerChangeListener;
import forge.match.GameLobby;
import forge.match.LocalLobby;
import forge.net.game.UpdateLobbyPlayerEvent;
import forge.screens.home.EMenuGroup;
import forge.screens.home.IVSubmenu;
import forge.screens.home.VLobby;
import forge.screens.home.VHomeUI;
import forge.screens.home.VLobby.LobbyType;
import forge.screens.home.VLobby;
/**
* Assembles Swing components of constructed submenu singleton.
@@ -28,12 +31,22 @@ public enum VSubmenuConstructed implements IVSubmenu<CSubmenuConstructed> {
private DragCell parentCell;
private final DragTab tab = new DragTab("Constructed Mode");
private final VLobby lobby = new VLobby(LobbyType.LOCAL);
private final GameLobby lobby = new LocalLobby();
private final VLobby vLobby = new VLobby(lobby);
private VSubmenuConstructed() {
lobby.setListener(vLobby);
vLobby.setPlayerChangeListener(new IPlayerChangeListener() {
@Override public final void update(final int index, final UpdateLobbyPlayerEvent event) {
lobby.applyToSlot(index, event);
}
});
vLobby.update();
}
public VLobby getLobby() {
return lobby;
return vLobby;
}
/////////////////////////////////////
@@ -112,25 +125,27 @@ public enum VSubmenuConstructed implements IVSubmenu<CSubmenuConstructed> {
container.removeAll();
container.setLayout(new MigLayout("insets 0, gap 0, wrap 1, ax right"));
container.add(lobby.getLblTitle(), "w 80%, h 40px!, gap 0 0 15px 15px, span 2, al right, pushx");
container.add(vLobby.getLblTitle(), "w 80%, h 40px!, gap 0 0 15px 15px, span 2, al right, pushx");
for (final FDeckChooser fdc : lobby.getDeckChoosers()) {
for (final FDeckChooser fdc : vLobby.getDeckChoosers()) {
fdc.populate();
fdc.getDecksComboBox().addListener(new IDecksComboBoxListener() {
@Override public final void deckTypeSelected(final DecksComboBoxEvent ev) {
lobby.getPlayerPanelWithFocus().focusOnAvatar();
vLobby.getPlayerPanelWithFocus().focusOnAvatar();
}
});
}
container.add(lobby.getConstructedFrame(), "gap 20px 20px 20px 0px, push, grow");
container.add(lobby.getPanelStart(), "gap 0 0 3.5%! 3.5%!, ax center");
container.add(vLobby.getConstructedFrame(), "gap 20px 20px 20px 0px, push, grow");
container.add(vLobby.getPanelStart(), "gap 0 0 3.5%! 3.5%!, ax center");
if (container.isShowing()) {
container.validate();
container.repaint();
}
lobby.changePlayerFocus(0);
if (!vLobby.getPlayerPanels().isEmpty()) {
vLobby.changePlayerFocus(0);
}
}
}

View File

@@ -51,7 +51,6 @@ import forge.control.KeyboardShortcuts;
import forge.deck.CardPool;
import forge.deck.Deck;
import forge.deckchooser.FDeckViewer;
import forge.game.GameEntity;
import forge.game.GameEntityView;
import forge.game.GameView;
import forge.game.card.CardView;
@@ -61,9 +60,8 @@ import forge.game.player.DelayedReveal;
import forge.game.player.IHasIcon;
import forge.game.player.Player;
import forge.game.player.PlayerView;
import forge.game.spellability.SpellAbility;
import forge.game.spellability.SpellAbilityView;
import forge.game.zone.ZoneType;
import forge.gui.FNetOverlay;
import forge.gui.GuiChoose;
import forge.gui.GuiDialog;
import forge.gui.GuiUtils;
@@ -78,9 +76,9 @@ import forge.interfaces.IButton;
import forge.item.InventoryItem;
import forge.item.PaperCard;
import forge.match.AbstractGuiGame;
import forge.match.MatchButtonType;
import forge.menus.IMenuProvider;
import forge.model.FModel;
import forge.player.PlayerControllerHuman;
import forge.properties.ForgePreferences;
import forge.properties.ForgePreferences.FPref;
import forge.screens.match.controllers.CAntes;
@@ -103,6 +101,7 @@ import forge.toolbox.FSkin.SkinImage;
import forge.toolbox.MouseTriggerEvent;
import forge.toolbox.special.PhaseIndicator;
import forge.toolbox.special.PhaseLabel;
import forge.trackable.TrackableCollection;
import forge.util.FCollectionView;
import forge.util.ITriggerEvent;
import forge.util.gui.SOptionPane;
@@ -183,6 +182,21 @@ public final class CMatchUI
public void setGameView(final GameView gameView) {
super.setGameView(gameView);
screen.setTabCaption(gameView.getTitle());
if (sortedPlayers != null) {
for (final PlayerView pv : sortedPlayers) {
pv.copy(gameView.getPlayers());
}
FThreads.invokeInEdtNowOrLater(new Runnable() {
@Override public final void run() {
for (final VField f : getFieldViews()) {
f.getTabletop().setupPlayZone();
}
for (final VHand h : getHandViews()) {
h.getLayoutControl().updateHand();
}
}
});
}
}
@Override
@@ -248,7 +262,7 @@ public final class CMatchUI
view.getLblAvatar().getResizeTimer().start();
}
public void initMatch(final FCollectionView<PlayerView> sortedPlayers, final Iterable<PlayerView> myPlayers) {
private void initMatch(final FCollectionView<PlayerView> sortedPlayers, final Iterable<PlayerView> myPlayers) {
this.sortedPlayers = sortedPlayers;
this.setLocalPlayers(myPlayers);
allHands = sortedPlayers.size() == getLocalPlayerCount();
@@ -356,7 +370,7 @@ public final class CMatchUI
@Override
public final boolean stopAtPhase(final PlayerView turn, final PhaseType phase) {
final VField vf = getFieldViewFor(turn);
final PhaseLabel label = vf.getPhaseIndicator() .getLabelFor(phase);
final PhaseLabel label = vf.getPhaseIndicator().getLabelFor(phase);
return label == null || label.getEnabled();
}
@@ -541,12 +555,6 @@ public final class CMatchUI
return panels;
}
@Override
public boolean resetForNewGame() {
FloatingCardArea.closeAll();
return true;
}
@Override
public IButton getBtnOK(final PlayerView playerView) {
return view.getBtnOK();
@@ -558,13 +566,15 @@ public final class CMatchUI
}
@Override
public void focusButton(final IButton button) {
public void focusButton(final MatchButtonType button) {
// ensure we don't steal focus from an overlay
if (!SOverlayUtils.overlayHasFocus()) {
FThreads.invokeInEdtLater(new Runnable() {
@Override
public void run() {
((FButton)button).requestFocusInWindow();
@Override public final void run() {
final FButton btn = button == MatchButtonType.OK
? getCPrompt().getView().getBtnOK()
: getCPrompt().getView().getBtnCancel();
btn.requestFocusInWindow();
}
});
}
@@ -579,7 +589,7 @@ public final class CMatchUI
public void updatePhase() {
final PlayerView p = getGameView().getPlayerTurn();
final PhaseType ph = getGameView().getPhase();
PhaseLabel lbl = getFieldViewFor(p).getPhaseIndicator().getLabelFor(ph);
final PhaseLabel lbl = p == null ? null : getFieldViewFor(p).getPhaseIndicator().getLabelFor(ph);
resetAllPhaseButtons();
if (lbl != null) {
@@ -629,7 +639,11 @@ public final class CMatchUI
@Override
public void updateStack() {
getCStack().update();
FThreads.invokeInEdtNowOrLater(new Runnable() {
@Override public final void run() {
getCStack().update();
}
});
}
/**
@@ -664,7 +678,7 @@ public final class CMatchUI
}
@Override
public SpellAbility getAbilityToPlay(List<SpellAbility> abilities, ITriggerEvent triggerEvent) {
public SpellAbilityView getAbilityToPlay(final List<SpellAbilityView> abilities, final ITriggerEvent triggerEvent) {
if (triggerEvent == null) {
if (abilities.isEmpty()) {
return null;
@@ -691,7 +705,7 @@ public final class CMatchUI
boolean enabled;
boolean hasEnabled = false;
int shortcut = KeyEvent.VK_1; //use number keys as shortcuts for abilities 1-9
for (final SpellAbility ab : abilities) {
for (final SpellAbilityView ab : abilities) {
enabled = ab.canPlay();
if (enabled) {
hasEnabled = true;
@@ -763,12 +777,7 @@ public final class CMatchUI
}
@Override
public void hear(LobbyPlayer player, String message) {
FNetOverlay.SINGLETON_INSTANCE.addMessage(player.getName(), message);
}
@Override
public void openView(final Iterable<PlayerView> myPlayers) {
public void openView(final TrackableCollection<PlayerView> myPlayers) {
final GameView gameView = getGameView();
gameView.getGameLog().addObserver(getCLog());
@@ -841,16 +850,14 @@ public final class CMatchUI
}
@Override
public GameEntityView chooseSingleEntityForEffect(final String title, final FCollectionView<? extends GameEntity> optionList, final DelayedReveal delayedReveal, final boolean isOptional, final PlayerControllerHuman controller) {
public GameEntityView chooseSingleEntityForEffect(final String title, final Collection<? extends GameEntityView> optionList, final DelayedReveal delayedReveal, final boolean isOptional) {
if (delayedReveal != null) {
delayedReveal.reveal(controller); //TODO: Merge this into search dialog
reveal(delayedReveal.getMessagePrefix(), delayedReveal.getCards()); //TODO: Merge this into search dialog
}
controller.tempShow(optionList);
final List<GameEntityView> gameEntityViews = GameEntityView.getEntityCollection(optionList);
if (isOptional) {
return oneOrNone(title, gameEntityViews);
return oneOrNone(title, optionList);
}
return one(title, gameEntityViews);
return one(title, optionList);
}
@Override

View File

@@ -1,6 +1,7 @@
package forge.screens.match;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import javax.swing.SwingUtilities;
@@ -91,21 +92,49 @@ public class VMatchUI implements IVTopLevelUI {
}
}
// Add extra hands to existing hand panel.
for (int i = 1; i < lstHands.size(); i++) {
// If already in layout, no need to add again.
if (lstHands.get(i).getParentCell() == null) { // if i == 0, we get NPE in two lines
DragCell cellWithHand = lstHands.get(0).getParentCell();
cellWithHand.addDoc(lstHands.get(i));
// Determine (an) existing hand panel
DragCell cellWithHands = null;
for (final EDocID handId : EDocID.Hands) {
cellWithHands = handId.getDoc().getParentCell();
if (cellWithHands != null) {
break;
}
}
if (cellWithHands == null) {
// Default to a cell we know exists
cellWithHands = EDocID.REPORT_LOG.getDoc().getParentCell();
}
for (final EDocID handId : EDocID.Hands) {
final DragCell parentCell = handId.getDoc().getParentCell();
VHand myVHand = null;
for (final VHand vHand : lstHands) {
if (handId.equals(vHand.getDocumentID())) {
myVHand = vHand;
break;
}
}
// Remove any hand panels that aren't needed anymore
for (int i = EDocID.Hands.length - 1; i >= lstHands.size(); i--) {
DragCell cellWithHand = EDocID.Hands[i].getDoc().getParentCell();
if (cellWithHand != null) {
cellWithHand.removeDoc(EDocID.Hands[i].getDoc());
EDocID.Hands[i].setDoc(new VEmptyDoc(EDocID.Hands[i]));
if (myVHand == null) {
// Hand not present, remove cell if necessary
if (parentCell != null) {
parentCell.removeDoc(handId.getDoc());
handId.setDoc(new VEmptyDoc(handId));
}
} else {
// Hand present, add it if necessary
if (parentCell == null) {
final EDocID fieldDoc = EDocID.Fields[Arrays.asList(EDocID.Hands).indexOf(handId)];
if (fieldDoc.getDoc().getParentCell() != null) {
fieldDoc.getDoc().getParentCell().addDoc(myVHand);
continue;
}
final EDocID commandDoc = EDocID.Commands[Arrays.asList(EDocID.Hands).indexOf(handId)];
if (commandDoc.getDoc().getParentCell() != null) {
commandDoc.getDoc().getParentCell().addDoc(myVHand);
continue;
}
cellWithHands.addDoc(myVHand);
}
}
}

View File

@@ -20,6 +20,7 @@ package forge.screens.match.controllers;
import java.util.Iterator;
import com.google.common.collect.Iterators;
import com.google.common.primitives.Ints;
import forge.Singletons;
import forge.UiCommand;
@@ -130,7 +131,8 @@ public class CDock implements ICDoc {
public void initialize() {
final String temp = FModel.getPreferences()
.getPref(FPref.UI_TARGETING_OVERLAY);
setArcState(ArcState.values()[Integer.valueOf(temp)]);
final Integer arcState = Ints.tryParse(temp);
setArcState(ArcState.values()[arcState == null ? 0 : arcState.intValue()]);
refreshArcStateDisplay();
view.getBtnConcede().setCommand(new UiCommand() {

View File

@@ -32,7 +32,7 @@ import forge.UiCommand;
import forge.game.GameView;
import forge.game.card.CardView;
import forge.game.player.PlayerView;
import forge.game.spellability.SpellAbility;
import forge.game.spellability.SpellAbilityView;
import forge.gui.framework.ICDoc;
import forge.gui.framework.SDisplayUtil;
import forge.screens.match.CMatchUI;
@@ -120,7 +120,7 @@ public class CPrompt implements ICDoc {
return matchUI.getGameController().selectCard(cardView, otherCardViewsToSelect, triggerEvent);
}
public void selectAbility(final SpellAbility sa) {
public void selectAbility(final SpellAbilityView sa) {
matchUI.getGameController().selectAbility(sa);
}

View File

@@ -1,18 +1,22 @@
package forge.toolbox;
import forge.interfaces.IComboBox;
import forge.toolbox.FComboBox.TextAlignment;
import forge.toolbox.FSkin.SkinFont;
import javax.swing.*;
import java.awt.*;
import java.awt.Container;
import java.awt.event.ActionListener;
import java.awt.event.ItemListener;
import java.awt.event.KeyListener;
import java.util.ArrayList;
import java.util.Vector;
import javax.swing.ComboBoxModel;
import javax.swing.JComponent;
import javax.swing.ListCellRenderer;
import com.google.common.collect.ObjectArrays;
import forge.interfaces.IComboBox;
import forge.toolbox.FComboBox.TextAlignment;
import forge.toolbox.FSkin.SkinFont;
/**
* Wrapper for combo box with extra logic (either FComboBoxWrapper or FComboBoxPanel should be used instead of FComboBox so skinning works)
*
@@ -28,6 +32,7 @@ public class FComboBoxWrapper<E> implements IComboBox<E> {
}
private FComboBox<E> comboBox;
private ActionListener[] suppressedActionListeners = null;
private Object constraints;
public FComboBoxWrapper() {
@@ -111,6 +116,24 @@ public class FComboBoxWrapper<E> implements IComboBox<E> {
comboBox.addItemListener(l);
}
public void suppressActionListeners() {
final ActionListener[] listeners = comboBox.getActionListeners();
for (final ActionListener al : listeners) {
comboBox.removeActionListener(al);
}
suppressedActionListeners = suppressedActionListeners == null
? listeners
: ObjectArrays.concat(suppressedActionListeners, listeners, ActionListener.class);
}
public void unsuppressActionListeners() {
if (suppressedActionListeners != null) {
for (final ActionListener al : suppressedActionListeners) {
comboBox.addActionListener(al);
}
suppressedActionListeners = null;
}
}
public void addKeyListener(KeyListener l) {
comboBox.addKeyListener(l);
}

View File

@@ -1,11 +1,14 @@
package forge.toolbox;
import java.awt.event.MouseEvent;
import java.io.Serializable;
import forge.util.ITriggerEvent;
//MouseEvent wrapper used for passing trigger to input classes
public class MouseTriggerEvent implements ITriggerEvent {
public class MouseTriggerEvent implements ITriggerEvent, Serializable {
private static final long serialVersionUID = -4746127117012991732L;
private final MouseEvent event;
public MouseTriggerEvent(MouseEvent event0) {

View File

@@ -1,5 +1,13 @@
package forge.gamesimulationtests.util;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import com.google.common.base.Predicate;
import com.google.common.collect.ArrayListMultimap;
import com.google.common.collect.Iterables;
@@ -27,6 +35,7 @@ import forge.game.card.Card;
import forge.game.card.CardCollection;
import forge.game.card.CardCollectionView;
import forge.game.card.CardShields;
import forge.game.card.CardView;
import forge.game.card.CounterType;
import forge.game.combat.Combat;
import forge.game.combat.CombatUtil;
@@ -39,8 +48,13 @@ import forge.game.player.DelayedReveal;
import forge.game.player.Player;
import forge.game.player.PlayerActionConfirmMode;
import forge.game.player.PlayerController;
import forge.game.player.PlayerView;
import forge.game.replacement.ReplacementEffect;
import forge.game.spellability.*;
import forge.game.spellability.AbilitySub;
import forge.game.spellability.Spell;
import forge.game.spellability.SpellAbility;
import forge.game.spellability.SpellAbilityStackInstance;
import forge.game.spellability.TargetChoices;
import forge.game.trigger.Trigger;
import forge.game.trigger.WrappedAbility;
import forge.game.zone.ZoneType;
@@ -48,18 +62,17 @@ import forge.gamesimulationtests.util.card.CardSpecification;
import forge.gamesimulationtests.util.card.CardSpecificationHandler;
import forge.gamesimulationtests.util.player.PlayerSpecification;
import forge.gamesimulationtests.util.player.PlayerSpecificationHandler;
import forge.gamesimulationtests.util.playeractions.*;
import forge.player.HumanPlay;
import forge.gamesimulationtests.util.playeractions.ActivateAbilityAction;
import forge.gamesimulationtests.util.playeractions.CastSpellFromHandAction;
import forge.gamesimulationtests.util.playeractions.DeclareAttackersAction;
import forge.gamesimulationtests.util.playeractions.DeclareBlockersAction;
import forge.gamesimulationtests.util.playeractions.PlayerActions;
import forge.item.PaperCard;
import forge.player.HumanPlay;
import forge.util.FCollectionView;
import forge.util.ITriggerEvent;
import forge.util.MyRandom;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import java.util.*;
/**
* Default harmless implementation for tests.
* Test-specific behaviour can easily be added by mocking (parts of) this class.
@@ -166,7 +179,7 @@ public class PlayerControllerForTests extends PlayerController {
@Override
public <T extends GameEntity> T chooseSingleEntityForEffect(FCollectionView<T> optionList, DelayedReveal delayedReveal, SpellAbility sa, String title, boolean isOptional, Player targetedPlayer) {
if (delayedReveal != null) {
delayedReveal.reveal(this);
reveal(delayedReveal.getCards(), delayedReveal.getZone(), delayedReveal.getOwner(), delayedReveal.getMessagePrefix());
}
return chooseItem(optionList);
}
@@ -224,6 +237,11 @@ public class PlayerControllerForTests extends PlayerController {
//nothing needs to be done here
}
@Override
public void reveal(Collection<CardView> cards, ZoneType zone, PlayerView owner, String messagePrefix) {
//nothing needs to be done here
}
@Override
public void notifyOfValue(SpellAbility saSource, GameObject realtedTarget, String value) {
//nothing needs to be done here
@@ -628,7 +646,7 @@ public class PlayerControllerForTests extends PlayerController {
String selectPrompt, boolean isOptional, Player decider) {
if (delayedReveal != null) {
delayedReveal.reveal(this);
reveal(delayedReveal.getCards(), delayedReveal.getZone(), delayedReveal.getOwner(), delayedReveal.getMessagePrefix());
}
return ChangeZoneAi.chooseCardToHiddenOriginChangeZone(destination, origin, sa, fetchList, player, decider);
}