Redirect added. M13 is complete. 2 unimplemented cards in T2 remaining.

This commit is contained in:
Maxmtg
2013-06-21 12:41:21 +00:00
parent 10c41c9dfa
commit b92eaa14a5
8 changed files with 26 additions and 15 deletions

1
.gitattributes vendored
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@@ -8731,6 +8731,7 @@ res/cardsfolder/r/red_suns_zenith.txt svneol=native#text/plain
res/cardsfolder/r/red_ward.txt svneol=native#text/plain
res/cardsfolder/r/redeem.txt svneol=native#text/plain
res/cardsfolder/r/redeem_the_lost.txt svneol=native#text/plain
res/cardsfolder/r/redirect.txt -text
res/cardsfolder/r/reduce_to_dreams.txt svneol=native#text/plain
res/cardsfolder/r/redwood_treefolk.txt svneol=native#text/plain
res/cardsfolder/r/reef_pirates.txt svneol=native#text/plain

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@@ -0,0 +1,6 @@
Name:Redirect
ManaCost:U U
Types:Instant
A:SP$ ChangeTargets | Cost$ U U | TargetType$ Spell | Optional$ True | ValidTgts$ Card | SpellDescription$ You may choose new targets for target spell.
SVar:RemAIDeck:True
Oracle:You may choose new targets for target spell.

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@@ -1,9 +1,9 @@
Name:Seeds of Strength
ManaCost:G W
Types:Instant
A:SP$ Pump | Cost$ G W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBPump1 | SpellDescription$ Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn.
SVar:DBPump1:DB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBPump2
SVar:DBPump2:DB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1
A:SP$ Pump | Cost$ G W | ValidTgts$ Creature | TgtPrompt$ Select target creature (1) | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBPump1 | SpellDescription$ Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn.
SVar:DBPump1:DB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature (2) | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBPump2
SVar:DBPump2:DB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature (3)| NumAtt$ 1 | NumDef$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/seeds_of_strength.jpg
Oracle:Target creature gets +1/+1 until end of turn.\nTarget creature gets +1/+1 until end of turn.\nTarget creature gets +1/+1 until end of turn.
SetInfo:RAV Common

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@@ -8,7 +8,6 @@ import org.apache.commons.lang3.tuple.Pair;
import com.google.common.collect.Iterables;
import forge.Card;
import forge.ITargetable;
import forge.card.ability.SpellAbilityEffect;
import forge.card.spellability.SpellAbility;
@@ -39,12 +38,17 @@ public class ChangeTargetsEffect extends SpellAbilityEffect {
continue;
}
boolean preserveNumber = sa.hasParam("PreserveNumber"); // Redirect is not supposed to change number of targets
boolean changesOneTarget = sa.hasParam("ChangeSingleTarget"); // The only card known to replace targets with self is Spellskite
// There is also Muck Drubb but it replaces ALL occurences of a single target with itself (unlike Spellskite that has to be activated for each).
SpellAbilityStackInstance changingTgtSI = si;
Player chooser = sa.getActivatingPlayer();
// Redirect rules read 'you MAY choose new targets' ... okay!
boolean isOptional = sa.hasParam("Optional");
if( isOptional && !chooser.getController().confirmAction(sa, null, "Do you want to change targets of " + tgtSA.getSourceCard() + "?"))
continue;
if( changesOneTarget ) {
// 1. choose a target of target spell
List<Pair<SpellAbilityStackInstance, ITargetable>> allTargets = new ArrayList<>();
@@ -57,6 +61,7 @@ public class ChangeTargetsEffect extends SpellAbilityEffect {
changingTgtSI = changingTgtSI.getSubInstace();
}
if( allTargets.isEmpty() ) {
// is it an error or not?
System.err.println("Player managed to target a spell without targets with Spellskite's ability.");
return;
}

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@@ -28,7 +28,6 @@ import forge.CardColor;
import forge.CardUtil;
import forge.Command;
import forge.CounterType;
import forge.ITargetable;
import forge.ImageCache;
import forge.card.CardCharacteristics;
import forge.card.CardDb;

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@@ -109,7 +109,7 @@ public class HumanPlaySpellAbility {
if( tgt != null && tgt.doesTarget()) {
clearTargets(beingTargeted);
final TargetSelection select = new TargetSelection(beingTargeted);
if (!select.chooseTargets() ) {
if (!select.chooseTargets(null) ) {
return false;
}
}

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@@ -65,14 +65,15 @@ public class TargetSelection {
* </p>
*/
public final boolean chooseTargets() {
public final boolean chooseTargets(Integer numTargets) {
TargetRestrictions tgt = getTgt();
final boolean canTarget = tgt != null && tgt.doesTarget();
if( !canTarget )
throw new RuntimeException("TargetSelection.chooseTargets called for ability that does not target - " + ability);
final int minTargets = tgt.getMinTargets(ability.getSourceCard(), ability);
final int maxTargets = tgt.getMaxTargets(ability.getSourceCard(), ability);
// Number of targets is explicitly set only if spell is being redirected (ex. Swerve or Redirect)
final int minTargets = numTargets != null ? numTargets.intValue() : tgt.getMinTargets(ability.getSourceCard(), ability);
final int maxTargets = numTargets != null ? numTargets.intValue() : tgt.getMaxTargets(ability.getSourceCard(), ability);
final int numTargeted = ability.getTargets().getNumTargeted();
boolean hasEnoughTargets = minTargets == 0 || numTargeted >= minTargets;
@@ -82,7 +83,6 @@ public class TargetSelection {
if (this.bTargetingDone && !hasEnoughTargets)
return false;
if (this.bTargetingDone && hasEnoughTargets || hasAllTargets || tgt.isDividedAsYouChoose() && tgt.getStillToDivide() == 0) {
return true;
}
@@ -118,7 +118,7 @@ public class TargetSelection {
}
}
// some inputs choose cards one-by-one and need to be called again
return choiceResult && chooseTargets();
return choiceResult && chooseTargets(numTargets);
}

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@@ -454,7 +454,7 @@ public class PlayerControllerHuman extends PlayerController {
TargetChoices oldTarget = ability.getTargets();
TargetSelection select = new TargetSelection(ability);
ability.resetTargets();
if (select.chooseTargets()) {
if (select.chooseTargets(oldTarget.getNumTargeted())) {
return ability.getTargets();
} else {
// Return old target, since we had to reset them above