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https://github.com/Card-Forge/forge.git
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- Little improvements for the drafting AI (the AI will no longer put cards with RemRandomDeck SVar into draft decks).
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@@ -958,6 +958,22 @@ public class CardList implements Iterable<Card> {
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}
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}
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});
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});
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}
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}
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/**
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* <p>
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* getMonoColored.
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* </p>
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*
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* @return a {@link forge.CardList} object.
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*/
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public final CardList getMonoColored() {
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return this.filter(new CardListFilter() {
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@Override
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public boolean addCard(final Card c) {
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return (CardUtil.getColors(c).size() == 1 && !c.isColorless());
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}
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});
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}
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/**
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/**
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* getAbove.
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* getAbove.
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@@ -138,7 +138,7 @@ public class BoosterDraftAI {
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}
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}
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} else if (!this.playerColors.get(player).getColor1().equals("none")
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} else if (!this.playerColors.get(player).getColor1().equals("none")
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&& this.playerColors.get(player).getColor2().equals("none")) {
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&& this.playerColors.get(player).getColor2().equals("none")) {
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final CardList creatures = aiPlayables.getType("Creature").getColored();
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final CardList creatures = aiPlayables.getType("Creature").getMonoColored();
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creatures.sort(this.bestCreature);
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creatures.sort(this.bestCreature);
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// for (int i=0; i<creatures.size(); i++)
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// for (int i=0; i<creatures.size(); i++)
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// System.out.println("creature[" + i + "]: " +
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// System.out.println("creature[" + i + "]: " +
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@@ -368,7 +368,7 @@ public class BoosterDraftAI {
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final CardList aiPlayables = dList.filter(new CardListFilter() {
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final CardList aiPlayables = dList.filter(new CardListFilter() {
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@Override
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@Override
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public boolean addCard(final Card c) {
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public boolean addCard(final Card c) {
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return !(c.getSVar("RemAIDeck").equals("True"));
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return !(c.getSVar("RemAIDeck").equals("True") || c.getSVar("RemRandomDeck").equals("True"));
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}
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}
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});
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});
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for (int i = 0; i < aiPlayables.size(); i++) {
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for (int i = 0; i < aiPlayables.size(); i++) {
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