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Tweak CountersPutRemoveEffect and add it to some cards
This commit is contained in:
committed by
Michael Kamensky
parent
8edf933392
commit
b7e902826a
@@ -16,28 +16,31 @@ import forge.game.player.Player;
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import forge.game.player.PlayerController;
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import forge.game.player.PlayerController;
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import forge.game.player.PlayerController.BinaryChoiceType;
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import forge.game.player.PlayerController.BinaryChoiceType;
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import forge.game.spellability.SpellAbility;
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import forge.game.spellability.SpellAbility;
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import forge.util.CardTranslation;
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import forge.util.Lang;
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import forge.util.Lang;
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import forge.util.Localizer;
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import forge.util.Localizer;
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/**
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/**
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* API for adding to or subtracting from existing counters on a target.
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* API for adding counters to or subtracting existing counters from a target.
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*
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*
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*/
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*/
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public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
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public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
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@Override
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@Override
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protected String getStackDescription(SpellAbility sa) {
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protected String getStackDescription(SpellAbility sa) {
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final StringBuilder sb = new StringBuilder();
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final StringBuilder sb = new StringBuilder();
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sb.append(sa.getActivatingPlayer().getName());
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final Player pl = !sa.hasParam("DefinedPlayer") ? sa.getActivatingPlayer() :
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AbilityUtils.getDefinedPlayers(sa.getHostCard(), sa.getParam("DefinedPlayer"), sa).getFirst();
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sb.append(pl.getName());
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if (sa.hasParam("CounterType")) {
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if (sa.hasParam("CounterType")) {
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CounterType ctype = CounterType.getType(sa.getParam("CounterType"));
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CounterType ctype = CounterType.getType(sa.getParam("CounterType"));
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sb.append(" removes a ").append(ctype.getName());
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sb.append(" puts a ").append(ctype.getName());
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sb.append(" counter from or put another ").append(ctype.getName()).append(" counter on ");
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sb.append(" counter on or removes a ").append(ctype.getName()).append(" counter from ");
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} else {
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} else {
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sb.append(" removes a counter from or puts another of those counters on ");
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sb.append(" removes a counter from or puts another of those counters on ");
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}
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}
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sb.append(Lang.joinHomogenous(getTargets(sa)));
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sb.append(Lang.joinHomogenous(getDefinedCardsOrTargeted(sa))).append(".");
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return sb.toString();
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return sb.toString();
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}
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}
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@@ -57,6 +60,10 @@ public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
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ctype = CounterType.getType(sa.getParam("CounterType"));
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ctype = CounterType.getType(sa.getParam("CounterType"));
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}
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}
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final Player pl = !sa.hasParam("DefinedPlayer") ? sa.getActivatingPlayer() :
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AbilityUtils.getDefinedPlayers(source, sa.getParam("DefinedPlayer"), sa).getFirst();
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final boolean eachExisting = sa.hasParam("EachExistingCounter");
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GameEntityCounterTable table = new GameEntityCounterTable();
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GameEntityCounterTable table = new GameEntityCounterTable();
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for (final Card tgtCard : getDefinedCardsOrTargeted(sa)) {
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for (final Card tgtCard : getDefinedCardsOrTargeted(sa)) {
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@@ -67,15 +74,22 @@ public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
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if (gameCard == null || !tgtCard.equalsWithTimestamp(gameCard)) {
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if (gameCard == null || !tgtCard.equalsWithTimestamp(gameCard)) {
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continue;
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continue;
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}
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}
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if (!eachExisting && sa.hasParam("Optional") && !pl.getController().confirmAction(sa, null,
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Localizer.getInstance().getMessage("lblWouldYouLikePutRemoveCounters", ctype.getName(),
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CardTranslation.getTranslatedName(gameCard.getName())))) {
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continue;
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}
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if (!sa.usesTargeting() || gameCard.canBeTargetedBy(sa)) {
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if (!sa.usesTargeting() || gameCard.canBeTargetedBy(sa)) {
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if (gameCard.hasCounters()) {
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if (gameCard.hasCounters()) {
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if (sa.hasParam("EachExistingCounter")) {
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if (eachExisting) {
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for (CounterType listType : Lists.newArrayList(gameCard.getCounters().keySet())) {
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for (CounterType listType : Lists.newArrayList(gameCard.getCounters().keySet())) {
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addOrRemoveCounter(sa, gameCard, listType, counterAmount, table);
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addOrRemoveCounter(sa, gameCard, listType, counterAmount, table, pl);
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}
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}
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} else {
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} else {
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addOrRemoveCounter(sa, gameCard, ctype, counterAmount, table);
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addOrRemoveCounter(sa, gameCard, ctype, counterAmount, table, pl);
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}
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}
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} else if (!eachExisting && ctype != null) {
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gameCard.addCounter(ctype, counterAmount, pl, table);
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}
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}
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}
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}
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}
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}
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@@ -83,8 +97,7 @@ public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
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}
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}
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private void addOrRemoveCounter(final SpellAbility sa, final Card tgtCard, CounterType ctype,
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private void addOrRemoveCounter(final SpellAbility sa, final Card tgtCard, CounterType ctype,
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final int counterAmount, GameEntityCounterTable table) {
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final int counterAmount, GameEntityCounterTable table, final Player pl) {
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final Player pl = sa.getActivatingPlayer();
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final PlayerController pc = pl.getController();
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final PlayerController pc = pl.getController();
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Map<String, Object> params = Maps.newHashMap();
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Map<String, Object> params = Maps.newHashMap();
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@@ -100,12 +113,15 @@ public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
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params.put("CounterType", chosenType);
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params.put("CounterType", chosenType);
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prompt = Localizer.getInstance().getMessage("lblWhatToDoWithTargetCounter", chosenType.getName()) + " ";
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prompt = Localizer.getInstance().getMessage("lblWhatToDoWithTargetCounter", chosenType.getName()) + " ";
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Boolean putCounter = pc.chooseBinary(sa, prompt, BinaryChoiceType.AddOrRemove, params);
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boolean putCounter = pc.chooseBinary(sa, prompt, BinaryChoiceType.AddOrRemove, params);
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if (putCounter) {
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if (putCounter) {
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tgtCard.addCounter(chosenType, counterAmount, pl, table);
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tgtCard.addCounter(chosenType, counterAmount, pl, table);
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} else {
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} else {
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tgtCard.subtractCounter(chosenType, counterAmount);
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tgtCard.subtractCounter(chosenType, counterAmount);
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if (sa.hasParam("RememberRemovedCards")) {
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sa.getHostCard().addRemembered(tgtCard);
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}
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}
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}
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}
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}
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}
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}
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@@ -2,6 +2,6 @@ Name:Jhoira's Timebug
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ManaCost:2
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ManaCost:2
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Types:Artifact Creature Insect
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Types:Artifact Creature Insect
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PT:1/2
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PT:1/2
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A:AB$ AddOrRemoveCounter | Cost$ T | CounterNum$ 1 | ValidTgts$ Permanent.inZoneBattlefield+YouCtrl,Card.suspended+YouOwn | TgtPrompt$ Choose target permanent you control or suspended card you own | TgtZone$ Battlefield,Exile | ConditionDefined$ Targeted | ConditionPresent$ Card.counters_GE1_TIME | SpellDescription$ Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
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A:AB$ AddOrRemoveCounter | Cost$ T | CounterNum$ 1 | CounterType$ TIME | ValidTgts$ Permanent.inZoneBattlefield+YouCtrl,Card.suspended+YouOwn | TgtPrompt$ Choose target permanent you control or suspended card you own | TgtZone$ Battlefield,Exile | ConditionDefined$ Targeted | ConditionPresent$ Card.counters_GE1_TIME | SpellDescription$ Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
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DeckNeeds:Keyword$Suspend|Vanishing
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DeckNeeds:Keyword$Suspend|Vanishing
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Oracle:{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
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Oracle:{T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it.
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@@ -2,15 +2,12 @@ Name:Lavabrink Floodgates
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ManaCost:3 R
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ManaCost:3 R
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Types:Artifact
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Types:Artifact
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A:AB$ Mana | Cost$ T | Produced$ R R | SpellDescription$ Add {R}{R}.
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A:AB$ Mana | Cost$ T | Produced$ R R | SpellDescription$ Add {R}{R}.
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T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigDecide | TriggerDescription$ At the beginning of each player's upkeep, that player may put a doom counter on CARDNAME or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice CARDNAME. When you do, it deals 6 damage to each creature.
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T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigDoom | TriggerDescription$ At the beginning of each player's upkeep, that player may put a doom counter on CARDNAME or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice CARDNAME. When you do, it deals 6 damage to each creature.
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SVar:TrigDecide:DB$ GenericChoice | Defined$ TriggeredPlayer | Choices$ PutCounter,RemoveCounter,DoNothing
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SVar:TrigDoom:DB$ AddOrRemoveCounter | Defined$ Self | DefinedPlayer$ TriggeredPlayer | CounterType$ DOOM | CounterNum$ 1 | Optional$ True | SubAbility$ DBSac
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SVar:PutCounter:DB$ PutCounter | Defined$ Self | CounterType$ DOOM | CounterNum$ 1 | Placer$ TriggeredPlayer | SubAbility$ DBSac | SpellDescription$ Put a doom counter on CARDNAME
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SVar:RemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ DOOM | CounterNum$ 1 | SubAbility$ DBSac | SpellDescription$ Remove a doom counter from CARDNAME
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SVar:DoNothing:DB$ Pump | Defined$ Self | SubAbility$ DBSac | SpellDescription$ Do not change the number of doom counters on CARDNAME
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SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_GE3_DOOM | RememberSacrificed$ True | SubAbility$ DBTrigger
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SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionPresent$ Card.Self+counters_GE3_DOOM | RememberSacrificed$ True | SubAbility$ DBTrigger
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SVar:DBTrigger:DB$ ImmediateTrigger | Execute$ TrigDamage | RememberObjects$ RememberedCard | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | TriggerDescription$ When you do, it deals 6 damage to each creature.
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SVar:DBTrigger:DB$ ImmediateTrigger | Execute$ TrigDamage | RememberObjects$ RememberedCard | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | TriggerDescription$ When you do, it deals 6 damage to each creature.
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature | NumDmg$ 6
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SVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature | NumDmg$ 6
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AI:RemoveDeck:All
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AI:RemoveDeck:All
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DeckHas:Ability$Counters
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DeckHas:Ability$Counters|Sacrifice
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Oracle:{T}: Add {R}{R}.\nAt the beginning of each player's upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice Lavabrink Floodgates. When you do, it deals 6 damage to each creature.
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Oracle:{T}: Add {R}{R}.\nAt the beginning of each player's upkeep, that player may put a doom counter on Lavabrink Floodgates or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice Lavabrink Floodgates. When you do, it deals 6 damage to each creature.
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@@ -3,10 +3,9 @@ ManaCost:3
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Types:Artifact
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Types:Artifact
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ PutPlagueCounter | TriggerDescription$ At the beginning of your upkeep, put a plague counter on CARDNAME.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ PutPlagueCounter | TriggerDescription$ At the beginning of your upkeep, put a plague counter on CARDNAME.
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SVar:PutPlagueCounter:DB$ PutCounter | Defined$ Self | CounterType$ PLAGUE | CounterNum$ 1
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SVar:PutPlagueCounter:DB$ PutCounter | Defined$ Self | CounterType$ PLAGUE | CounterNum$ 1
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A:AB$ GenericChoice | Cost$ 1 B G | Choices$ DBPutPlagueCounter,DBRemovePlagueCounter | SpellDescription$ Put a plague counter on CARDNAME or remove a plague counter from it.
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A:AB$ AddOrRemoveCounter | Cost$ 1 B G | Defined$ Self | CounterType$ PLAGUE | CounterNum$ 1 | SpellDescription$ Put a plague counter on CARDNAME or remove a plague counter from it.
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SVar:DBRemovePlagueCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ PLAGUE | CounterNum$ 1 | SpellDescription$ Remove a plague counter on this card.
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SVar:DBPutPlagueCounter:DB$ PutCounter | Defined$ Self | CounterType$ PLAGUE | CounterNum$ 1 | SpellDescription$ Put a plague counter on this card.
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T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE3_PLAGUE | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
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T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE3_PLAGUE | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
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SVar:TrigDestroyAll:AB$ DestroyAll | ValidCards$ Permanent.nonLand | Cost$ Mandatory Sac<1/CARDNAME>
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SVar:TrigDestroyAll:AB$ DestroyAll | ValidCards$ Permanent.nonLand | Cost$ Mandatory Sac<1/CARDNAME>
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AI:RemoveDeck:All
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AI:RemoveDeck:All
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DeckHas:Ability$Counters|Sacrifice
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Oracle:At the beginning of your upkeep, put a plague counter on Plague Boiler.\n{1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it.\nWhen Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
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Oracle:At the beginning of your upkeep, put a plague counter on Plague Boiler.\n{1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it.\nWhen Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
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14
forge-gui/res/cardsfolder/upcoming/guile_sonic_soldier.txt
Normal file
14
forge-gui/res/cardsfolder/upcoming/guile_sonic_soldier.txt
Normal file
@@ -0,0 +1,14 @@
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Name:Guile, Sonic Soldier
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ManaCost:1 U R W
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Types:Legendary Creature Human Soldier
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PT:4/4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharge | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, ABILITY
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCharge | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, ABILITY
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SVar:TrigCharge:DB$ AddOrRemoveCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 | RememberRemovedCards$ True | SubAbility$ DBImmediateTrigger
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SVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | ConditionCompare$ GE1 | Execute$ TrigCharm | SubAbility$ DBCleanup | TriggerDescription$ When you remove a counter this way, ABILITY
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SVar:TrigCharm:DB$ Charm | Choices$ DBDamage,DBPump
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SVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.
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SVar:DBPump:DB$ Pump | Defined$ Self | KW$ Lifelink & Indestructible | SpellDescription$ CARDNAME gains lifelink and indestructible until end of turn.
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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DeckHas:Ability$Counters|LifeGain
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Oracle:Whenever Guile, Sonic Soldier enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, choose one—\n• Sonic Boom — Guile, Sonic Soldier deals 4 damage to any target.\n• Flash Kick — Guile, Sonic Soldier gains lifelink and indestructible until end of turn.
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@@ -1908,6 +1908,7 @@ lblHowManyCountersThis=Wie viele Marken möchtest du auf {0} legen?
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lblChooseAnOpponent=Wähle Gegner
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lblChooseAnOpponent=Wähle Gegner
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lblDoYouWantPutTargetP1P1CountersOnCard=Möchtest du {0} +1/+1-Marken auf {1} legen?
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lblDoYouWantPutTargetP1P1CountersOnCard=Möchtest du {0} +1/+1-Marken auf {1} legen?
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#CountersPutOrRemoveEffect.java
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#CountersPutOrRemoveEffect.java
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lblWouldYouLikePutRemoveCounters=Would you like to add ''{0}'' counters to or remove ''{0}'' counters from {1}?
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lblSelectCounterTypeToAddOrRemove=Wähle Marken-Typ fürs Hinzufügen/Entfernen
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lblSelectCounterTypeToAddOrRemove=Wähle Marken-Typ fürs Hinzufügen/Entfernen
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lblWhatToDoWithTargetCounter=Was soll getan werden mit dieser '%s'-Marke
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lblWhatToDoWithTargetCounter=Was soll getan werden mit dieser '%s'-Marke
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#CountersRemoveEffect.java
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#CountersRemoveEffect.java
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@@ -1909,8 +1909,9 @@ lblHowManyCountersThis=How many counters do you want to put on {0}?
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lblChooseAnOpponent=Choose an opponent
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lblChooseAnOpponent=Choose an opponent
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lblDoYouWantPutTargetP1P1CountersOnCard=Do you want to put {0} +1/+1 counters on {1}?
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lblDoYouWantPutTargetP1P1CountersOnCard=Do you want to put {0} +1/+1 counters on {1}?
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#CountersPutOrRemoveEffect.java
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#CountersPutOrRemoveEffect.java
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lblWouldYouLikePutRemoveCounters=Would you like to add ''{0}'' counters to or remove ''{0}'' counters from {1}?
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lblSelectCounterTypeToAddOrRemove=Select type of counters to add or remove
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lblSelectCounterTypeToAddOrRemove=Select type of counters to add or remove
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lblWhatToDoWithTargetCounter=What to do with that ''{0}'' counter
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lblWhatToDoWithTargetCounter=Choose what to do with ''{0}'' counter
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#CountersRemoveEffect.java
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#CountersRemoveEffect.java
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lblAllCounters=all counters
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lblAllCounters=all counters
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lblACounters=a counter
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lblACounters=a counter
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@@ -1907,6 +1907,7 @@ lblHowManyCountersThis=¿Cuántos contadores quieres poner en {0}?
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lblChooseAnOpponent=Elige un adversario
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lblChooseAnOpponent=Elige un adversario
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lblDoYouWantPutTargetP1P1CountersOnCard=¿Quieres poner {0} contadores +1/+1 en {1}?
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lblDoYouWantPutTargetP1P1CountersOnCard=¿Quieres poner {0} contadores +1/+1 en {1}?
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#CountersPutOrRemoveEffect.java
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#CountersPutOrRemoveEffect.java
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lblWouldYouLikePutRemoveCounters=¿Quieres añadir contadores ''{0}'' o eliminar contadores ''{0}'' de {1}?
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lblSelectCounterTypeToAddOrRemove=Selecciona el tipo de contadores a añadir o eliminar
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lblSelectCounterTypeToAddOrRemove=Selecciona el tipo de contadores a añadir o eliminar
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lblWhatToDoWithTargetCounter=Qué hacer con ese contador ''{0}''
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lblWhatToDoWithTargetCounter=Qué hacer con ese contador ''{0}''
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#CountersRemoveEffect.java
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#CountersRemoveEffect.java
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@@ -1,4 +1,4 @@
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language.name=Italiano (IT)
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language.name=Italiano (IT)
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#SplashScreen.java
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#SplashScreen.java
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splash.loading.examining-cards=Caricamento delle carte, esame della cartella
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splash.loading.examining-cards=Caricamento delle carte, esame della cartella
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splash.loading.cards-folders=Caricamento delle carte dalle cartelle
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splash.loading.cards-folders=Caricamento delle carte dalle cartelle
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@@ -1906,6 +1906,7 @@ lblHowManyCountersThis=Quanti segnalini vuoi aggiungere a {0}?
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lblChooseAnOpponent=Scegli un avversario
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lblChooseAnOpponent=Scegli un avversario
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lblDoYouWantPutTargetP1P1CountersOnCard=Vuoi aggiungere {0} segnalino/i +1/+1 a {1}?
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lblDoYouWantPutTargetP1P1CountersOnCard=Vuoi aggiungere {0} segnalino/i +1/+1 a {1}?
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#CountersPutOrRemoveEffect.java
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#CountersPutOrRemoveEffect.java
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lblWouldYouLikePutRemoveCounters=Would you like to add ''{0}'' counters to or remove ''{0}'' counters from {1}?
|
||||||
lblSelectCounterTypeToAddOrRemove=Scegli il tipo di segnalini da aggiungere o rimuovere
|
lblSelectCounterTypeToAddOrRemove=Scegli il tipo di segnalini da aggiungere o rimuovere
|
||||||
lblWhatToDoWithTargetCounter=Cosa fare con quel segnalino ''{0}''
|
lblWhatToDoWithTargetCounter=Cosa fare con quel segnalino ''{0}''
|
||||||
#CountersRemoveEffect.java
|
#CountersRemoveEffect.java
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
language.name=Japanese (JP)
|
language.name=Japanese (JP)
|
||||||
#SplashScreen.java
|
#SplashScreen.java
|
||||||
splash.loading.examining-cards=カードを読み込んで、フォルダを調べます
|
splash.loading.examining-cards=カードを読み込んで、フォルダを調べます
|
||||||
splash.loading.cards-folders=フォルダーからのカードのロード
|
splash.loading.cards-folders=フォルダーからのカードのロード
|
||||||
@@ -1906,6 +1906,7 @@ lblHowManyCounters={0}に何個のカウンターを置きますか?
|
|||||||
lblChooseAnOpponent=対戦相手一人を選ぶ
|
lblChooseAnOpponent=対戦相手一人を選ぶ
|
||||||
lblDoYouWantPutTargetP1P1CountersOnCard={1}の上に {0}個の +1/+1 カウンターを置きますか?
|
lblDoYouWantPutTargetP1P1CountersOnCard={1}の上に {0}個の +1/+1 カウンターを置きますか?
|
||||||
#CountersPutOrRemoveEffect.java
|
#CountersPutOrRemoveEffect.java
|
||||||
|
lblWouldYouLikePutRemoveCounters=Would you like to add ''{0}'' counters to or remove ''{0}'' counters from {1}?
|
||||||
lblSelectCounterTypeToAddOrRemove=置ける/取り除くカウンターの種類を選ぶ
|
lblSelectCounterTypeToAddOrRemove=置ける/取り除くカウンターの種類を選ぶ
|
||||||
lblWhatToDoWithTargetCounter=「{0}」カウンターをどうしますか?
|
lblWhatToDoWithTargetCounter=「{0}」カウンターをどうしますか?
|
||||||
#CountersRemoveEffect.java
|
#CountersRemoveEffect.java
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
language.name=Chinese (CN)
|
language.name=Chinese (CN)
|
||||||
#SplashScreen.java
|
#SplashScreen.java
|
||||||
splash.loading.examining-cards=加载卡牌,检查文件夹
|
splash.loading.examining-cards=加载卡牌,检查文件夹
|
||||||
splash.loading.cards-folders=从文件夹加载卡牌
|
splash.loading.cards-folders=从文件夹加载卡牌
|
||||||
@@ -1910,6 +1910,7 @@ lblHowManyCountersThis=你想要在{0}上放置多少个指示物?
|
|||||||
lblChooseAnOpponent=选择一个对手
|
lblChooseAnOpponent=选择一个对手
|
||||||
lblDoYouWantPutTargetP1P1CountersOnCard=你想要放置{0}个+1+1指示物到{1}吗?
|
lblDoYouWantPutTargetP1P1CountersOnCard=你想要放置{0}个+1+1指示物到{1}吗?
|
||||||
#CountersPutOrRemoveEffect.java
|
#CountersPutOrRemoveEffect.java
|
||||||
|
lblWouldYouLikePutRemoveCounters=Would you like to add ''{0}'' counters to or remove ''{0}'' counters from {1}?
|
||||||
lblSelectCounterTypeToAddOrRemove=选择要添加或移除的指示物的类型
|
lblSelectCounterTypeToAddOrRemove=选择要添加或移除的指示物的类型
|
||||||
lblWhatToDoWithTargetCounter=如何使用''{0}''指示物
|
lblWhatToDoWithTargetCounter=如何使用''{0}''指示物
|
||||||
#CountersRemoveEffect.java
|
#CountersRemoveEffect.java
|
||||||
|
|||||||
Reference in New Issue
Block a user