diff --git a/forge-gui/res/cardsfolder/b/banshees_blade.txt b/forge-gui/res/cardsfolder/b/banshees_blade.txt index efa4b7d58a3..9bf58fc49a9 100644 --- a/forge-gui/res/cardsfolder/b/banshees_blade.txt +++ b/forge-gui/res/cardsfolder/b/banshees_blade.txt @@ -3,7 +3,7 @@ ManaCost:2 Types:Artifact Equipment K:Equip 2 S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each charge counter on CARDNAME. -T:Mode$ DamageDone | ValidSource$ Creature.AttachedBy | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage, put a charge counter on CARDNAME. +T:Mode$ DealtCombatDamageOnce | ValidSource$ Creature.EquippedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage, put a charge counter on CARDNAME. SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | CounterType$ CHARGE | CounterNum$ 1 SVar:X:Count$CardCounters.CHARGE SVar:Picture:http://www.wizards.com/global/images/magic/general/banshees_blade.jpg diff --git a/forge-gui/res/cardsfolder/d/descendant_of_kiyomaro.txt b/forge-gui/res/cardsfolder/d/descendant_of_kiyomaro.txt index 8cab9498bfd..f22b21c6df3 100644 --- a/forge-gui/res/cardsfolder/d/descendant_of_kiyomaro.txt +++ b/forge-gui/res/cardsfolder/d/descendant_of_kiyomaro.txt @@ -3,7 +3,7 @@ ManaCost:1 W W Types:Creature Human Soldier PT:2/3 S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | AddTrigger$ TriggerGainLife | AddSVar$ KiyomaroGainLife | CheckSVar$ X | SVarCompare$ GTY | Description$ As long as you have more cards in hand than each opponent, CARDNAME gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life." -SVar:TriggerGainLife:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ KiyomaroGainLife | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage, you gain 3 life. +SVar:TriggerGainLife:Mode$ DealtCombatDamageOnce | ValidSource$ Card.Self | Execute$ KiyomaroGainLife | TriggerDescription$ Whenever this creature deals combat damage, you gain 3 life. SVar:KiyomaroGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 3 SVar:X:Count$InYourHand SVar:Y:PlayerCountOpponents$HighestCardsInHand diff --git a/forge-gui/res/cardsfolder/d/drinker_of_sorrow.txt b/forge-gui/res/cardsfolder/d/drinker_of_sorrow.txt index e21b22230b0..da72014352b 100644 --- a/forge-gui/res/cardsfolder/d/drinker_of_sorrow.txt +++ b/forge-gui/res/cardsfolder/d/drinker_of_sorrow.txt @@ -3,7 +3,7 @@ ManaCost:2 B Types:Creature Horror PT:5/3 K:CARDNAME can't block. -T:Mode$ DamageDone | ValidSource$ Card.Self | CombatDamage$ True | Execute$ TrigSac | TriggerDescription$ When CARDNAME deals combat damage, sacrifice a permanent. +T:Mode$ DealtCombatDamageOnce | ValidSource$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME deals combat damage, sacrifice a permanent. SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Permanent SVar:Picture:http://www.wizards.com/global/images/magic/general/drinker_of_sorrow.jpg Oracle:Drinker of Sorrow can't block.\nWhenever Drinker of Sorrow deals combat damage, sacrifice a permanent. diff --git a/forge-gui/res/cardsfolder/f/five_alarm_fire.txt b/forge-gui/res/cardsfolder/f/five_alarm_fire.txt index 89dc393198e..4e1ebedbbfd 100644 --- a/forge-gui/res/cardsfolder/f/five_alarm_fire.txt +++ b/forge-gui/res/cardsfolder/f/five_alarm_fire.txt @@ -1,7 +1,7 @@ Name:Five-Alarm Fire ManaCost:1 R R Types:Enchantment -T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage, put a blaze counter on CARDNAME. +T:Mode$ DealtCombatDamageOnce | ValidSource$ Creature.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage, put a blaze counter on CARDNAME. SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ BLAZE | CounterNum$ 1 A:AB$ DealDamage | Cost$ SubCounter<5/BLAZE> | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature or player. SVar:Picture:http://www.wizards.com/global/images/magic/general/five-alarm_fire.jpg diff --git a/forge-gui/res/cardsfolder/l/leyline_phantom.txt b/forge-gui/res/cardsfolder/l/leyline_phantom.txt index c0c0e0274a9..f2cc94dcdcf 100644 --- a/forge-gui/res/cardsfolder/l/leyline_phantom.txt +++ b/forge-gui/res/cardsfolder/l/leyline_phantom.txt @@ -2,7 +2,7 @@ Name:Leyline Phantom ManaCost:4 U Types:Creature Illusion PT:5/5 -T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigBounce | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage, return it to its owner's hand. +T:Mode$ DealtCombatDamageOnce | ValidSource$ Card.Self | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME deals combat damage, return it to its owner's hand. SVar:TrigBounce:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Battlefield | Destination$ Hand SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_phantom.jpg Oracle:When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) diff --git a/forge-gui/res/cardsfolder/s/sunhome_enforcer.txt b/forge-gui/res/cardsfolder/s/sunhome_enforcer.txt index 7a158983bbb..2cb388a1be1 100644 --- a/forge-gui/res/cardsfolder/s/sunhome_enforcer.txt +++ b/forge-gui/res/cardsfolder/s/sunhome_enforcer.txt @@ -2,7 +2,7 @@ Name:Sunhome Enforcer ManaCost:2 R W Types:Creature Giant Soldier PT:2/4 -T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigGain | TriggerZones$ Battlefield | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage, you gain that much life. +T:Mode$ DealtCombatDamageOnce | ValidSource$ Card.Self | Execute$ TrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage, you gain that much life. SVar:TrigGain:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X SVar:X:TriggerCount$DamageAmount A:AB$ Pump | Cost$ 1 R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. diff --git a/forge-gui/res/cardsfolder/u/umezawas_jitte.txt b/forge-gui/res/cardsfolder/u/umezawas_jitte.txt index c23730d3397..0f469f63035 100644 --- a/forge-gui/res/cardsfolder/u/umezawas_jitte.txt +++ b/forge-gui/res/cardsfolder/u/umezawas_jitte.txt @@ -2,7 +2,7 @@ Name:Umezawa's Jitte ManaCost:2 Types:Legendary Artifact Equipment K:Equip 2 -T:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Creature,Player,Planeswalker | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage, put two charge counters on CARDNAME. +T:Mode$ DealtCombatDamageOnce | ValidSource$ Creature.EquippedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage, put two charge counters on CARDNAME. A:AB$ Charm | Cost$ SubCounter<1/CHARGE> | Choices$ JittePump,JitteCurse,JitteLife | Defined$ You | SpellDescription$ Choose one - Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. SVar:JittePump:DB$ Pump | Defined$ Equipped | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Equipped creature gets +2/+2 until end of turn; SVar:JitteCurse:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ or target creature gets -1/-1 until end of turn;