diff --git a/forge-gui/res/cardsfolder/n/nimbus_champion.txt b/forge-gui/res/cardsfolder/n/nimbus_champion.txt new file mode 100644 index 00000000000..cb1a1d4771b --- /dev/null +++ b/forge-gui/res/cardsfolder/n/nimbus_champion.txt @@ -0,0 +1,12 @@ +Name:Nimbus Champion +ManaCost:5 U +Types:Creature Avatar Warrior +PT:4/4 +K:Flying +T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls. +SVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | IsCurse$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X,Y +SVar:Y:Count$Valid Warrior.YourTeamCtrl +SVar:X:Targeted$Valid Creature.powerLEY +SVar:HasAttackEffect:TRUE +SVar:BuffedBy:Warrior +Oracle:Flying\nWhenever Nimbus Champion attacks, you may return target creature to its owner’s hand if that creature’s power is less than or equal to the number of Warriors your team controls. diff --git a/forge-gui/res/cardsfolder/s/sage_eye_avengers.txt b/forge-gui/res/cardsfolder/s/sage_eye_avengers.txt index fd8fa8dbdfa..856c1cfb880 100644 --- a/forge-gui/res/cardsfolder/s/sage_eye_avengers.txt +++ b/forge-gui/res/cardsfolder/s/sage_eye_avengers.txt @@ -4,7 +4,7 @@ Types:Creature Djinn Monk PT:4/5 K:Prowess T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. -SVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | Curse$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X,Y +SVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | IsCurse$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X,Y SVar:Y:Count$CardPower SVar:X:Targeted$Valid Creature.powerLTY SVar:HasAttackEffect:TRUE