Merge branch 'master' into 'master'

Optimize some code paths in Forge (card type logic and property get with default).

See merge request core-developers/forge!2334
This commit is contained in:
Myrd
2019-12-20 15:47:44 +00:00
8 changed files with 33 additions and 33 deletions

View File

@@ -643,7 +643,7 @@ public class ComputerUtilCard {
return getMostProminentType(list, CardType.getAllCreatureTypes());
}
public static String getMostProminentType(final CardCollectionView list, final List<String> valid) {
public static String getMostProminentType(final CardCollectionView list, final Collection<String> valid) {
if (list.size() == 0) {
return "";
}

View File

@@ -502,12 +502,11 @@ public class PlayerControllerAi extends PlayerController {
}
@Override
public String chooseSomeType(String kindOfType, SpellAbility sa, List<String> validTypes, List<String> invalidTypes, boolean isOptional) {
public String chooseSomeType(String kindOfType, SpellAbility sa, Collection<String> validTypes, List<String> invalidTypes, boolean isOptional) {
String chosen = ComputerUtil.chooseSomeType(player, kindOfType, sa.getParam("AILogic"), invalidTypes);
if (StringUtils.isBlank(chosen) && !validTypes.isEmpty())
{
chosen = validTypes.get(0);
System.err.println("AI has no idea how to choose " + kindOfType +", defaulting to 1st element: chosen");
if (StringUtils.isBlank(chosen) && !validTypes.isEmpty()) {
chosen = validTypes.iterator().next();
System.err.println("AI has no idea how to choose " + kindOfType +", defaulting to arbitrary element: chosen");
}
game.getAction().nofityOfValue(sa, player, chosen, player);
return chosen;

View File

@@ -606,13 +606,13 @@ public final class CardType implements Comparable<CardType>, CardTypeView {
public static class Constant {
public static final Settable LOADED = new Settable();
public static final List<String> BASIC_TYPES = Lists.newArrayList();
public static final List<String> LAND_TYPES = Lists.newArrayList();
public static final List<String> CREATURE_TYPES = Lists.newArrayList();
public static final List<String> SPELL_TYPES = Lists.newArrayList();
public static final List<String> ENCHANTMENT_TYPES = Lists.newArrayList();
public static final List<String> ARTIFACT_TYPES = Lists.newArrayList();
public static final List<String> WALKER_TYPES = Lists.newArrayList();
public static final Set<String> BASIC_TYPES = Sets.newHashSet();
public static final Set<String> LAND_TYPES = Sets.newHashSet();
public static final Set<String> CREATURE_TYPES = Sets.newHashSet();
public static final Set<String> SPELL_TYPES = Sets.newHashSet();
public static final Set<String> ENCHANTMENT_TYPES = Sets.newHashSet();
public static final Set<String> ARTIFACT_TYPES = Sets.newHashSet();
public static final Set<String> WALKER_TYPES = Sets.newHashSet();
// singular -> plural
public static final BiMap<String,String> pluralTypes = HashBiMap.create();
@@ -699,12 +699,12 @@ public final class CardType implements Comparable<CardType>, CardTypeView {
return sortedSubTypes;
}
public static List<String> getBasicTypes() {
return Collections.unmodifiableList(Constant.BASIC_TYPES);
public static Collection<String> getBasicTypes() {
return Collections.unmodifiableCollection(Constant.BASIC_TYPES);
}
public static List<String> getAllCreatureTypes() {
return Collections.unmodifiableList(Constant.CREATURE_TYPES);
public static Collection<String> getAllCreatureTypes() {
return Collections.unmodifiableCollection(Constant.CREATURE_TYPES);
}
public static List<String> getAllLandTypes() {
return ImmutableList.<String>builder()

View File

@@ -73,7 +73,7 @@ public abstract class CardTraitBase extends GameObject implements IHasCardView {
}
public final String getParamOrDefault(String key, String defaultValue) {
return hasParam(key) ? getParam(key) : defaultValue;
return mapParams.getOrDefault(key, defaultValue);
}
public String getParam(String key) {

View File

@@ -161,8 +161,8 @@ public abstract class PlayerController {
public abstract List<SpellAbility> chooseSaToActivateFromOpeningHand(List<SpellAbility> usableFromOpeningHand);
public abstract Mana chooseManaFromPool(List<Mana> manaChoices);
public abstract String chooseSomeType(String kindOfType, SpellAbility sa, List<String> validTypes, List<String> invalidTypes, boolean isOptional);
public final String chooseSomeType(String kindOfType, SpellAbility sa, List<String> validTypes, List<String> invalidTypes) {
public abstract String chooseSomeType(String kindOfType, SpellAbility sa, Collection<String> validTypes, List<String> invalidTypes, boolean isOptional);
public final String chooseSomeType(String kindOfType, SpellAbility sa, Collection<String> validTypes, List<String> invalidTypes) {
return chooseSomeType(kindOfType, sa, validTypes, invalidTypes, false);
}

View File

@@ -481,7 +481,7 @@ public class PlayerControllerForTests extends PlayerController {
}
@Override
public String chooseSomeType(String kindOfType, SpellAbility sa, List<String> validTypes, List<String> invalidTypes, boolean isOptional) {
public String chooseSomeType(String kindOfType, SpellAbility sa, Collection<String> validTypes, List<String> invalidTypes, boolean isOptional) {
return chooseItem(validTypes);
}

View File

@@ -57,6 +57,7 @@ import forge.util.storage.StorageBase;
import java.io.File;
import java.util.List;
import java.util.Map;
import java.util.Set;
/**
* The default Model implementation for Forge.
@@ -259,31 +260,31 @@ public final class FModel {
if (!CardType.Constant.LOADED.isSet()) {
final List<String> typeListFile = FileUtil.readFile(ForgeConstants.TYPE_LIST_FILE);
List<String> tList = null;
Set<String> addTo = null;
for (final String s : typeListFile) {
if (s.equals("[BasicTypes]")) {
tList = CardType.Constant.BASIC_TYPES;
addTo = CardType.Constant.BASIC_TYPES;
} else if (s.equals("[LandTypes]")) {
tList = CardType.Constant.LAND_TYPES;
addTo = CardType.Constant.LAND_TYPES;
} else if (s.equals("[CreatureTypes]")) {
tList = CardType.Constant.CREATURE_TYPES;
addTo = CardType.Constant.CREATURE_TYPES;
} else if (s.equals("[SpellTypes]")) {
tList = CardType.Constant.SPELL_TYPES;
addTo = CardType.Constant.SPELL_TYPES;
} else if (s.equals("[EnchantmentTypes]")) {
tList = CardType.Constant.ENCHANTMENT_TYPES;
addTo = CardType.Constant.ENCHANTMENT_TYPES;
} else if (s.equals("[ArtifactTypes]")) {
tList = CardType.Constant.ARTIFACT_TYPES;
addTo = CardType.Constant.ARTIFACT_TYPES;
} else if (s.equals("[WalkerTypes]")) {
tList = CardType.Constant.WALKER_TYPES;
addTo = CardType.Constant.WALKER_TYPES;
} else if (s.length() > 1) {
if (tList != null) {
if (addTo != null) {
if (s.contains(":")) {
String[] k = s.split(":");
tList.add(k[0]);
addTo.add(k[0]);
CardType.Constant.pluralTypes.put(k[0], k[1]);
} else {
tList.add(s);
addTo.add(s);
}
}
}

View File

@@ -1034,7 +1034,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
* java.lang.String, java.util.List, java.util.List, java.lang.String)
*/
@Override
public String chooseSomeType(final String kindOfType, final SpellAbility sa, final List<String> validTypes,
public String chooseSomeType(final String kindOfType, final SpellAbility sa, final Collection<String> validTypes,
final List<String> invalidTypes, final boolean isOptional) {
final List<String> types = Lists.newArrayList(validTypes);
if (invalidTypes != null && !invalidTypes.isEmpty()) {