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*LKI is more accurate now. (Fixes the Proper Burial bug described by Accountancy in bug topic)
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@@ -78,6 +78,8 @@ public class GameAction {
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else {
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copied = AllZone.getCardFactory().copyCard(c);
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copied.setControllerObjects(c.getControllerObjects());
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copied.addTempAttackBoost(c.getTempAttackBoost());
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copied.addTempDefenseBoost(c.getTempDefenseBoost());
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// todo: improve choices here
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// Certain attributes need to be copied from Hand->Stack and Stack->Battlefield
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