mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 03:38:01 +00:00
ChooseName now uses ICardFaces for selecting a CardName.
that now makes it working for naming an alternate state of a card.
This commit is contained in:
@@ -11,6 +11,7 @@ import forge.LobbyPlayer;
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import forge.ai.ability.ChangeZoneAi;
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import forge.ai.ability.ProtectAi;
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import forge.card.ColorSet;
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import forge.card.ICardFace;
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import forge.card.MagicColor;
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import forge.card.mana.ManaCost;
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import forge.card.mana.ManaCostShard;
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@@ -577,8 +578,8 @@ public class PlayerControllerAi extends PlayerController {
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}
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@Override
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public PaperCard chooseSinglePaperCard(SpellAbility sa, String message,
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Predicate<PaperCard> cpp, String name) {
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public ICardFace chooseSingleCardFace(SpellAbility sa, String message,
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Predicate<ICardFace> cpp, String name) {
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throw new UnsupportedOperationException("Should not be called for AI"); // or implement it if you know how
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}
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@@ -831,7 +832,7 @@ public class PlayerControllerAi extends PlayerController {
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}
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@Override
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public String chooseCardName(SpellAbility sa, Predicate<PaperCard> cpp, String valid, String message) {
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public String chooseCardName(SpellAbility sa, Predicate<ICardFace> cpp, String valid, String message) {
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if (sa.hasParam("AILogic")) {
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final String logic = sa.getParam("AILogic");
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if (logic.equals("MostProminentInComputerDeck")) {
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@@ -850,7 +851,7 @@ public class PlayerControllerAi extends PlayerController {
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return ComputerUtilCard.getMostProminentCardName(cards);
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}
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} else {
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CardCollectionView list = CardLists.filterControlledBy(game.getCardsInGame(), player.getOpponent());
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CardCollectionView list = CardLists.filterControlledBy(game.getCardsInGame(), player.getOpponents());
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list = CardLists.filter(list, Predicates.not(Presets.LANDS));
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if (!list.isEmpty()) {
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return list.get(0).getName();
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@@ -889,4 +890,13 @@ public class PlayerControllerAi extends PlayerController {
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public void cancelAwaitNextInput() {
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// Do nothing
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}
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@Override
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public String chooseCardName(SpellAbility sa, List<ICardFace> faces, String message) {
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ApiType api = sa.getApi();
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if (null == api) {
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throw new InvalidParameterException("SA is not api-based, this is not supported yet");
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}
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return SpellApiToAi.Converter.get(api).chooseCardName(player, sa, faces);
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}
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}
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@@ -5,6 +5,7 @@ import java.util.List;
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import com.google.common.collect.Iterables;
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import forge.card.ICardFace;
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import forge.game.GameEntity;
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import forge.game.card.Card;
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import forge.game.cost.Cost;
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@@ -269,6 +270,13 @@ public abstract class SpellAbilityAi {
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return Iterables.getFirst(options, null);
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}
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public String chooseCardName(Player ai, SpellAbility sa, List<ICardFace> faces) {
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System.err.println("Warning: default (ie. inherited from base class) implementation of chooseCardName is used for " + this.getClass().getName() + ". Consider declaring an overloaded method");
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final ICardFace face = Iterables.getFirst(faces, null);
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return face == null ? "" : face.getName();
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}
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protected static boolean isUselessCreature(Player ai, Card c) {
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if (c == null) {
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return true;
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@@ -1,14 +1,27 @@
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package forge.ai.ability;
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import java.util.List;
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import com.google.common.collect.Iterables;
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import com.google.common.collect.Lists;
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import forge.StaticData;
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import forge.ai.ComputerUtil;
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import forge.ai.ComputerUtilCard;
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import forge.ai.ComputerUtilMana;
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import forge.ai.SpellAbilityAi;
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import forge.card.CardDb;
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import forge.card.CardRules;
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import forge.card.CardSplitType;
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import forge.card.CardStateName;
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import forge.card.ICardFace;
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import forge.game.card.Card;
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import forge.game.card.CardUtil;
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import forge.game.phase.PhaseType;
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import forge.game.player.Player;
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import forge.game.spellability.SpellAbility;
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import forge.game.spellability.TargetRestrictions;
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import forge.item.PaperCard;
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public class ChooseCardNameAi extends SpellAbilityAi {
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@@ -68,4 +81,42 @@ public class ChooseCardNameAi extends SpellAbilityAi {
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return ComputerUtilCard.getBestAI(options);
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}
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@Override
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public String chooseCardName(Player ai, SpellAbility sa, List<ICardFace> faces) {
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// this function is only for "Alhammarret, High Arbiter"
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if (faces.isEmpty()) {
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return "";
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} else if (faces.size() == 1) {
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return Iterables.getFirst(faces, null).getName();
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}
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List<Card> cards = Lists.newArrayList();
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final CardDb cardDb = StaticData.instance().getCommonCards();
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for (ICardFace face : faces) {
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final CardRules rules = cardDb.getRules(face.getName());
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boolean isOther = rules.getOtherPart() == face;
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final PaperCard paper = cardDb.getCard(rules.getName());
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final Card card = Card.fromPaperCard(paper, ai);
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if (rules.getSplitType() == CardSplitType.Split) {
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Card copy = CardUtil.getLKICopy(card);
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// for calcing i need only one split side
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if (isOther) {
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copy.getCurrentState().copyFrom(card, card.getState(CardStateName.RightSplit));
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} else {
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copy.getCurrentState().copyFrom(card, card.getState(CardStateName.LeftSplit));
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}
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copy.updateStateForView();
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cards.add(copy);
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} else if (!isOther) {
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// other can't be cast that way, not need to prevent that
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cards.add(card);
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}
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}
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return ComputerUtilCard.getBestAI(cards).getName();
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}
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}
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@@ -6,8 +6,11 @@ import com.google.common.collect.Iterables;
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import com.google.common.collect.Lists;
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import forge.StaticData;
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import forge.card.CardFacePredicates;
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import forge.card.CardRules;
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import forge.card.CardRulesPredicates;
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import forge.card.CardSplitType;
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import forge.card.ICardFace;
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import forge.game.ability.AbilityUtils;
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import forge.game.ability.SpellAbilityEffect;
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import forge.game.card.Card;
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@@ -22,6 +25,8 @@ import forge.util.ComparableOp;
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import org.apache.commons.lang3.StringUtils;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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public class ChooseCardNameEffect extends SpellAbilityEffect {
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@@ -60,17 +65,18 @@ public class ChooseCardNameEffect extends SpellAbilityEffect {
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if (randomChoice) {
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// Currently only used for Momir Avatar, if something else gets added here, make it more generic
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Predicate<CardRules> baseRule = CardRulesPredicates.Presets.IS_CREATURE;
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String numericAmount = "X";
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final int validAmount = StringUtils.isNumeric(numericAmount) ? Integer.parseInt(numericAmount) :
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AbilityUtils.calculateAmount(host, numericAmount, sa);
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Predicate<CardRules> additionalRule = CardRulesPredicates.cmc(ComparableOp.EQUALS, validAmount);
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// Momir needs PaperCard
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Collection<PaperCard> cards = StaticData.instance().getCommonCards().getUniqueCards();
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Predicate<PaperCard> cpp = Predicates.and(
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Predicates.compose(CardRulesPredicates.Presets.IS_CREATURE, PaperCard.FN_GET_RULES),
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Predicates.compose(CardRulesPredicates.cmc(ComparableOp.EQUALS, validAmount), PaperCard.FN_GET_RULES)
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);
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List<PaperCard> cards = Lists.newArrayList(StaticData.instance().getCommonCards().getUniqueCards());
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Predicate<PaperCard> cpp = Predicates.and(Predicates.compose(baseRule, PaperCard.FN_GET_RULES),
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Predicates.compose(additionalRule, PaperCard.FN_GET_RULES));
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cards = Lists.newArrayList(Iterables.filter(cards, cpp));
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if (!cards.isEmpty()) {
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chosen = Aggregates.random(cards).getName();
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@@ -80,25 +86,38 @@ public class ChooseCardNameEffect extends SpellAbilityEffect {
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} else if (chooseFromDefined) {
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CardCollection choices = AbilityUtils.getDefinedCards(host, sa.getParam("ChooseFromDefinedCards"), sa);
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choices = CardLists.getValidCards(choices, valid, host.getController(), host);
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Card c = p.getController().chooseSingleEntityForEffect(choices, sa, "Choose a card name");
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chosen = c != null ? c.getName() : "";
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List<ICardFace> faces = Lists.newArrayList();
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// get Card
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for (final Card c : choices) {
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final CardRules rules = c.getRules();
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if (faces.contains(rules.getMainPart()))
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continue;
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faces.add(rules.getMainPart());
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// Alhammarret only allows Split for other faces
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if (rules.getSplitType() == CardSplitType.Split) {
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faces.add(rules.getOtherPart());
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}
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}
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Collections.sort(faces);
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chosen = p.getController().chooseCardName(sa, faces, "Choose a card name");
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} else {
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// use CardFace because you might name a alternate name
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final String message = validDesc.equals("card") ? "Name a card" : "Name a " + validDesc + " card.";
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Predicate<PaperCard> cpp = Predicates.alwaysTrue();
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Predicate<ICardFace> cpp = Predicates.alwaysTrue();
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if ( StringUtils.containsIgnoreCase(valid, "nonland") ) {
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cpp = Predicates.compose(CardRulesPredicates.Presets.IS_NON_LAND, PaperCard.FN_GET_RULES);
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cpp = CardFacePredicates.Presets.IS_NON_LAND;
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}
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if ( StringUtils.containsIgnoreCase(valid, "nonbasic") ) {
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cpp = Predicates.compose(Predicates.not(CardRulesPredicates.Presets.IS_BASIC_LAND), PaperCard.FN_GET_RULES);
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cpp = Predicates.not(CardFacePredicates.Presets.IS_BASIC_LAND);
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}
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if ( StringUtils.containsIgnoreCase(valid, "noncreature") ) {
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cpp = Predicates.compose(Predicates.not(CardRulesPredicates.Presets.IS_CREATURE), PaperCard.FN_GET_RULES);
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cpp = Predicates.not(CardFacePredicates.Presets.IS_CREATURE);
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} else if ( StringUtils.containsIgnoreCase(valid, "creature") ) {
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cpp = Predicates.compose(CardRulesPredicates.Presets.IS_CREATURE, PaperCard.FN_GET_RULES);
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cpp = CardFacePredicates.Presets.IS_CREATURE;
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}
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chosen = p.getController().chooseCardName(sa, cpp, valid, message);
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}
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@@ -38,6 +38,7 @@ import forge.GameCommand;
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import forge.card.CardStateName;
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import forge.card.CardType;
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import forge.card.ColorSet;
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import forge.card.ICardFace;
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import forge.card.MagicColor;
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import forge.card.mana.ManaCost;
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import forge.card.mana.ManaCostParser;
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@@ -74,7 +75,6 @@ import forge.game.trigger.Trigger;
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import forge.game.trigger.TriggerHandler;
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import forge.game.zone.Zone;
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import forge.game.zone.ZoneType;
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import forge.item.PaperCard;
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import forge.util.Aggregates;
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import forge.util.collect.FCollectionView;
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import forge.util.Lang;
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@@ -222,7 +222,7 @@ public class CardFactoryUtil {
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public static boolean handleHiddenAgenda(Player player, Card card) {
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SpellAbility sa = new SpellAbility.EmptySa(card);
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sa.getMapParams().put("AILogic", card.getSVar("AgendaLogic"));
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Predicate<PaperCard> cpp = Predicates.alwaysTrue();
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Predicate<ICardFace> cpp = Predicates.alwaysTrue();
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//Predicate<Card> pc = Predicates.in(player.getAllCards());
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// TODO This would be better to send in the player's deck, not all cards
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String name = player.getController().chooseCardName(sa, cpp, "Card", "Name a card for " + card.getName());
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@@ -13,6 +13,7 @@ import com.google.common.collect.Multimap;
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import forge.LobbyPlayer;
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import forge.card.ColorSet;
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import forge.card.ICardFace;
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import forge.card.mana.ManaCost;
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import forge.card.mana.ManaCostShard;
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import forge.deck.Deck;
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@@ -189,15 +190,15 @@ public abstract class PlayerController {
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public abstract byte chooseColor(String message, SpellAbility sa, ColorSet colors);
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public abstract byte chooseColorAllowColorless(String message, Card c, ColorSet colors);
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public abstract PaperCard chooseSinglePaperCard(SpellAbility sa, String message, Predicate<PaperCard> cpp, String name);
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public abstract ICardFace chooseSingleCardFace(SpellAbility sa, String message, Predicate<ICardFace> cpp, String name);
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public abstract List<String> chooseColors(String message, SpellAbility sa, int min, int max, List<String> options);
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public abstract CounterType chooseCounterType(List<CounterType> options, SpellAbility sa, String prompt);
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public abstract boolean confirmPayment(CostPart costPart, String string);
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public abstract ReplacementEffect chooseSingleReplacementEffect(String prompt, List<ReplacementEffect> possibleReplacers, Map<String, Object> runParams);
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public abstract String chooseProtectionType(String string, SpellAbility sa, List<String> choices);
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public abstract CardShields chooseRegenerationShield(Card c);
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public abstract CardShields chooseRegenerationShield(Card c);
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// these 4 need some refining.
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public abstract boolean payCostToPreventEffect(Cost cost, SpellAbility sa, boolean alreadyPaid, FCollectionView<Player> allPayers);
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public abstract void orderAndPlaySimultaneousSa(List<SpellAbility> activePlayerSAs);
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@@ -222,8 +223,9 @@ public abstract class PlayerController {
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public abstract Map<Card, ManaCostShard> chooseCardsForConvoke(SpellAbility sa, ManaCost manaCost, CardCollectionView untappedCreats);
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public abstract String chooseCardName(SpellAbility sa, Predicate<PaperCard> cpp, String valid, String message);
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public abstract String chooseCardName(SpellAbility sa, Predicate<ICardFace> cpp, String valid, String message);
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public abstract String chooseCardName(SpellAbility sa, List<ICardFace> faces, String message);
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// better to have this odd method than those if playerType comparison in ChangeZone
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public abstract Card chooseSingleCardForZoneChange(ZoneType destination, List<ZoneType> origin, SpellAbility sa, CardCollection fetchList, DelayedReveal delayedReveal, String selectPrompt, boolean isOptional, Player decider);
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@@ -22,6 +22,7 @@ import forge.ai.ability.ChangeZoneAi;
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import forge.ai.ability.DrawAi;
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import forge.ai.ability.GameWinAi;
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import forge.card.ColorSet;
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import forge.card.ICardFace;
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import forge.card.MagicColor;
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import forge.card.mana.ManaCost;
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import forge.card.mana.ManaCostShard;
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@@ -82,117 +83,117 @@ import forge.util.MyRandom;
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* Test cases that need to override the default behaviour of this class should make sure to do so in a way that does not invalidate their correctness.
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*/
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public class PlayerControllerForTests extends PlayerController {
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private PlayerActions playerActions;
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private PlayerActions playerActions;
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public PlayerControllerForTests(Game game, Player player, LobbyPlayer lobbyPlayer) {
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super(game, player, lobbyPlayer);
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}
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public PlayerControllerForTests(Game game, Player player, LobbyPlayer lobbyPlayer) {
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super(game, player, lobbyPlayer);
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}
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public void setPlayerActions(PlayerActions playerActions) {
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this.playerActions = playerActions;
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}
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public void setPlayerActions(PlayerActions playerActions) {
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this.playerActions = playerActions;
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}
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public PlayerActions getPlayerActions() {
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return playerActions;
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}
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public PlayerActions getPlayerActions() {
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return playerActions;
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}
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public Player getPlayer() {
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return player;
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}
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public Player getPlayer() {
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return player;
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}
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public Game getGame() {
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return game;
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}
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public Game getGame() {
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return game;
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}
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@Override
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public void playSpellAbilityForFree(SpellAbility copySA, boolean mayChoseNewTargets) {
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throw new IllegalStateException("Callers of this method currently assume that it performs extra functionality!");
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}
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@Override
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public void playSpellAbilityForFree(SpellAbility copySA, boolean mayChoseNewTargets) {
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throw new IllegalStateException("Callers of this method currently assume that it performs extra functionality!");
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}
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@Override
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public void playSpellAbilityNoStack(SpellAbility effectSA, boolean mayChoseNewTargets) {
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//TODO: eventually (when the real code is refactored) this should be handled normally...
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if (effectSA.getDescription().equals("At the beginning of your upkeep, if you have exactly 1 life, you win the game.")) {//test_104_2b_effect_may_state_that_player_wins_the_game
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HumanPlay.playSpellAbilityNoStack(null, player, effectSA, !mayChoseNewTargets);
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return;
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}
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SpellAbilityAi sai = SpellApiToAi.Converter.get(effectSA.getApi());
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if (
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(effectSA.getHostCard().getName().equals("Nefarious Lich") && sai instanceof DrawAi) ||
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(effectSA.getHostCard().getName().equals("Laboratory Maniac") && sai instanceof GameWinAi) ||
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(effectSA.getHostCard().getName().equals("Nefarious Lich") && sai instanceof ChangeZoneAi)
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) {//test_104_3f_if_a_player_would_win_and_lose_simultaneously_he_loses
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HumanPlay.playSpellAbilityNoStack(null, player, effectSA, !mayChoseNewTargets);
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return;
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}
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throw new IllegalStateException("Callers of this method currently assume that it performs extra functionality!");
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}
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@Override
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public void playSpellAbilityNoStack(SpellAbility effectSA, boolean mayChoseNewTargets) {
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//TODO: eventually (when the real code is refactored) this should be handled normally...
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if (effectSA.getDescription().equals("At the beginning of your upkeep, if you have exactly 1 life, you win the game.")) {//test_104_2b_effect_may_state_that_player_wins_the_game
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HumanPlay.playSpellAbilityNoStack(null, player, effectSA, !mayChoseNewTargets);
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return;
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}
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SpellAbilityAi sai = SpellApiToAi.Converter.get(effectSA.getApi());
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if (
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(effectSA.getHostCard().getName().equals("Nefarious Lich") && sai instanceof DrawAi) ||
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(effectSA.getHostCard().getName().equals("Laboratory Maniac") && sai instanceof GameWinAi) ||
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(effectSA.getHostCard().getName().equals("Nefarious Lich") && sai instanceof ChangeZoneAi)
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) {//test_104_3f_if_a_player_would_win_and_lose_simultaneously_he_loses
|
||||
HumanPlay.playSpellAbilityNoStack(null, player, effectSA, !mayChoseNewTargets);
|
||||
return;
|
||||
}
|
||||
throw new IllegalStateException("Callers of this method currently assume that it performs extra functionality!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<PaperCard> sideboard(Deck deck, GameType gameType) {
|
||||
return null; // refused to side
|
||||
}
|
||||
@Override
|
||||
public List<PaperCard> sideboard(Deck deck, GameType gameType) {
|
||||
return null; // refused to side
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Card, Integer> assignCombatDamage(Card attacker, CardCollectionView blockers, int damageDealt, GameEntity defender, boolean overrideOrder) {
|
||||
if (blockers.size() == 1 && damageDealt == 2 && (
|
||||
(attacker.getName().equals("Grizzly Bears") && blockers.get(0).getName().equals("Ajani's Sunstriker")) ||
|
||||
(attacker.getName().equals("Ajani's Sunstriker") && blockers.get(0).getName().equals("Grizzly Bears"))
|
||||
)) {//test_104_3b_player_with_less_than_zero_life_loses_the_game_only_when_a_player_receives_priority_variant_with_combat
|
||||
Map<Card, Integer> result = new HashMap<Card, Integer>();
|
||||
result.put(blockers.get(0), damageDealt);
|
||||
return result;
|
||||
}
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
@Override
|
||||
public Map<Card, Integer> assignCombatDamage(Card attacker, CardCollectionView blockers, int damageDealt, GameEntity defender, boolean overrideOrder) {
|
||||
if (blockers.size() == 1 && damageDealt == 2 && (
|
||||
(attacker.getName().equals("Grizzly Bears") && blockers.get(0).getName().equals("Ajani's Sunstriker")) ||
|
||||
(attacker.getName().equals("Ajani's Sunstriker") && blockers.get(0).getName().equals("Grizzly Bears"))
|
||||
)) {//test_104_3b_player_with_less_than_zero_life_loses_the_game_only_when_a_player_receives_priority_variant_with_combat
|
||||
Map<Card, Integer> result = new HashMap<Card, Integer>();
|
||||
result.put(blockers.get(0), damageDealt);
|
||||
return result;
|
||||
}
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Integer announceRequirements(SpellAbility ability, String announce, boolean allowZero) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
@Override
|
||||
public Integer announceRequirements(SpellAbility ability, String announce, boolean allowZero) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollectionView choosePermanentsToSacrifice(SpellAbility sa, int min, int max, CardCollectionView validTargets, String message) {
|
||||
return chooseItems(validTargets, min);
|
||||
}
|
||||
@Override
|
||||
public CardCollectionView choosePermanentsToSacrifice(SpellAbility sa, int min, int max, CardCollectionView validTargets, String message) {
|
||||
return chooseItems(validTargets, min);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollectionView choosePermanentsToDestroy(SpellAbility sa, int min, int max, CardCollectionView validTargets, String message) {
|
||||
return chooseItems(validTargets, min);
|
||||
}
|
||||
@Override
|
||||
public CardCollectionView choosePermanentsToDestroy(SpellAbility sa, int min, int max, CardCollectionView validTargets, String message) {
|
||||
return chooseItems(validTargets, min);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TargetChoices chooseNewTargetsFor(SpellAbility ability) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
@Override
|
||||
public TargetChoices chooseNewTargetsFor(SpellAbility ability) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pair<SpellAbilityStackInstance, GameObject> chooseTarget(SpellAbility sa, List<Pair<SpellAbilityStackInstance, GameObject>> allTargets) {
|
||||
return chooseItem(allTargets);
|
||||
}
|
||||
@Override
|
||||
public Pair<SpellAbilityStackInstance, GameObject> chooseTarget(SpellAbility sa, List<Pair<SpellAbilityStackInstance, GameObject>> allTargets) {
|
||||
return chooseItem(allTargets);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollectionView chooseCardsForEffect(CardCollectionView sourceList, SpellAbility sa, String title, int min, int max, boolean isOptional) {
|
||||
return chooseItems(sourceList, max);
|
||||
}
|
||||
@Override
|
||||
public CardCollectionView chooseCardsForEffect(CardCollectionView sourceList, SpellAbility sa, String title, int min, int max, boolean isOptional) {
|
||||
return chooseItems(sourceList, max);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T extends GameEntity> T chooseSingleEntityForEffect(FCollectionView<T> optionList, DelayedReveal delayedReveal, SpellAbility sa, String title, boolean isOptional, Player targetedPlayer) {
|
||||
@Override
|
||||
public <T extends GameEntity> T chooseSingleEntityForEffect(FCollectionView<T> optionList, DelayedReveal delayedReveal, SpellAbility sa, String title, boolean isOptional, Player targetedPlayer) {
|
||||
if (delayedReveal != null) {
|
||||
reveal(delayedReveal.getCards(), delayedReveal.getZone(), delayedReveal.getOwner(), delayedReveal.getMessagePrefix());
|
||||
}
|
||||
return chooseItem(optionList);
|
||||
}
|
||||
return chooseItem(optionList);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SpellAbility chooseSingleSpellForEffect(List<SpellAbility> spells, SpellAbility sa, String title) {
|
||||
return chooseItem(spells);
|
||||
}
|
||||
@Override
|
||||
public SpellAbility chooseSingleSpellForEffect(List<SpellAbility> spells, SpellAbility sa, String title) {
|
||||
return chooseItem(spells);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean confirmAction(SpellAbility sa, PlayerActionConfirmMode mode, String message) {
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean confirmAction(SpellAbility sa, PlayerActionConfirmMode mode, String message) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean confirmBidAction(SpellAbility sa,
|
||||
@@ -200,12 +201,12 @@ public class PlayerControllerForTests extends PlayerController {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean confirmStaticApplication(Card hostCard, GameEntity affected, String logic, String message) {
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean confirmStaticApplication(Card hostCard, GameEntity affected, String logic, String message) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@Override
|
||||
public boolean confirmTrigger(SpellAbility sa, Trigger regtrig, Map<String, String> triggerParams, boolean isMandatory) {
|
||||
return true;
|
||||
}
|
||||
@@ -215,244 +216,244 @@ public class PlayerControllerForTests extends PlayerController {
|
||||
return this.player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollection orderBlockers(Card attacker, CardCollection blockers) {
|
||||
return blockers;
|
||||
}
|
||||
@Override
|
||||
public CardCollection orderBlockers(Card attacker, CardCollection blockers) {
|
||||
return blockers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollection orderBlocker(final Card attacker, final Card blocker, final CardCollection oldBlockers) {
|
||||
final CardCollection allBlockers = new CardCollection(oldBlockers);
|
||||
allBlockers.add(blocker);
|
||||
return allBlockers;
|
||||
}
|
||||
@Override
|
||||
public CardCollection orderBlocker(final Card attacker, final Card blocker, final CardCollection oldBlockers) {
|
||||
final CardCollection allBlockers = new CardCollection(oldBlockers);
|
||||
allBlockers.add(blocker);
|
||||
return allBlockers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollection orderAttackers(Card blocker, CardCollection attackers) {
|
||||
return attackers;
|
||||
}
|
||||
@Override
|
||||
public CardCollection orderAttackers(Card blocker, CardCollection attackers) {
|
||||
return attackers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reveal(CardCollectionView cards, ZoneType zone, Player owner, String messagePrefix) {
|
||||
//nothing needs to be done here
|
||||
}
|
||||
@Override
|
||||
public void reveal(CardCollectionView cards, ZoneType zone, Player owner, String messagePrefix) {
|
||||
//nothing needs to be done here
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reveal(List<CardView> cards, ZoneType zone, PlayerView owner, String messagePrefix) {
|
||||
//nothing needs to be done here
|
||||
}
|
||||
@Override
|
||||
public void reveal(List<CardView> cards, ZoneType zone, PlayerView owner, String messagePrefix) {
|
||||
//nothing needs to be done here
|
||||
}
|
||||
|
||||
@Override
|
||||
public void notifyOfValue(SpellAbility saSource, GameObject realtedTarget, String value) {
|
||||
//nothing needs to be done here
|
||||
}
|
||||
@Override
|
||||
public void notifyOfValue(SpellAbility saSource, GameObject realtedTarget, String value) {
|
||||
//nothing needs to be done here
|
||||
}
|
||||
|
||||
@Override
|
||||
public ImmutablePair<CardCollection, CardCollection> arrangeForScry(CardCollection topN) {
|
||||
return ImmutablePair.of(topN, null);
|
||||
}
|
||||
@Override
|
||||
public ImmutablePair<CardCollection, CardCollection> arrangeForScry(CardCollection topN) {
|
||||
return ImmutablePair.of(topN, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean willPutCardOnTop(Card c) {
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean willPutCardOnTop(Card c) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollectionView orderMoveToZoneList(CardCollectionView cards, ZoneType destinationZone) {
|
||||
return cards;
|
||||
}
|
||||
@Override
|
||||
public CardCollectionView orderMoveToZoneList(CardCollectionView cards, ZoneType destinationZone) {
|
||||
return cards;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollection chooseCardsToDiscardFrom(Player playerDiscard, SpellAbility sa, CardCollection validCards, int min, int max) {
|
||||
return chooseItems(validCards, min);
|
||||
}
|
||||
@Override
|
||||
public CardCollection chooseCardsToDiscardFrom(Player playerDiscard, SpellAbility sa, CardCollection validCards, int min, int max) {
|
||||
return chooseItems(validCards, min);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playMiracle(SpellAbility miracle, Card card) {
|
||||
throw new IllegalStateException("Callers of this method currently assume that it performs extra functionality!");
|
||||
}
|
||||
@Override
|
||||
public void playMiracle(SpellAbility miracle, Card card) {
|
||||
throw new IllegalStateException("Callers of this method currently assume that it performs extra functionality!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollectionView chooseCardsToDelve(int genericAmount, CardCollection grave) {
|
||||
return CardCollection.EMPTY;
|
||||
}
|
||||
@Override
|
||||
public CardCollectionView chooseCardsToDelve(int genericAmount, CardCollection grave) {
|
||||
return CardCollection.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollectionView chooseCardsToRevealFromHand(int min, int max, CardCollectionView valid) {
|
||||
return chooseItems(valid, min);
|
||||
}
|
||||
@Override
|
||||
public CardCollectionView chooseCardsToRevealFromHand(int min, int max, CardCollectionView valid) {
|
||||
return chooseItems(valid, min);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollectionView chooseCardsToDiscardUnlessType(int min, CardCollectionView hand, String param, SpellAbility sa) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
@Override
|
||||
public CardCollectionView chooseCardsToDiscardUnlessType(int min, CardCollectionView hand, String param, SpellAbility sa) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<SpellAbility> chooseSaToActivateFromOpeningHand(List<SpellAbility> usableFromOpeningHand) {
|
||||
return usableFromOpeningHand;
|
||||
}
|
||||
@Override
|
||||
public List<SpellAbility> chooseSaToActivateFromOpeningHand(List<SpellAbility> usableFromOpeningHand) {
|
||||
return usableFromOpeningHand;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Mana chooseManaFromPool(List<Mana> manaChoices) {
|
||||
return chooseItem(manaChoices);
|
||||
}
|
||||
@Override
|
||||
public Mana chooseManaFromPool(List<Mana> manaChoices) {
|
||||
return chooseItem(manaChoices);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Pair<CounterType, String> chooseAndRemoveOrPutCounter(Card cardWithCounter) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
@Override
|
||||
public Pair<CounterType, String> chooseAndRemoveOrPutCounter(Card cardWithCounter) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean confirmReplacementEffect(ReplacementEffect replacementEffect, SpellAbility effectSA, String question) {
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean confirmReplacementEffect(ReplacementEffect replacementEffect, SpellAbility effectSA, String question) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollectionView getCardsToMulligan(Player firstPlayer) {
|
||||
return null;
|
||||
}
|
||||
@Override
|
||||
public CardCollectionView getCardsToMulligan(Player firstPlayer) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void declareAttackers(Player attacker, Combat combat) {
|
||||
//Doing nothing is safe in most cases, but not all (creatures that must attack etc). TODO: introduce checks?
|
||||
if (playerActions == null) {
|
||||
return;
|
||||
}
|
||||
DeclareAttackersAction declareAttackers = playerActions.getNextActionIfApplicable(player, game, DeclareAttackersAction.class);
|
||||
if (declareAttackers == null) {
|
||||
return;
|
||||
}
|
||||
@Override
|
||||
public void declareAttackers(Player attacker, Combat combat) {
|
||||
//Doing nothing is safe in most cases, but not all (creatures that must attack etc). TODO: introduce checks?
|
||||
if (playerActions == null) {
|
||||
return;
|
||||
}
|
||||
DeclareAttackersAction declareAttackers = playerActions.getNextActionIfApplicable(player, game, DeclareAttackersAction.class);
|
||||
if (declareAttackers == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
//TODO: check that the chosen attack configuration is legal? (Including creatures that did not attack but should)
|
||||
//TODO: check that the chosen attack configuration was a complete match to what was requested?
|
||||
//TODO: banding (don't really care at the moment...)
|
||||
//TODO: check that the chosen attack configuration is legal? (Including creatures that did not attack but should)
|
||||
//TODO: check that the chosen attack configuration was a complete match to what was requested?
|
||||
//TODO: banding (don't really care at the moment...)
|
||||
|
||||
for (Map.Entry<CardSpecification, PlayerSpecification> playerAttackAssignment : declareAttackers.getPlayerAttackAssignments().entrySet()) {
|
||||
Player defender = getPlayerBeingAttacked(game, player, playerAttackAssignment.getValue());
|
||||
attack(combat, playerAttackAssignment.getKey(), defender);
|
||||
}
|
||||
for (Map.Entry<CardSpecification, CardSpecification> planeswalkerAttackAssignment: declareAttackers.getPlaneswalkerAttackAssignments().entrySet()) {
|
||||
Card defender = CardSpecificationHandler.INSTANCE.find(game.getCardsInGame(), planeswalkerAttackAssignment.getKey());
|
||||
attack(combat, planeswalkerAttackAssignment.getKey(), defender);
|
||||
}
|
||||
for (Map.Entry<CardSpecification, PlayerSpecification> playerAttackAssignment : declareAttackers.getPlayerAttackAssignments().entrySet()) {
|
||||
Player defender = getPlayerBeingAttacked(game, player, playerAttackAssignment.getValue());
|
||||
attack(combat, playerAttackAssignment.getKey(), defender);
|
||||
}
|
||||
for (Map.Entry<CardSpecification, CardSpecification> planeswalkerAttackAssignment: declareAttackers.getPlaneswalkerAttackAssignments().entrySet()) {
|
||||
Card defender = CardSpecificationHandler.INSTANCE.find(game.getCardsInGame(), planeswalkerAttackAssignment.getKey());
|
||||
attack(combat, planeswalkerAttackAssignment.getKey(), defender);
|
||||
}
|
||||
|
||||
if (!CombatUtil.validateAttackers(combat)) {
|
||||
throw new IllegalStateException("Illegal attack declaration!");
|
||||
}
|
||||
}
|
||||
if (!CombatUtil.validateAttackers(combat)) {
|
||||
throw new IllegalStateException("Illegal attack declaration!");
|
||||
}
|
||||
}
|
||||
|
||||
private Player getPlayerBeingAttacked(Game game, Player attacker, PlayerSpecification defenderSpecification) {
|
||||
if (defenderSpecification != null) {
|
||||
return PlayerSpecificationHandler.INSTANCE.find(game.getPlayers(), defenderSpecification);
|
||||
}
|
||||
if (game.getPlayers().size() != 2) {
|
||||
throw new IllegalStateException("Can't use implicit defender specification in this situation!");
|
||||
}
|
||||
for (Player player : game.getPlayers()) {
|
||||
if (!attacker.equals(player)) {
|
||||
return player;
|
||||
}
|
||||
}
|
||||
throw new IllegalStateException("Couldn't find implicit defender!");
|
||||
}
|
||||
private Player getPlayerBeingAttacked(Game game, Player attacker, PlayerSpecification defenderSpecification) {
|
||||
if (defenderSpecification != null) {
|
||||
return PlayerSpecificationHandler.INSTANCE.find(game.getPlayers(), defenderSpecification);
|
||||
}
|
||||
if (game.getPlayers().size() != 2) {
|
||||
throw new IllegalStateException("Can't use implicit defender specification in this situation!");
|
||||
}
|
||||
for (Player player : game.getPlayers()) {
|
||||
if (!attacker.equals(player)) {
|
||||
return player;
|
||||
}
|
||||
}
|
||||
throw new IllegalStateException("Couldn't find implicit defender!");
|
||||
}
|
||||
|
||||
private void attack(Combat combat, CardSpecification attackerSpecification, GameEntity defender) {
|
||||
Card attacker = CardSpecificationHandler.INSTANCE.find(combat.getAttackingPlayer().getCreaturesInPlay(), attackerSpecification);
|
||||
if (!CombatUtil.canAttack(attacker, defender)) {
|
||||
throw new IllegalStateException(attacker + " can't attack " + defender);
|
||||
}
|
||||
combat.addAttacker(attacker, defender);
|
||||
}
|
||||
private void attack(Combat combat, CardSpecification attackerSpecification, GameEntity defender) {
|
||||
Card attacker = CardSpecificationHandler.INSTANCE.find(combat.getAttackingPlayer().getCreaturesInPlay(), attackerSpecification);
|
||||
if (!CombatUtil.canAttack(attacker, defender)) {
|
||||
throw new IllegalStateException(attacker + " can't attack " + defender);
|
||||
}
|
||||
combat.addAttacker(attacker, defender);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void declareBlockers(Player defender, Combat combat) {
|
||||
//Doing nothing is safe in most cases, but not all (creatures that must block, attackers that must be blocked etc). TODO: legality checks?
|
||||
if (playerActions == null) {
|
||||
return;
|
||||
}
|
||||
DeclareBlockersAction declareBlockers = playerActions.getNextActionIfApplicable(player, game, DeclareBlockersAction.class);
|
||||
if (declareBlockers == null) {
|
||||
return;
|
||||
}
|
||||
@Override
|
||||
public void declareBlockers(Player defender, Combat combat) {
|
||||
//Doing nothing is safe in most cases, but not all (creatures that must block, attackers that must be blocked etc). TODO: legality checks?
|
||||
if (playerActions == null) {
|
||||
return;
|
||||
}
|
||||
DeclareBlockersAction declareBlockers = playerActions.getNextActionIfApplicable(player, game, DeclareBlockersAction.class);
|
||||
if (declareBlockers == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
//TODO: check that the chosen block configuration is 100% legal?
|
||||
//TODO: check that the chosen block configuration was a 100% match to what was requested?
|
||||
//TODO: where do damage assignment orders get handled?
|
||||
//TODO: check that the chosen block configuration is 100% legal?
|
||||
//TODO: check that the chosen block configuration was a 100% match to what was requested?
|
||||
//TODO: where do damage assignment orders get handled?
|
||||
|
||||
for (Map.Entry<CardSpecification, Collection<CardSpecification>> blockingAssignment : declareBlockers.getBlockingAssignments().asMap().entrySet()) {
|
||||
Card attacker = CardSpecificationHandler.INSTANCE.find(combat.getAttackers(), blockingAssignment.getKey());
|
||||
for (CardSpecification blockerSpecification : blockingAssignment.getValue()) {
|
||||
Card blocker = CardSpecificationHandler.INSTANCE.find(game, blockerSpecification);
|
||||
if (!CombatUtil.canBlock(attacker, blocker)) {
|
||||
throw new IllegalStateException(blocker + " can't block " + blocker);
|
||||
}
|
||||
combat.addBlocker(attacker, blocker);
|
||||
}
|
||||
}
|
||||
String blockValidation = CombatUtil.validateBlocks(combat, player);
|
||||
if (blockValidation != null) {
|
||||
throw new IllegalStateException(blockValidation);
|
||||
}
|
||||
}
|
||||
for (Map.Entry<CardSpecification, Collection<CardSpecification>> blockingAssignment : declareBlockers.getBlockingAssignments().asMap().entrySet()) {
|
||||
Card attacker = CardSpecificationHandler.INSTANCE.find(combat.getAttackers(), blockingAssignment.getKey());
|
||||
for (CardSpecification blockerSpecification : blockingAssignment.getValue()) {
|
||||
Card blocker = CardSpecificationHandler.INSTANCE.find(game, blockerSpecification);
|
||||
if (!CombatUtil.canBlock(attacker, blocker)) {
|
||||
throw new IllegalStateException(blocker + " can't block " + blocker);
|
||||
}
|
||||
combat.addBlocker(attacker, blocker);
|
||||
}
|
||||
}
|
||||
String blockValidation = CombatUtil.validateBlocks(combat, player);
|
||||
if (blockValidation != null) {
|
||||
throw new IllegalStateException(blockValidation);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<SpellAbility> chooseSpellAbilityToPlay() {
|
||||
//TODO: This method has to return the spellability chosen by player
|
||||
// It should not play the sa right from here. The code has been left as it is to quickly adapt to changed playercontroller interface
|
||||
if (playerActions != null) {
|
||||
CastSpellFromHandAction castSpellFromHand = playerActions.getNextActionIfApplicable(player, game, CastSpellFromHandAction.class);
|
||||
if (castSpellFromHand != null) {
|
||||
castSpellFromHand.castSpellFromHand(player, game);
|
||||
}
|
||||
@Override
|
||||
public List<SpellAbility> chooseSpellAbilityToPlay() {
|
||||
//TODO: This method has to return the spellability chosen by player
|
||||
// It should not play the sa right from here. The code has been left as it is to quickly adapt to changed playercontroller interface
|
||||
if (playerActions != null) {
|
||||
CastSpellFromHandAction castSpellFromHand = playerActions.getNextActionIfApplicable(player, game, CastSpellFromHandAction.class);
|
||||
if (castSpellFromHand != null) {
|
||||
castSpellFromHand.castSpellFromHand(player, game);
|
||||
}
|
||||
|
||||
ActivateAbilityAction activateAbilityAction = playerActions.getNextActionIfApplicable(player, game, ActivateAbilityAction.class);
|
||||
if (activateAbilityAction != null) {
|
||||
activateAbilityAction.activateAbility(player, game);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
ActivateAbilityAction activateAbilityAction = playerActions.getNextActionIfApplicable(player, game, ActivateAbilityAction.class);
|
||||
if (activateAbilityAction != null) {
|
||||
activateAbilityAction.activateAbility(player, game);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardCollection chooseCardsToDiscardToMaximumHandSize(int numDiscard) {
|
||||
return chooseItems(player.getZone(ZoneType.Hand).getCards(), numDiscard);
|
||||
}
|
||||
@Override
|
||||
public CardCollection chooseCardsToDiscardToMaximumHandSize(int numDiscard) {
|
||||
return chooseItems(player.getZone(ZoneType.Hand).getCards(), numDiscard);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean payManaOptional(Card card, Cost cost, SpellAbility sa, String prompt, ManaPaymentPurpose purpose) {
|
||||
throw new IllegalStateException("Callers of this method currently assume that it performs extra functionality!");
|
||||
}
|
||||
@Override
|
||||
public boolean payManaOptional(Card card, Cost cost, SpellAbility sa, String prompt, ManaPaymentPurpose purpose) {
|
||||
throw new IllegalStateException("Callers of this method currently assume that it performs extra functionality!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int chooseNumber(SpellAbility sa, String title, int min, int max) {
|
||||
return min;
|
||||
}
|
||||
@Override
|
||||
public int chooseNumber(SpellAbility sa, String title, int min, int max) {
|
||||
return min;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean chooseBinary(SpellAbility sa, String question, BinaryChoiceType kindOfChoice, Boolean defaultVal) {
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean chooseBinary(SpellAbility sa, String question, BinaryChoiceType kindOfChoice, Boolean defaultVal) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean chooseFlipResult(SpellAbility sa, Player flipper, boolean[] results, boolean call) {
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean chooseFlipResult(SpellAbility sa, Player flipper, boolean[] results, boolean call) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Card chooseProtectionShield(GameEntity entityBeingDamaged, List<String> options, Map<String, Card> choiceMap) {
|
||||
return choiceMap.get(options.get(0));
|
||||
}
|
||||
@Override
|
||||
public Card chooseProtectionShield(GameEntity entityBeingDamaged, List<String> options, Map<String, Card> choiceMap) {
|
||||
return choiceMap.get(options.get(0));
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<AbilitySub> chooseModeForAbility(SpellAbility sa, int min, int num, boolean allowRepeat) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
@Override
|
||||
public List<AbilitySub> chooseModeForAbility(SpellAbility sa, int min, int num, boolean allowRepeat) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
|
||||
@Override
|
||||
public byte chooseColor(String message, SpellAbility sa, ColorSet colors) {
|
||||
return Iterables.getFirst(colors, MagicColor.WHITE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public byte chooseColor(String message, SpellAbility sa, ColorSet colors) {
|
||||
return Iterables.getFirst(colors, MagicColor.WHITE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public byte chooseColorAllowColorless(String message, Card card, ColorSet colors) {
|
||||
return Iterables.getFirst(colors, (byte)0);
|
||||
@@ -488,11 +489,6 @@ public class PlayerControllerForTests extends PlayerController {
|
||||
return chooseItem(options);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PaperCard chooseSinglePaperCard(SpellAbility sa, String message, Predicate<PaperCard> cpp, String name) {
|
||||
throw new IllegalStateException("Erring on the side of caution here...");
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> chooseColors(String message, SpellAbility sa, int min, int max, List<String> options) {
|
||||
throw new UnsupportedOperationException("No idea how a test player controller would choose colors");
|
||||
@@ -594,10 +590,10 @@ public class PlayerControllerForTests extends PlayerController {
|
||||
// test this!
|
||||
}
|
||||
|
||||
@Override
|
||||
public CardShields chooseRegenerationShield(Card c) {
|
||||
return Iterables.getFirst(c.getShields(), null);
|
||||
}
|
||||
@Override
|
||||
public CardShields chooseRegenerationShield(Card c) {
|
||||
return Iterables.getFirst(c.getShields(), null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<PaperCard> chooseCardsYouWonToAddToDeck(List<PaperCard> losses) {
|
||||
@@ -632,13 +628,6 @@ public class PlayerControllerForTests extends PlayerController {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public String chooseCardName(SpellAbility sa, Predicate<PaperCard> cpp,
|
||||
String valid, String message) {
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Card chooseSingleCardForZoneChange(ZoneType destination,
|
||||
List<ZoneType> origin, SpellAbility sa, CardCollection fetchList, DelayedReveal delayedReveal,
|
||||
@@ -668,4 +657,23 @@ public class PlayerControllerForTests extends PlayerController {
|
||||
public void cancelAwaitNextInput() {
|
||||
// Not used by the controller for tests
|
||||
}
|
||||
|
||||
@Override
|
||||
public ICardFace chooseSingleCardFace(SpellAbility sa, String message, Predicate<ICardFace> cpp, String name) {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String chooseCardName(SpellAbility sa, Predicate<ICardFace> cpp, String valid, String message) {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String chooseCardName(SpellAbility sa, List<ICardFace> faces, String message) {
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -38,7 +38,9 @@ import forge.GuiBase;
|
||||
import forge.LobbyPlayer;
|
||||
import forge.achievement.AchievementCollection;
|
||||
import forge.ai.GameState;
|
||||
import forge.card.CardDb;
|
||||
import forge.card.ColorSet;
|
||||
import forge.card.ICardFace;
|
||||
import forge.card.MagicColor;
|
||||
import forge.card.mana.ManaCost;
|
||||
import forge.card.mana.ManaCostShard;
|
||||
@@ -1148,9 +1150,9 @@ public class PlayerControllerHuman
|
||||
}
|
||||
|
||||
@Override
|
||||
public PaperCard chooseSinglePaperCard(final SpellAbility sa, final String message, final Predicate<PaperCard> cpp, final String name) {
|
||||
final Iterable<PaperCard> cardsFromDb = FModel.getMagicDb().getCommonCards().getUniqueCards();
|
||||
final List<PaperCard> cards = Lists.newArrayList(Iterables.filter(cardsFromDb, cpp));
|
||||
public ICardFace chooseSingleCardFace(final SpellAbility sa, final String message, final Predicate<ICardFace> cpp, final String name) {
|
||||
final Iterable<ICardFace> cardsFromDb = FModel.getMagicDb().getCommonCards().getAllFaces();
|
||||
final List<ICardFace> cards = Lists.newArrayList(Iterables.filter(cardsFromDb, cpp));
|
||||
Collections.sort(cards);
|
||||
return getGui().one(message, cards);
|
||||
}
|
||||
@@ -1372,9 +1374,10 @@ public class PlayerControllerHuman
|
||||
}
|
||||
|
||||
@Override
|
||||
public String chooseCardName(final SpellAbility sa, final Predicate<PaperCard> cpp, final String valid, final String message) {
|
||||
public String chooseCardName(final SpellAbility sa, final Predicate<ICardFace> cpp, final String valid, final String message) {
|
||||
while (true) {
|
||||
final PaperCard cp = chooseSinglePaperCard(sa, message, cpp, sa.getHostCard().getName());
|
||||
final ICardFace cardFace = chooseSingleCardFace(sa, message, cpp, sa.getHostCard().getName());
|
||||
final PaperCard cp = FModel.getMagicDb().getCommonCards().getCard(cardFace.getName());
|
||||
final Card instanceForPlayer = Card.fromPaperCard(cp, player); // the Card instance for test needs a game to be tested
|
||||
if (instanceForPlayer.isValid(valid, sa.getHostCard().getController(), sa.getHostCard(), sa)) {
|
||||
return cp.getName();
|
||||
@@ -1768,15 +1771,18 @@ public class PlayerControllerHuman
|
||||
return;
|
||||
}
|
||||
|
||||
final List<PaperCard> cards = Lists.newArrayList(FModel.getMagicDb().getCommonCards().getUniqueCards());
|
||||
Collections.sort(cards);
|
||||
final CardDb carddb = FModel.getMagicDb().getCommonCards();
|
||||
final List<ICardFace> faces = Lists.newArrayList(carddb.getAllFaces());
|
||||
Collections.sort(faces);
|
||||
|
||||
// use standard forge's list selection dialog
|
||||
final IPaperCard c = getGui().oneOrNone("Name the card", cards);
|
||||
if (c == null) {
|
||||
final ICardFace f = getGui().oneOrNone("Name the card", faces);
|
||||
if (f == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
final PaperCard c = carddb.getUniqueByName(f.getName());
|
||||
|
||||
game.getAction().invoke(new Runnable() { @Override public void run() {
|
||||
game.getAction().moveToHand(Card.fromPaperCard(c, p));
|
||||
}});
|
||||
@@ -1792,15 +1798,18 @@ public class PlayerControllerHuman
|
||||
return;
|
||||
}
|
||||
|
||||
final List<PaperCard> cards = Lists.newArrayList(FModel.getMagicDb().getCommonCards().getUniqueCards());
|
||||
Collections.sort(cards);
|
||||
final CardDb carddb = FModel.getMagicDb().getCommonCards();
|
||||
final List<ICardFace> faces = Lists.newArrayList(carddb.getAllFaces());
|
||||
Collections.sort(faces);
|
||||
|
||||
// use standard forge's list selection dialog
|
||||
final IPaperCard c = getGui().oneOrNone("Name the card", cards);
|
||||
if (c == null) {
|
||||
final ICardFace f = getGui().oneOrNone("Name the card", faces);
|
||||
if (f == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
final PaperCard c = carddb.getUniqueByName(f.getName());
|
||||
|
||||
game.getAction().invoke(new Runnable() {
|
||||
@Override public void run() {
|
||||
final Card forgeCard = Card.fromPaperCard(c, p);
|
||||
@@ -1931,4 +1940,10 @@ public class PlayerControllerHuman
|
||||
hand.reorder(game.getCard(card), index);
|
||||
player.updateZoneForView(hand);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String chooseCardName(SpellAbility sa, List<ICardFace> faces, String message) {
|
||||
ICardFace face = getGui().one(message, faces);
|
||||
return face == null ? "" : face.getName();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user