Doomsday Confluence and support (#4012)

* Doomsday Confluence and support

* Clean up

* Fix NPE

* +AIhint

---------

Co-authored-by: tool4EvEr <tool4EvEr@192.168.0.60>
This commit is contained in:
tool4ever
2023-10-28 17:54:12 +02:00
committed by GitHub
parent 7a48757083
commit b638d7f35d
12 changed files with 59 additions and 43 deletions

View File

@@ -59,19 +59,21 @@ public class CharmEffect extends SpellAbilityEffect {
Card source = sa.getHostCard();
List<AbilitySub> list = CharmEffect.makePossibleOptions(sa);
final int num;
String numParam = sa.getParamOrDefault("CharmNum", "1");
boolean isX = numParam.equals("X");
int num = 0;
boolean additionalDesc = sa.hasParam("AdditionalDescription");
boolean optional = sa.hasParam("Optional");
// hotfix for complex cards when using getCardForUi
if (source.getController() == null && additionalDesc && !optional) {
// using getCardForUi game is not set, so can't guess max charm
num = Integer.MAX_VALUE;
} else {
} else if (!isX) {
// fallback needed while ability building
if (sa.getActivatingPlayer() == null) {
sa.setActivatingPlayer(source.getController(), true);
}
num = Math.min(AbilityUtils.calculateAmount(source, sa.getParamOrDefault("CharmNum", "1"), sa), list.size());
num = Math.min(AbilityUtils.calculateAmount(source, numParam, sa), list.size());
}
final int min = sa.hasParam("MinCharmNum") ? AbilityUtils.calculateAmount(source, sa.getParam("MinCharmNum"), sa) : num;
@@ -85,7 +87,9 @@ public class CharmEffect extends SpellAbilityEffect {
sb.append(sa.getCostDescription());
sb.append(oppChooses ? "An opponent chooses " : "Choose ");
if (num == min || num == Integer.MAX_VALUE) {
if (isX) {
sb.append("X");
} else if (num == min || num == Integer.MAX_VALUE) {
sb.append(num == 0 ? "up to that many" : Lang.getNumeral(min));
} else if (min == 0 && num == sa.getParam("Choices").split(",").length) {
sb.append("any number ");
@@ -188,14 +192,17 @@ public class CharmEffect extends SpellAbilityEffect {
final Card source = sa.getHostCard();
final Player activator = sa.getActivatingPlayer();
boolean canRepeat = sa.hasParam("CanRepeatModes");
int num = AbilityUtils.calculateAmount(source, sa.getParamOrDefault("CharmNum", "1"), sa);
final int min = sa.hasParam("MinCharmNum") ? AbilityUtils.calculateAmount(source, sa.getParam("MinCharmNum"), sa) : num;
// if the amount of choices is smaller than min then they can't be chosen
if (min > choices.size()) {
return false;
if (!canRepeat) {
if (min > choices.size()) {
return false;
}
num = Math.min(num, choices.size());
}
num = Math.min(num, choices.size());
boolean isOptional = sa.hasParam("Optional");
if (isOptional && !activator.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblWouldYouLikeCharm", CardTranslation.getTranslatedName(source.getName())), null)) {
@@ -219,7 +226,7 @@ public class CharmEffect extends SpellAbilityEffect {
source.setChosenPlayer(chooser);
}
List<AbilitySub> chosen = chooser.getController().chooseModeForAbility(sa, choices, min, num, sa.hasParam("CanRepeatModes"));
List<AbilitySub> chosen = chooser.getController().chooseModeForAbility(sa, choices, min, num, canRepeat);
chainAbilities(sa, chosen);
// trigger without chosen modes are removed from stack

View File

@@ -1,6 +1,8 @@
package forge.game.ability.effects;
import com.google.common.collect.Lists;
import forge.game.Game;
import forge.game.GameEntity;
import forge.game.ability.AbilityUtils;
@@ -65,7 +67,7 @@ public class CleanUpEffect extends SpellAbilityEffect {
source.setChosenColors(null);
}
if (sa.hasParam("ClearNamedCard")) {
source.setNamedCards(null);
source.setNamedCards(Lists.newArrayList());
}
if (sa.hasParam("Log")) {
source.getController().getGame().fireEvent(new GameEventRandomLog(logMessage));

View File

@@ -293,7 +293,7 @@ public class EffectEffect extends SpellAbilityEffect {
// Set Chosen name
if (!hostCard.getNamedCard().isEmpty()) {
eff.setNamedCards(hostCard.getNamedCards());
eff.setNamedCards(Lists.newArrayList(hostCard.getNamedCards()));
}
// chosen number

View File

@@ -1987,7 +1987,7 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
return hasNamedCard() ? Iterables.getLast(chosenName) : "";
}
public final List<String> getNamedCards() {
return chosenName == null ? Lists.newArrayList() : chosenName;
return chosenName;
}
public final void setNamedCards(final List<String> s) {
chosenName = s;
@@ -2000,7 +2000,7 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
}
public boolean hasNamedCard() {
return chosenName != null && !chosenName.isEmpty();
return !chosenName.isEmpty();
}
public boolean hasChosenEvenOdd() {

View File

@@ -296,7 +296,7 @@ public final class CardUtil {
newCopy.setChosenType(in.getChosenType());
newCopy.setChosenType2(in.getChosenType2());
newCopy.setNamedCards(in.getNamedCards());
newCopy.setNamedCards(Lists.newArrayList(in.getNamedCards()));
newCopy.setChosenColors(Lists.newArrayList(in.getChosenColors()));
if (in.hasChosenNumber()) {
newCopy.setChosenNumber(in.getChosenNumber());