- Reverted r33888 (wrong commit).

This commit is contained in:
Agetian
2017-04-30 05:35:09 +00:00
parent de187a3401
commit b60e36face
5 changed files with 63 additions and 63 deletions

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Name:Tempt with Discovery Name:Tempt with Discovery
ManaCost:3 G ManaCost:3 G
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | Hidden$ True | NoShuffle$ True | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it. A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | Hidden$ True | NoShuffle$ True | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.
SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBChangeZone | RepeatPlayers$ Player.Opponent | SubAbility$ DBSearchAgain | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to search your library for a land card and put it onto the battlefield? SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBChangeZone | RepeatPlayers$ Player.Opponent | SubAbility$ DBSearchAgain | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to search his or her library for a land card and put it onto the battlefield?
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.RememberedPlayerCtrl | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered | ChangeNum$ 1 | Hidden$ True | SubAbility$ DBCount SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.RememberedPlayerCtrl | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered | ChangeNum$ 1 | Hidden$ True | SubAbility$ DBCount
SVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1 | References$ X SVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1 | References$ X
SVar:DBSearchAgain:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.YouCtrl | ChangeNum$ X | References$ X | Hidden$ True | Shuffle$ True | StackDescription$ None | SubAbility$ DBReset SVar:DBSearchAgain:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.YouCtrl | ChangeNum$ X | References$ X | Hidden$ True | Shuffle$ True | StackDescription$ None | SubAbility$ DBReset
SVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0 | References$ X SVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0 | References$ X
SVar:X:Number$0 SVar:X:Number$0
SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_discovery.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_discovery.jpg
Oracle:Tempting offer Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it. Oracle:Tempting offer - Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.

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Name:Tempt with Glory Name:Tempt with Glory
ManaCost:5 W ManaCost:5 W
Types:Sorcery Types:Sorcery
A:SP$ PutCounterAll | Cost$ 5 W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control. A:SP$ PutCounterAll | Cost$ 5 W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control.
SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBPutCounter | RepeatPlayers$ Player.Opponent | SubAbility$ PutCounterAgain | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to put a +1/+1 counter on each creature you control? SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBPutCounter | RepeatPlayers$ Player.Opponent | SubAbility$ PutCounterAgain | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to put a +1/+1 counter on each creature you control?
SVar:DBPutCounter:DB$ PutCounterAll | ValidCards$ Creature.RememberedPlayerCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBCount SVar:DBPutCounter:DB$ PutCounterAll | ValidCards$ Creature.RememberedPlayerCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBCount
SVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1 | References$ X SVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1 | References$ X
SVar:PutCounterAgain:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X | References$ X | SubAbility$ DBReset | StackDescription$ None SVar:PutCounterAgain:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X | References$ X | SubAbility$ DBReset | StackDescription$ None
SVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0 | References$ X SVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0 | References$ X
SVar:X:Number$0 SVar:X:Number$0
SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_glory.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_glory.jpg
Oracle:Tempting offer Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control. Oracle:Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control.

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Name:Tempt with Immortality Name:Tempt with Immortality
ManaCost:4 B ManaCost:4 B
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | Hidden$ True | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield. A:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | Hidden$ True | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer - Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.
SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBChangeZone | RepeatPlayers$ Player.Opponent | SubAbility$ DBReturn SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBChangeZone | RepeatPlayers$ Player.Opponent | SubAbility$ DBReturn
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.RememberedPlayerCtrl | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered | ChangeNum$ 1 | Hidden$ True | RememberChanged$ True SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.RememberedPlayerCtrl | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered | ChangeNum$ 1 | Hidden$ True | RememberChanged$ True
SVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | ChangeNum$ X | References$ X | Hidden$ True | SubAbility$ DBCleanup SVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.YouCtrl | ChangeNum$ X | References$ X | Hidden$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
SVar:NeedsToPlayVar:Y GE2 SVar:NeedsToPlayVar:Y GE2
SVar:Y:Count$TypeInYourYard.Creature SVar:Y:Count$TypeInYourYard.Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_immortality.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_immortality.jpg
Oracle:Tempting offer Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield. Oracle:Tempting offer - Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from his or her graveyard to the battlefield. For each player who does, return a creature card from your graveyard to the battlefield.

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Name:Tempt with Reflections Name:Tempt with Reflections
ManaCost:3 U ManaCost:3 U
Types:Sorcery Types:Sorcery
A:SP$ CopyPermanent | Cost$ 3 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | StackDescription$ SpellDescription | SubAbility$ DBRepeat | SpellDescription$ Tempting offer Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature. A:SP$ CopyPermanent | Cost$ 3 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | StackDescription$ SpellDescription | SubAbility$ DBRepeat | SpellDescription$ Tempting offer - Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature.
SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBCopyPermanent | RepeatPlayers$ Player.Opponent | SubAbility$ CopyAgain | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to create a token that's a copy of that creature? SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBCopyPermanent | RepeatPlayers$ Player.Opponent | SubAbility$ CopyAgain | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to put a token onto the battlefield that's a copy of that creature?
SVar:DBCopyPermanent:DB$ CopyPermanent | Defined$ ParentTarget | Controller$ Player.IsRemembered | SubAbility$ DBCount SVar:DBCopyPermanent:DB$ CopyPermanent | Defined$ ParentTarget | Controller$ Player.IsRemembered | SubAbility$ DBCount
SVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1 | References$ X SVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1 | References$ X
SVar:CopyAgain:DB$ CopyPermanent | Defined$ ParentTarget | NumCopies$ X | References$ X | SubAbility$ DBReset | StackDescription$ None SVar:CopyAgain:DB$ CopyPermanent | Defined$ ParentTarget | NumCopies$ X | References$ X | SubAbility$ DBReset | StackDescription$ None
SVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0 | References$ X SVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0 | References$ X
SVar:X:Number$0 SVar:X:Number$0
SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_reflections.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_reflections.jpg
Oracle:Tempting offer Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature. Oracle:Tempting offer - Choose target creature you control. Put a token onto the battlefield that's a copy of that creature. Each opponent may put a token onto the battlefield that's a copy of that creature. For each opponent who does, put a token onto the battlefield that's a copy of that creature.

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Name:Tempt with Vengeance Name:Tempt with Vengeance
ManaCost:X R ManaCost:X R
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ X R | TokenAmount$ X | References$ X | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each player who does, create X 1/1 red Elemental creature tokens with haste. A:SP$ Token | Cost$ X R | TokenAmount$ X | References$ X | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer - Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield.
SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBTokenOpp | RepeatPlayers$ Player.Opponent | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to create X 1/1 red Elemental creature tokens with haste? | SubAbility$ DBToken SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBTokenOpp | RepeatPlayers$ Player.Opponent | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to put X 1/1 red Elemental creature tokens with haste onto the battlefield? | SubAbility$ DBToken
SVar:DBTokenOpp:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ Player.IsRemembered | TokenColors$ Red | TokenPower$ 1 | TokenKeywords$ Haste | TokenToughness$ 1 | SubAbility$ DBCount SVar:DBTokenOpp:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ Player.IsRemembered | TokenColors$ Red | TokenPower$ 1 | TokenKeywords$ Haste | TokenToughness$ 1 | SubAbility$ DBCount
SVar:DBCount:DB$ StoreSVar | SVar$ Y | Type$ CountSVar | Expression$ Y/Plus.1 | References$ Y SVar:DBCount:DB$ StoreSVar | SVar$ Y | Type$ CountSVar | Expression$ Y/Plus.1 | References$ Y
SVar:DBToken:DB$ Token | TokenAmount$ Z | References$ X,Y,Z | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenKeywords$ Haste | TokenToughness$ 1 | SubAbility$ DBReset | StackDescription$ None SVar:DBToken:DB$ Token | TokenAmount$ Z | References$ X,Y,Z | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenKeywords$ Haste | TokenToughness$ 1 | SubAbility$ DBReset | StackDescription$ None
SVar:DBReset:DB$ StoreSVar | SVar$ Y | Type$ Number | Expression$ 0 | References$ Y SVar:DBReset:DB$ StoreSVar | SVar$ Y | Type$ Number | Expression$ 0 | References$ Y
SVar:Y:Number$0 SVar:Y:Number$0
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:Z:SVar$X/Times.Y SVar:Z:SVar$X/Times.Y
SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_vengeance.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/tempt_with_vengeance.jpg
Oracle:Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each player who does, create X 1/1 red Elemental creature tokens with haste. Oracle:Tempting offer - Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield.