mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 11:18:01 +00:00
PlayLandVariantEffect: update for CloneState
This commit is contained in:
@@ -7,7 +7,6 @@ import com.google.common.collect.Lists;
|
|||||||
import com.google.common.collect.Maps;
|
import com.google.common.collect.Maps;
|
||||||
import forge.StaticData;
|
import forge.StaticData;
|
||||||
import forge.card.CardRulesPredicates;
|
import forge.card.CardRulesPredicates;
|
||||||
import forge.card.CardStateName;
|
|
||||||
import forge.card.ColorSet;
|
import forge.card.ColorSet;
|
||||||
import forge.card.MagicColor;
|
import forge.card.MagicColor;
|
||||||
import forge.game.Game;
|
import forge.game.Game;
|
||||||
@@ -49,8 +48,10 @@ public class PlayLandVariantEffect extends SpellAbilityEffect {
|
|||||||
for (byte i = 0; i < MagicColor.WUBRG.length; i++) {
|
for (byte i = 0; i < MagicColor.WUBRG.length; i++) {
|
||||||
if (color.hasAnyColor(MagicColor.WUBRG[i])) {
|
if (color.hasAnyColor(MagicColor.WUBRG[i])) {
|
||||||
landNames.add(MagicColor.Constant.BASIC_LANDS.get(i));
|
landNames.add(MagicColor.Constant.BASIC_LANDS.get(i));
|
||||||
|
landNames.add(MagicColor.Constant.SNOW_LANDS.get(i));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
final Predicate<PaperCard> cp = Predicates.compose(new Predicate<String>() {
|
final Predicate<PaperCard> cp = Predicates.compose(new Predicate<String>() {
|
||||||
@Override
|
@Override
|
||||||
public boolean apply(final String name) {
|
public boolean apply(final String name) {
|
||||||
@@ -69,14 +70,8 @@ public class PlayLandVariantEffect extends SpellAbilityEffect {
|
|||||||
random = CardFactory.getCard(ran, activator, game);
|
random = CardFactory.getCard(ran, activator, game);
|
||||||
}
|
}
|
||||||
|
|
||||||
final String imageFileName = game.getRules().canCloneUseTargetsImage() ? source.getImageKey() : random.getImageKey();
|
source.addCloneState(CardFactory.getCloneStates(random, source, sa), game.getNextTimestamp());
|
||||||
//source.addAlternateState(CardStateName.Cloner, false);
|
|
||||||
//source.switchStates(CardStateName.Original, CardStateName.Cloner, false);
|
|
||||||
source.setState(CardStateName.Original, false);
|
|
||||||
source.updateStateForView();
|
source.updateStateForView();
|
||||||
final CardStateName stateToCopy = random.getCurrentStateName();
|
|
||||||
CardFactory.copyState(random, stateToCopy, source, source.getCurrentStateName());
|
|
||||||
source.setImageKey(imageFileName);
|
|
||||||
|
|
||||||
source.setController(activator, 0);
|
source.setController(activator, 0);
|
||||||
game.getAction().moveTo(activator.getZone(ZoneType.Battlefield), source, sa);
|
game.getAction().moveTo(activator.getZone(ZoneType.Battlefield), source, sa);
|
||||||
|
|||||||
Reference in New Issue
Block a user