Merge branch 'patch-6' into 'master'

Update es-ES.properties

See merge request core-developers/forge!2438
This commit is contained in:
swordshine
2020-01-16 01:14:41 +00:00

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@@ -1937,13 +1937,13 @@ lblChallengeRewardsForEvent=Recompensas del Desafío para "{0}"
lblYouHaveLostNCredits=¡Pierdes! Has perdido {0} créditos. lblYouHaveLostNCredits=¡Pierdes! Has perdido {0} créditos.
lblGameplayResults=Resultados del Juego lblGameplayResults=Resultados del Juego
#MessageUtil.java #MessageUtil.java
lblResultIs=Result: {0} lblResultIs=Resultado: {0}
lblPlayerRandomChosenNumberIs=Randomly chosen number for {0} is {1} lblPlayerRandomChosenNumberIs=El número elegido aleatoriamente para {0} es {1}
lblPlayerChoosesNumberIs={0} chooses number: {1} lblPlayerChoosesNumberIs={0} elige el número: {1}
lblPlayerChooseValueOfEffectOfCard={0} choose {1} for effect of {2} lblPlayerChooseValueOfEffectOfCard={0} elige {1} para el efecto de {2}
lblPlayerFlipComesUpValue={0} flip comes up {1} lblPlayerFlipComesUpValue=El lanzamiento de {0} sale {1}
lblPlayerActionFlip={0} {1} the flip lblPlayerActionFlip={0} {1} el lanzamiento
lblPlayerChooseValue={0} choose {1} lblPlayerChooseValue={0} elige {1}
lblPlayerVoteValue={0} vote {1} lblPlayerVoteValue={0} vota {1}
lblCardEffectValueIs={0} effect's value is {1} lblCardEffectValueIs=El valor del efecto de {0} es {1}
lblCardEffectToTargetValueIs={0} effect's value for {1} is {2} lblCardEffectToTargetValueIs=El valor del efecto de {0} para {1} es {2}