update AreneScene dialog

This commit is contained in:
Anthony Calosa
2023-04-02 19:42:44 +08:00
parent b6d6ede6f0
commit b51d68a4c4
10 changed files with 36 additions and 7 deletions

View File

@@ -58,6 +58,7 @@ public class ArenaScene extends UIScene implements IAfterMatch {
final Sprite edgeWinM;
boolean enable = true;
boolean arenaStarted = false;
Dialog startDialog, concedeDialog;
private ArenaScene() {
super(Forge.isLandscapeMode() ? "ui/arena.json" : "ui/arena_portrait.json");
@@ -98,9 +99,17 @@ public class ArenaScene extends UIScene implements IAfterMatch {
}
private void showAreYouSure() {
Dialog areYouSureDialog = prepareDialog(Forge.getLocalizer().getMessage("lblConcedeTitle"), ButtonYes | ButtonNo, () -> loose());
areYouSureDialog.text(Forge.getLocalizer().getMessage("lblConcedeCurrentGame"));
showDialog(areYouSureDialog);
if (concedeDialog == null) {
concedeDialog = new Dialog(Forge.getLocalizer().getMessage("lblConcedeTitle"), Controls.getSkin());
concedeDialog.text("\n" + Forge.getLocalizer().getMessage("lblConcedeCurrentGame"));
TextraButton yes = Controls.newTextButton(Forge.getLocalizer().getMessage("lblYes"), () -> {
loose();
removeDialog();
});
TextraButton no = Controls.newTextButton(Forge.getLocalizer().getMessage("lblNo"), this::removeDialog);
concedeDialog.button(yes).button(no);
}
showDialog(concedeDialog);
}
private void loose() {
@@ -110,13 +119,25 @@ public class ArenaScene extends UIScene implements IAfterMatch {
arenaStarted = false;
}
private void startDialog() {
if (startDialog == null) {
startDialog = new Dialog(Forge.getLocalizer().getMessage("lblStart"), Controls.getSkin());
startDialog.text(Forge.getLocalizer().getMessage("lblStartArena"));
TextraButton yes = Controls.newTextButton(Forge.getLocalizer().getMessage("lblYes"), () -> {
startArena();
removeDialog();
});
TextraButton no = Controls.newTextButton(Forge.getLocalizer().getMessage("lblNo"), this::removeDialog);
startDialog.button(yes).button(no);
}
showDialog(startDialog);
}
private void startButton() {
if (!enable)
return;
if (roundsWon == 0) {
Dialog startDialog = prepareDialog(Forge.getLocalizer().getMessage("lblStart"), ButtonYes | ButtonNo, () -> startArena());
startDialog.text("Do you want to go into the Arena?");
showDialog(startDialog);
startDialog();
} else {
startRound();
}

View File

@@ -254,7 +254,7 @@ public class UIScene extends Scene {
stage.addActor(ui);
}
private void removeDialog() {
public void removeDialog() {
if (!dialogs.isEmpty()) {
dialogs.get(dialogs.size - 1).remove();

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@@ -2957,5 +2957,6 @@ lblEffect=Wirkung
lblEmblem=Emblem
lblBoon=Vorteil
lblExitToWoldMap=Zurück zur Weltkarte?
lblStartArena=Willst du in die Arena gehen?
lblWouldYouLikeDestroy=Möchten Sie {0} zerstören?
lblAdventureDescription=In Abenteuermodus erkunden Sie die sich ständig ändernde Landschaft von Shandalar und Duell-Kreaturen, um Gold, Scherben, Ausrüstung und neue Karten zu gewinnen, um sie alle zu werden und alle zu sammeln!

View File

@@ -2964,5 +2964,6 @@ lblEffect=Effect
lblEmblem=Emblem
lblBoon=Boon
lblExitToWoldMap=Exit to the World Map?
lblStartArena=Do you want to go into the Arena?
lblWouldYouLikeDestroy=Would you like to destroy {0}?
lblAdventureDescription=Adventure mode is where you explore the ever-changing landscape of Shandalar, and duel creatures to gain gold, shards, equipment and new cards to become the best and collect them all!

View File

@@ -2960,5 +2960,6 @@ lblEffect=Efecto
lblEmblem=Emblem
lblBoon=Boon
lblExitToWoldMap=Salir al mapa del mundo?
lblStartArena=¿Quieres ir a la arena?
lblWouldYouLikeDestroy=¿Le gustaría destruir {0}?
lblAdventureDescription=¡El modo de aventura es donde exploras el paisaje siempre cambiante de Shandalar, y criaturas de duelo para ganar oro, fragmentos, equipos y nuevas tarjetas para convertirte en el mejor y recogerlas a todos!

View File

@@ -2962,5 +2962,6 @@ lblEffect=Effet
lblEmblem=Emblème
lblBoon=Aubaine
lblExitToWoldMap=Sortir sur la carte du monde?
lblStartArena=Voulez-vous entrer dans l'arène?
lblWouldYouLikeDestroy=Souhaitez-vous détruire {0}?
lblAdventureDescription=Le mode aventure est l'endroit où vous explorez le paysage en constante évolution de Shandalar, et des créatures duel pour gagner de l'or, des éclats, de l'équipement et de nouvelles cartes pour devenir les meilleurs et les récupérer tous!

View File

@@ -2963,5 +2963,6 @@ lblEffect=Effetto
lblEmblem=Emblema
lblBoon=Boon
lblExitToWoldMap=Esci alla mappa del mondo?
lblStartArena=Vuoi andare nell'arena?
lblWouldYouLikeDestroy=Vorresti distruggere {0}?
lblAdventureDescription=La modalità Adventure è dove esplori il paesaggio in continua evoluzione di Shandalar e le creature di duello per guadagnare oro, frammenti, attrezzature e nuove carte per diventare i migliori e raccoglierle tutte!

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@@ -2959,5 +2959,6 @@ lblEffect=効果
lblEmblem=エンブレム
lblBoon=ブーン
lblExitToWoldMap=世界地図に終了しますか?
lblStartArena=アリーナに行きたいですか?
lblWouldYouLikeDestroy={0}を破壊しますか?
lblAdventureDescription=アドベンチャーモードは、金、破片、機器、新しいカードを獲得して最高のものになり、すべてを集めるために、Shandalarの絶えず変化する風景と決闘の生き物を探求する場所です

View File

@@ -3049,5 +3049,6 @@ lblEffect=Efeito
lblEmblem=Emblem
lblBoon=Boon
lblExitToWoldMap=Sair para o mapa do mundo?
lblStartArena=Você quer entrar na arena?
lblWouldYouLikeDestroy=Você gostaria de destruir {0}?
lblAdventureDescription=O modo de aventura é onde você explora a paisagem em constante mudança de Shandalar, e duelo para ganhar ouro, fragmentos, equipamentos e novos cartões para se tornarem os melhores e colecioná-los!

View File

@@ -2942,5 +2942,6 @@ lblEffect=影响
lblEmblem=象征
lblBoon=恩赐
lblExitToWoldMap=退出世界地图?
lblStartArena=您想进入竞技场吗?
lblWouldYouLikeDestroy=您想销毁{0}吗?
lblAdventureDescription=冒险模式是您探索山达尔Shandalar不断变化的景观以及决斗生物获得黄金碎片设备和新卡片使其成为最好的并收集所有这些