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Adding to cards where needed (and removing from cards where it isn't safe to rely on one copy, like Moat)
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@@ -4,5 +4,6 @@ Types:Enchantment
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A:AB$ ChangeZone | Cost$ 1 | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | SpellDescription$ Return target land you control to its owner's hand.
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A:AB$ Draw | Cost$ 1 Discard<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card.
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SVar:RemAIDeck:True
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SVar:NonStackingEffect:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/trade_routes.jpg
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Oracle:{1}: Return target land you control to its owner's hand.\n{1}, Discard a land card: Draw a card.
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@@ -3,5 +3,6 @@ ManaCost:1 G
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Types:Enchantment
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A:AB$ DestroyAll | Cost$ 1 G G | ValidCards$ Enchantment.Other | SpellDescription$ Destroy all other enchantments.
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SVar:RemRandomDeck:True
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SVar:NonStackingEffect:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/tranquil_grove.jpg
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Oracle:{1}{G}{G}: Destroy all other enchantments.
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