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Adding to cards where needed (and removing from cards where it isn't safe to rely on one copy, like Moat)
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@@ -3,5 +3,6 @@ ManaCost:no cost
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Types:Land
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S:Mode$ Continuous | Affected$ Creature.White+Legendary | AddKeyword$ Bands with Other Legendary Creatures | Description$ White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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SVar:RemAIDeck:True
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SVar:NonStackingEffect:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/cathedral_of_serra.jpg
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Oracle:White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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@@ -7,5 +7,6 @@ S:Mode$ CantPlayLand | ValidCard$ Card.setARN | Description$ Players can't cast
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S:Mode$ CantBeCast | ValidCard$ Card.setARN
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SVar:RemAIDeck:True
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SVar:RemRandomDeck:True
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SVar:NonStackingEffect:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/city_in_a_bottle.jpg
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Oracle:Whenever a nontoken permanent originally printed in the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it.\nPlayers can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
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@@ -3,6 +3,7 @@ ManaCost:3 U U
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Types:Enchantment
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T:Mode$ BecomesTarget | ValidTarget$ Card.Creature+inZoneBattlefield | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
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SVar:TrigReturn:DB$ChangeZone | Defined$ TriggeredTarget | Origin$ Battlefield | Destination$ Hand
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SVar:NonStackingEffect:True
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/cowardice.jpg
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Oracle:Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
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