- More cards ready for multiplayer

This commit is contained in:
swordshine
2013-08-09 04:54:45 +00:00
parent 8ee5a5fa41
commit b4efa372b2
5 changed files with 13 additions and 19 deletions

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@@ -1,10 +1,8 @@
Name:Razor Pendulum
ManaCost:4
Types:Artifact
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamageYou | LifeTotal$ You | LifeAmount$ LE5 | TriggerDescription$ At the beginning of each player's end step, if that player has 5 or less life, CARDNAME deals 2 damage to him or her.
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDamageOpp | LifeTotal$ Opponent | LifeAmount$ LE5 | Secondary$ True | TriggerDescription$ At the beginning of each player's end step, if that player has 5 or less life, CARDNAME deals 2 damage to him or her.
SVar:TrigDamageYou:AB$DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 2
SVar:TrigDamageOpp:AB$DealDamage | Cost$ 0 | Defined$ Opponent | NumDmg$ 2
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDamage | LifeTotal$ ActivePlayer | LifeAmount$ LE5 | TriggerDescription$ At the beginning of each player's end step, if that player has 5 or less life, CARDNAME deals 2 damage to him or her.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 2
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/razor_pendulum.jpg
Oracle:At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to him or her.

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@@ -1,11 +1,8 @@
Name:Repercussion
ManaCost:1 R R
Types:Enchantment
T:Mode$ DamageDone | ValidTarget$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamageYou | TriggerDescription$ Whenever a creature is dealt damage, CARDNAME deals that much damage to that creature's controller.
T:Mode$ DamageDone | ValidTarget$ Creature.YouDontCtrl | TriggerZones$ Battlefield | Execute$ TrigDamageOpp | Secondary$ True | TriggerDescription$ Whenever a creature is dealt damage, CARDNAME deals that much damage to that creature's controller.
SVar:TrigDamageYou:AB$DealDamage | Cost$ 0 | Defined$ You | NumDmg$ X | References$ X
SVar:TrigDamageOpp:AB$DealDamage | Cost$ 0 | Defined$ Opponent | NumDmg$ Y | References$ X
T:Mode$ DamageDone | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a creature is dealt damage, CARDNAME deals that much damage to that creature's controller.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredTargetController | NumDmg$ X | References$ X
SVar:X:TriggerCount$DamageAmount
SVar:Y:TriggerCount$DamageAmount
SVar:Picture:http://www.wizards.com/global/images/magic/general/repercussion.jpg
Oracle:Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.