From b4e58bc80531f5946d93bccab06fd28fc34789ab Mon Sep 17 00:00:00 2001 From: Hanmac Date: Wed, 4 May 2016 20:57:59 +0000 Subject: [PATCH] add NeedsToPlayVar to Creatures with Character defining abilites to prevent them from zero toughness. --- forge-gui/res/cardsfolder/b/boneyard_wurm.txt | 1 + forge-gui/res/cardsfolder/b/broodstar.txt | 1 + forge-gui/res/cardsfolder/d/drift_of_the_dead.txt | 1 + forge-gui/res/cardsfolder/d/dungrove_elder.txt | 1 + forge-gui/res/cardsfolder/k/kalonian_twingrove.txt | 1 + forge-gui/res/cardsfolder/k/kiyomaro_first_to_stand.txt | 1 + forge-gui/res/cardsfolder/l/lord_of_extinction.txt | 1 + forge-gui/res/cardsfolder/m/magnivore.txt | 1 + forge-gui/res/cardsfolder/m/maro.txt | 1 + forge-gui/res/cardsfolder/m/matca_rioters.txt | 1 + forge-gui/res/cardsfolder/m/molimo_maro_sorcerer.txt | 1 + forge-gui/res/cardsfolder/m/mortivore.txt | 1 + forge-gui/res/cardsfolder/n/nightmare.txt | 1 + forge-gui/res/cardsfolder/p/psychosis_crawler.txt | 1 + forge-gui/res/cardsfolder/r/revenant.txt | 1 + forge-gui/res/cardsfolder/r/rubblehulk.txt | 1 + .../s/sage_of_ancient_lore_werewolf_of_ancient_hunger.txt | 3 ++- forge-gui/res/cardsfolder/s/serpent_of_the_endless_sea.txt | 1 + forge-gui/res/cardsfolder/s/slag_fiend.txt | 1 + forge-gui/res/cardsfolder/s/soramaro_first_to_dream.txt | 1 + forge-gui/res/cardsfolder/s/splinterfright.txt | 1 + forge-gui/res/cardsfolder/s/squelching_leeches.txt | 1 + forge-gui/res/cardsfolder/s/sturmgeist.txt | 1 + forge-gui/res/cardsfolder/t/terravore.txt | 1 + forge-gui/res/cardsfolder/u/uktabi_wildcats.txt | 1 + forge-gui/res/cardsfolder/u/ulvenwald_hydra.txt | 1 + 26 files changed, 27 insertions(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/b/boneyard_wurm.txt b/forge-gui/res/cardsfolder/b/boneyard_wurm.txt index 6a839e14fe3..866a3bebb1c 100644 --- a/forge-gui/res/cardsfolder/b/boneyard_wurm.txt +++ b/forge-gui/res/cardsfolder/b/boneyard_wurm.txt @@ -4,5 +4,6 @@ Types:Creature Wurm PT:*/* S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in your graveyard. SVar:X:Count$TypeInYourYard.Creature +SVar:NeedsToPlayVar:X GE1 SVar:Picture:http://www.wizards.com/global/images/magic/general/boneyard_wurm.jpg Oracle:Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. diff --git a/forge-gui/res/cardsfolder/b/broodstar.txt b/forge-gui/res/cardsfolder/b/broodstar.txt index dc0f66452e1..3694b96752e 100644 --- a/forge-gui/res/cardsfolder/b/broodstar.txt +++ b/forge-gui/res/cardsfolder/b/broodstar.txt @@ -6,6 +6,7 @@ K:Flying S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of artifacts you control. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) SVar:X:Count$Valid Artifact.YouCtrl +SVar:NeedsToPlayVar:X GE3 SVar:RemRandomDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/broodstar.jpg Oracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nFlying\nBroodstar's power and toughness are each equal to the number of artifacts you control. diff --git a/forge-gui/res/cardsfolder/d/drift_of_the_dead.txt b/forge-gui/res/cardsfolder/d/drift_of_the_dead.txt index 516154b8e0d..c096a78421b 100644 --- a/forge-gui/res/cardsfolder/d/drift_of_the_dead.txt +++ b/forge-gui/res/cardsfolder/d/drift_of_the_dead.txt @@ -5,6 +5,7 @@ PT:*/* K:Defender S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of snow lands you control. SVar:X:Count$Valid Land.Snow+YouCtrl +SVar:NeedsToPlayVar:X GE2 SVar:RemRandomDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/drift_of_the_dead.jpg Oracle:Defender (This creature can't attack.)\nDrift of the Dead's power and toughness are each equal to the number of snow lands you control. diff --git a/forge-gui/res/cardsfolder/d/dungrove_elder.txt b/forge-gui/res/cardsfolder/d/dungrove_elder.txt index 765a08bbe8f..9474cbf5cc6 100644 --- a/forge-gui/res/cardsfolder/d/dungrove_elder.txt +++ b/forge-gui/res/cardsfolder/d/dungrove_elder.txt @@ -5,6 +5,7 @@ PT:*/* K:Hexproof S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Forests you control. SVar:X:Count$Valid Forest.YouCtrl +SVar:NeedsToPlayVar:X GE2 SVar:BuffedBy:Forest SVar:Picture:http://www.wizards.com/global/images/magic/general/dungrove_elder.jpg Oracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nDungrove Elder's power and toughness are each equal to the number of Forests you control. diff --git a/forge-gui/res/cardsfolder/k/kalonian_twingrove.txt b/forge-gui/res/cardsfolder/k/kalonian_twingrove.txt index 22e494ba9ab..8456466491c 100644 --- a/forge-gui/res/cardsfolder/k/kalonian_twingrove.txt +++ b/forge-gui/res/cardsfolder/k/kalonian_twingrove.txt @@ -8,5 +8,6 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Treefolk Warrior | TokenTypes$ Creature,Treefolk,Warrior | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | TokenStaticAbilities$ TokenPT | TokenSVars$ X | References$ X SVar:TokenPT:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Forests you control. SVar:BuffedBy:Forest +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/kalonian_twingrove.jpg Oracle:Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.\nWhen Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of Forests you control." diff --git a/forge-gui/res/cardsfolder/k/kiyomaro_first_to_stand.txt b/forge-gui/res/cardsfolder/k/kiyomaro_first_to_stand.txt index 38e0a4fe7ac..0f823d66df3 100644 --- a/forge-gui/res/cardsfolder/k/kiyomaro_first_to_stand.txt +++ b/forge-gui/res/cardsfolder/k/kiyomaro_first_to_stand.txt @@ -7,5 +7,6 @@ S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Vigilance | CheckSVar$ X T:Mode$ DamageDone | ValidSource$ Card.Self | CheckSVar$ X | SVarCompare$ GE7 | TriggerZones$ Battlefield | Execute$ TrigGain | TriggerDescription$ Whenever CARDNAME deals damage, if you have seven or more cards in hand, you gain 7 life. SVar:TrigGain:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 7 SVar:X:Count$InYourHand +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/kiyomaro_first_to_stand.jpg Oracle:Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.\nAs long as you have four or more cards in hand, Kiyomaro has vigilance.\nWhenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. diff --git a/forge-gui/res/cardsfolder/l/lord_of_extinction.txt b/forge-gui/res/cardsfolder/l/lord_of_extinction.txt index 28bab365c3a..12b433f9e51 100644 --- a/forge-gui/res/cardsfolder/l/lord_of_extinction.txt +++ b/forge-gui/res/cardsfolder/l/lord_of_extinction.txt @@ -4,5 +4,6 @@ Types:Creature Elemental PT:*/* S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in all graveyards. SVar:X:Count$InAllYards +SVar:NeedsToPlayVar:X GE4 SVar:Picture:http://www.wizards.com/global/images/magic/general/lord_of_extinction.jpg Oracle:Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. diff --git a/forge-gui/res/cardsfolder/m/magnivore.txt b/forge-gui/res/cardsfolder/m/magnivore.txt index 77194133f7c..594d7403a1b 100644 --- a/forge-gui/res/cardsfolder/m/magnivore.txt +++ b/forge-gui/res/cardsfolder/m/magnivore.txt @@ -5,6 +5,7 @@ PT:*/* K:Haste S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of sorcery cards in all graveyards. SVar:X:Count$TypeInAllYards.Sorcery +SVar:NeedsToPlayVar:X GE2 SVar:RemRandomDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/magnivore.jpg Oracle:Haste (This creature can attack the turn it comes under your control.)\nMagnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. diff --git a/forge-gui/res/cardsfolder/m/maro.txt b/forge-gui/res/cardsfolder/m/maro.txt index 76995cdd525..fa73ecb1deb 100644 --- a/forge-gui/res/cardsfolder/m/maro.txt +++ b/forge-gui/res/cardsfolder/m/maro.txt @@ -5,5 +5,6 @@ PT:*/* S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand. SVar:X:Count$InYourHand SVar:RemAIDeck:True +SVar:NeedsToPlayVar:X GE2 SVar:Picture:http://www.wizards.com/global/images/magic/general/maro.jpg Oracle:Maro's power and toughness are each equal to the number of cards in your hand. diff --git a/forge-gui/res/cardsfolder/m/matca_rioters.txt b/forge-gui/res/cardsfolder/m/matca_rioters.txt index cc8896c4697..de415d552ed 100644 --- a/forge-gui/res/cardsfolder/m/matca_rioters.txt +++ b/forge-gui/res/cardsfolder/m/matca_rioters.txt @@ -6,5 +6,6 @@ S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ SVar:X:Count$Domain SVar:BuffedBy:Plains,Island,Swamp,Mountain,Forest SVar:RemRandomDeck:True +SVar:NeedsToPlayVar:X GE2 SVar:Picture:http://www.wizards.com/global/images/magic/general/matca_rioters.jpg Oracle:Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. diff --git a/forge-gui/res/cardsfolder/m/molimo_maro_sorcerer.txt b/forge-gui/res/cardsfolder/m/molimo_maro_sorcerer.txt index dd4cbf459e6..ef606791695 100644 --- a/forge-gui/res/cardsfolder/m/molimo_maro_sorcerer.txt +++ b/forge-gui/res/cardsfolder/m/molimo_maro_sorcerer.txt @@ -6,5 +6,6 @@ K:Trample S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of lands you control. SVar:X:Count$Valid Land.YouCtrl SVar:BuffedBy:Land +SVar:NeedsToPlayVar:X GE5 SVar:Picture:http://www.wizards.com/global/images/magic/general/molimo_maro_sorcerer.jpg Oracle:Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)\nMolimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. diff --git a/forge-gui/res/cardsfolder/m/mortivore.txt b/forge-gui/res/cardsfolder/m/mortivore.txt index 4d7c7d062eb..01b2ac41d99 100644 --- a/forge-gui/res/cardsfolder/m/mortivore.txt +++ b/forge-gui/res/cardsfolder/m/mortivore.txt @@ -5,5 +5,6 @@ PT:*/* S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in all graveyards. SVar:X:Count$TypeInAllYards.Creature A:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME. +SVar:NeedsToPlayVar:X GE2 SVar:Picture:http://www.wizards.com/global/images/magic/general/mortivore.jpg Oracle:Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.\n{B}: Regenerate Mortivore. diff --git a/forge-gui/res/cardsfolder/n/nightmare.txt b/forge-gui/res/cardsfolder/n/nightmare.txt index ed0fcfe0301..e163ae18db3 100644 --- a/forge-gui/res/cardsfolder/n/nightmare.txt +++ b/forge-gui/res/cardsfolder/n/nightmare.txt @@ -6,5 +6,6 @@ K:Flying S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of Swamps you control. SVar:X:Count$Valid Swamp.YouCtrl SVar:BuffedBy:Swamp +SVar:NeedsToPlayVar:X GE4 SVar:Picture:http://resources.wizards.com/magic/cards/9ed/en-us/card83186.jpg Oracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nNightmare's power and toughness are each equal to the number of Swamps you control. diff --git a/forge-gui/res/cardsfolder/p/psychosis_crawler.txt b/forge-gui/res/cardsfolder/p/psychosis_crawler.txt index be908f83187..2faae2210a0 100644 --- a/forge-gui/res/cardsfolder/p/psychosis_crawler.txt +++ b/forge-gui/res/cardsfolder/p/psychosis_crawler.txt @@ -7,5 +7,6 @@ SVar:X:Count$InYourHand T:Mode$ Drawn | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever you draw a card, each opponent loses 1 life. SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1 SVar:RemAIDeck:True +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/psychosis_crawler.jpg Oracle:Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.\nWhenever you draw a card, each opponent loses 1 life. diff --git a/forge-gui/res/cardsfolder/r/revenant.txt b/forge-gui/res/cardsfolder/r/revenant.txt index 65c5bc0d2d4..7834b1782ca 100644 --- a/forge-gui/res/cardsfolder/r/revenant.txt +++ b/forge-gui/res/cardsfolder/r/revenant.txt @@ -6,5 +6,6 @@ K:Flying S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in your graveyard. SVar:X:Count$TypeInYourYard.Creature SVar:RemRandomDeck:True +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/revenant.jpg Oracle:Flying\nRevenant's power and toughness are each equal to the number of creature cards in your graveyard. diff --git a/forge-gui/res/cardsfolder/r/rubblehulk.txt b/forge-gui/res/cardsfolder/r/rubblehulk.txt index 7604a9f898e..999e0ff024e 100644 --- a/forge-gui/res/cardsfolder/r/rubblehulk.txt +++ b/forge-gui/res/cardsfolder/r/rubblehulk.txt @@ -6,5 +6,6 @@ S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ A:AB$ Pump | Cost$ 1 R G Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush - | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ X | NumDef$ X | References$ X | SpellDescription$ Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. SVar:X:Count$Valid Land.YouCtrl SVar:BuffedBy:Land +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/rubblehulk.jpg Oracle:Rubblehulk's power and toughness are each equal to the number of lands you control.\nBloodrush - {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. diff --git a/forge-gui/res/cardsfolder/s/sage_of_ancient_lore_werewolf_of_ancient_hunger.txt b/forge-gui/res/cardsfolder/s/sage_of_ancient_lore_werewolf_of_ancient_hunger.txt index 2f4e3b9c935..f609841284c 100644 --- a/forge-gui/res/cardsfolder/s/sage_of_ancient_lore_werewolf_of_ancient_hunger.txt +++ b/forge-gui/res/cardsfolder/s/sage_of_ancient_lore_werewolf_of_ancient_hunger.txt @@ -8,7 +8,8 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 T:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. SVar:TrigTransform:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform -SVar:RemAIDeck:True +SVar:RemAIDeck:True +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_of_ancient_lore.jpg AlternateMode:DoubleFaced Oracle:Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.\nWhen Sage of Ancient Lore enters the battlefield, draw a card.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. diff --git a/forge-gui/res/cardsfolder/s/serpent_of_the_endless_sea.txt b/forge-gui/res/cardsfolder/s/serpent_of_the_endless_sea.txt index eaa0478f027..bf7544b7746 100644 --- a/forge-gui/res/cardsfolder/s/serpent_of_the_endless_sea.txt +++ b/forge-gui/res/cardsfolder/s/serpent_of_the_endless_sea.txt @@ -6,5 +6,6 @@ S:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Des S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Islands you control. SVar:X:Count$Valid Island.YouCtrl SVar:BuffedBy:Island +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/serpent_of_the_endless_sea.jpg Oracle:Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.\nSerpent of the Endless Sea can't attack unless defending player controls an Island. diff --git a/forge-gui/res/cardsfolder/s/slag_fiend.txt b/forge-gui/res/cardsfolder/s/slag_fiend.txt index 8e8b647864e..17f240a51ee 100644 --- a/forge-gui/res/cardsfolder/s/slag_fiend.txt +++ b/forge-gui/res/cardsfolder/s/slag_fiend.txt @@ -5,5 +5,6 @@ PT:*/* S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of artifact cards in all graveyards. SVar:X:Count$TypeInAllYards.Artifact SVar:RemRandomDeck:True +SVar:NeedsToPlayVar:X GE1 SVar:Picture:http://www.wizards.com/global/images/magic/general/slag_fiend.jpg Oracle:Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards. diff --git a/forge-gui/res/cardsfolder/s/soramaro_first_to_dream.txt b/forge-gui/res/cardsfolder/s/soramaro_first_to_dream.txt index 604d948569c..5273c077d8c 100644 --- a/forge-gui/res/cardsfolder/s/soramaro_first_to_dream.txt +++ b/forge-gui/res/cardsfolder/s/soramaro_first_to_dream.txt @@ -7,5 +7,6 @@ S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ A:AB$ Draw | Cost$ 4 Return<1/Land> | NumCards$ 1 | SpellDescription$ Draw a card. SVar:X:Count$InYourHand SVar:RemAIDeck:True +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/soramaro_first_to_dream.jpg Oracle:Flying\nSoramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.\n{4}, Return a land you control to its owner's hand: Draw a card. diff --git a/forge-gui/res/cardsfolder/s/splinterfright.txt b/forge-gui/res/cardsfolder/s/splinterfright.txt index 18ed7d7508c..155f56f15d6 100644 --- a/forge-gui/res/cardsfolder/s/splinterfright.txt +++ b/forge-gui/res/cardsfolder/s/splinterfright.txt @@ -7,5 +7,6 @@ S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of your upkeep, put the top two cards of your library into your graveyard. SVar:TrigMill:AB$ Mill | Cost$ 0 | Defined$ You | NumCards$ 2 SVar:X:Count$TypeInYourYard.Creature +SVar:NeedsToPlayVar:X GE1 SVar:Picture:http://www.wizards.com/global/images/magic/general/splinterfright.jpg Oracle:Trample\nSplinterfright's power and toughness are each equal to the number of creature cards in your graveyard.\nAt the beginning of your upkeep, put the top two cards of your library into your graveyard. diff --git a/forge-gui/res/cardsfolder/s/squelching_leeches.txt b/forge-gui/res/cardsfolder/s/squelching_leeches.txt index 8e3f6731fc6..0af57242a87 100644 --- a/forge-gui/res/cardsfolder/s/squelching_leeches.txt +++ b/forge-gui/res/cardsfolder/s/squelching_leeches.txt @@ -5,5 +5,6 @@ PT:*/* S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of Swamps you control. SVar:X:Count$Valid Swamp.YouCtrl SVar:BuffedBy:Swamp +SVar:NeedsToPlayVar:X GE2 SVar:Picture:http://www.wizards.com/global/images/magic/general/squelching_leeches.jpg Oracle:Squelching Leeches's power and toughness are each equal to the number of Swamps you control. diff --git a/forge-gui/res/cardsfolder/s/sturmgeist.txt b/forge-gui/res/cardsfolder/s/sturmgeist.txt index bdf51caabec..971bcd4b681 100644 --- a/forge-gui/res/cardsfolder/s/sturmgeist.txt +++ b/forge-gui/res/cardsfolder/s/sturmgeist.txt @@ -7,5 +7,6 @@ S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card. SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 | Defined$ You SVar:X:Count$InYourHand +SVar:NeedsToPlayVar:X GE2 SVar:Picture:http://www.wizards.com/global/images/magic/general/sturmgeist.jpg Oracle:Flying\nSturmgeist's power and toughness are each equal to the number of cards in your hand.\nWhenever Sturmgeist deals combat damage to a player, draw a card. diff --git a/forge-gui/res/cardsfolder/t/terravore.txt b/forge-gui/res/cardsfolder/t/terravore.txt index 3a38c4e061d..437e10f024b 100644 --- a/forge-gui/res/cardsfolder/t/terravore.txt +++ b/forge-gui/res/cardsfolder/t/terravore.txt @@ -6,5 +6,6 @@ K:Trample S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of land cards in all graveyards. SVar:X:Count$TypeInAllYards.Land SVar:RemRandomDeck:True +SVar:NeedsToPlayVar:X GE1 SVar:Picture:http://www.wizards.com/global/images/magic/general/terravore.jpg Oracle:Trample\nTerravore's power and toughness are each equal to the number of land cards in all graveyards. diff --git a/forge-gui/res/cardsfolder/u/uktabi_wildcats.txt b/forge-gui/res/cardsfolder/u/uktabi_wildcats.txt index 6a7db9a5e04..2d1d30dd817 100644 --- a/forge-gui/res/cardsfolder/u/uktabi_wildcats.txt +++ b/forge-gui/res/cardsfolder/u/uktabi_wildcats.txt @@ -6,5 +6,6 @@ S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ SVar:X:Count$Valid Forest.YouCtrl A:AB$ Regenerate | Cost$ G Sac<1/Forest> | SpellDescription$ Regenerate CARDNAME. SVar:BuffedBy:Forest +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/uktabi_wildcats.jpg Oracle:Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.\n{G}, Sacrifice a Forest: Regenerate Uktabi Wildcats. diff --git a/forge-gui/res/cardsfolder/u/ulvenwald_hydra.txt b/forge-gui/res/cardsfolder/u/ulvenwald_hydra.txt index b1aec04be6b..d47c4febaa1 100644 --- a/forge-gui/res/cardsfolder/u/ulvenwald_hydra.txt +++ b/forge-gui/res/cardsfolder/u/ulvenwald_hydra.txt @@ -8,6 +8,7 @@ SVar:X:Count$Valid Land.YouCtrl SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land | ChangeNum$ 1 | ShuffleNonMandatory$ True T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. SVar:BuffedBy:Land +SVar:NeedsToPlayVar:X GE3 SVar:Picture:http://www.wizards.com/global/images/magic/general/ulvenwald_hydra.jpg Oracle:Reach\nUlvenwald Hydra's power and toughness are each equal to the number of lands you control.\nWhen Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.