Cleanup: Updating to Count$Valid, pass 3 (#7342)

This commit is contained in:
Renato Filipe Vidal Santos
2025-04-04 10:20:44 +01:00
committed by GitHub
parent caa5443874
commit b4b2346fb8
139 changed files with 147 additions and 147 deletions

View File

@@ -3,5 +3,5 @@ ManaCost:2 W
Types:Creature Merfolk Archer
PT:2/2
A:AB$ DealDamage | Cost$ W T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
SVar:X:Count$TypeYouCtrl.Merfolk
SVar:X:Count$Valid Merfolk.YouCtrl
Oracle:{W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

View File

@@ -5,6 +5,6 @@ PT:5/5
K:Flying
K:Haste
A:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +X | SpellDescription$ CARDNAME gets +X/+0 until end of turn, where X is the number of artifacts you control.
SVar:X:Count$TypeYouCtrl.Artifact
SVar:X:Count$Valid Artifact.YouCtrl
DeckHints:Type$Artifact
Oracle:Flying, haste\n{1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.

View File

@@ -3,6 +3,6 @@ ManaCost:3 W
Types:Legendary Enchantment Shrine
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you gain 2 life for each Shrine you control.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X
SVar:X:Count$TypeYouCtrl.Shrine/Times.2
SVar:X:Count$Valid Shrine.YouCtrl/Times.2
DeckHints:Type$Shrine
Oracle:At the beginning of your upkeep, you gain 2 life for each Shrine you control.

View File

@@ -3,6 +3,6 @@ ManaCost:2 R
Types:Legendary Enchantment Shrine
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals damage to any target equal to the number of Shrines you control.
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X
SVar:X:Count$TypeYouCtrl.Shrine
SVar:X:Count$Valid Shrine.YouCtrl
DeckHints:Type$Shrine
Oracle:At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

View File

@@ -3,6 +3,6 @@ ManaCost:4 G
Types:Legendary Enchantment Shrine
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_1_1_spirit | TokenOwner$ You
SVar:X:Count$TypeYouCtrl.Shrine
SVar:X:Count$Valid Shrine.YouCtrl
DeckHints:Type$Shrine
Oracle:At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

View File

@@ -3,6 +3,6 @@ ManaCost:3 B
Types:Legendary Enchantment Shrine
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
SVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ X | Mode$ TgtChoose
SVar:X:Count$TypeYouCtrl.Shrine
SVar:X:Count$Valid Shrine.YouCtrl
DeckHints:Type$Shrine
Oracle:At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

View File

@@ -3,6 +3,6 @@ ManaCost:4 U
Types:Legendary Enchantment Shrine
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, draw a card for each Shrine you control.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X
SVar:X:Count$TypeYouCtrl.Shrine
SVar:X:Count$Valid Shrine.YouCtrl
DeckHints:Type$Shrine
Oracle:At the beginning of your upkeep, draw a card for each Shrine you control.

View File

@@ -2,5 +2,5 @@ Name:Howl of the Night Pack
ManaCost:6 G
Types:Sorcery
A:SP$ Token | TokenAmount$ X | TokenScript$ g_2_2_wolf | TokenOwner$ You | SpellDescription$ Create a 2/2 green Wolf creature token for each Forest you control.
SVar:X:Count$TypeYouCtrl.Forest
SVar:X:Count$Valid Forest.YouCtrl
Oracle:Create a 2/2 green Wolf creature token for each Forest you control.

View File

@@ -2,6 +2,6 @@ Name:Hunger of the Nim
ManaCost:1 B
Types:Sorcery
A:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +1/+0 until end of turn for each artifact you control.
SVar:X:Count$TypeYouCtrl.Artifact
SVar:X:Count$Valid Artifact.YouCtrl
AI:RemoveDeck:Random
Oracle:Target creature gets +1/+0 until end of turn for each artifact you control.