DamageDealAi: fixed unlikely equals

This commit is contained in:
Hanmac
2017-07-04 08:59:25 +00:00
parent 8802eea032
commit b4b19d7e60

View File

@@ -1,7 +1,11 @@
package forge.ai.ability;
import java.util.List;
import java.util.Map;
import com.google.common.base.Predicate;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import forge.ai.*;
import forge.game.Game;
@@ -23,10 +27,6 @@ import forge.game.spellability.TargetChoices;
import forge.game.spellability.TargetRestrictions;
import forge.game.zone.ZoneType;
import forge.util.Aggregates;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class DamageDealAi extends DamageAiBase {
@Override
@@ -101,7 +101,7 @@ public class DamageDealAi extends DamageAiBase {
}
}
if (source.equals("Crater's Claws") && ai.hasFerocious()) {
if (sourceName.equals("Crater's Claws") && ai.hasFerocious()) {
dmg += 2;
}
@@ -748,7 +748,7 @@ public class DamageDealAi extends DamageAiBase {
// set the color map for black X for the purpose of Soul Burn
// TODO: somehow generalize this calculation to allow other potential similar cards to function in the future
if ("Soul Burn".equals(sourceName)) {
Map<String, Integer> xByColor = new HashMap<>();
Map<String, Integer> xByColor = Maps.newHashMap();
xByColor.put("B", dmg - ComputerUtilMana.determineLeftoverMana(sa, ai, "R"));
source.setXManaCostPaidByColor(xByColor);
}