- Small fixes to Triggers related to Clones and CopyPermanent triggering the wrong number of times

This commit is contained in:
Sol
2014-11-13 03:16:04 +00:00
parent 193bfec65f
commit b449e7b4dc
2 changed files with 3 additions and 1 deletions

View File

@@ -154,6 +154,8 @@ public class CloneEffect extends SpellAbilityEffect {
if (copyingSelf) {
tgtCard.clearStates(CardStateName.Cloned, false);
}
//game.getTriggerHandler().registerActiveTrigger(tgtCard, false);
tgtCard.updateStateForView();
//Clear Remembered and Imprint lists

View File

@@ -175,7 +175,7 @@ public class CopyPermanentEffect extends SpellAbilityEffect {
}
// Temporarily register triggers of an object created with CopyPermanent
game.getTriggerHandler().registerActiveTrigger(copy, false);
//game.getTriggerHandler().registerActiveTrigger(copy, false);
final Card copyInPlay = game.getAction().moveToPlay(copy);
// when copying something stolen: