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13
forge-gui/res/cardsfolder/upcoming/fallaji_antiquarian.txt
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forge-gui/res/cardsfolder/upcoming/fallaji_antiquarian.txt
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Name:Fallaji Antiquarian
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ManaCost:3 R
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Types:Creature Human Artificer
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PT:2/4
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K:Haste
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.
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SVar:TrigConjure:DB$ MakeCard | Conjure$ True | TgtPrompt$ Select another target nontoken creature or artifact | DefinedName$ Targeted | ValidTgts$ Creature.YouCtrl+Other+nonToken,Artifact.YouCtrl+Other+nonToken | Zone$ Graveyard | RememberMade$ True | SubAbility$ DBEffect
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SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualUnearth | RememberObjects$ Remembered | Name$ Fallaji Antiquarian's perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup
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SVar:PerpetualUnearth:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ Unearth:2 R | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gains unearth {1}{R}.
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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DeckHas:Ability$Graveyard
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DeckHints:Type$Artifact
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Oracle:Haste\nWhen Fallaji Antiquarian enters the battlefield, conjure a duplicate of another target nontoken creature or artifact you control into your graveyard. The duplicate perpetually gains unearth {1}{R}.
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11
forge-gui/res/cardsfolder/upcoming/raddic_tal_zealot.txt
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forge-gui/res/cardsfolder/upcoming/raddic_tal_zealot.txt
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Name:Raddic, Tal Zealot
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ManaCost:2 W B
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Types:Legendary Creature Human Knight
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PT:4/4
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K:Hexproof:Card.Black:white
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K:Hexproof:Card.Black:black
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T:Mode$ AttackersDeclared | ValidAttackers$ Knight.YouCtrl |Execute$ TrigDraft | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more Knights you control attack, draft a card from CARDNAME's spellbook.
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SVar:TrigDraft:DB$ Draft | Spellbook$ Midnight Reaper,Guardian of Faith,Knight of the Ebon Legion,Cavalier of Dawn,Benalish Marshal,Cavalier of Night,Murderous Rider,Order of Midnight,Acclaimed Contender,Dauntless Bodyguard,Valiant Knight,Smitten Swordmaster,Blacklance Paragon,History of Benalia,The Circle of Loyalty
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DeckHints:Type$Knight
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DeckHas:Type$Saga|Enchantment|Vampire|Artifact|Zombie|Elemental & Ability$Graveyard|LifeGain|Token|Counters
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Oracle:Hexproof from white, Hexproof from black\nWhenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook.
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forge-gui/res/cardsfolder/upcoming/rusko_clockmaker.txt
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forge-gui/res/cardsfolder/upcoming/rusko_clockmaker.txt
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Name:Rusko Clockmaker
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ManaCost:2 U B
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Types:Legendary Creature Human Artificer
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
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SVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Midnight Clock | Zone$ Battlefield
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T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ SpellDescription$ Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
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SVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Permanent.YouCtrl+namedMidnight Clock | CounterType$ HOUR | CounterNum$ 1 | SubAbility$ DBDrain
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SVar:DBDrain:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
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SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
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SVar:BuffedBy:nonCreature
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SVar:BuffedBy:Artifact.namedMidnight Clock
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DeckHas:Ability$Lifegain|Counters & Type$Artifact
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DeckHints:Name$Midnight Clock
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Oracle:When Rusko Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.\nWhenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
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