From b43b6ba041a009ec75f64119da6d9b1e5df4b02e Mon Sep 17 00:00:00 2001 From: Sol Date: Fri, 6 Apr 2012 03:11:38 +0000 Subject: [PATCH] - Fixing Ape and Bird Lvl 4 triggers. --- res/quest/bazaar/ape_pet_l4.txt | 4 ++-- res/quest/bazaar/bird_pet_l4.txt | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/res/quest/bazaar/ape_pet_l4.txt b/res/quest/bazaar/ape_pet_l4.txt index 906e547b32e..b12b79b1bb6 100644 --- a/res/quest/bazaar/ape_pet_l4.txt +++ b/res/quest/bazaar/ape_pet_l4.txt @@ -4,7 +4,7 @@ Colors:green Types:Creature Ape Pet PT:2/1 K:Trample -T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, you pay 2. If you do, it gets +2/+2 until end of turn. +T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, you pay 2. If you do, it gets +2/+2 until end of turn. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, you may pay 2. If you do, it gets +2/+2 until end of turn. -SVar:TrigPump:DB$Pump | Cost$ 2 | Defined$ Self | NumAtt$ 2 | NumDef$ 2 +SVar:TrigPump:AB$Pump | Cost$ 2 | Defined$ Self | NumAtt$ 2 | NumDef$ 2 End \ No newline at end of file diff --git a/res/quest/bazaar/bird_pet_l4.txt b/res/quest/bazaar/bird_pet_l4.txt index fcd434d5a28..a0ec740197d 100644 --- a/res/quest/bazaar/bird_pet_l4.txt +++ b/res/quest/bazaar/bird_pet_l4.txt @@ -4,7 +4,7 @@ Colors:blue Types:Creature Bird Pet PT:1/3 K:Flying -T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay 1. If you do, draw a card, then discard a card. -SVar:TrigDraw:DB$Draw | Cost$ 1 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard +T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay 1. If you do, draw a card, then discard a card. +SVar:TrigDraw:AB$Draw | Cost$ 1 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 End \ No newline at end of file