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- Fixed the AI playing Tilonalli's Crown on 1-toughness creatures.
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@@ -905,6 +905,28 @@ public class AttachAi extends SpellAbilityAi {
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});
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}
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// Look for triggers that will damage the creature and remove AI-owned creatures that will die
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CardCollection toRemove = new CardCollection();
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for (Trigger t : attachSource.getTriggers()) {
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if (t.getMode() == TriggerType.ChangesZone) {
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final Map<String, String> params = t.getMapParams();
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if ("Card.Self".equals(params.get("ValidCard")) && "Battlefield".equals(params.get("Destination"))) {
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SpellAbility trigSa = AbilityFactory.getAbility(attachSource.getSVar(params.get("Execute")), attachSource);
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if (trigSa.getApi() == ApiType.DealDamage && "Enchanted".equals(trigSa.getParam("Defined"))) {
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for (Card target : list) {
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if (!target.getController().isOpponentOf(ai)) {
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int numDmg = AbilityUtils.calculateAmount(target, trigSa.getParam("NumDmg"), trigSa);
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if (target.getNetToughness() <= numDmg) {
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toRemove.add(target);
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}
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}
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}
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}
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}
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}
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}
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list.removeAll(toRemove);
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if (magnetList != null) {
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// Look for Heroic triggers
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@@ -921,7 +943,7 @@ public class AttachAi extends SpellAbilityAi {
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}
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}
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}
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if (!magnetList.isEmpty()) {
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// Always choose something from the Magnet List.
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// Probably want to "weight" the list by amount of Enchantments and
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