- Refactored limited deck evaluation into a new class LimitedDeckEvaluator to avoid code duplication.

This commit is contained in:
Agetian
2017-01-02 05:16:54 +00:00
parent 643d2a0170
commit b386f5f9d7
4 changed files with 77 additions and 69 deletions

1
.gitattributes vendored
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@@ -20324,6 +20324,7 @@ forge-gui/src/main/java/forge/limited/DraftRankCache.java -text
forge-gui/src/main/java/forge/limited/GauntletMini.java -text forge-gui/src/main/java/forge/limited/GauntletMini.java -text
forge-gui/src/main/java/forge/limited/IBoosterDraft.java svneol=native#text/plain forge-gui/src/main/java/forge/limited/IBoosterDraft.java svneol=native#text/plain
forge-gui/src/main/java/forge/limited/LimitedDeckBuilder.java -text forge-gui/src/main/java/forge/limited/LimitedDeckBuilder.java -text
forge-gui/src/main/java/forge/limited/LimitedDeckEvaluator.java -text
forge-gui/src/main/java/forge/limited/LimitedPlayer.java -text forge-gui/src/main/java/forge/limited/LimitedPlayer.java -text
forge-gui/src/main/java/forge/limited/LimitedPlayerAI.java -text forge-gui/src/main/java/forge/limited/LimitedPlayerAI.java -text
forge-gui/src/main/java/forge/limited/LimitedPoolType.java -text forge-gui/src/main/java/forge/limited/LimitedPoolType.java -text

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@@ -0,0 +1,73 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Forge Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.limited;
import forge.deck.Deck;
import forge.item.PaperCard;
import java.util.Map.Entry;
/**
*
* @author agetian
*/
public class LimitedDeckEvaluator {
public static double getDeckDraftValue(Deck d) {
double value = 0;
double divider = 0;
if (d.getMain().isEmpty()) {
return 0;
}
double best = 1.0;
for (Entry<PaperCard, Integer> kv : d.getMain()) {
PaperCard evalCard = kv.getKey();
int count = kv.getValue();
if (DraftRankCache.getRanking(evalCard.getName(), evalCard.getEdition()) != null) {
double add = DraftRankCache.getRanking(evalCard.getName(), evalCard.getEdition());
// System.out.println(evalCard.getName() + " is worth " + add);
value += add * count;
divider += count;
if (best > add) {
best = add;
}
}
}
if (divider == 0 || value == 0) {
return 0;
}
value /= divider;
return (20.0 / (best + (2 * value)));
}
public static class LimitedDeckComparer implements java.util.Comparator<Deck> {
@Override
public int compare(Deck o1, Deck o2) {
double delta = getDeckDraftValue(o1) - getDeckDraftValue(o2);
if ( delta > 0 ) return 1;
if ( delta < 0 ) return -1;
return 0;
}
}
}

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@@ -136,7 +136,7 @@ public class SealedCardPoolGenerator {
} }
// Rank the AI decks // Rank the AI decks
sealed.rankAiDecks(new SealedDeckComparer()); sealed.rankAiDecks(new LimitedDeckEvaluator.LimitedDeckComparer());
FModel.getDecks().getSealed().add(sealed); FModel.getDecks().getSealed().add(sealed);
return sealed; return sealed;
@@ -465,47 +465,4 @@ public class SealedCardPoolGenerator {
public boolean isEmpty() { public boolean isEmpty() {
return product.isEmpty(); return product.isEmpty();
} }
private static class SealedDeckComparer implements java.util.Comparator<Deck> {
public double getDraftValue(Deck d) {
double value = 0;
double divider = 0;
if (d.getMain().isEmpty()) {
return 0;
}
double best = 1.0;
for (Entry<PaperCard, Integer> kv : d.getMain()) {
PaperCard evalCard = kv.getKey();
int count = kv.getValue();
if (DraftRankCache.getRanking(evalCard.getName(), evalCard.getEdition()) != null) {
double add = DraftRankCache.getRanking(evalCard.getName(), evalCard.getEdition());
// System.out.println(evalCard.getName() + " is worth " + add);
value += add * count;
divider += count;
if (best > add) {
best = add;
}
}
}
if (divider == 0 || value == 0) {
return 0;
}
value /= divider;
return (20.0 / (best + (2 * value)));
}
@Override
public int compare(Deck o1, Deck o2) {
double delta = getDraftValue(o1) - getDraftValue(o2);
if ( delta > 0 ) return 1;
if ( delta < 0 ) return -1;
return 0;
}
}
} }

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@@ -14,6 +14,7 @@ import forge.game.player.RegisteredPlayer;
import forge.interfaces.IGuiGame; import forge.interfaces.IGuiGame;
import forge.item.PaperCard; import forge.item.PaperCard;
import forge.limited.DraftRankCache; import forge.limited.DraftRankCache;
import forge.limited.LimitedDeckEvaluator;
import forge.match.HostedMatch; import forge.match.HostedMatch;
import forge.model.FModel; import forge.model.FModel;
import forge.player.GamePlayerUtil; import forge.player.GamePlayerUtil;
@@ -421,31 +422,7 @@ public class QuestDraftUtils {
DeckGroup draftDecks = FModel.getQuest().getDraftDecks().get(QuestEventDraft.DECK_NAME); DeckGroup draftDecks = FModel.getQuest().getDraftDecks().get(QuestEventDraft.DECK_NAME);
Deck d = sid.equals(QuestEventDraft.HUMAN) ? draftDecks.getHumanDeck() : draftDecks.getAiDecks().get(Integer.parseInt(sid) - 1); Deck d = sid.equals(QuestEventDraft.HUMAN) ? draftDecks.getHumanDeck() : draftDecks.getAiDecks().get(Integer.parseInt(sid) - 1);
double value = 0; return LimitedDeckEvaluator.getDeckDraftValue(d);
double divider = 0;
double best = 1.0;
for (Entry<PaperCard, Integer> kv : d.getMain()) {
PaperCard evalCard = kv.getKey();
int count = kv.getValue();
if (DraftRankCache.getRanking(evalCard.getName(), evalCard.getEdition()) != null) {
double add = DraftRankCache.getRanking(evalCard.getName(), evalCard.getEdition());
value += add * count;
divider += count;
if (best > add) {
best = add;
}
}
}
if (divider == 0 || value == 0) {
return 0;
}
value /= divider;
return (20.0 / (best + (2 * value)));
} }
public static boolean injectRandomMatchOutcome(boolean simHumanMatches) { public static boolean injectRandomMatchOutcome(boolean simHumanMatches) {