- remove unused imports (and the warnings they originated)

This commit is contained in:
Maxmtg
2013-01-12 02:59:51 +00:00
parent 9701b133c6
commit b2d49bfb19
5 changed files with 0 additions and 12 deletions

View File

@@ -20,21 +20,15 @@ package forge;
import java.io.File;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import org.apache.commons.lang3.StringUtils;
import com.google.common.base.Predicate;
import com.google.common.collect.Iterables;
import forge.card.CardCharacteristics;
import forge.card.CardManaCost;
import forge.card.EditionInfo;
import forge.card.abilityfactory.AbilityFactory;
import forge.card.mana.ManaCost;

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@@ -13,10 +13,8 @@ import forge.Singletons;
import forge.card.abilityfactory.AbilityFactory;
import forge.card.abilityfactory.SpellEffect;
import forge.card.cardfactory.CardFactoryUtil;
import forge.card.replacement.ReplacementEffect;
import forge.card.spellability.SpellAbility;
import forge.card.spellability.Target;
import forge.card.staticability.StaticAbility;
import forge.card.trigger.Trigger;
import forge.card.trigger.TriggerHandler;

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@@ -8,7 +8,6 @@ import forge.Card;
import forge.CardUtil;
import forge.card.abilityfactory.AbilityFactory;
import forge.card.abilityfactory.SpellEffect;
import forge.card.cardfactory.CardFactoryUtil;
import forge.card.spellability.SpellAbility;
import forge.game.player.Player;

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@@ -1,6 +1,5 @@
package forge.card.abilityfactory.effects;
import java.util.ArrayList;
import java.util.List;
import org.apache.commons.lang3.StringUtils;
@@ -9,7 +8,6 @@ import forge.Card;
import forge.GameActionUtil;
import forge.card.abilityfactory.AbilityFactory;
import forge.card.abilityfactory.SpellEffect;
import forge.card.cardfactory.CardFactoryUtil;
import forge.card.spellability.SpellAbility;
import forge.card.spellability.Target;
import forge.game.player.Player;

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@@ -32,7 +32,6 @@ import forge.control.input.InputSelectManyCards;
import forge.game.player.Player;
import forge.game.zone.Zone;
import forge.game.zone.ZoneType;
import forge.view.ButtonUtil;
/**
* <p>