From b2aecdc7ea73e8567d141923f550271b245f8c7e Mon Sep 17 00:00:00 2001 From: Sloth Date: Mon, 7 May 2012 14:05:18 +0000 Subject: [PATCH] - A little AI tweak to support Awe Strike. --- .../java/forge/card/abilityfactory/AbilityFactoryEffect.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/forge/card/abilityfactory/AbilityFactoryEffect.java b/src/main/java/forge/card/abilityfactory/AbilityFactoryEffect.java index b495b743c5b..e842ac5f84f 100644 --- a/src/main/java/forge/card/abilityfactory/AbilityFactoryEffect.java +++ b/src/main/java/forge/card/abilityfactory/AbilityFactoryEffect.java @@ -299,7 +299,7 @@ public class AbilityFactoryEffect { } final Target tgt = sa.getTarget(); - if (tgt != null) { + if (tgt != null && tgt.canTgtPlayer()) { tgt.resetTargets(); if (tgt.canOnlyTgtOpponent() || logic.equals("BeginningOfOppTurn")) { tgt.addTarget(AllZone.getHumanPlayer());