From b21c798c83c91e4422a34e3ff8da6406479257c2 Mon Sep 17 00:00:00 2001 From: slapshot5 Date: Sun, 29 Jan 2012 20:51:45 +0000 Subject: [PATCH] convert Piston Sledge to script --- res/cardsfolder/p/piston_sledge.txt | 4 +- .../cardfactory/CardFactoryEquipment.java | 67 +------------------ 2 files changed, 4 insertions(+), 67 deletions(-) diff --git a/res/cardsfolder/p/piston_sledge.txt b/res/cardsfolder/p/piston_sledge.txt index 5735d09f1d6..e955d867751 100644 --- a/res/cardsfolder/p/piston_sledge.txt +++ b/res/cardsfolder/p/piston_sledge.txt @@ -1,7 +1,9 @@ Name:Piston Sledge ManaCost:3 Types:Artifact Equipment -Text:When CARDNAME enters the battlefield, attach it to target creature you control.\r\n\r\nEquipped creature gets +3/+1. +Text:Equipped creature gets +3/+1. +T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control. +SVar:TrigAttach:AB$ Attach | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control K:eqPump Sac<1/Artifact>:+3/+1 SVar:RemAIDeck:True SVar:Rarity:Uncommon diff --git a/src/main/java/forge/card/cardfactory/CardFactoryEquipment.java b/src/main/java/forge/card/cardfactory/CardFactoryEquipment.java index 4ed55a1600e..92adc568d0e 100644 --- a/src/main/java/forge/card/cardfactory/CardFactoryEquipment.java +++ b/src/main/java/forge/card/cardfactory/CardFactoryEquipment.java @@ -21,7 +21,6 @@ import java.util.ArrayList; import forge.AllZone; import forge.AllZoneUtil; -import forge.ButtonUtil; import forge.Card; import forge.CardList; import forge.CardListFilter; @@ -30,19 +29,16 @@ import forge.Command; import forge.Constant; import forge.Counters; import forge.PhaseHandler; -import forge.PlayerZone; import forge.card.cost.Cost; import forge.card.spellability.Ability; import forge.card.spellability.AbilityActivated; -import forge.card.spellability.SpellAbility; import forge.card.spellability.Target; import forge.card.trigger.Trigger; import forge.card.trigger.TriggerHandler; -import forge.gui.input.Input; /** *

- * CardFactory_Equipment class. + * CardFactoryEquipment class. *

* * @author Forge @@ -325,67 +321,6 @@ class CardFactoryEquipment { card.addTrigger(myTrigger); } // *************** END ************ END ************************** - // *************** START *********** START ************************** - else if (cardName.equals("Piston Sledge")) { - - final CardList targets = new CardList(); - - final SpellAbility comesIntoPlayAbility = new Ability(card, "0") { - @Override - public void resolve() { - if (!targets.isEmpty()) { - card.equipCard(targets.get(0)); - } - } // resolve() - }; // comesIntoPlayAbility - - final Input in = new Input() { - private static final long serialVersionUID = 1782826197612459365L; - - @Override - public void showMessage() { - final CardList list = AllZoneUtil.getCreaturesInPlay(card.getController()); - final StringBuilder sb = new StringBuilder(); - sb.append(card).append(" - Select target creature you control to attach"); - AllZone.getDisplay().showMessage(sb.toString()); - ButtonUtil.disableAll(); - if (list.size() == 0) { - this.stop(); - } - } - - @Override - public void selectCard(final Card c, final PlayerZone z) { - if (z.is(Constant.Zone.Battlefield, card.getController()) && c.isCreature() - && c.canBeTargetedBy(comesIntoPlayAbility)) { - targets.add(c); - this.stop(); - } - } - - }; - - final Command intoPlay = new Command() { - private static final long serialVersionUID = 2985015252466920757L; - - @Override - public void execute() { - - final StringBuilder sb = new StringBuilder(); - sb.append("When Piston Sledge enters the battlefield, "); - sb.append("attach it to target creature you control."); - comesIntoPlayAbility.setStackDescription(sb.toString()); - - AllZone.getInputControl().setInput(in); - - AllZone.getStack().addSimultaneousStackEntry(comesIntoPlayAbility); - - } - }; - - card.addComesIntoPlayCommand(intoPlay); - } // *************** END ************ END ************************** - if (CardFactoryEquipment.shouldEquip(card) != -1) { final int n = CardFactoryEquipment.shouldEquip(card); if (n != -1) {