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- Improved lifeInDanger AI function.
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@@ -300,7 +300,7 @@ public class ComputerUtilCombat {
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*/
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public static boolean lifeInDanger(final Player ai, final Combat combat) {
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// life in danger only cares about the player's life. Not Planeswalkers' life
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if (ai.cantLose()) {
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if (ai.cantLose() || combat.getAttackingPlayer() == ai) {
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return false;
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}
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