Creature.Self -> Card.Self for Myrkul ETBs (#1225)

* Creature.Self -> Card.Self for Myrkul ETBs

* Clean up

Co-authored-by: tool4EvEr <tool4EvEr@192.168.0.59>
This commit is contained in:
tool4ever
2022-07-28 16:33:06 +02:00
committed by GitHub
parent 8994f3d44b
commit b10fe427d5
162 changed files with 168 additions and 172 deletions

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@@ -2,7 +2,7 @@ Name:Aberrant Mind Sorcerer
ManaCost:4 U ManaCost:4 U
Types:Creature Human Elf Shaman Types:Creature Human Elf Shaman
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigPump | TriggerDescription$ Psionic Spells When CARDNAME enters the battlefield, choose target instant or sorcery card in your graveyard, then ABILITY T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Psionic Spells When CARDNAME enters the battlefield, choose target instant or sorcery card in your graveyard, then ABILITY
SVar:TrigPump:DB$ Pump | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtZone$ Graveyard | TgtPrompt$ Choose target instant or sorcery card in your graveyard | SubAbility$ DBRollDice SVar:TrigPump:DB$ Pump | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtZone$ Graveyard | TgtPrompt$ Choose target instant or sorcery card in your graveyard | SubAbility$ DBRollDice
SVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBLibrary,10-20:DBHand | SpellDescription$ roll a d20. SVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBLibrary,10-20:DBHand | SpellDescription$ roll a d20.
SVar:DBLibrary:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | Optional$ True | SpellDescription$ 1—9 VERT You may put that card on top of your library. SVar:DBLibrary:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | Optional$ True | SpellDescription$ 1—9 VERT You may put that card on top of your library.

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@@ -2,7 +2,7 @@ Name:Alpine Guide
ManaCost:2 R ManaCost:2 R
Types:Snow Creature Human Scout Types:Snow Creature Human Scout
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Mountain | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Mountain | ShuffleNonMandatory$ True
S:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able. S:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice a Mountain. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME leaves the battlefield, sacrifice a Mountain.

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@@ -2,7 +2,7 @@ Name:Ambitious Farmhand
ManaCost:1 W ManaCost:1 W
Types:Creature Human Peasant Types:Creature Human Peasant
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ShuffleNonMandatory$ True
A:AB$ SetState | Cost$ 1 W W | Defined$ Self | CheckSVar$ X | SVarCompare$ GE3 | Mode$ Transform | PrecostDesc$ Coven — | SpellDescription$ Transform CARDNAME. Activate only if you control three or more creatures with different powers. A:AB$ SetState | Cost$ 1 W W | Defined$ Self | CheckSVar$ X | SVarCompare$ GE3 | Mode$ Transform | PrecostDesc$ Coven — | SpellDescription$ Transform CARDNAME. Activate only if you control three or more creatures with different powers.
SVar:X:Count$DifferentPower_Creature.YouCtrl SVar:X:Count$DifferentPower_Creature.YouCtrl

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@@ -3,7 +3,7 @@ ManaCost:5 G
Types:Creature Insect Types:Creature Insect
PT:5/5 PT:5/5
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return another creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return another creature you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Other+YouCtrl SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Other+YouCtrl
SVar:NeedsToPlay:Creature.YouCtrl+cmcLE5+inZoneBattlefield SVar:NeedsToPlay:Creature.YouCtrl+cmcLE5+inZoneBattlefield
Oracle:Trample\nWhen Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. Oracle:Trample\nWhen Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

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@@ -2,7 +2,7 @@ Name:Ancestral Statue
ManaCost:4 ManaCost:4
Types:Artifact Creature Golem Types:Artifact Creature Golem
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a nonland permanent you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a nonland permanent you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.nonLand+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.nonLand+YouCtrl | AILogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.YouCtrl+cmcLE3 SVar:NeedsToPlay:Creature.YouCtrl+cmcLE3
Oracle:When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. Oracle:When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

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@@ -5,7 +5,7 @@ PT:5/5
K:Flash K:Flash
K:Convoke K:Convoke
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ AngelicSalvation | TriggerDescription$ When CARDNAME enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ AngelicSalvation | TriggerDescription$ When CARDNAME enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
SVar:AngelicSalvation:DB$ PreventDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select targets to prevent damage to | Amount$ 5 | TargetMin$ 1 | TargetMax$ 5 | DividedAsYouChoose$ 5 SVar:AngelicSalvation:DB$ PreventDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select targets to prevent damage to | Amount$ 5 | TargetMin$ 1 | TargetMax$ 5 | DividedAsYouChoose$ 5
AI:RemoveDeck:All AI:RemoveDeck:All
SVar:AmbushAI:True SVar:AmbushAI:True

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@@ -3,6 +3,6 @@ ManaCost:G
Types:Creature Beast Types:Creature Beast
PT:0/3 PT:0/3
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
SVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouCtrl SVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouCtrl
Oracle:Reach\nWhen Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped. Oracle:Reach\nWhen Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapped.

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@@ -3,6 +3,6 @@ ManaCost:3 G
Types:Creature Wurm Types:Creature Wurm
PT:6/6 PT:6/6
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, any player may sacrifice a land. If a player does, put CARDNAME on top of its owner's library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, any player may sacrifice a land. If a player does, put CARDNAME on top of its owner's library.
SVar:TrigSac:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Defined$ Self | UnlessCost$ Sac<1/Land> | UnlessPayer$ Player | UnlessSwitched$ True SVar:TrigSac:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Defined$ Self | UnlessCost$ Sac<1/Land> | UnlessPayer$ Player | UnlessSwitched$ True
Oracle:Trample\nWhen Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library. Oracle:Trample\nWhen Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.

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@@ -3,7 +3,7 @@ ManaCost:R
Types:Creature Goblin Artificer Types:Creature Goblin Artificer
PT:1/2 PT:1/2
S:Mode$ Continuous | Affected$ Creature.modified+YouCtrl | AddKeyword$ Menace | Description$ Modified creatures you control have menace. S:Mode$ Continuous | Affected$ Creature.modified+YouCtrl | AddKeyword$ Menace | Description$ Modified creatures you control have menace.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigSeek | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value.
SVar:TrigSeek:AB$ ChangeZone | Cost$ Discard<1/Card> | Origin$ Library | Destination$ Hand | AtRandom$ True | NoShuffle$ True | Mandatory$ True | NoLooking$ True | NoReveal$ True | ChangeType$ Card.cmcEQX | ChangeNum$ 1 SVar:TrigSeek:AB$ ChangeZone | Cost$ Discard<1/Card> | Origin$ Library | Destination$ Hand | AtRandom$ True | NoShuffle$ True | Mandatory$ True | NoLooking$ True | NoReveal$ True | ChangeType$ Card.cmcEQX | ChangeNum$ 1
SVar:X:Discarded$CardManaCost SVar:X:Discarded$CardManaCost
DeckHas:Ability$Discard & Keyword$Menace DeckHas:Ability$Discard & Keyword$Menace

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@@ -3,7 +3,7 @@ ManaCost:5 G
Types:Creature Aurochs Types:Creature Aurochs
PT:4/4 PT:4/4
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Aurochs | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Aurochs | ShuffleNonMandatory$ True
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X

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@@ -2,7 +2,7 @@ Name:Azorius Arrester
ManaCost:1 W ManaCost:1 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
SVar:Detain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain. SVar:Detain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Oracle:When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

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@@ -2,7 +2,7 @@ Name:Boneclad Necromancer
ManaCost:3 B B ManaCost:3 B B
Types:Creature Human Wizard Types:Creature Human Wizard
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBToken | RememberChanged$ True SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBToken | RememberChanged$ True
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ1 | SubAbility$ DBCleanup SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -2,6 +2,6 @@ Name:Borderland Ranger
ManaCost:2 G ManaCost:2 G
Types:Creature Human Scout Ranger Types:Creature Human Scout Ranger
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Oracle:When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

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@@ -4,8 +4,8 @@ Types:Creature Spirit Knight
PT:2/2 PT:2/2
K:Flying K:Flying
K:Lifelink K:Lifelink
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on CARDNAME.
T:Mode$ ChangesZone | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other+wasCastFromGraveyardByYou,Creature.Self+wasCastFromGraveyardByYou | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on CARDNAME. T:Mode$ ChangesZone | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other+wasCastFromGraveyardByYou,Card.Self+wasCastFromGraveyardByYou | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Flying, lifelink\nWhenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight. Oracle:Flying, lifelink\nWhenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.

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@@ -3,7 +3,7 @@ ManaCost:4 B B
Types:Creature Demon Berserker Types:Creature Demon Berserker
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for exactly two cards not named CARDNAME that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for exactly two cards not named CARDNAME that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Card.notnamedBurning-Rune Demon | ChangeNum$ 2 | DifferentNames$ True | RememberChanged$ True | Reveal$ True | Shuffle$ False | AILogic$ Intuition | SubAbility$ DBChoosePlayer SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Card.notnamedBurning-Rune Demon | ChangeNum$ 2 | DifferentNames$ True | RememberChanged$ True | Reveal$ True | Shuffle$ False | AILogic$ Intuition | SubAbility$ DBChoosePlayer
SVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | SubAbility$ DBChangeZone1 SVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | SubAbility$ DBChangeZone1
SVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.IsRemembered | Chooser$ ChosenPlayer | ChangeNum$ 1 | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for the hand | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None SVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.IsRemembered | Chooser$ ChosenPlayer | ChangeNum$ 1 | Mandatory$ True | NoLooking$ True | SelectPrompt$ Select a card for the hand | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Creature Imp Types:Creature Imp
PT:2/3 PT:2/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBGainLife | RememberChanged$ True SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBGainLife | RememberChanged$ True
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -3,7 +3,7 @@ ManaCost:U B
Types:Creature Harpy Beast Types:Creature Harpy Beast
PT:2/1 PT:2/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand.
A:AB$ ChangeZone | Cost$ PayLife<1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand. A:AB$ ChangeZone | Cost$ PayLife<1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.Black+YouCtrl+cmcLE2+inZoneBattlefield,Creature.Blue+YouCtrl+cmcLE2+inZoneBattlefield SVar:NeedsToPlay:Creature.Black+YouCtrl+cmcLE2+inZoneBattlefield,Creature.Blue+YouCtrl+cmcLE2+inZoneBattlefield

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@@ -2,6 +2,6 @@ Name:Civic Wayfinder
ManaCost:2 G ManaCost:2 G
Types:Creature Elf Druid Warrior Types:Creature Elf Druid Warrior
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Oracle:When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

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@@ -2,7 +2,7 @@ Name:Corpse Connoisseur
ManaCost:4 B ManaCost:4 B
Types:Creature Zombie Wizard Types:Creature Zombie Wizard
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Creature | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Creature | ChangeNum$ 1 | ShuffleNonMandatory$ True
K:Unearth:3 B K:Unearth:3 B
AI:RemoveDeck:Random AI:RemoveDeck:Random

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@@ -2,7 +2,7 @@ Name:Crypt Lurker
ManaCost:3 B ManaCost:3 B
Types:Creature Horror Types:Creature Horror
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChoice | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoice | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card.
SVar:TrigChoice:DB$ GenericChoice | Defined$ You | Choices$ DBSacToDraw,DBDiscardToDraw | StackDescription$ None SVar:TrigChoice:DB$ GenericChoice | Defined$ You | Choices$ DBSacToDraw,DBDiscardToDraw | StackDescription$ None
SVar:DBSacToDraw:DB$ Draw | Defined$ You | UnlessCost$ Sac<1/Creature> | UnlessPayer$ You | UnlessSwitched$ True | SpellDescription$ Sacrifice a creature. Draw a card. SVar:DBSacToDraw:DB$ Draw | Defined$ You | UnlessCost$ Sac<1/Creature> | UnlessPayer$ You | UnlessSwitched$ True | SpellDescription$ Sacrifice a creature. Draw a card.
SVar:DBDiscardToDraw:DB$ Draw | Defined$ You | UnlessCost$ Discard<1/Creature> | UnlessPayer$ You | UnlessSwitched$ True | SpellDescription$ Discard a creature card. Draw a card. SVar:DBDiscardToDraw:DB$ Draw | Defined$ You | UnlessCost$ Discard<1/Creature> | UnlessPayer$ You | UnlessSwitched$ True | SpellDescription$ Discard a creature card. Draw a card.

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@@ -5,7 +5,7 @@ PT:*/*
K:Trample K:Trample
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of lands you control. S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of lands you control.
SVar:X:Count$Valid Land.YouCtrl SVar:X:Count$Valid Land.YouCtrl
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigRepeat | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
SVar:TrigRepeat:DB$ Repeat | RepeatSubAbility$ DBClear | RepeatDefined$ Remembered | RepeatPresent$ Card | RepeatSVarCompare$ EQ1 | SubAbility$ DBCleanup SVar:TrigRepeat:DB$ Repeat | RepeatSubAbility$ DBClear | RepeatDefined$ Remembered | RepeatPresent$ Card | RepeatSVarCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBClear:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBChangeZone SVar:DBClear:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBDraw SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBDraw

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@@ -3,7 +3,7 @@ ManaCost:3 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/2 PT:2/2
K:First Strike K:First Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named CARDNAME, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named CARDNAME, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedDaru Cavalier | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedDaru Cavalier | ChangeNum$ 1 | ShuffleNonMandatory$ True
DeckHints:Name$Daru Cavalier DeckHints:Name$Daru Cavalier
Oracle:First strike\nWhen Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle. Oracle:First strike\nWhen Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.

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@@ -2,7 +2,7 @@ Name:Desecrator Hag
ManaCost:2 BG BG ManaCost:2 BG BG
Types:Creature Hag Types:Creature Hag
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.
SVar:TrigReturn:DB$ ChooseCard | Choices$ Creature.yardGreatestPower+YouOwn | MinAmount$ 1 | Amount$ 1 | Mandatory$ True | ChoiceZone$ Graveyard | SubAbility$ DBChangeZone SVar:TrigReturn:DB$ ChooseCard | Choices$ Creature.yardGreatestPower+YouOwn | MinAmount$ 1 | Amount$ 1 | Mandatory$ True | ChoiceZone$ Graveyard | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ ChosenCard SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ ChosenCard
Oracle:When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. Oracle:When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them.

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@@ -4,7 +4,7 @@ Types:Creature Orc Pirate Wizard
PT:4/4 PT:4/4
K:Menace K:Menace
K:Deathtouch K:Deathtouch
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each player loses a third of their life, rounded up. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each player loses a third of their life, rounded up.
SVar:TrigLoseLife:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife SVar:TrigLoseLife:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ CntLife | Defined$ Player.IsRemembered SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ CntLife | Defined$ Player.IsRemembered
SVar:CntLife:PlayerCountRemembered$LifeTotal/ThirdUp SVar:CntLife:PlayerCountRemembered$LifeTotal/ThirdUp

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@@ -3,7 +3,7 @@ ManaCost:2 U B
Types:Creature Specter Types:Creature Specter
PT:2/3 PT:2/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand.
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself
SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ RevealYouChoose SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ RevealYouChoose

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@@ -2,7 +2,7 @@ Name:Dream Stalker
ManaCost:1 U ManaCost:1 U
Types:Creature Illusion Types:Creature Illusion
PT:1/5 PT:1/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand. Oracle:When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.

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@@ -2,6 +2,6 @@ Name:Elvish Pioneer
ManaCost:G ManaCost:G
Types:Creature Elf Druid Types:Creature Elf Druid
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
SVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 SVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1
Oracle:When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped. Oracle:When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

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@@ -3,6 +3,6 @@ ManaCost:1 W W
Types:Creature Angel Types:Creature Angel
PT:3/3 PT:3/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl | AILogic$ NeverBounceItself
Oracle:Flying\nWhen Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand. Oracle:Flying\nWhen Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

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@@ -2,8 +2,8 @@ Name:Erg Raiders
ManaCost:1 B ManaCost:1 B
Types:Creature Human Warrior Types:Creature Human Warrior
PT:2/3 PT:2/3
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | IsPresent$ Creature.Self+notAttackedThisTurn | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack this turn, CARDNAME deals 2 damage to you unless it came under your control this turn. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | IsPresent$ Card.Self+notAttackedThisTurn | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack this turn, CARDNAME deals 2 damage to you unless it came under your control this turn.
SVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | ConditionCheckSVar$ ErgAttacked | ConditionSVarCompare$ EQ1 SVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | ConditionCheckSVar$ ErgAttacked | ConditionSVarCompare$ EQ1
SVar:ErgAttacked:Count$Valid Creature.Self+notFirstTurnControlled SVar:ErgAttacked:Count$Valid Card.Self+notFirstTurnControlled
SVar:MustAttack:True SVar:MustAttack:True
Oracle:At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. Oracle:At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Creature Spirit Types:Creature Spirit
PT:3/3 PT:3/3
K:Lifelink K:Lifelink
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChoose | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.
SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.YouOwn | ChoiceTitle$ Choose a card in your hand | Amount$ 1 | SubAbility$ DBEffect SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.YouOwn | ChoiceTitle$ Choose a card in your hand | Amount$ 1 | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualLifelink | Name$ Ethereal Escort's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualLifelink | Name$ Ethereal Escort's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup

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@@ -2,6 +2,6 @@ Name:Farhaven Elf
ManaCost:2 G ManaCost:2 G
Types:Creature Elf Druid Types:Creature Elf Druid
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Oracle:When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

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@@ -2,7 +2,7 @@ Name:Felidar Guardian
ManaCost:3 W ManaCost:3 W
Types:Creature Cat Beast Types:Creature Cat Beast
PT:1/4 PT:1/4
T:Mode$ ChangesZone | ValidCard$ Creature.Self | Origin$ Any | Destination$ Battlefield | Execute$ RestorationExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under your control. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ RestorationExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under your control.
SVar:RestorationExile:DB$ ChangeZone | ValidTgts$ Permanent.Other+YouCtrl | TgtPrompt$ Select another target permanent you control you control | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | ForgetOtherTargets$ True | AILogic$ BounceOnce | SubAbility$ RestorationReturn SVar:RestorationExile:DB$ ChangeZone | ValidTgts$ Permanent.Other+YouCtrl | TgtPrompt$ Select another target permanent you control you control | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | ForgetOtherTargets$ True | AILogic$ BounceOnce | SubAbility$ RestorationReturn
SVar:RestorationReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True SVar:RestorationReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True
Oracle:When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control. Oracle:When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

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@@ -2,6 +2,6 @@ Name:Fierce Empath
ManaCost:2 G ManaCost:2 G
Types:Creature Elf Types:Creature Elf
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcGE6 | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcGE6 | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. Oracle:When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

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@@ -2,7 +2,7 @@ Name:Fissure Wizard
ManaCost:1 R ManaCost:1 R
Types:Creature Goblin Wizard Types:Creature Goblin Wizard
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card.
SVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 1 SVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 1
DeckHas:Ability$Discard DeckHas:Ability$Discard
DeckHints:Ability$Delirium DeckHints:Ability$Delirium

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@@ -3,8 +3,7 @@ ManaCost:5 R
Types:Creature Devil Types:Creature Devil
PT:4/2 PT:4/2
K:Undying K:Undying
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouOwn+Other | Execute$ ReanimateDmg | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target. T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Card.Self,Creature.YouOwn+Other | Execute$ ReanimateDmg | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | ValidCard$ Creature.Self | Secondary$ True | Execute$ ReanimateDmg | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.
SVar:ReanimateDmg:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | DamageSource$ TriggeredCard | NumDmg$ Damage SVar:ReanimateDmg:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | DamageSource$ TriggeredCard | NumDmg$ Damage
SVar:Damage:TriggeredCard$CardPower SVar:Damage:TriggeredCard$CardPower
Oracle:Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\nWhenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target. Oracle:Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)\nWhenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.

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@@ -3,7 +3,7 @@ ManaCost:1 G W
Types:Creature Cat Types:Creature Cat
PT:3/4 PT:3/4
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a green or white creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a green or white creature you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.White+cmcLE3+YouCtrl+inZoneBattlefield,Creature.Green+cmcLE3+YouCtrl+inZoneBattlefield SVar:NeedsToPlay:Creature.White+cmcLE3+YouCtrl+inZoneBattlefield,Creature.Green+cmcLE3+YouCtrl+inZoneBattlefield
Oracle:Flash\nWhen Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. Oracle:Flash\nWhen Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.

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@@ -3,7 +3,7 @@ ManaCost:1 W W
Types:Creature Elemental Types:Creature Elemental
PT:3/1 PT:3/1
K:Flying K:Flying
T:Mode$ ChangesZone | ValidCard$ Creature.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other | Mandatory$ True | TgtPrompt$ Select another target permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other | Mandatory$ True | TgtPrompt$ Select another target permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup
SVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI SVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI

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@@ -3,6 +3,6 @@ ManaCost:2 G G
Types:Creature Snake Shaman Types:Creature Snake Shaman
PT:2/3 PT:2/3
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Land.YouOwn | PresentZone$ Hand | PresentCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no land cards in your hand. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Land.YouOwn | PresentZone$ Hand | PresentCompare$ EQ0 | Description$ This spell costs {2} less to cast if there are no land cards in your hand.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1
Oracle:This spell costs {2} less to cast if there are no land cards in your hand.\nWhen Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Oracle:This spell costs {2} less to cast if there are no land cards in your hand.\nWhen Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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@@ -3,7 +3,7 @@ ManaCost:4 U
Types:Creature Giant Wizard Types:Creature Giant Wizard
PT:2/5 PT:2/5
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | IsPresent$ Giant.YouCtrl, Wizard.YouCtrl | Description$ This spell costs {1} less to cast if you control a Giant or a Wizard. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | IsPresent$ Giant.YouCtrl, Wizard.YouCtrl | Description$ This spell costs {1} less to cast if you control a Giant or a Wizard.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Instant.sharesNameWith YourGraveyard,Sorcery.sharesNameWith YourGraveyard | ChangeNum$ 1 SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Instant.sharesNameWith YourGraveyard,Sorcery.sharesNameWith YourGraveyard | ChangeNum$ 1
DeckHints:Type$Giant|Wizard DeckHints:Type$Giant|Wizard
DeckNeeds:Type$Instant|Sorcery DeckNeeds:Type$Instant|Sorcery

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@@ -3,6 +3,6 @@ ManaCost:1 G
Types:Creature Plant Types:Creature Plant
PT:0/2 PT:0/2
K:Defender K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic,Card.Gate | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic,Card.Gate | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:Defender\nWhen Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. Oracle:Defender\nWhen Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.

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@@ -2,7 +2,7 @@ Name:Geistchanneler
ManaCost:1 U ManaCost:1 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:1/3 PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast." T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast."
SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Instant.YouOwn+cmcGE3,Sorcery.YouOwn+cmcGE3 | ChoiceTitle$ Choose an instant or sorcery card in your hand with mana value 3 or greater | Amount$ 1 | AILogic$ BestCard | SubAbility$ DBEffect SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Instant.YouOwn+cmcGE3,Sorcery.YouOwn+cmcGE3 | ChoiceTitle$ Choose an instant or sorcery card in your hand with mana value 3 or greater | Amount$ 1 | AILogic$ BestCard | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualAbility | Name$ Geistchanneler's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualAbility | Name$ Geistchanneler's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup
SVar:PerpetualAbility:Mode$ Continuous | Affected$ Card.ChosenCard | AddStaticAbility$ PerpetualReduce | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ The chosen card perpetually gains "This spell costs {2} less to cast." SVar:PerpetualAbility:Mode$ Continuous | Affected$ Card.ChosenCard | AddStaticAbility$ PerpetualReduce | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ The chosen card perpetually gains "This spell costs {2} less to cast."

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@@ -2,11 +2,8 @@ Name:General Tazri
ManaCost:4 W ManaCost:4 W
Types:Legendary Creature Human Ally Types:Legendary Creature Human Ally
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Ally | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Ally | ChangeNum$ 1 | ShuffleNonMandatory$ True
A:AB$ PumpAll | Cost$ W U B R G | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ 1 | NumDef$ 1 | ConditionPresent$ Creature.Ally+White+YouCtrl | ConditionCompare$ GE1 | SubAbility$ PumpAllU | SpellDescription$ Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. A:AB$ PumpAll | Cost$ W U B R G | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ X | NumDef$ X | SpellDescription$ Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
SVar:PumpAllU:DB$ PumpAll | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ 1 | NumDef$ 1 | ConditionPresent$ Creature.Ally+Blue+YouCtrl | ConditionCompare$ GE1 | SubAbility$ PumpAllB SVar:X:Count$ColorsCtrl Creature.Ally+YouCtrl
SVar:PumpAllB:DB$ PumpAll | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ 1 | NumDef$ 1 | ConditionPresent$ Creature.Ally+Black+YouCtrl | ConditionCompare$ GE1 | SubAbility$ PumpAllR
SVar:PumpAllR:DB$ PumpAll | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ 1 | NumDef$ 1 | ConditionPresent$ Creature.Ally+Red+YouCtrl | ConditionCompare$ GE1 | SubAbility$ PumpAllG
SVar:PumpAllG:DB$ PumpAll | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ 1 | NumDef$ 1 | ConditionPresent$ Creature.Ally+Green+YouCtrl | ConditionCompare$ GE1
Oracle:When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.\n{W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. Oracle:When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.\n{W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

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@@ -3,6 +3,6 @@ ManaCost:3 BG R
Types:Creature Insect Types:Creature Insect
PT:4/3 PT:4/3
K:Haste K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigProvoke | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have target creature block it this turn if able. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigProvoke | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have target creature block it this turn if able.
SVar:TrigProvoke:DB$ MustBlock | ValidTgts$ Creature | TgtPrompt$ Select target creature SVar:TrigProvoke:DB$ MustBlock | ValidTgts$ Creature | TgtPrompt$ Select target creature
Oracle:Haste\nWhen Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able. Oracle:Haste\nWhen Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.

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@@ -3,7 +3,7 @@ ManaCost:2 W W
Types:Creature Elk Types:Creature Elk
PT:3/3 PT:3/3
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | ValidCard$ Creature.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other | Mandatory$ True | TgtPrompt$ Select another target permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other | Mandatory$ True | TgtPrompt$ Select another target permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup
SVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI SVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI

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@@ -2,7 +2,7 @@ Name:Goblin Engineer
ManaCost:1 R ManaCost:1 R
Types:Creature Goblin Artificer Types:Creature Goblin Artificer
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Artifact | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Artifact | ChangeNum$ 1 | ShuffleNonMandatory$ True
A:AB$ ChangeZone | Cost$ R T Sac<1/Artifact> | TgtPrompt$ Choose target artifact card with mana value 3 or less from your graveyard | ValidTgts$ Artifact.cmcLE3+YouCtrl | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target artifact card with mana value 3 or less from your graveyard to the battlefield. A:AB$ ChangeZone | Cost$ R T Sac<1/Artifact> | TgtPrompt$ Choose target artifact card with mana value 3 or less from your graveyard | ValidTgts$ Artifact.cmcLE3+YouCtrl | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
SVar:AIPreference:SacCost$Artifact.token SVar:AIPreference:SacCost$Artifact.token

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@@ -2,7 +2,7 @@ Name:Goblin Matron
ManaCost:2 R ManaCost:2 R
Types:Creature Goblin Types:Creature Goblin
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Goblin | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.Goblin | ChangeNum$ 1 | ShuffleNonMandatory$ True
DeckHints:Type$Goblin DeckHints:Type$Goblin
Oracle:When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. Oracle:When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

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@@ -2,7 +2,7 @@ Name:Golos, Tireless Pilgrim
ManaCost:5 ManaCost:5
Types:Legendary Artifact Creature Scout Types:Legendary Artifact Creature Scout
PT:3/5 PT:3/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land | ChangeNum$ 1 | ShuffleNonMandatory$ True
A:AB$ Dig | Cost$ 2 W U B R G | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top three cards of your library. You may play them this turn without paying their mana costs. A:AB$ Dig | Cost$ 2 W U B R G | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top three cards of your library. You may play them this turn without paying their mana costs.
SVar:DBEffect:DB$ Effect | StaticAbilities$ EffPlay | EffectOwner$ You | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup SVar:DBEffect:DB$ Effect | StaticAbilities$ EffPlay | EffectOwner$ You | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup

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@@ -3,7 +3,7 @@ ManaCost:4 B
Types:Enchantment Creature Snake Lamia Types:Enchantment Creature Snake Lamia
PT:4/4 PT:4/4
K:Lifelink K:Lifelink
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a card, put it into your graveyard, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a card, put it into your graveyard, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeNum$ 1 | ChangeType$ Card | Mandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeNum$ 1 | ChangeType$ Card | Mandatory$ True
S:Mode$ ReduceCost | ValidCard$ Card.wasCastFromYourGraveyard | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast from your graveyard cost {1} less to cast. S:Mode$ ReduceCost | ValidCard$ Card.wasCastFromYourGraveyard | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Spells you cast from your graveyard cost {1} less to cast.
DeckHas:Ability$LifeGain|Graveyard DeckHas:Ability$LifeGain|Graveyard

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@@ -3,7 +3,7 @@ ManaCost:6 U U U
Types:Creature Leviathan Types:Creature Leviathan
PT:9/9 PT:9/9
K:Defender K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.cmcEQ9 | ChangeNum$ X | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.cmcEQ9 | ChangeNum$ X | ShuffleNonMandatory$ True
A:AB$ Debuff | Cost$ 4 | Keywords$ Defender | Defined$ Self | SpellDescription$ CARDNAME loses defender until end of turn. A:AB$ Debuff | Cost$ 4 | Keywords$ Defender | Defined$ Self | SpellDescription$ CARDNAME loses defender until end of turn.
K:Transmute:1 U U K:Transmute:1 U U

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@@ -2,6 +2,6 @@ Name:Guardians of Koilos
ManaCost:5 ManaCost:5
Types:Artifact Creature Construct Types:Artifact Creature Construct
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.Historic+YouCtrl+Other | TgtPrompt$ Select another historic permanent you control. SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.Historic+YouCtrl+Other | TgtPrompt$ Select another historic permanent you control.
Oracle:When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) Oracle:When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

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@@ -2,7 +2,7 @@ Name:Hazezon Tamar
ManaCost:4 R G W ManaCost:4 R G W
Types:Legendary Creature Human Warrior Types:Legendary Creature Human Warrior
PT:2/4 PT:2/4
T:Mode$ ChangesZone | ValidCard$ Creature.Self | Origin$ Any | Destination$ Battlefield | Execute$ DelTrig | TriggerDescription$ When CARDNAME enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DelTrig | TriggerDescription$ When CARDNAME enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigTokens | TriggerDescription$ Create X 1/1 Sand Warrior creature tokens that are red, green, and white, where X is the number of lands you control. SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigTokens | TriggerDescription$ Create X 1/1 Sand Warrior creature tokens that are red, green, and white, where X is the number of lands you control.
SVar:TrigTokens:DB$ Token | TokenAmount$ X | TokenScript$ rgw_1_1_sand_warrior | TokenOwner$ You SVar:TrigTokens:DB$ Token | TokenAmount$ X | TokenScript$ rgw_1_1_sand_warrior | TokenOwner$ You
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigExile | TriggerDescription$ When NICKNAME leaves the battlefield, exile all Sand Warriors. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigExile | TriggerDescription$ When NICKNAME leaves the battlefield, exile all Sand Warriors.

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@@ -2,7 +2,7 @@ Name:Heliod's Pilgrim
ManaCost:2 W ManaCost:2 W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Aura | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Aura | ChangeNum$ 1 | ShuffleNonMandatory$ True
DeckHints:Type$Aura DeckHints:Type$Aura
Oracle:When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle. Oracle:When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

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@@ -2,7 +2,7 @@ Name:Honorable Scout
ManaCost:W ManaCost:W
Types:Creature Human Soldier Scout Types:Creature Human Soldier Scout
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ HonorGained | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HonorGained | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.
SVar:HonorGained:DB$ GainLife | LifeAmount$ ScoutsHonor | Defined$ You | TgtPrompt$ Select target opponent | ValidTgts$ Opponent SVar:HonorGained:DB$ GainLife | LifeAmount$ ScoutsHonor | Defined$ You | TgtPrompt$ Select target opponent | ValidTgts$ Opponent
SVar:ScoutsHonor:Count$Valid Creature.Black+TargetedPlayerCtrl,Creature.Red+TargetedPlayerCtrl/Times.2 SVar:ScoutsHonor:Count$Valid Creature.Black+TargetedPlayerCtrl,Creature.Red+TargetedPlayerCtrl/Times.2
Oracle:When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. Oracle:When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

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@@ -2,7 +2,7 @@ Name:Hornbash Mentor
ManaCost:2 G ManaCost:2 G
Types:Creature Human Warrior Types:Creature Human Warrior
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a trample counter on target non-Human creature you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a trample counter on target non-Human creature you control.
SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.nonHuman+YouCtrl | TgtPrompt$ Select target non-Human creature you control | CounterType$ Trample | CounterNum$ 1 SVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.nonHuman+YouCtrl | TgtPrompt$ Select target non-Human creature you control | CounterType$ Trample | CounterNum$ 1
A:AB$ PutCounterAll | Cost$ 2 G T | ValidCards$ Creature.YouCtrl+withTrample | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on each creature you control with trample. A:AB$ PutCounterAll | Cost$ 2 G T | ValidCards$ Creature.YouCtrl+withTrample | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on each creature you control with trample.
DeckHas:Ability$Counters DeckHas:Ability$Counters

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@@ -2,7 +2,7 @@ Name:Horned Kavu
ManaCost:R G ManaCost:R G
Types:Creature Kavu Types:Creature Kavu
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl | AILogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.Red+YouCtrl+cmcLE3+inZoneBattlefield+notnamedHorned Kavu,Creature.Green+YouCtrl+cmcLE3+inZoneBattlefield+notnamedHorned Kavu SVar:NeedsToPlay:Creature.Red+YouCtrl+cmcLE3+inZoneBattlefield+notnamedHorned Kavu,Creature.Green+YouCtrl+cmcLE3+inZoneBattlefield+notnamedHorned Kavu
Oracle:When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. Oracle:When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

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@@ -2,7 +2,7 @@ Name:Howling Wolf
ManaCost:2 G G ManaCost:2 G G
Types:Creature Wolf Types:Creature Wolf
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedHowling Wolf | ChangeNum$ 3 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedHowling Wolf | ChangeNum$ 3 | ShuffleNonMandatory$ True
DeckHints:Name$Howling Wolf DeckHints:Name$Howling Wolf
Oracle:When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle. Oracle:When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.

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@@ -3,6 +3,6 @@ ManaCost:1 B B
Types:Creature Nightmare Types:Creature Nightmare
PT:4/5 PT:4/5
K:Menace K:Menace
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, target opponent puts a deathtouch counter on a creature they control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, target opponent puts a deathtouch counter on a creature they control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Choices$ Creature.ControlledBy TargetedPlayer | ChoiceTitle$ Choose a creature you control | Chooser$ TargetedPlayer | Placer$ TargetedPlayer | CounterType$ Deathtouch | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Choices$ Creature.ControlledBy TargetedPlayer | ChoiceTitle$ Choose a creature you control | Chooser$ TargetedPlayer | Placer$ TargetedPlayer | CounterType$ Deathtouch | CounterNum$ 1
Oracle:Menace\nWhen Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. Oracle:Menace\nWhen Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control.

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@@ -2,7 +2,7 @@ Name:Immersturm Raider
ManaCost:1 R ManaCost:1 R
Types:Creature Demon Berserker Types:Creature Demon Berserker
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card.
SVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 1 SVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 1
DeckHas:Ability$Discard DeckHas:Ability$Discard
DeckHints:Ability$Delirium DeckHints:Ability$Delirium

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@@ -2,6 +2,6 @@ Name:Imperial Recruiter
ManaCost:2 R ManaCost:2 R
Types:Creature Human Advisor Types:Creature Human Advisor
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.powerLE2 | ChangeNum$ 1 SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.powerLE2 | ChangeNum$ 1
Oracle:When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. Oracle:When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

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@@ -2,7 +2,7 @@ Name:Invasive Species
ManaCost:2 G ManaCost:2 G
Types:Creature Insect Types:Creature Insect
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return another permanent you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return another permanent you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.Other+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.Other+YouCtrl | AILogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.YouCtrl+cmcLE2 SVar:NeedsToPlay:Creature.YouCtrl+cmcLE2
AI:RemoveDeck:Random AI:RemoveDeck:Random

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@@ -3,7 +3,7 @@ ManaCost:5 U
Types:Creature Vedalken Knight Types:Creature Vedalken Knight
PT:3/3 PT:3/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
SVar:Detain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain. SVar:Detain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Flying\nWhen Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Oracle:Flying\nWhen Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

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@@ -2,7 +2,7 @@ Name:Kaho, Minamo Historian
ManaCost:2 U U ManaCost:2 U U
Types:Legendary Creature Human Wizard Types:Legendary Creature Human Wizard
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ Catalogue | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to three instant cards, exile them, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Catalogue | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to three instant cards, exile them, then shuffle.
SVar:Catalogue:DB$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Instant | ChangeNum$ 3 | RememberChanged$ True | ForgetOtherRemembered$ True SVar:Catalogue:DB$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Instant | ChangeNum$ 3 | RememberChanged$ True | ForgetOtherRemembered$ True
A:AB$ Play | Cost$ X T | Valid$ Card.IsRemembered+ExiledWithSource | ValidSA$ Spell.cmcEQX | ValidZone$ Exile | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True | ForgetPlayed$ True | SpellDescription$ You may cast a spell with mana value X exiled with Kaho without paying its mana cost. A:AB$ Play | Cost$ X T | Valid$ Card.IsRemembered+ExiledWithSource | ValidSA$ Spell.cmcEQX | ValidZone$ Exile | WithoutManaCost$ True | Amount$ 1 | Controller$ You | Optional$ True | ForgetPlayed$ True | SpellDescription$ You may cast a spell with mana value X exiled with Kaho without paying its mana cost.
T:Mode$ ChangesZone | ValidCard$ Card.IsRemembered+ExiledWithSource | Origin$ Exile | Destination$ Any | Execute$ ForgetCard | Static$ True T:Mode$ ChangesZone | ValidCard$ Card.IsRemembered+ExiledWithSource | Origin$ Exile | Destination$ Any | Execute$ ForgetCard | Static$ True

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@@ -2,7 +2,7 @@ Name:Kami of Bamboo Groves
ManaCost:G ManaCost:G
Types:Enchantment Creature Spirit Types:Enchantment Creature Spirit
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
SVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn SVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn
A:AB$ MakeCard | Cost$ 2 G Discard<1/CARDNAME> | Name$ Forest | Amount$ 2 | ActivationZone$ Hand | Zone$ Hand | PrecostDesc$ Channel — | SpellDescription$ Conjure two cards named Forest into your hand. A:AB$ MakeCard | Cost$ 2 G Discard<1/CARDNAME> | Name$ Forest | Amount$ 2 | ActivationZone$ Hand | Zone$ Hand | PrecostDesc$ Channel — | SpellDescription$ Conjure two cards named Forest into your hand.
DeckHas:Ability$Discard DeckHas:Ability$Discard

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@@ -2,7 +2,7 @@ Name:Keldon Firebombers
ManaCost:3 R R ManaCost:3 R R
Types:Creature Human Soldier Types:Creature Human Soldier
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChooseThree | TriggerDescription$ When CARDNAME enters the battlefield, each player sacrifices all lands they control except for three. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseThree | TriggerDescription$ When CARDNAME enters the battlefield, each player sacrifices all lands they control except for three.
SVar:TrigChooseThree:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBSacrificeAll SVar:TrigChooseThree:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBSacrificeAll
SVar:DBChoose:DB$ ChooseCard | Amount$ 3 | Defined$ Remembered | Choices$ Land.RememberedPlayerCtrl | ChoiceZone$ Battlefield | RememberChosen$ True | ChoiceTitle$ Choose three lands that would not be sacrificed SVar:DBChoose:DB$ ChooseCard | Amount$ 3 | Defined$ Remembered | Choices$ Land.RememberedPlayerCtrl | ChoiceZone$ Battlefield | RememberChosen$ True | ChoiceTitle$ Choose three lands that would not be sacrificed
SVar:DBSacrificeAll:DB$ SacrificeAll | ValidCards$ Land.IsNotRemembered | SubAbility$ DBCleanup SVar:DBSacrificeAll:DB$ SacrificeAll | ValidCards$ Land.IsNotRemembered | SubAbility$ DBCleanup

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@@ -2,7 +2,7 @@ Name:Keldon Raider
ManaCost:2 R R ManaCost:2 R R
Types:Creature Human Warrior Types:Creature Human Warrior
PT:4/3 PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card.
SVar:TrigDiscard:AB$ Draw | NumCards$ 1 | Cost$ Discard<1/Card> SVar:TrigDiscard:AB$ Draw | NumCards$ 1 | Cost$ Discard<1/Card>
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
Oracle:When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. Oracle:When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Creature Human Rogue Types:Creature Human Rogue
PT:3/2 PT:3/2
K:Unblockable K:Unblockable
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | AIlogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | AIlogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.YouCtrl+cmcLE4+inZoneBattlefield SVar:NeedsToPlay:Creature.YouCtrl+cmcLE4+inZoneBattlefield
Oracle:Keymaster Rogue can't be blocked.\nWhen Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand. Oracle:Keymaster Rogue can't be blocked.\nWhen Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

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@@ -2,7 +2,7 @@ Name:Kithkin Zealot
ManaCost:1 W ManaCost:1 W
Types:Creature Kithkin Cleric Types:Creature Kithkin Cleric
PT:1/3 PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ ZealotGained | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ZealotGained | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
SVar:ZealotGained:DB$ GainLife | LifeAmount$ KithkinZealot | Defined$ You | TgtPrompt$ Select target opponent | ValidTgts$ Opponent SVar:ZealotGained:DB$ GainLife | LifeAmount$ KithkinZealot | Defined$ You | TgtPrompt$ Select target opponent | ValidTgts$ Opponent
SVar:KithkinZealot:Count$Valid Permanent.Black+TargetedPlayerCtrl,Permanent.Red+TargetedPlayerCtrl SVar:KithkinZealot:Count$Valid Permanent.Black+TargetedPlayerCtrl,Permanent.Red+TargetedPlayerCtrl
Oracle:When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls. Oracle:When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

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@@ -3,7 +3,7 @@ ManaCost:W W
Types:Creature Human Knight Types:Creature Human Knight
PT:2/2 PT:2/2
K:First Strike K:First Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | CheckSVar$ Y | SVarCompare$ GTX | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | CheckSVar$ Y | SVarCompare$ GTX | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:X:Count$Valid Land.YouCtrl SVar:X:Count$Valid Land.YouCtrl
SVar:Y:PlayerCountOpponents$HighestValid Land.YouCtrl SVar:Y:PlayerCountOpponents$HighestValid Land.YouCtrl

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@@ -2,6 +2,6 @@ Name:Kor Cartographer
ManaCost:3 W ManaCost:3 W
Types:Creature Kor Scout Types:Creature Kor Scout
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a plains card, put it onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a plains card, put it onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Oracle:When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Creature Kor Soldier Types:Creature Kor Soldier
PT:2/3 PT:2/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl | AIlogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl | AIlogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.YouCtrl+cmcLE2+inZoneBattlefield,Permanent.nonLand+YouCtrl+cmcLE1 SVar:NeedsToPlay:Creature.YouCtrl+cmcLE2+inZoneBattlefield,Permanent.nonLand+YouCtrl+cmcLE1
Oracle:Flying\nWhen Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. Oracle:Flying\nWhen Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

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@@ -3,7 +3,7 @@ ManaCost:10
Types:Legendary Creature Eldrazi Types:Legendary Creature Eldrazi
PT:12/12 PT:12/12
K:Annihilator:4 K:Annihilator:4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Creature.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
SVar:TrigShuffle:DB$ ChangeZoneAll | Defined$ TriggeredCardOwner | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | Shuffle$ True SVar:TrigShuffle:DB$ ChangeZoneAll | Defined$ TriggeredCardOwner | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | Shuffle$ True
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When you cast this spell, draw four cards. T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When you cast this spell, draw four cards.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 4 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 4

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@@ -2,7 +2,7 @@ Name:Lagonna-Band Storyteller
ManaCost:3 W ManaCost:3 W
Types:Creature Centaur Advisor Types:Creature Centaur Advisor
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Enchantment.YouOwn | TgtPrompt$ Choose target enchantment from your graveyard | RememberChanged$ True | SubAbility$ DBGainLife SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Enchantment.YouOwn | TgtPrompt$ Choose target enchantment from your graveyard | RememberChanged$ True | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -3,7 +3,7 @@ ManaCost:1 B R
Types:Creature Zombie Types:Creature Zombie
PT:4/3 PT:4/3
A:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. A:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a black or red creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a black or red creature you control to its owner's hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl | AILogic$ NeverBounceItself
SVar:NeedsToPlay:Creature.Black+cmcLE3+YouCtrl,Creature.Red+cmcLE3+YouCtrl SVar:NeedsToPlay:Creature.Black+cmcLE3+YouCtrl,Creature.Red+cmcLE3+YouCtrl
Oracle:When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.\n{2}: Lava Zombie gets +1/+0 until end of turn. Oracle:When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.\n{2}: Lava Zombie gets +1/+0 until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:2 W W
Types:Creature Angel Warrior Types:Creature Angel Warrior
PT:4/3 PT:4/3
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Sideboard | Destination$ Hand | Reveal$ True | ChangeType$ Card.YouOwn+namedLegion Angel | ChangeNum$ 1 SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Sideboard | Destination$ Hand | Reveal$ True | ChangeType$ Card.YouOwn+namedLegion Angel | ChangeNum$ 1
Oracle:Flying\nWhen Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. Oracle:Flying\nWhen Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Creature Cat Cleric Types:Creature Cat Cleric
PT:2/1 PT:2/1
K:Lifelink K:Lifelink
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink.
SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Amount$ 1 | SubAbility$ DBEffect SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Amount$ 1 | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualLifelink | Name$ Leonin Sanctifier's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualLifelink | Name$ Leonin Sanctifier's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup
SVar:PerpetualLifelink:Mode$ Continuous | Affected$ Card.ChosenCard | AddKeyword$ Lifelink | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ The chosen card perpetually gains lifelink. SVar:PerpetualLifelink:Mode$ Continuous | Affected$ Card.ChosenCard | AddKeyword$ Lifelink | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ The chosen card perpetually gains lifelink.

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@@ -3,6 +3,6 @@ ManaCost:2 B B
Types:Creature Shade Types:Creature Shade
PT:1/1 PT:1/1
A:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn. A:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\n{B}: Liliana's Shade gets +1/+1 until end of turn. Oracle:When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.\n{B}: Liliana's Shade gets +1/+1 until end of turn.

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@@ -3,9 +3,9 @@ ManaCost:4 W W
Types:Legendary Creature Angel Types:Legendary Creature Angel
PT:5/5 PT:5/5
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTZ | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent has more life than you, you gain 5 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTZ | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent has more life than you, you gain 5 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigToken | CheckSVar$ W | SVarCompare$ GTY | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | CheckSVar$ W | SVarCompare$ GTY | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_angel_flying | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_angel_flying | TokenOwner$ You
SVar:X:PlayerCountOpponents$HighestLifeTotal SVar:X:PlayerCountOpponents$HighestLifeTotal
SVar:Y:Count$Valid Creature.YouCtrl SVar:Y:Count$Valid Creature.YouCtrl

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Creature Dog Types:Creature Dog
PT:3/1 PT:3/1
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | CheckSVar$ Y | SVarCompare$ GTX | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | CheckSVar$ Y | SVarCompare$ GTX | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Plains.Basic | ChangeNum$ 1 | Mandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Plains.Basic | ChangeNum$ 1 | Mandatory$ True
SVar:X:Count$Valid Land.YouCtrl SVar:X:Count$Valid Land.YouCtrl
SVar:Y:PlayerCountOpponents$HighestValid Land.YouCtrl SVar:Y:PlayerCountOpponents$HighestValid Land.YouCtrl

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@@ -3,7 +3,7 @@ ManaCost:1 U B R
Types:Legendary Creature Human Wizard Types:Legendary Creature Human Wizard
PT:4/4 PT:4/4
S:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Card.YouOwn+inZoneExile+counters_GE1_CAGE | GainsAbilitiesOfZones$ Exile | GainsAbilitiesLimitPerTurn$ 1 | Description$ CARDNAME has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn. S:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Card.YouOwn+inZoneExile+counters_GE1_CAGE | GainsAbilitiesOfZones$ Exile | GainsAbilitiesLimitPerTurn$ 1 | Description$ CARDNAME has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
SVar:TrigExile:DB$ ChangeZone | Origin$ Hand,Graveyard | Destination$ Exile | ChangeType$ Artifact.YouCtrl,Creature.YouCtrl | SubAbility$ DBCounter | RememberChanged$ True | ChangeNum$ 1 | AILogic$ Mairsil SVar:TrigExile:DB$ ChangeZone | Origin$ Hand,Graveyard | Destination$ Exile | ChangeType$ Artifact.YouCtrl,Creature.YouCtrl | SubAbility$ DBCounter | RememberChanged$ True | ChangeNum$ 1 | AILogic$ Mairsil
SVar:DBCounter:DB$ PutCounter | CounterType$ CAGE | CounterNum$ 1 | Defined$ Remembered | SubAbility$ DBCleanup SVar:DBCounter:DB$ PutCounter | CounterType$ CAGE | CounterNum$ 1 | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -2,7 +2,7 @@ Name:Marsh Crocodile
ManaCost:2 U B ManaCost:2 U B
Types:Creature Crocodile Types:Creature Crocodile
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a card.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl | AILogic$ NeverBounceItself
SVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Creature Bird Wizard Types:Creature Bird Wizard
PT:2/1 PT:2/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains flying.
SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Amount$ 1 | SubAbility$ DBEffect SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Amount$ 1 | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualFlying | Name$ Mentor of Evos Isle's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualFlying | Name$ Mentor of Evos Isle's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup
SVar:PerpetualFlying:Mode$ Continuous | Affected$ Card.ChosenCard | AddKeyword$ Flying | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ The chosen card perpetually gains flying. SVar:PerpetualFlying:Mode$ Continuous | Affected$ Card.ChosenCard | AddKeyword$ Flying | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ The chosen card perpetually gains flying.

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@@ -2,6 +2,6 @@ Name:Nantuko Tracer
ManaCost:1 G ManaCost:1 G
Types:Creature Insect Druid Types:Creature Insect Druid
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.
SVar:TrigChange:DB$ ChangeZone | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 SVar:TrigChange:DB$ ChangeZone | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1
Oracle:When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. Oracle:When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.

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@@ -2,7 +2,7 @@ Name:Nazahn, Revered Bladesmith
ManaCost:4 G W ManaCost:4 G W
Types:Legendary Creature Cat Artificer Types:Legendary Creature Cat Artificer
PT:5/4 PT:5/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Equipment | ChangeNum$ 1 | Reveal$ True | Shuffle$ False | RememberChanged$ True | SubAbility$ DBChangeZone SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Equipment | ChangeNum$ 1 | Reveal$ True | Shuffle$ False | RememberChanged$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Battlefield | ConditionDefined$ Remembered | ConditionPresent$ Card.namedHammer of Nazahn | ForgetChanged$ True | SubAbility$ DBChangeZone2 SVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Battlefield | ConditionDefined$ Remembered | ConditionPresent$ Card.namedHammer of Nazahn | ForgetChanged$ True | SubAbility$ DBChangeZone2
SVar:DBChangeZone2:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBShuffle SVar:DBChangeZone2:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | SubAbility$ DBShuffle

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@@ -3,7 +3,7 @@ ManaCost:4 G G
Types:Creature Wurm Types:Creature Wurm
PT:4/3 PT:4/3
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedNesting Wurm | ChangeNum$ 3 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedNesting Wurm | ChangeNum$ 3 | ShuffleNonMandatory$ True
DeckHints:Name$Nesting Wurm DeckHints:Name$Nesting Wurm
Oracle:Trample\nWhen Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle. Oracle:Trample\nWhen Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.

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@@ -2,7 +2,7 @@ Name:Nissa, Vastwood Seer
ManaCost:2 G ManaCost:2 G
Types:Legendary Creature Elf Scout Types:Legendary Creature Elf Scout
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Forest.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Forest.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | IsPresent$ Land.YouCtrl | PresentCompare$ GE7 | Execute$ TrigExile | TriggerDescription$ Whenever a land enters the battlefield under your control, if you control seven or more lands, exile CARDNAME, then return her to the battlefield transformed under her owner's control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | IsPresent$ Land.YouCtrl | PresentCompare$ GE7 | Execute$ TrigExile | TriggerDescription$ Whenever a land enters the battlefield under your control, if you control seven or more lands, exile CARDNAME, then return her to the battlefield transformed under her owner's control.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn

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@@ -2,7 +2,7 @@ Name:Nulltread Gargantuan
ManaCost:1 G U ManaCost:1 G U
Types:Creature Beast Types:Creature Beast
PT:5/6 PT:5/6
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, put a creature you control on top of its owner's library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, put a creature you control on top of its owner's library.
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Hidden$ True | ChangeType$ Creature.YouCtrl | Mandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Hidden$ True | ChangeType$ Creature.YouCtrl | Mandatory$ True
SVar:NeedsToPlay:Creature.cmcLE2+YouCtrl SVar:NeedsToPlay:Creature.cmcLE2+YouCtrl
Oracle:When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library. Oracle:When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.

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@@ -2,6 +2,6 @@ Name:Ondu Giant
ManaCost:3 G ManaCost:3 G
Types:Creature Giant Druid Types:Creature Giant Druid
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True
Oracle:When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Oracle:When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

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@@ -2,7 +2,7 @@ Name:Oreskos Explorer
ManaCost:1 W ManaCost:1 W
Types:Creature Cat Scout Types:Creature Cat Scout
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains | ChangeNum$ X | Shuffle$ True SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains | ChangeNum$ X | Shuffle$ True
SVar:X:PlayerCountPropertywithAtLeast1MoreLandsThanYou$Amount SVar:X:PlayerCountPropertywithAtLeast1MoreLandsThanYou$Amount
AI:RemoveDeck:All AI:RemoveDeck:All

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@@ -2,7 +2,7 @@ Name:Pattern Matcher
ManaCost:4 ManaCost:4
Types:Artifact Creature Golem Types:Artifact Creature Golem
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigRem | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRem | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.
SVar:TrigRem:DB$ Pump | RememberObjects$ Valid Creature.YouCtrl+Other | SubAbility$ TrigChange SVar:TrigRem:DB$ Pump | RememberObjects$ Valid Creature.YouCtrl+Other | SubAbility$ TrigChange
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.sharesNameWith Remembered | ChangeNum$ 1 | ShuffleNonMandatory$ True | SubAbility$ DBCleanup SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.sharesNameWith Remembered | ChangeNum$ 1 | ShuffleNonMandatory$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -2,7 +2,7 @@ Name:Pilgrim of the Ages
ManaCost:2 W ManaCost:2 W
Types:Creature Spirit Types:Creature Spirit
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Plains.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
A:AB$ ChangeZone | Cost$ 6 | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand. A:AB$ ChangeZone | Cost$ 6 | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.
Oracle:When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.\n{6}: Return Pilgrim of the Ages from your graveyard to your hand. Oracle:When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.\n{6}: Return Pilgrim of the Ages from your graveyard to your hand.

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@@ -3,6 +3,6 @@ ManaCost:3
Types:Artifact Creature Thopter Types:Artifact Creature Thopter
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:Flying\nWhen Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Oracle:Flying\nWhen Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

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@@ -3,7 +3,7 @@ ManaCost:1 B
Types:Creature Rat Types:Creature Rat
PT:1/1 PT:1/1
K:Deathtouch K:Deathtouch
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains deathtouch.
SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Amount$ 1 | SubAbility$ DBEffect SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Amount$ 1 | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualDeathtouch | Name$ Plaguecrafter's Familiar's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualDeathtouch | Name$ Plaguecrafter's Familiar's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup
SVar:PerpetualDeathtouch:Mode$ Continuous | Affected$ Card.ChosenCard | AddKeyword$ Deathtouch | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ The chosen card perpetually gains deathtouch. SVar:PerpetualDeathtouch:Mode$ Continuous | Affected$ Card.ChosenCard | AddKeyword$ Deathtouch | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ The chosen card perpetually gains deathtouch.

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@@ -2,7 +2,7 @@ Name:Predatory Nightstalker
ManaCost:3 B B ManaCost:3 B B
Types:Creature Nightstalker Types:Creature Nightstalker
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigSac | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have target opponent sacrifice a creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have target opponent sacrifice a creature.
SVar:TrigSac:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature SVar:TrigSac:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature. Oracle:When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.

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@@ -2,7 +2,7 @@ Name:Prowling Pangolin
ManaCost:3 B B ManaCost:3 B B
Types:Creature Pangolin Beast Types:Creature Pangolin Beast
PT:6/5 PT:6/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice CARDNAME.
SVar:TrigSac:DB$ Sacrifice | Defined$ Self | UnlessCost$ Sac<2/Creature> | UnlessPayer$ Player | UnlessSwitched$ True SVar:TrigSac:DB$ Sacrifice | Defined$ Self | UnlessCost$ Sac<2/Creature> | UnlessPayer$ Player | UnlessSwitched$ True
SVar:AIPreference:SacCost$Creature.token,Creature SVar:AIPreference:SacCost$Creature.token,Creature
SVar:AIPreferenceParams:CreatureEvalThreshold$ 150 | MinCreaturesBelowThreshold$ 2 SVar:AIPreferenceParams:CreatureEvalThreshold$ 150 | MinCreaturesBelowThreshold$ 2

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@@ -2,7 +2,7 @@ Name:Pyroclastic Hellion
ManaCost:4 R ManaCost:4 R
Types:Creature Hellion Types:Creature Hellion
PT:4/5 PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may return a land you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may return a land you control to its owner's hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | SubAbility$ DBImmediateTrigger | RememberChanged$ True | SelectPrompt$ You may choose a land you control to return to its owner's hand SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | SubAbility$ DBImmediateTrigger | RememberChanged$ True | SelectPrompt$ You may choose a land you control to return to its owner's hand
SVar:DBImmediateTrigger:DB$ ImmediateTrigger | RememberObjects$ RememberedCard | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ TrigDamage | SubAbility$ DBCleanup | TriggerDescription$ When you do, CARDNAME deals 2 damage to each opponent. SVar:DBImmediateTrigger:DB$ ImmediateTrigger | RememberObjects$ RememberedCard | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ TrigDamage | SubAbility$ DBCleanup | TriggerDescription$ When you do, CARDNAME deals 2 damage to each opponent.
SVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2 SVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2

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@@ -2,6 +2,6 @@ Name:Quandrix Cultivator
ManaCost:1 G GU U ManaCost:1 G GU U
Types:Creature Turtle Druid Types:Creature Turtle Druid
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest.Basic,Island.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest.Basic,Island.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True
Oracle:When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. Oracle:When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.

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@@ -2,6 +2,6 @@ Name:Quirion Trailblazer
ManaCost:3 G ManaCost:3 G
Types:Creature Elf Scout Types:Creature Elf Scout
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | ShuffleNonMandatory$ True
Oracle:When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Oracle:When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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@@ -2,7 +2,7 @@ Name:Ranger-Captain of Eos
ManaCost:1 W W ManaCost:1 W W
Types:Creature Human Soldier Ranger Types:Creature Human Soldier Ranger
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card with mana value 1 or less, reveal that card, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card with mana value 1 or less, reveal that card, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcLE1 | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcLE1 | ChangeNum$ 1 | ShuffleNonMandatory$ True
A:AB$ Effect | Cost$ Sac<1/CARDNAME> | StaticAbilities$ STCantBeCast | SpellDescription$ Your opponents can't cast noncreature spells this turn. A:AB$ Effect | Cost$ Sac<1/CARDNAME> | StaticAbilities$ STCantBeCast | SpellDescription$ Your opponents can't cast noncreature spells this turn.
SVar:STCantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.nonCreature | Caster$ Opponent | Description$ Your opponents can't cast noncreature spells this turn. SVar:STCantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.nonCreature | Caster$ Opponent | Description$ Your opponents can't cast noncreature spells this turn.

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@@ -2,6 +2,6 @@ Name:Ranger of Eos
ManaCost:3 W ManaCost:3 W
Types:Creature Human Soldier Ranger Types:Creature Human Soldier Ranger
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcLE1 | ChangeNum$ 2 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcLE1 | ChangeNum$ 2 | ShuffleNonMandatory$ True
Oracle:When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle. Oracle:When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.

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@@ -2,7 +2,7 @@ Name:Rank Officer
ManaCost:3 B ManaCost:3 B
Types:Creature Zombie Soldier Types:Creature Zombie Soldier
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBToken | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token.
SVar:DBToken:AB$ Token | Cost$ Discard<1/Card> | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You SVar:DBToken:AB$ Token | Cost$ Discard<1/Card> | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You
A:AB$ LoseLife | Cost$ 1 B T ExileFromGrave<1/Creature> | Defined$ Player.Opponent | LifeAmount$ 2 | SpellDescription$ Each opponent loses 2 life. A:AB$ LoseLife | Cost$ 1 B T ExileFromGrave<1/Creature> | Defined$ Player.Opponent | LifeAmount$ 2 | SpellDescription$ Each opponent loses 2 life.
DeckHas:Ability$Token DeckHas:Ability$Token

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