diff --git a/forge-gui/res/cardsfolder/g/goblin_psychopath.txt b/forge-gui/res/cardsfolder/g/goblin_psychopath.txt index 4917e3198f5..f95b5e21d5d 100644 --- a/forge-gui/res/cardsfolder/g/goblin_psychopath.txt +++ b/forge-gui/res/cardsfolder/g/goblin_psychopath.txt @@ -5,7 +5,7 @@ PT:5/5 T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ CoinFlip | TriggerDescription$ Whenever CARDNAME attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ CoinFlip | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. SVar:CoinFlip:DB$ FlipACoin | LoseSubAbility$ CreateEffect -SVar:CreateEffect:DB$ Effect | Name$ Goblin Psychopath Effect | ReplacementEffects$ EventDamageDone | SVars$ DamageYouExileEffect | References$ EventDamageDone,DamageYou,ExileEffect +SVar:CreateEffect:DB$ Effect | Name$ Goblin Psychopath Effect | ReplacementEffects$ EventDamageDone | SVars$ DamageYou,ExileEffect | References$ EventDamageDone,DamageYou,ExileEffect SVar:EventDamageDone:Event$ DamageDone | ValidSource$ Card.EffectSource | ReplaceWith$ DamageYou | IsCombat$ True | Description$ The next time EFFECTSOURCE would deal combat damage this turn, it deals that damage to you instead. SVar:DamageYou:DB$ ReplaceEffect | VarName$ Affected | VarValue$ You | VarType$ Player | SubAbility$ ExileEffect SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile