From afd4d382862d4fa4549ca9f08b957ea03c75c2f2 Mon Sep 17 00:00:00 2001 From: Sloth Date: Mon, 2 Apr 2012 15:43:34 +0000 Subject: [PATCH] - Converted some cards with "When CARDNAME is put into a graveyard from the battlefield,..." to use TriggerController (B-C). --- res/cardsfolder/b/barishi.txt | 2 +- res/cardsfolder/b/blistergrub.txt | 2 +- res/cardsfolder/b/brilliant_halo.txt | 2 +- res/cardsfolder/c/carrion_thrash.txt | 2 +- res/cardsfolder/c/cathodion.txt | 2 +- res/cardsfolder/c/caustic_hound.txt | 2 +- res/cardsfolder/c/centaur_safeguard.txt | 2 +- res/cardsfolder/c/cessation.txt | 2 +- 8 files changed, 8 insertions(+), 8 deletions(-) diff --git a/res/cardsfolder/b/barishi.txt b/res/cardsfolder/b/barishi.txt index 6d696d3d40d..2cdfd1f6c39 100644 --- a/res/cardsfolder/b/barishi.txt +++ b/res/cardsfolder/b/barishi.txt @@ -3,7 +3,7 @@ ManaCost:2 G G Types:Creature Elemental Text:no text PT:4/3 -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, exile CARDNAME, then shuffle all creature cards from your graveyard into your library. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, exile CARDNAME, then shuffle all creature cards from your graveyard into your library. SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle SVar:DBShuffle:DB$ChangeZoneAll | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True SVar:Rarity:Uncommon diff --git a/res/cardsfolder/b/blistergrub.txt b/res/cardsfolder/b/blistergrub.txt index 7461ed8d908..1c7a9b844d1 100644 --- a/res/cardsfolder/b/blistergrub.txt +++ b/res/cardsfolder/b/blistergrub.txt @@ -4,7 +4,7 @@ Types:Creature Horror Text:no text PT:2/2 K:Swampwalk -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, each opponent loses 2 life. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, each opponent loses 2 life. SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 2 SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/blistergrub.jpg diff --git a/res/cardsfolder/b/brilliant_halo.txt b/res/cardsfolder/b/brilliant_halo.txt index b664b3f7023..8196905f6e5 100644 --- a/res/cardsfolder/b/brilliant_halo.txt +++ b/res/cardsfolder/b/brilliant_halo.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Enchanted creature gets +1/+2. -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand. SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand SVar:SacMe:2 SVar:Rarity:Common diff --git a/res/cardsfolder/c/carrion_thrash.txt b/res/cardsfolder/c/carrion_thrash.txt index d7ca3df9aac..312d31475d1 100644 --- a/res/cardsfolder/c/carrion_thrash.txt +++ b/res/cardsfolder/c/carrion_thrash.txt @@ -3,7 +3,7 @@ ManaCost:2 B R G Types:Creature Viashino Warrior Text:no text PT:4/4 -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay 2. If you do, return another target creature card from your graveyard to your hand. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | ValidCard$ Card.Self | Execute$ TrigChange | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay 2. If you do, return another target creature card from your graveyard to your hand. SVar:TrigChange:AB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.Other+YouCtrl | Cost$ 2 SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/carrion_thrash.jpg diff --git a/res/cardsfolder/c/cathodion.txt b/res/cardsfolder/c/cathodion.txt index d1d0d40fa48..cfb62458e22 100644 --- a/res/cardsfolder/c/cathodion.txt +++ b/res/cardsfolder/c/cathodion.txt @@ -3,7 +3,7 @@ ManaCost:3 Types:Artifact Creature Construct Text:no text PT:3/3 -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAddMana | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, add 3 to your mana pool. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAddMana | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, add 3 to your mana pool. SVar:TrigAddMana:AB$Mana | Cost$ 0 | Produced$ 1 | Amount$ 3 SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/cathodion.jpg diff --git a/res/cardsfolder/c/caustic_hound.txt b/res/cardsfolder/c/caustic_hound.txt index 6525aa6004d..fd888d72a72 100644 --- a/res/cardsfolder/c/caustic_hound.txt +++ b/res/cardsfolder/c/caustic_hound.txt @@ -3,7 +3,7 @@ ManaCost:5 B Types:Creature Hound Text:no text PT:4/4 -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, each player loses 4 life. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, each player loses 4 life. SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | LifeAmount$ 4 | Defined$ Each SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/caustic_hound.jpg diff --git a/res/cardsfolder/c/centaur_safeguard.txt b/res/cardsfolder/c/centaur_safeguard.txt index 586151da044..ccabcbcb4ce 100644 --- a/res/cardsfolder/c/centaur_safeguard.txt +++ b/res/cardsfolder/c/centaur_safeguard.txt @@ -3,7 +3,7 @@ ManaCost:2 GW Types:Creature Centaur Warrior Text:no text PT:3/1 -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may gain 3 life. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigGainLife | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may gain 3 life. SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ 3 SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_safeguard.jpg diff --git a/res/cardsfolder/c/cessation.txt b/res/cardsfolder/c/cessation.txt index d872a915ecf..ee8db4dca05 100644 --- a/res/cardsfolder/c/cessation.txt +++ b/res/cardsfolder/c/cessation.txt @@ -5,7 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ HIDDEN CARDNAME can't attack. | Description$ Enchanted creature can't attack. -T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand. +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand. SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand SVar:SacMe:2 SVar:Rarity:Common