diff --git a/forge-game/src/main/java/forge/game/phase/PhaseHandler.java b/forge-game/src/main/java/forge/game/phase/PhaseHandler.java index f52109c9c84..8874f974322 100644 --- a/forge-game/src/main/java/forge/game/phase/PhaseHandler.java +++ b/forge-game/src/main/java/forge/game/phase/PhaseHandler.java @@ -127,10 +127,6 @@ public class PhaseHandler implements java.io.Serializable { game.updatePlayerTurnForView(); setPriority(playerTurn); } - - public final void endPlayerLostTurn() { - setPlayerTurn(handleNextTurn()); - } public final Player getPriorityPlayer() { return pPlayerPriority; diff --git a/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java b/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java index ddc3135f455..b7243562e3a 100644 --- a/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java +++ b/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java @@ -2943,13 +2943,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont } public void autoPassUntilEndOfTurn() { - // if we already conceded just skip everything - if (player.getOutcome() != null) { - player.getGame().getPhaseHandler().endPlayerLostTurn(); - } - else { - getGui().autoPassUntilEndOfTurn(getLocalPlayerView()); - } + getGui().autoPassUntilEndOfTurn(getLocalPlayerView()); } @Override