mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 11:18:01 +00:00
More GUI code refactoring. Fixes all errors in forge-gui-desktop!
This commit is contained in:
@@ -536,7 +536,7 @@ public enum FControl implements KeyEventDispatcher {
|
||||
}
|
||||
}
|
||||
|
||||
CDock.SINGLETON_INSTANCE.setModel(game0, humanLobbyPlayer);
|
||||
CDock.SINGLETON_INSTANCE.setModel(game0);
|
||||
CStack.SINGLETON_INSTANCE.setModel(game0, localPlayer);
|
||||
CPlayers.SINGLETON_INSTANCE.setModel(game0);
|
||||
CLog.SINGLETON_INSTANCE.setModel(game0.getGameLog());
|
||||
|
||||
@@ -1101,7 +1101,7 @@ public class ImageView<T extends InventoryItem> extends ItemView<T> {
|
||||
if (paperCard.isFoil()) {
|
||||
final CardView card = CardView.getCardForUi(paperCard);
|
||||
if (card.getFoilIndex() == 0) { //if foil finish not yet established, assign a random one
|
||||
card.setRandomFoil();
|
||||
card.card.setRandomFoil();
|
||||
}
|
||||
CardPanel.drawFoilEffect(g, card, bounds.x, bounds.y, bounds.width, bounds.height, borderSize);
|
||||
}
|
||||
|
||||
@@ -17,7 +17,15 @@
|
||||
*/
|
||||
package forge.screens.match;
|
||||
|
||||
import forge.game.card.Card;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.AbstractListModel;
|
||||
import javax.swing.JList;
|
||||
import javax.swing.event.ListSelectionEvent;
|
||||
import javax.swing.event.ListSelectionListener;
|
||||
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
import forge.gui.CardDetailPanel;
|
||||
import forge.gui.CardPicturePanel;
|
||||
import forge.item.PaperCard;
|
||||
@@ -27,14 +35,7 @@ import forge.toolbox.FList;
|
||||
import forge.toolbox.FPanel;
|
||||
import forge.toolbox.FScrollPane;
|
||||
import forge.toolbox.FSkin;
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
|
||||
import javax.swing.*;
|
||||
import javax.swing.event.ListSelectionEvent;
|
||||
import javax.swing.event.ListSelectionListener;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import forge.view.CardView;
|
||||
|
||||
/**
|
||||
* A simple JPanel that shows three columns: card list, pic, and description..
|
||||
@@ -111,7 +112,7 @@ public class QuestWinLoseCardViewer extends FPanel {
|
||||
// (String) jList.getSelectedValue();
|
||||
if ((row >= 0) && (row < QuestWinLoseCardViewer.this.list.size())) {
|
||||
final PaperCard cp = QuestWinLoseCardViewer.this.list.get(row);
|
||||
QuestWinLoseCardViewer.this.detail.setCard(Card.getCardForUi(cp));
|
||||
QuestWinLoseCardViewer.this.detail.setCard(CardView.getCardForUi(cp), false);
|
||||
QuestWinLoseCardViewer.this.picture.setCard(cp);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,16 @@
|
||||
package forge.screens.match.controllers;
|
||||
|
||||
import forge.GuiBase;
|
||||
import forge.UiCommand;
|
||||
import java.awt.event.MouseAdapter;
|
||||
import java.awt.event.MouseEvent;
|
||||
import java.awt.event.MouseListener;
|
||||
|
||||
import forge.Singletons;
|
||||
import forge.game.player.Player;
|
||||
import forge.UiCommand;
|
||||
import forge.gui.framework.ICDoc;
|
||||
import forge.model.FModel;
|
||||
import forge.properties.ForgePreferences;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
import forge.screens.match.views.VDev;
|
||||
import forge.util.GuiDisplayUtil;
|
||||
|
||||
import java.awt.event.MouseAdapter;
|
||||
import java.awt.event.MouseEvent;
|
||||
import java.awt.event.MouseListener;
|
||||
|
||||
/**
|
||||
* Controls the combat panel in the match UI.
|
||||
@@ -44,13 +41,8 @@ public enum CDev implements ICDoc {
|
||||
VDev.SINGLETON_INSTANCE.getLblUnlimitedLands().toggleEnabled();
|
||||
boolean newValue = VDev.SINGLETON_INSTANCE.getLblUnlimitedLands().getEnabled();
|
||||
FModel.getPreferences().setPref(FPref.DEV_UNLIMITED_LAND, String.valueOf(newValue));
|
||||
|
||||
for(Player p : Singletons.getControl().getObservedGame().getPlayers()) {
|
||||
if( p.getLobbyPlayer() == GuiBase.getInterface().getGuiPlayer() )
|
||||
p.canCheatPlayUnlimitedLands = newValue;
|
||||
}
|
||||
Singletons.getControl().getGameView().devTogglePlayManyLands(newValue);
|
||||
// probably will need to call a synchronized method to have the game thread see changed value of the variable
|
||||
|
||||
FModel.getPreferences().save();
|
||||
}
|
||||
|
||||
@@ -59,7 +51,7 @@ public enum CDev implements ICDoc {
|
||||
generateMana(); }
|
||||
};
|
||||
public void generateMana() {
|
||||
GuiDisplayUtil.devModeGenerateMana();
|
||||
Singletons.getControl().getGameView().devGenerateMana();
|
||||
}
|
||||
|
||||
private final MouseListener madSetup = new MouseAdapter() { @Override
|
||||
@@ -67,7 +59,7 @@ public enum CDev implements ICDoc {
|
||||
setupGameState(); }
|
||||
};
|
||||
public void setupGameState() {
|
||||
GuiDisplayUtil.devSetupGameState();
|
||||
Singletons.getControl().getGameView().devSetupGameState();
|
||||
}
|
||||
|
||||
private final MouseListener madTutor = new MouseAdapter() { @Override
|
||||
@@ -75,7 +67,7 @@ public enum CDev implements ICDoc {
|
||||
tutorForCard(); }
|
||||
};
|
||||
public void tutorForCard() {
|
||||
GuiDisplayUtil.devModeTutor();
|
||||
Singletons.getControl().getGameView().devTutorForCard();
|
||||
}
|
||||
|
||||
private final MouseListener madCardToHand = new MouseAdapter() { @Override
|
||||
@@ -83,7 +75,7 @@ public enum CDev implements ICDoc {
|
||||
addCardToHand(); }
|
||||
};
|
||||
public void addCardToHand() {
|
||||
GuiDisplayUtil.devModeCardToHand();
|
||||
Singletons.getControl().getGameView().devAddCardToHand();
|
||||
}
|
||||
|
||||
private final MouseListener madCounter = new MouseAdapter() { @Override
|
||||
@@ -91,7 +83,7 @@ public enum CDev implements ICDoc {
|
||||
addCounterToPermanent(); }
|
||||
};
|
||||
public void addCounterToPermanent() {
|
||||
GuiDisplayUtil.devModeAddCounter();
|
||||
Singletons.getControl().getGameView().devAddCounterToPermanent();
|
||||
}
|
||||
|
||||
private final MouseListener madTap = new MouseAdapter() { @Override
|
||||
@@ -99,7 +91,7 @@ public enum CDev implements ICDoc {
|
||||
tapPermanent(); }
|
||||
};
|
||||
public void tapPermanent() {
|
||||
GuiDisplayUtil.devModeTapPerm();
|
||||
Singletons.getControl().getGameView().devTapPermanent();
|
||||
}
|
||||
|
||||
private final MouseListener madUntap = new MouseAdapter() { @Override
|
||||
@@ -107,7 +99,7 @@ public enum CDev implements ICDoc {
|
||||
untapPermanent(); }
|
||||
};
|
||||
public void untapPermanent() {
|
||||
GuiDisplayUtil.devModeUntapPerm();
|
||||
Singletons.getControl().getGameView().devUntapPermanent();
|
||||
}
|
||||
|
||||
private final MouseListener madLife = new MouseAdapter() { @Override
|
||||
@@ -115,7 +107,7 @@ public enum CDev implements ICDoc {
|
||||
setPlayerLife(); }
|
||||
};
|
||||
public void setPlayerLife() {
|
||||
GuiDisplayUtil.devModeSetLife();
|
||||
Singletons.getControl().getGameView().devSetPlayerLife();
|
||||
}
|
||||
|
||||
private final MouseListener madWinGame = new MouseAdapter() { @Override
|
||||
@@ -123,15 +115,15 @@ public enum CDev implements ICDoc {
|
||||
winGame(); }
|
||||
};
|
||||
public void winGame() {
|
||||
GuiDisplayUtil.devModeWinGame();
|
||||
Singletons.getControl().getGameView().devWinGame();
|
||||
}
|
||||
|
||||
private final MouseListener madCardToBattlefield = new MouseAdapter() { @Override
|
||||
public void mousePressed(final MouseEvent e) {
|
||||
addCardToPlay(); }
|
||||
addCardToBattlefield(); }
|
||||
};
|
||||
public void addCardToPlay() {
|
||||
GuiDisplayUtil.devModeCardToBattlefield();
|
||||
public void addCardToBattlefield() {
|
||||
Singletons.getControl().getGameView().devAddCardToBattlefield();
|
||||
}
|
||||
|
||||
private final MouseListener madRiggedRoll = new MouseAdapter() { @Override
|
||||
@@ -139,7 +131,7 @@ public enum CDev implements ICDoc {
|
||||
riggedPlanerRoll(); }
|
||||
};
|
||||
public void riggedPlanerRoll() {
|
||||
GuiDisplayUtil.devModeRiggedPlanarRoll();
|
||||
Singletons.getControl().getGameView().devRiggedPlanerRoll();
|
||||
}
|
||||
|
||||
private final MouseListener madWalkToPlane = new MouseAdapter() { @Override
|
||||
@@ -147,7 +139,7 @@ public enum CDev implements ICDoc {
|
||||
planeswalkTo(); }
|
||||
};
|
||||
public void planeswalkTo() {
|
||||
GuiDisplayUtil.devModePlaneswalkTo();
|
||||
Singletons.getControl().getGameView().devPlaneswalkTo();
|
||||
}
|
||||
|
||||
//========== End mouse listener inits
|
||||
|
||||
@@ -17,22 +17,16 @@
|
||||
*/
|
||||
package forge.screens.match.controllers;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import forge.FThreads;
|
||||
import forge.GuiBase;
|
||||
import forge.LobbyPlayer;
|
||||
import forge.UiCommand;
|
||||
import forge.FThreads;
|
||||
import forge.Singletons;
|
||||
import forge.UiCommand;
|
||||
import forge.assets.FSkinProp;
|
||||
import forge.deckchooser.FDeckViewer;
|
||||
import forge.game.card.Card;
|
||||
import forge.game.card.CardLists;
|
||||
import forge.game.card.CardPredicates.Presets;
|
||||
import forge.game.combat.Combat;
|
||||
import forge.game.combat.CombatUtil;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.game.player.Player;
|
||||
import forge.game.player.RegisteredPlayer;
|
||||
import forge.game.zone.ZoneType;
|
||||
import forge.gui.SOverlayUtils;
|
||||
import forge.gui.framework.ICDoc;
|
||||
import forge.gui.framework.SLayoutIO;
|
||||
@@ -47,9 +41,6 @@ import forge.toolbox.SaveOpenDialog.Filetypes;
|
||||
import forge.view.FView;
|
||||
import forge.view.IGameView;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Controls the dock panel in the match UI.
|
||||
*
|
||||
@@ -62,25 +53,17 @@ public enum CDock implements ICDoc {
|
||||
private int arcState;
|
||||
private IGameView game;
|
||||
|
||||
public void setModel(IGameView game0, LobbyPlayer player0) {
|
||||
public void setModel(final IGameView game0) {
|
||||
game = game0;
|
||||
}
|
||||
|
||||
public Player findAffectedPlayer() {
|
||||
return Singletons.getControl().getCurrentPlayer();
|
||||
}
|
||||
|
||||
/**
|
||||
* End turn.
|
||||
*/
|
||||
public void endTurn() {
|
||||
Player p = findAffectedPlayer();
|
||||
|
||||
if (p != null) {
|
||||
p.getController().autoPassUntil(PhaseType.CLEANUP);
|
||||
if (!CPrompt.SINGLETON_INSTANCE.getInputControl().passPriority()) {
|
||||
p.getController().autoPassCancel();
|
||||
}
|
||||
game.autoPassUntilEndOfTurn();
|
||||
if (!CPrompt.SINGLETON_INSTANCE.getInputControl().passPriority()) {
|
||||
game.autoPassCancel();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -178,8 +161,9 @@ public enum CDock implements ICDoc {
|
||||
|
||||
/** Attack with everyone. */
|
||||
public void alphaStrike() {
|
||||
/* TODO: rewrite this!
|
||||
final Player p = this.findAffectedPlayer();
|
||||
final Combat combat = game.getCombat();
|
||||
final Combat combat = FControl.instance.getObservedGame().getCombat();
|
||||
if (this.game.isCombatDeclareAttackers()) {
|
||||
List<Player> defenders = p.getOpponents();
|
||||
|
||||
@@ -198,6 +182,7 @@ public enum CDock implements ICDoc {
|
||||
// TODO Is this redrawing immediately?
|
||||
FView.SINGLETON_INSTANCE.getFrame().repaint();
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/** Toggle targeting overlay painting. */
|
||||
|
||||
@@ -31,7 +31,6 @@ public class DevModeMenu implements ActionListener {
|
||||
ADD_CARD_TO_PLAY("Add card to play"),
|
||||
RIGGED_PLANAR_ROLL("Rigged planar roll"),
|
||||
PLANESWALK_TO("Planeswalk to"),
|
||||
// LOSS_BY_MILLING("Loss by Milling"),
|
||||
PLAY_MANY_LANDS("Play many lands per Turn"),
|
||||
SETUP_GAME_STATE("Setup Game State"),
|
||||
ADD_COUNTER("Add Counter to Permanent"),
|
||||
@@ -68,7 +67,6 @@ public class DevModeMenu implements ActionListener {
|
||||
menu.add(getMenuItem(DevMenuItem.RIGGED_PLANAR_ROLL));
|
||||
menu.add(getMenuItem(DevMenuItem.PLANESWALK_TO));
|
||||
menu.addSeparator();
|
||||
// menu.add(getCheckboxMenuItem(DevMenuItem.LOSS_BY_MILLING, prefs.getPrefBoolean(FPref.DEV_MILLING_LOSS)));
|
||||
menu.add(getCheckboxMenuItem(DevMenuItem.PLAY_MANY_LANDS, prefs.getPrefBoolean(FPref.DEV_UNLIMITED_LAND)));
|
||||
menu.add(getMenuItem(DevMenuItem.SETUP_GAME_STATE));
|
||||
menu.add(getMenuItem(DevMenuItem.ADD_COUNTER));
|
||||
@@ -104,10 +102,9 @@ public class DevModeMenu implements ActionListener {
|
||||
case GENERATE_MANA: { controller.generateMana(); break; }
|
||||
case TUTOR_FOR_CARD: { controller.tutorForCard(); break; }
|
||||
case ADD_CARD_TO_HAND: { controller.addCardToHand(); break; }
|
||||
case ADD_CARD_TO_PLAY: { controller.addCardToPlay(); break; }
|
||||
case ADD_CARD_TO_PLAY: { controller.addCardToBattlefield(); break; }
|
||||
case RIGGED_PLANAR_ROLL:{ controller.riggedPlanerRoll(); break; }
|
||||
case PLANESWALK_TO: { controller.planeswalkTo(); break; }
|
||||
// case LOSS_BY_MILLING: { controller.toggleLossByMilling(); break; }
|
||||
case PLAY_MANY_LANDS: { controller.togglePlayManyLandsPerTurn(); break; }
|
||||
case SETUP_GAME_STATE: { controller.setupGameState(); break; }
|
||||
case ADD_COUNTER: { controller.addCounterToPermanent(); break; }
|
||||
|
||||
@@ -17,18 +17,20 @@
|
||||
*/
|
||||
package forge.toolbox.special;
|
||||
|
||||
import forge.game.card.Card;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.AbstractListModel;
|
||||
import javax.swing.JList;
|
||||
import javax.swing.JPanel;
|
||||
import javax.swing.event.ListSelectionEvent;
|
||||
import javax.swing.event.ListSelectionListener;
|
||||
|
||||
import forge.gui.CardDetailPanel;
|
||||
import forge.gui.CardPicturePanel;
|
||||
import forge.item.PaperCard;
|
||||
import forge.toolbox.FScrollPane;
|
||||
|
||||
import javax.swing.*;
|
||||
import javax.swing.event.ListSelectionEvent;
|
||||
import javax.swing.event.ListSelectionListener;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import forge.view.CardView;
|
||||
|
||||
/**
|
||||
* A simple JPanel that shows three columns: card list, pic, and description..
|
||||
@@ -91,7 +93,7 @@ public class CardViewer extends JPanel {
|
||||
// (String) jList.getSelectedValue();
|
||||
if ((row >= 0) && (row < CardViewer.this.list.size())) {
|
||||
final PaperCard cp = CardViewer.this.list.get(row);
|
||||
CardViewer.this.detail.setCard(Card.getCardForUi(cp));
|
||||
CardViewer.this.detail.setCard(CardView.getCardForUi(cp), false);
|
||||
CardViewer.this.picture.setCard(cp);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user