ACR 8 cards (#5480)

This commit is contained in:
Simisays
2024-07-03 22:11:45 +02:00
committed by GitHub
parent 8b1cf9cfc0
commit aee1625a5e
9 changed files with 95 additions and 1 deletions

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Name:Mycoid Resurrection
ManaCost:4 B G
Types:Sorcery
A:SP$ PumpAll | ValidCards$ Creature.YouOwn | PumpZone$ Graveyard | NumAtt$ X | NumDef$ X | SubAbility$ DBReturn | SpellDescription$ Fathomless descent — Each creature card in your graveyard perpetually gets +X/+X, where X is the number of permanent cards in your graveyard.
A:SP$ PumpAll | Duration$ Perpetual | ValidCards$ Creature.YouOwn | PumpZone$ Graveyard | NumAtt$ X | NumDef$ X | SubAbility$ DBReturn | SpellDescription$ Fathomless descent — Each creature card in your graveyard perpetually gets +X/+X, where X is the number of permanent cards in your graveyard.
SVar:X:Count$ValidGraveyard Permanent.YouOwn
SVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouOwn | PrimaryPrompt$ Choose a creature card to return to the battlefield | ChangeTypeDesc$ creature | SpellDescription$ Then return a creature card from your graveyard to the battlefield.
DeckHas:Ability$Graveyard

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Name:Alexios, Deimos of Kosmos
ManaCost:3 R
Types:Legendary Creature Human Berserker
PT:4/4
K:Trample
S:Mode$ CantAttack | ValidCard$ Card.Self | Target$ Player.CardOwner | Description$ CARDNAME attacks each combat if able, can't be sacrificed, and can't attack its owner.
S:Mode$ MustAttack | ValidCreature$ Card.Self | Secondary$ True | Description$ CARDNAME attacks each combat if able, can't be sacrificed, and can't attack its owner.
S:Mode$ CantSacrifice | ValidCard$ Card.Self | Secondary$ True | Description$ CARDNAME attacks each combat if able, can't be sacrificed, and can't attack its owner.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigControl | TriggerDescription$ At the beginning of each player's upkeep, that player gains control of NICKNAME, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
SVar:TrigControl:DB$ GainControl | Defined$ Self | NewController$ TriggeredPlayer | Untap$ True | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | Placer$ TriggeredPlayer | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Self | KW$ Haste
Oracle:Trample\nAlexios, Deimos of Kosmos attacks each combat if able, can't be sacrificed, and can't attack its owner.\nAt the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.

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Name:Jacob Frye
ManaCost:2 B
Types:Legendary Creature Human Assassin
PT:3/2
K:Partner:Evie Frye
T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Assassin.YouCtrl | ValidTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Card.Assassin+YouCtrl,Card.withFreerunning+YouCtrl | TargetMin$ 0 | TargetMax$ 1 | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select up to one target Assassin card or card with freerunning from your graveyard | RememberChanged$ True | SubAbility$ DBCast
SVar:DBCast:DB$ Play | Valid$ Card.IsRemembered | ValidZone$ Exile | CopyCard$ True | ValidSA$ Spell | Optional$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Name$Evie Fryer & Type$Assassin & Ability$Graveyard
Oracle:Partner with Evie Frye (When this creature enters the battlefield, target player may put Evie into their hand from their library, then shuffle.)\nWhenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.

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Name:Kassandra, Eagle Bearer
ManaCost:1 R W
Types:Legendary Creature Human Assassin Warrior
PT:2/2
K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When NICKNAME enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.
SVar:TrigSearch:DB$ ChangeZone | OriginAlternative$ Graveyard,Hand | Hidden$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedThe Spear of Leonidas | ChangeNum$ 1 | ShuffleNonMandatory$ True
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+EquippedBy Equipment.Legendary | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1
DeckHints:Name$The Spear of Leonidas & Type$Equipment
Oracle:Haste\nWhen Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle.\nWhenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card.

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Name:Loyal Inventor
ManaCost:2 U
Types:Creature Human Artificer
PT:2/3
K:Vigilance
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTutor | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
SVar:TrigTutor:DB$ ChangeZone | Origin$ Library | Destination$ Library | ChangeType$ Artifact | ChangeNum$ 1 | Reveal$ True | RememberChanged$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionCheckSVar$ X | SubAbility$ DBChangeZone2
SVar:DBChangeZone2:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | ConditionCheckSVar$ X | ConditionSVarCompare$ LE0 | Destination$ Library | LibraryPosition$ 0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$Valid Card.Assassin+YouCtrl
DeckHints:Type$Assassin|Artifact
Oracle:Vigilance\nWhen Loyal Inventor enters the battlefield, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.

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Name:Petty Larceny
ManaCost:3 B
Types:Sorcery
K:Freerunning:1 B
A:SP$ Dig | DigNum$ 2 | ValidTgts$ Opponent | ForceRevealToController$ True | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBTreasure | ForgetOnMoved$ Exile | Duration$ Permanent
SVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SubAbility$ DBCleanup
SVar:STPlay:Mode$ Continuous | MayLookAt$ You | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Type$Assassin
Oracle:Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)\nLook at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.

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Name:Shaun & Rebecca, Agents
ManaCost:1 G W U
Types:Legendary Creature Human Assassin Scientist
PT:4/4
K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
SVar:TrigSearch:DB$ ChangeZone | OriginAlternative$ Graveyard,Hand | Hidden$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedThe Animus | ChangeNum$ 1 | ShuffleNonMandatory$ True
A:AB$ Mana | Cost$ T | Produced$ C | SubAbility$ DBImmediateTrig | SpellDescription$ Add {C}. When you do, mill two cards.
SVar:DBImmediateTrig:DB$ ImmediateTrigger | Execute$ TrigMill | TriggerDescription$ When you do, mill two cards.
SVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ You
DeckHints:Name$The Animus
DeckHas:Ability$Mill
Oracle:Vigilance\nWhen Shaun & Rebecca, Agents enters the battlefield, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.\n{T}: Add {C}. When you do, mill two cards.

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Name:Sokrates, Athenian Teacher
ManaCost:1 W U
Types:Legendary Creature Human Advisor
PT:0/4
K:Defender
S:Mode$ Continuous | Affected$ Card.Self+untapped | AddKeyword$ Hexproof | Description$ CARDNAME has hexproof as long as it's untapped.
A:AB$ Animate | Cost$ T | ValidTgts$ Creature | PrecostDesc$ Sokratic Dialogue | Replacements$ RPrevent | SpellDescription$ Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
SVar:RPrevent:Event$ DamageDone | ValidTarget$ Player | Prevent$ True | IsCombat$ True | ValidSource$ Card.Self | ReplaceWith$ Draw | Description$ If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down.
SVar:Draw:DB$ Draw | Defined$ CardController & ReplacedTarget | NumCards$ X
SVar:X:ReplaceCount$DamageAmount/HalfDown
AI:RemoveDeck:All
Oracle:Defender\nSokrates, Athenian Teacher has hexproof as long as it's untapped.\nSokratic Dialogue — {T}: Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down.”

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Name:Tax Collector
ManaCost:1 W
Types:Creature Human Advisor
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBTax,DBDetain
SVar:DBTax:DB$ Effect | Duration$ UntilYourNextTurn | StaticAbilities$ RaiseCost | SpellDescription$ Until your next turn, spells your opponents cast cost {1} more to cast.
SVar:RaiseCost:Mode$ RaiseCost | ValidCard$ Card | Activator$ Opponent | Type$ Spell | Amount$ 1 | EffectZone$ Command | Description$ Spells your opponents cast cost {1} more to cast.
SVar:DBDetain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain. | SpellDescription$ Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Oracle:When Tax Collector enters the battlefield, choose one —\n• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.\n• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)