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- Added Final Judgment.
- Fixed Inundate. - Cosmetic changes to the spBounceAll keyword entry.
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@@ -1,3 +1,9 @@
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Final Judgment
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4 W W
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Sorcery
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Exile all creatures.
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spBounceAll:Creature:Exile
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Upheaval
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4 U U
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Sorcery
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@@ -15,7 +21,7 @@ Inundate
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3 U U U
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Sorcery
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Return all nonblue creatures to their owners' hands.
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spBounceAll:Permanent.nonBlue:Hand
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spBounceAll:Creature.nonBlue:Hand
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Reduce to Dreams
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3 U U
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@@ -2816,17 +2816,18 @@ public class CardFactory implements NewConstants {
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for(int i = 0; i < all.size(); i++) {
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Card c = all.get(i);
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if(c.isToken()) AllZone.getZone(c).remove(c);
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else { if(Destination.equals("TopofLibrary")) AllZone.GameAction.moveToTopOfLibrary(c);
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if(c.isToken()) AllZone.getZone(c).remove(c);
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else {
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if(Destination.equals("TopofLibrary")) AllZone.GameAction.moveToTopOfLibrary(c);
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else if(Destination.equals("ShuffleIntoLibrary")) {
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AllZone.GameAction.moveToTopOfLibrary(c);
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AllZone.GameAction.shuffle(c.getOwner());
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}
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}
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else if(Destination.equals("Exile")) AllZone.GameAction.removeFromGame(c);
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else if(Destination.equals("Hand")) {
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PlayerZone hand = AllZone.getZone(Constant.Zone.Hand, c.getOwner());
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AllZone.GameAction.moveTo(hand, c);
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}
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}
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}
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}
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}// resolve()
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