Fix death triggers (#4267)

* Fix death triggers

Makes Syr Konrad and Myrkul trigger on the deaths of permanents that become creatures by effect rather than being creature cards naturally (crewed vehicles, for instance)

* UseLKI

* Remove redundant UseLKI
This commit is contained in:
Klisz
2023-12-03 05:28:55 -07:00
committed by GitHub
parent d5e72c70e9
commit ae9eb98e5e

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@@ -2,7 +2,8 @@ Name:Syr Konrad, the Grim
ManaCost:3 B B ManaCost:3 B B
Types:Legendary Creature Human Knight Types:Legendary Creature Human Knight
PT:5/4 PT:5/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent. T:Mode$ ChangesZone | Origin$ Hand,Graveyard,Exile,Stack,Library,Command | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigDmg | Secondary$ True | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent.
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Any | ValidCard$ Card.Creature+Other+YouOwn | TriggerZones$ Battlefield | Execute$ TrigDmg | Secondary$ True | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent. T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Any | ValidCard$ Card.Creature+Other+YouOwn | TriggerZones$ Battlefield | Execute$ TrigDmg | Secondary$ True | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent.
SVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1 SVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1
A:AB$ Mill | Cost$ 1 B | NumCards$ 1 | Defined$ Player | AILogic$ EndOfOppTurn | SpellDescription$ Each player mills a card. A:AB$ Mill | Cost$ 1 B | NumCards$ 1 | Defined$ Player | AILogic$ EndOfOppTurn | SpellDescription$ Each player mills a card.