From ae9af402e91508e49b2c6e9a9fce06c649f2b444 Mon Sep 17 00:00:00 2001 From: Sol Date: Tue, 27 Sep 2016 12:52:25 +0000 Subject: [PATCH] - greatestCMC property shouldn't be filtering by creatures --- forge-game/src/main/java/forge/game/card/Card.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-game/src/main/java/forge/game/card/Card.java b/forge-game/src/main/java/forge/game/card/Card.java index 9fbedba69c6..bc316999917 100644 --- a/forge-game/src/main/java/forge/game/card/Card.java +++ b/forge-game/src/main/java/forge/game/card/Card.java @@ -4842,7 +4842,7 @@ public class Card extends GameEntity implements Comparable { } } } else if (property.startsWith("greatestCMC")) { - CardCollectionView cards = CardLists.filter(game.getCardsIn(ZoneType.Battlefield), Presets.CREATURES); + CardCollectionView cards = game.getCardsIn(ZoneType.Battlefield); if (property.contains("ControlledBy")) { FCollectionView p = AbilityUtils.getDefinedPlayers(source, property.split("ControlledBy")[1], null); cards = CardLists.filterControlledBy(cards, p);