Update more card ability descriptions

This commit is contained in:
drdev
2013-11-14 08:27:50 +00:00
parent 96d2338bea
commit ae7a6b79b7
162 changed files with 177 additions and 177 deletions

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Kolbahan Types:Plane Kolbahan
S:Mode$ Continuous | EffectZone$ Command | GlobalRule$ No more than one creature can attack each combat. | Description$ No more than one creature can attack each combat. S:Mode$ Continuous | EffectZone$ Command | GlobalRule$ No more than one creature can attack each combat. | Description$ No more than one creature can attack each combat.
S:Mode$ Continuous | EffectZone$ Command | GlobalRule$ No more than one creature can block each combat. | Description$ No more than one creature can block each combat. S:Mode$ Continuous | EffectZone$ Command | GlobalRule$ No more than one creature can block each combat. | Description$ No more than one creature can block each combat.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, CARDNAME deals 2 damage to each creature. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {C}, CARDNAME deals 2 damage to each creature.
SVar:RolledChaos:AB$ DamageAll | Cost$ 0 | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature. SVar:RolledChaos:AB$ DamageAll | Cost$ 0 | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature.
SVar:Picture:http://www.wizards.com/global/images/magic/general/astral_arena.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/astral_arena.jpg
SVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5 SVar:AIRollPlanarDieParams:Mode$ Random | MinTurn$ 5

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@@ -4,7 +4,7 @@ Types:Creature Avatar
PT:6/6 PT:6/6
K:Flying K:Flying
A:AB$ Pump | Cost$ R | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. A:AB$ Pump | Cost$ R | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE7 | Description$ If an opponent controls seven or more lands, CARDNAME costs 6 less to cast. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE7 | Description$ If an opponent controls seven or more lands, CARDNAME costs {6} less to cast.
SVar:X:Count$Valid Land.OppCtrl SVar:X:Count$Valid Land.OppCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/avatar_of_fury.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/avatar_of_fury.jpg
Oracle:If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast.\nFlying\n{R}: Avatar of Fury gets +1/+0 until end of turn. Oracle:If an opponent controls seven or more lands, Avatar of Fury costs {6} less to cast.\nFlying\n{R}: Avatar of Fury gets +1/+0 until end of turn.

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@@ -2,7 +2,7 @@ Name:Avatar of Hope
ManaCost:6 W W ManaCost:6 W W
Types:Creature Avatar Types:Creature Avatar
PT:4/9 PT:4/9
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ NeedHope | SVarCompare$ LE3 | Description$ If you have 3 or less life, CARDNAME costs 6 less to cast. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ NeedHope | SVarCompare$ LE3 | Description$ If you have 3 or less life, CARDNAME costs {6} less to cast.
K:Flying K:Flying
K:CARDNAME can block any number of creatures. K:CARDNAME can block any number of creatures.
SVar:NeedHope:Count$YourLifeTotal SVar:NeedHope:Count$YourLifeTotal

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@@ -4,7 +4,7 @@ Types:Creature Avatar
Text: Text:
PT:8/8 PT:8/8
K:Trample K:Trample
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ LEY | Description$ If an opponent controls at least four more creatures than you, CARDNAME costs 6 less to cast. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ LEY | Description$ If an opponent controls at least four more creatures than you, CARDNAME costs {6} less to cast.
SVar:X:Count$Valid Creature.YouCtrl/Plus.4 SVar:X:Count$Valid Creature.YouCtrl/Plus.4
SVar:Y:PlayerCountOpponents$HighestValid Creature.YouCtrl SVar:Y:PlayerCountOpponents$HighestValid Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/avatar_of_might.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/avatar_of_might.jpg

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@@ -3,7 +3,7 @@ ManaCost:6 U U
Types:Creature Avatar Types:Creature Avatar
PT:5/6 PT:5/6
K:Flying K:Flying
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ EQ0 | Description$ If an opponent has no cards in hand, CARDNAME costs 6 less to cast. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ EQ0 | Description$ If an opponent has no cards in hand, CARDNAME costs {6} less to cast.
SVar:X:Count$InOppHand SVar:X:Count$InOppHand
SVar:Picture:http://www.wizards.com/global/images/magic/general/avatar_of_will.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/avatar_of_will.jpg
Oracle:If an opponent has no cards in hand, Avatar of Will costs {6} less to cast.\nFlying Oracle:If an opponent has no cards in hand, Avatar of Will costs {6} less to cast.\nFlying

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@@ -4,7 +4,7 @@ Types:Creature Avatar
PT:6/5 PT:6/5
K:Fear K:Fear
A:AB$ Destroy | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NoRegen$ True | SpellDescription$ Destroy target creature. It can't be regenerated. A:AB$ Destroy | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NoRegen$ True | SpellDescription$ Destroy target creature. It can't be regenerated.
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GT9 | Description$ If there are ten or more creature cards total in all graveyards, CARDNAME costs 6 less to cast. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GT9 | Description$ If there are ten or more creature cards total in all graveyards, CARDNAME costs {6} less to cast.
SVar:X:Count$TypeInAllYards.Creature SVar:X:Count$TypeInAllYards.Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/avatar_of_woe.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/avatar_of_woe.jpg
Oracle:If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{T}: Destroy target creature. It can't be regenerated. Oracle:If there are ten or more creature cards total in all graveyards, Avatar of Woe costs {6} less to cast.\nFear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{T}: Destroy target creature. It can't be regenerated.

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@@ -1,7 +1,7 @@
Name:Awakening Zone Name:Awakening Zone
ManaCost:2 G ManaCost:2 G
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool." T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool. SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/awakening_zone.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/awakening_zone.jpg

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:2/1 PT:2/1
K:Unblockable K:Unblockable
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ U | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless U was spent to cast it. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ U | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless {U} was spent to cast it.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 4 SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 4
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
SVar:ManaNeededToAvoidNegativeEffect:blue SVar:ManaNeededToAvoidNegativeEffect:blue

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@@ -1,7 +1,7 @@
Name:Blinkmoth Urn Name:Blinkmoth Urn
ManaCost:5 ManaCost:5
Types:Artifact Types:Artifact
T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self+untapped | Execute$ TrigGetMana | TriggerDescription$ At the beginning of each player's precombat main phase, if CARDNAME is untapped, that player adds 1 to his or her mana pool for each artifact he or she controls. T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self+untapped | Execute$ TrigGetMana | TriggerDescription$ At the beginning of each player's precombat main phase, if CARDNAME is untapped, that player adds {1} to his or her mana pool for each artifact he or she controls.
SVar:TrigGetMana:AB$ Mana | Cost$ 0 | Produced$ 1 | Amount$ X | References$ X | Defined$ TriggeredPlayer SVar:TrigGetMana:AB$ Mana | Cost$ 0 | Produced$ 1 | Amount$ X | References$ X | Defined$ TriggeredPlayer
SVar:X:Count$Valid Artifact.ActivePlayerCtrl SVar:X:Count$Valid Artifact.ActivePlayerCtrl
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -2,7 +2,7 @@ Name:Centaur Omenreader
ManaCost:3 G ManaCost:3 G
Types:Snow Creature Centaur Shaman Types:Snow Creature Centaur Shaman
PT:3/3 PT:3/3
S:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is tapped, creature spells you cast cost 2 less to cast. S:Mode$ ReduceCost | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is tapped, creature spells you cast cost {2} less to cast.
SVar:X:Count$Valid Card.Self+tapped SVar:X:Count$Valid Card.Self+tapped
SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_omenreader.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_omenreader.jpg
Oracle:As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast. Oracle:As long as Centaur Omenreader is tapped, creature spells you cast cost {2} less to cast.

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@@ -1,7 +1,7 @@
Name:Chain Lightning Name:Chain Lightning
ManaCost:R ManaCost:R
Types:Sorcery Types:Sorcery
A:SP$ DealDamage | Cost$ R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 3 | SubAbility$ DBCopy1 | SpellDescription$ CARDNAME deals 3 damage to target creature or player. Then that player or that creature's controller may pay R R. If the player does, he or she may copy this spell and may choose a new target for that copy. A:SP$ DealDamage | Cost$ R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 3 | SubAbility$ DBCopy1 | SpellDescription$ CARDNAME deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.
SVar:DBCopy1:DB$ CopySpellAbility | Defined$ Parent | Controller$ TargetedController | UnlessPayer$ TargetedController | UnlessCost$ R R | UnlessSwitched$ True | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ GE1 | SubAbility$ DBCopy2 | StackDescription$ None SVar:DBCopy1:DB$ CopySpellAbility | Defined$ Parent | Controller$ TargetedController | UnlessPayer$ TargetedController | UnlessCost$ R R | UnlessSwitched$ True | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ GE1 | SubAbility$ DBCopy2 | StackDescription$ None
SVar:DBCopy2:DB$ CopySpellAbility | Defined$ Parent | Controller$ Targeted | UnlessPayer$ Targeted | UnlessCost$ R R | UnlessSwitched$ True | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ EQ0 | StackDescription$ None SVar:DBCopy2:DB$ CopySpellAbility | Defined$ Parent | Controller$ Targeted | UnlessPayer$ Targeted | UnlessCost$ R R | UnlessSwitched$ True | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ EQ0 | StackDescription$ None
SVar:Picture:http://www.wizards.com/global/images/magic/general/chain_lightning.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/chain_lightning.jpg

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@@ -1,7 +1,7 @@
Name:Chain Stasis Name:Chain Stasis
ManaCost:U ManaCost:U
Types:Instant Types:Instant
A:SP$ TapOrUntap | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBCopy | SpellDescription$ You may tap or untap target creature. Then that creature's controller may pay 2 U. If the player does, he or she may copy this spell and may choose a new target for that copy. A:SP$ TapOrUntap | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBCopy | SpellDescription$ You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy.
SVar:DBCopy:DB$ CopySpellAbility | Defined$ Parent | Controller$ TargetedController | UnlessPayer$ TargetedController | UnlessCost$ 2 U | UnlessSwitched$ True | StackDescription$ Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy. SVar:DBCopy:DB$ CopySpellAbility | Defined$ Parent | Controller$ TargetedController | UnlessPayer$ TargetedController | UnlessCost$ 2 U | UnlessSwitched$ True | StackDescription$ Then that creature's controller may pay {2}{U}. If the player does, he or she may copy this spell and may choose a new target for that copy.
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/chain_stasis.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/chain_stasis.jpg

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@@ -5,7 +5,7 @@ PT:5/6
Text:You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays 1. Text:You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays 1.
K:Flying K:Flying
K:MayEffectFromOpeningHand:RevealCard K:MayEffectFromOpeningHand:RevealCard
SVar:RevealCard:AB$ Reveal | Cost$ 0 | RevealDefined$ Self | SubAbility$ CounterFirstSpellEffect | SpellDescription$ You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays 1. SVar:RevealCard:AB$ Reveal | Cost$ 0 | RevealDefined$ Self | SubAbility$ CounterFirstSpellEffect | SpellDescription$ You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays {1}.
SVar:CounterFirstSpellEffect:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBEffect SVar:CounterFirstSpellEffect:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | Triggers$ TrigCounter | SVars$ TrigCounterSpell,RemoveEffect,SpellsNeedExtraManaEffect | EffectOwner$ Player.IsRemembered | Duration$ Permanent SVar:DBEffect:DB$ Effect | Triggers$ TrigCounter | SVars$ TrigCounterSpell,RemoveEffect,SpellsNeedExtraManaEffect | EffectOwner$ Player.IsRemembered | Duration$ Permanent
SVar:TrigCounter:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigCounterSpell | OneOff$ True | TriggerZones$ Command | TriggerDescription$ Whenever an opponent casts a spell for the first time, counter that spell unless that player pays 1. SVar:TrigCounter:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigCounterSpell | OneOff$ True | TriggerZones$ Command | TriggerDescription$ Whenever an opponent casts a spell for the first time, counter that spell unless that player pays 1.

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@@ -6,7 +6,7 @@ PT:6/7
K:MayEffectFromOpeningHand:ManaOnMain K:MayEffectFromOpeningHand:ManaOnMain
K:Vigilance K:Vigilance
K:Reach K:Reach
SVar:RevealCard:AB$ Reveal | Cost$ 0 | RevealDefined$ Self | SubAbility$ ManaOnMain | SpellDescription$ You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add G to your mana pool. SVar:RevealCard:AB$ Reveal | Cost$ 0 | RevealDefined$ Self | SubAbility$ ManaOnMain | SpellDescription$ You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G} to your mana pool.
SVar:ManaOnMain:DB$ Effect | Triggers$ TrigMana | SVars$ EffMana,RemoveMe | Duration$ Permanent | Name$ Chancellor of the Tangle effect SVar:ManaOnMain:DB$ Effect | Triggers$ TrigMana | SVars$ EffMana,RemoveMe | Duration$ Permanent | Name$ Chancellor of the Tangle effect
SVar:TrigMana:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | Execute$ EffMana | TriggerDescription$ At the beginning of your first main phase, add G to your mana pool. SVar:TrigMana:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | Execute$ EffMana | TriggerDescription$ At the beginning of your first main phase, add G to your mana pool.
SVar:EffMana:AB$ Mana | Cost$ 0 | Produced$ G | SubAbility$ RemoveMe SVar:EffMana:AB$ Mana | Cost$ 0 | Produced$ G | SubAbility$ RemoveMe

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@@ -1,7 +1,7 @@
Name:Channel Name:Channel
ManaCost:G G ManaCost:G G
Types:Sorcery Types:Sorcery
A:SP$ Effect | Cost$ G G | Name$ Channel Effect | Abilities$ ABMana | SpellDescription$ Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add 1 to your mana pool. A:SP$ Effect | Cost$ G G | Name$ Channel Effect | Abilities$ ABMana | SpellDescription$ Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {1} to your mana pool.
SVar:ABMana:AB$Mana | Cost$ PayLife<1> | ActivationZone$ Command | Produced$ 1 | Amount$ 1 | SpellDescription$ Add 1 to your mana pool. SVar:ABMana:AB$Mana | Cost$ PayLife<1> | ActivationZone$ Command | Produced$ 1 | Amount$ 1 | SpellDescription$ Add 1 to your mana pool.
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/channel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/channel.jpg

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@@ -2,7 +2,7 @@ Name:Citanul Hierophants
ManaCost:3 G ManaCost:3 G
Types:Creature Human Druid Types:Creature Human Druid
PT:3/2 PT:3/2
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ Mana | Description$ Creatures you control have "Tap: Add G to your mana pool." S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ Mana | Description$ Creatures you control have "Tap: Add {G} to your mana pool."
SVar:Mana:AB$Mana | Cost$ T | Produced$ G | Amount$ 1 | SpellDescription$ Add {G} to your mana pool. SVar:Mana:AB$Mana | Cost$ T | Produced$ G | Amount$ 1 | SpellDescription$ Add {G} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/citanul_hierophants.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/citanul_hierophants.jpg
Oracle:Creatures you control have "{T}: Add {G} to your mana pool." Oracle:Creatures you control have "{T}: Add {G} to your mana pool."

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@@ -2,7 +2,7 @@ Name:Coal Stoker
ManaCost:3 R ManaCost:3 R
Types:Creature Elemental Types:Creature Elemental
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.wasCastFromHand+Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, add R R R to your mana pool. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.wasCastFromHand+Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ R | Amount$ 3 SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ R | Amount$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/coal_stoker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/coal_stoker.jpg
Oracle:When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool. Oracle:When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.

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@@ -6,7 +6,7 @@ SVar:TrackValidDestroy:DB$ StoreSVar | SVar$ SetTrap | Type$ CountSVar | Express
T:Mode$ Phase | Phase$ Cleanup | Execute$ TrigReset | Static$ True T:Mode$ Phase | Phase$ Cleanup | Execute$ TrigReset | Static$ True
SVar:TrigReset:AB$ StoreSVar | Cost$ 0 | SVar$ SetTrap | Type$ Number | Expression$ 0 SVar:TrigReset:AB$ StoreSVar | Cost$ 0 | SVar$ SetTrap | Type$ Number | Expression$ 0
SVar:SetTrap:Number$0 SVar:SetTrap:Number$0
SVar:AltCost:Cost$ G | CheckSVar$ SetTrap | SVarCompare$ GE1 | Description$ If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay G rather than pay CARDNAME's mana cost. SVar:AltCost:Cost$ G | CheckSVar$ SetTrap | SVarCompare$ GE1 | Description$ If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay CARDNAME's mana cost.
A:SP$ Token | Cost$ 4 G G | TokenAmount$ 4 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put four 1/1 green Snake creature tokens onto the battlefield. A:SP$ Token | Cost$ 4 G G | TokenAmount$ 4 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put four 1/1 green Snake creature tokens onto the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/cobra_trap.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cobra_trap.jpg
Oracle:If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost.\nPut four 1/1 green Snake creature tokens onto the battlefield. Oracle:If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost.\nPut four 1/1 green Snake creature tokens onto the battlefield.

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Instant Types:Instant
K:Cycling:2 U K:Cycling:2 U
A:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}. A:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.
T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When you cycle CARDNAME, you may counter target spell unless its controller pays 1. T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When you cycle CARDNAME, you may counter target spell unless its controller pays {1}.
SVar:TrigExile:AB$ Counter | Cost$ 0 | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1 SVar:TrigExile:AB$ Counter | Cost$ 0 | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/complicate.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/complicate.jpg
Oracle:Counter target spell unless its controller pays {3}.\nCycling {2}{U} ({2}{U}, Discard this card: Draw a card.)\nWhen you cycle Complicate, you may counter target spell unless its controller pays {1}. Oracle:Counter target spell unless its controller pays {3}.\nCycling {2}{U} ({2}{U}, Discard this card: Draw a card.)\nWhen you cycle Complicate, you may counter target spell unless its controller pays {1}.

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@@ -2,7 +2,7 @@ Name:Convulsing Licid
ManaCost:2 R ManaCost:2 R
Types:Creature Licid Types:Creature Licid
PT:2/2 PT:2/2
A:AB$ SetState | Cost$ R T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay R to end this effect. A:AB$ SetState | Cost$ R T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Curse SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Curse
AlternateMode:Licid AlternateMode:Licid
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -1,7 +1,7 @@
Name:Corpsehatch Name:Corpsehatch
ManaCost:3 B B ManaCost:3 B B
Types:Sorcery Types:Sorcery
A:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Choose target nonblack creature. | SubAbility$ DBToken | SpellDescription$ Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add 1 to your mana pool." A:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Choose target nonblack creature. | SubAbility$ DBToken | SpellDescription$ Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
SVar:DBToken:DB$Token | TokenAmount$ 2 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana SVar:DBToken:DB$Token | TokenAmount$ 2 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool. SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/corpsehatch.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/corpsehatch.jpg

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@@ -2,7 +2,7 @@ Name:Corrupting Licid
ManaCost:2 B ManaCost:2 B
Types:Creature Licid Types:Creature Licid
PT:2/2 PT:2/2
A:AB$ SetState | Cost$ B T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay B to end this effect. A:AB$ SetState | Cost$ B T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Pump SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Pump
AlternateMode:Licid AlternateMode:Licid
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -3,7 +3,7 @@ ManaCost:3 B B B
Types:Creature Horror Types:Creature Horror
PT:7/7 PT:7/7
K:First Strike K:First Strike
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ At the beginning of your upkeep, destroy CARDNAME unless you pay 3 B B B. If CARDNAME is destroyed this way, it deals 7 damage to you. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ At the beginning of your upkeep, destroy CARDNAME unless you pay {3}{B}{B}{B}. If CARDNAME is destroyed this way, it deals 7 damage to you.
SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | Defined$ Self | RememberDestroyed$ True | UnlessCost$ 3 B B B | UnlessPayer$ You | SubAbility$ DBDmg SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | Defined$ Self | RememberDestroyed$ True | UnlessCost$ 3 B B B | UnlessPayer$ You | SubAbility$ DBDmg
SVar:DBDmg:DB$ DealDamage | Defined$ You | NumDmg$ 7 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup SVar:DBDmg:DB$ DealDamage | Defined$ You | NumDmg$ 7 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -4,7 +4,7 @@ Types:Creature Vedalken Knight
PT:1/3 PT:1/3
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ W | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless W was spent to cast it. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ W | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless {W} was spent to cast it.
SVar:TrigDig:AB$Dig | Cost$ 0 | DigNum$ 3 | Defined$ You SVar:TrigDig:AB$Dig | Cost$ 0 | DigNum$ 3 | Defined$ You
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
SVar:ManaNeededToAvoidNegativeEffect:white SVar:ManaNeededToAvoidNegativeEffect:white

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@@ -3,7 +3,7 @@ ManaCost:3 U B R
Types:Legendary Creature Dragon Types:Legendary Creature Dragon
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay 2 B. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color.
SVar:TrigChoose:AB$ ChooseColor | Cost$ 2 B | Defined$ You | AILogic$ MostProminentInHumanDeck | SubAbility$ DBRevealDiscard SVar:TrigChoose:AB$ ChooseColor | Cost$ 2 B | Defined$ You | AILogic$ MostProminentInHumanDeck | SubAbility$ DBRevealDiscard
SVar:DBRevealDiscard:DB$ Discard | Mode$ RevealDiscardAll | DiscardValid$ Card.ChosenColor | Defined$ TriggeredTarget SVar:DBRevealDiscard:DB$ Discard | Mode$ RevealDiscardAll | DiscardValid$ Card.ChosenColor | Defined$ TriggeredTarget
SVar:Picture:http://www.wizards.com/global/images/magic/general/crosis_the_purger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/crosis_the_purger.jpg

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:2/2 PT:2/2
K:Double Strike K:Double Strike
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard onto the battlefield.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ R | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless R was spent to cast it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ R | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless {R} was spent to cast it.
SVar:TrigChangeZone:AB$ RepeatEach | RepeatPlayers$ Player | Cost$ 0 | RepeatSubAbility$ DBChangeZone SVar:TrigChangeZone:AB$ RepeatEach | RepeatPlayers$ Player | Cost$ 0 | RepeatSubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.RememberedPlayerCtrl+cmcLE3 | ChangeNum$ 1 | Hidden$ True | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.RememberedPlayerCtrl+cmcLE3 | ChangeNum$ 1 | Hidden$ True | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Self

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@@ -1,7 +1,7 @@
Name:Cyclone Name:Cyclone
ManaCost:2 G G ManaCost:2 G G
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a wind counter on CARDNAME, then sacrifice CARDNAME unless you pay G for each wind counter on it. If you pay, CARDNAME deals damage equal to the number of wind counters on it to each creature and each player. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a wind counter on CARDNAME, then sacrifice CARDNAME unless you pay {G} for each wind counter on it. If you pay, CARDNAME deals damage equal to the number of wind counters on it to each creature and each player.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ WIND | CounterNum$ 1 | SubAbility$ SacSelf SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ WIND | CounterNum$ 1 | SubAbility$ SacSelf
SVar:SacSelf:DB$ Sacrifice | Defined$ Card.Self | UnlessCost$ X | UnlessXColor$ G | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | SubAbility$ DBDamageAll | References$ X SVar:SacSelf:DB$ Sacrifice | Defined$ Card.Self | UnlessCost$ X | UnlessXColor$ G | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | SubAbility$ DBDamageAll | References$ X
SVar:DBDamageAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature | ValidPlayers$ Each | References$ X SVar:DBDamageAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature | ValidPlayers$ Each | References$ X

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@@ -3,7 +3,7 @@ ManaCost:3 B R G
Types:Legendary Creature Dragon Types:Legendary Creature Dragon
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChooseColor | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay 2 R. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChooseColor | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
SVar:TrigChooseColor:AB$ ChooseColor | Cost$ 2 R | Defined$ You | AILogic$ MostProminentInHumanDeck | SubAbility$ DBRevealHand SVar:TrigChooseColor:AB$ ChooseColor | Cost$ 2 R | Defined$ You | AILogic$ MostProminentInHumanDeck | SubAbility$ DBRevealHand
SVar:DBRevealHand:DB$ RevealHand | Defined$ TriggeredTarget | RememberRevealed$ True | SubAbility$ DBDamage SVar:DBRevealHand:DB$ RevealHand | Defined$ TriggeredTarget | RememberRevealed$ True | SubAbility$ DBDamage
SVar:DBDamage:DB$ DealDamage | Defined$ TriggeredTarget | NumDmg$ X | SubAbility$ DBCleanup | References$ X SVar:DBDamage:DB$ DealDamage | Defined$ TriggeredTarget | NumDmg$ X | SubAbility$ DBCleanup | References$ X

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@@ -1,7 +1,7 @@
Name:Dawnglow Infusion Name:Dawnglow Infusion
ManaCost:X GW ManaCost:X GW
Types:Sorcery Types:Sorcery
A:SP$ GainLife | Cost$ X WG | LifeAmount$ X | References$ X | ConditionManaSpent$ G | SubAbility$ WPaid | SpellDescription$ You gain X life if G was spent to cast CARDNAME and X life if W was spent to cast it. (Do both if G W was spent.) A:SP$ GainLife | Cost$ X WG | LifeAmount$ X | References$ X | ConditionManaSpent$ G | SubAbility$ WPaid | SpellDescription$ You gain X life if {G} was spent to cast CARDNAME and X life if {W} was spent to cast it. (Do both if G W was spent.)
SVar:WPaid:DB$GainLife | Cost$ 0 | LifeAmount$ X | References$ X | ConditionManaSpent$ W SVar:WPaid:DB$GainLife | Cost$ 0 | LifeAmount$ X | References$ X | ConditionManaSpent$ W
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:Picture:http://www.wizards.com/global/images/magic/general/dawnglow_infusion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/dawnglow_infusion.jpg

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@@ -2,7 +2,7 @@ Name:Death Charmer
ManaCost:2 B ManaCost:2 B
Types:Creature Worm Mercenary Types:Creature Worm Mercenary
PT:2/2 PT:2/2
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays 2. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ TriggeredTargetController | LifeAmount$ 2 | UnlessCost$ 2 | UnlessPayer$ TriggeredTargetController SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ TriggeredTargetController | LifeAmount$ 2 | UnlessCost$ 2 | UnlessPayer$ TriggeredTargetController
SVar:HasCombatEffect:TRUE SVar:HasCombatEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/death_charmer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/death_charmer.jpg

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@@ -2,7 +2,7 @@ Name:Death Spark
ManaCost:R ManaCost:R
Types:Instant Types:Instant
A:SP$ DealDamage | Cost$ R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player. A:SP$ DealDamage | Cost$ R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target creature or player.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouOwn+DirectlyAbove | PresentZone$ Graveyard | PresentCompare$ EQ1 | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard with a creature card directly above it, you may pay 1. If you do, return CARDNAME to your hand. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouOwn+DirectlyAbove | PresentZone$ Graveyard | PresentCompare$ EQ1 | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return CARDNAME to your hand.
SVar:TrigReturn:AB$ChangeZone | Cost$ 1 | Defined$ Self | Origin$ Graveyard | Destination$ Hand SVar:TrigReturn:AB$ChangeZone | Cost$ 1 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/death_spark.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/death_spark.jpg
Oracle:Death Spark deals 1 damage to target creature or player.\nAt the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand. Oracle:Death Spark deals 1 damage to target creature or player.\nAt the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.

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@@ -3,8 +3,8 @@ ManaCost:1 B B
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile a card from your graveyard. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile a card from your graveyard.
SVar:TrigExile:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | DefinedPlayer$ You | Origin$ Graveyard | Destination$ Exile SVar:TrigExile:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | DefinedPlayer$ You | Origin$ Graveyard | Destination$ Exile
S:Mode$ Continuous | Affected$ Card.Self | AddTrigger$ TrigDies | AddAbility$ TrigReturn | Condition$ Threshold | Description$ Threshold - As long as seven or more cards are in your graveyard, CARDNAME has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 1. If you do, return that card to your hand." S:Mode$ Continuous | Affected$ Card.Self | AddTrigger$ TrigDies | AddAbility$ TrigReturn | Condition$ Threshold | Description$ Threshold - As long as seven or more cards are in your graveyard, CARDNAME has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand."
SVar:TrigDies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+YouOwn | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 1. If you do, return that card to your hand." SVar:TrigDies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+YouOwn | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand."
SVar:TrigReturn:AB$ ChangeZone | Cost$ 1 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Hand SVar:TrigReturn:AB$ ChangeZone | Cost$ 1 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Hand
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/decaying_soil.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/decaying_soil.jpg

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@@ -1,7 +1,7 @@
Name:Deconstruct Name:Deconstruct
ManaCost:2 G ManaCost:2 G
Types:Sorcery Types:Sorcery
A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBMana | SpellDescription$ Destroy target artifact. Add G G G to your mana pool. A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBMana | SpellDescription$ Destroy target artifact. Add {G}{G}{G} to your mana pool.
SVar:DBMana:DB$Mana | Produced$ G | Amount$ 3 SVar:DBMana:DB$Mana | Produced$ G | Amount$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/deconstruct.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/deconstruct.jpg
Oracle:Destroy target artifact. Add {G}{G}{G} to your mana pool. Oracle:Destroy target artifact. Add {G}{G}{G} to your mana pool.

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@@ -4,7 +4,7 @@ Types:Enchantment
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ Counters | Description$ If damage would be dealt to you, put that many delay counters on CARDNAME instead. R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You | ReplaceWith$ Counters | Description$ If damage would be dealt to you, put that many delay counters on CARDNAME instead.
SVar:Counters:AB$ PutCounter | Cost$ 0 | CounterType$ DELAY | CounterNum$ NumDamage | References$ NumDamage | Defined$ Self SVar:Counters:AB$ PutCounter | Cost$ 0 | CounterType$ DELAY | CounterNum$ NumDamage | References$ NumDamage | Defined$ Self
SVar:NumDamage:ReplaceCount$DamageAmount SVar:NumDamage:ReplaceCount$DamageAmount
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_DELAY | Execute$ RemoveCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, remove all delay counters from CARDNAME. For each delay counter removed this way, you lose 1 life unless you pay 1 W. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_DELAY | Execute$ RemoveCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, remove all delay counters from CARDNAME. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
SVar:RemoveCounters:AB$ RemoveCounter | Cost$ 0 | CounterType$ DELAY | CounterNum$ All | RememberRemoved$ True | SubAbility$ RepeatOnUpkeep SVar:RemoveCounters:AB$ RemoveCounter | Cost$ 0 | CounterType$ DELAY | CounterNum$ All | RememberRemoved$ True | SubAbility$ RepeatOnUpkeep
SVar:RepeatOnUpkeep:DB$ Repeat | MaxRepeat$ NumRemoved | References$ NumRemoved | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup SVar:RepeatOnUpkeep:DB$ Repeat | MaxRepeat$ NumRemoved | References$ NumRemoved | RepeatSubAbility$ DBLoseLife | SubAbility$ DBCleanup
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ You | UnlessCost$ 1 W | UnlessPayer$ You SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ You | UnlessCost$ 1 W | UnlessPayer$ You

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@@ -4,8 +4,8 @@ Types:Creature Elemental
PT:4/4 PT:4/4
K:Trample K:Trample
K:Lifelink K:Lifelink
S:Mode$ ReduceCost | ValidTarget$ Card.Self | Activator$ You | Type$ Spell | Amount$ 2 | Description$ Spells you cast that target CARDNAME cost 2 less to cast. S:Mode$ ReduceCost | ValidTarget$ Card.Self | Activator$ You | Type$ Spell | Amount$ 2 | Description$ Spells you cast that target CARDNAME cost {2} less to cast.
S:Mode$ RaiseCost | ValidTarget$ Card.Self | Activator$ Opponent | Type$ Spell | Amount$ 2 | Description$ Spells your opponents cast that target CARDNAME cost 2 more to cast. S:Mode$ RaiseCost | ValidTarget$ Card.Self | Activator$ Opponent | Type$ Spell | Amount$ 2 | Description$ Spells your opponents cast that target CARDNAME cost {2} more to cast.
SVar:EnchantMe:Multiple SVar:EnchantMe:Multiple
SVar:Picture:http://www.wizards.com/global/images/magic/general/elderwood_scion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/elderwood_scion.jpg
Oracle:Trample, lifelink\nSpells you cast that target Elderwood Scion cost {2} less to cast.\nSpells your opponents cast that target Elderwood Scion cost {2} more to cast. Oracle:Trample, lifelink\nSpells you cast that target Elderwood Scion cost {2} less to cast.\nSpells your opponents cast that target Elderwood Scion cost {2} more to cast.

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@@ -2,7 +2,7 @@ Name:Elvish Champion Avatar
ManaCost:no cost ManaCost:no cost
Types:Vanguard Types:Vanguard
HandLifeModifier:+0/-5 HandLifeModifier:+0/-5
T:Mode$ NewGame | TriggerZones$ Command | Execute$ TrigToken | Static$ True | TriggerDescription$ You begin the game with a 1/1 green Elf creature token on the battlefield. It has "Tap: Add G to your mana pool." T:Mode$ NewGame | TriggerZones$ Command | Execute$ TrigToken | Static$ True | TriggerDescription$ You begin the game with a 1/1 green Elf creature token on the battlefield. It has "Tap: Add {G} to your mana pool."
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elf | TokenTypes$ Creature,Elf | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenAbilities$ DBMana SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elf | TokenTypes$ Creature,Elf | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenAbilities$ DBMana
SVar:DBMana:AB$ Mana | Cost$ T | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool. SVar:DBMana:AB$ Mana | Cost$ T | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool.
SVar:Picture:http://www.cardforge.org/fpics/vgd-lq/elvish_champion_avatar.jpg SVar:Picture:http://www.cardforge.org/fpics/vgd-lq/elvish_champion_avatar.jpg

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@@ -2,7 +2,7 @@ Name:Emrakul's Hatcher
ManaCost:4 R ManaCost:4 R
Types:Creature Eldrazi Drone Types:Creature Eldrazi Drone
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add 1 to your mana pool." T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 3 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 3 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool. SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/emrakuls_hatcher.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/emrakuls_hatcher.jpg

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@@ -2,7 +2,7 @@ Name:Enraging Licid
ManaCost:1 R ManaCost:1 R
Types:Creature Licid Types:Creature Licid
PT:1/1 PT:1/1
A:AB$ SetState | Cost$ R T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay R to end this effect. A:AB$ SetState | Cost$ R T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Pump SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Pump
#If the value of AlternateMode isn't Flip or DoubleFaced, it will be the name of the state defined below, so you can switch to it with SetState+NewState$.The name of the first state defined is always "Original". #If the value of AlternateMode isn't Flip or DoubleFaced, it will be the name of the state defined below, so you can switch to it with SetState+NewState$.The name of the first state defined is always "Original".
AlternateMode:Licid AlternateMode:Licid

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Creature Spirit Types:Creature Spirit
PT:3/4 PT:3/4
K:Flying K:Flying
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME unless you pay 1 for each other creature you control. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME unless you pay {1} for each other creature you control.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self | UnlessCost$ X | UnlessPayer$ You | References$ X SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self | UnlessCost$ X | UnlessPayer$ You | References$ X
SVar:X:Count$Valid Creature.Other+YouCtrl SVar:X:Count$Valid Creature.Other+YouCtrl
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -2,7 +2,7 @@ Name:Fireball
ManaCost:X R ManaCost:X R
Types:Sorcery Types:Sorcery
A:SP$ DealDamage | Cost$ X R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTargets | DivideEvenly$ RoundedDown | References$ X,MaxTargets,Maxplayer,Maxcreature | SpellDescription$ CARDNAME deals X damage divided evenly, rounded down, among any number of target creatures and/or players. A:SP$ DealDamage | Cost$ X R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTargets | DivideEvenly$ RoundedDown | References$ X,MaxTargets,Maxplayer,Maxcreature | SpellDescription$ CARDNAME deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
S:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Amount$ IncreaseCost | EffectZone$ All | Description$ CARDNAME costs 1 more to cast for each target beyond the first. S:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Amount$ IncreaseCost | EffectZone$ All | Description$ CARDNAME costs {1} more to cast for each target beyond the first.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:MaxTargets:SVar$Maxplayer/Plus.Maxcreature SVar:MaxTargets:SVar$Maxplayer/Plus.Maxcreature
SVar:Maxplayer:PlayerCountPlayers$Amount SVar:Maxplayer:PlayerCountPlayers$Amount

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@@ -1,7 +1,7 @@
Name:Firespout Name:Firespout
ManaCost:2 RG ManaCost:2 RG
Types:Sorcery Types:Sorcery
A:SP$ DamageAll | Cost$ 2 RG | ValidCards$ Creature.withoutFlying | NumDmg$ 3 | ConditionManaSpent$ R | SubAbility$ GPaid | SpellDescription$ CARDNAME deals 3 damage to each creature without flying if R was spent to cast CARDNAME and 3 damage to each creature with flying if G was spent to cast it. (Do both if R G was spent.) A:SP$ DamageAll | Cost$ 2 RG | ValidCards$ Creature.withoutFlying | NumDmg$ 3 | ConditionManaSpent$ R | SubAbility$ GPaid | SpellDescription$ CARDNAME deals 3 damage to each creature without flying if {R} was spent to cast CARDNAME and 3 damage to each creature with flying if {G} was spent to cast it. (Do both if R G was spent.)
SVar:GPaid:DB$ DamageAll | ValidCards$ Creature.withFlying | NumDmg$ 3 | ConditionManaSpent$ G SVar:GPaid:DB$ DamageAll | ValidCards$ Creature.withFlying | NumDmg$ 3 | ConditionManaSpent$ G
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/firespout.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/firespout.jpg

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@@ -2,7 +2,7 @@ Name:Genesis
ManaCost:4 G ManaCost:4 G
Types:Creature Incarnation Types:Creature Incarnation
PT:4/4 PT:4/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 2 G. If you do, return target creature card from your graveyard to your hand. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.
SVar:TrigChange:AB$ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl SVar:TrigChange:AB$ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl
SVar:DiscardMe:2 SVar:DiscardMe:2
SVar:Picture:http://www.wizards.com/global/images/magic/general/genesis.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/genesis.jpg

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@@ -3,7 +3,7 @@ ManaCost:B B B
Types:Creature Zombie Types:Creature Zombie
PT:0/0 PT:0/0
K:Amplify:1:Zombie K:Amplify:1:Zombie
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay B B B. If you do, return CARDNAME to your hand. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay {B}{B}{B}. If you do, return CARDNAME to your hand.
SVar:TrigReturn:AB$ChangeZone | Cost$ B B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand SVar:TrigReturn:AB$ChangeZone | Cost$ B B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand
SVar:NeedsToPlayVar:X GE2 SVar:NeedsToPlayVar:X GE2
SVar:X:Count$TypeInYourHand.Zombie SVar:X:Count$TypeInYourHand.Zombie

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@@ -2,7 +2,7 @@ Name:Ghoultree
ManaCost:7 G ManaCost:7 G
Types:Creature Zombie Treefolk Types:Creature Zombie Treefolk
PT:10/10 PT:10/10
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs 1 less to cast for each creature card in your graveyard. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {1} less to cast for each creature card in your graveyard.
SVar:X:Count$TypeInYourYard.Creature SVar:X:Count$TypeInYourYard.Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/ghoultree.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ghoultree.jpg
Oracle:Ghoultree costs {1} less to cast for each creature card in your graveyard. Oracle:Ghoultree costs {1} less to cast for each creature card in your graveyard.

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@@ -2,7 +2,7 @@ Name:Glass Asp
ManaCost:1 G G ManaCost:1 G G
Types:Creature Snake Types:Creature Snake
PT:2/1 PT:2/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ NafsEffect | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays 2 before that step. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ NafsEffect | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.
SVar:NafsEffect:AB$ Effect | Cost$ 0 | Name$ Glass Asp Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ DrawTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect SVar:NafsEffect:AB$ Effect | Cost$ 0 | Name$ Glass Asp Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ DrawTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect
SVar:DrawTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ You lose 2 life at the beginning of your next draw step unless you pay 2 before that step. SVar:DrawTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ You lose 2 life at the beginning of your next draw step unless you pay 2 before that step.
SVar:Bleed:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 2 | SubAbility$ ExileEffect SVar:Bleed:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 2 | SubAbility$ ExileEffect

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@@ -2,7 +2,7 @@ Name:Gliding Licid
ManaCost:2 U ManaCost:2 U
Types:Creature Licid Types:Creature Licid
PT:2/2 PT:2/2
A:AB$ SetState | Cost$ U T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay U to end this effect. A:AB$ SetState | Cost$ U T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Pump SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Pump
#If the value of AlternateMode isn't Flip or DoubleFaced, it will be the name of the state defined below, so you can switch to it with SetState+NewState$.The name of the first state defined is always "Original". #If the value of AlternateMode isn't Flip or DoubleFaced, it will be the name of the state defined below, so you can switch to it with SetState+NewState$.The name of the first state defined is always "Original".
AlternateMode:Licid AlternateMode:Licid

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@@ -2,7 +2,7 @@ Name:Goblin Vandal
ManaCost:R ManaCost:R
Types:Creature Goblin Rogue Types:Creature Goblin Rogue
PT:1/1 PT:1/1
T:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may pay R. If you do, destroy target artifact defending player controls and CARDNAME assigns no combat damage this turn. T:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and CARDNAME assigns no combat damage this turn.
SVar:TrigDestroy:AB$Destroy | Cost$ R | ValidTgts$ Artifact.DefenderCtrl | TgtPrompt$ Select target artifact defending player controls | SubAbility$ DBPump | Mandatory$ True SVar:TrigDestroy:AB$Destroy | Cost$ R | ValidTgts$ Artifact.DefenderCtrl | TgtPrompt$ Select target artifact defending player controls | SubAbility$ DBPump | Mandatory$ True
SVar:DBPump:DB$Pump | KW$ HIDDEN CARDNAME assigns no combat damage SVar:DBPump:DB$Pump | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_vandal.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_vandal.jpg

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@@ -2,7 +2,7 @@ Name:Grizzled Wolverine
ManaCost:1 R R ManaCost:1 R R
Types:Creature Wolverine Types:Creature Wolverine
PT:2/2 PT:2/2
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, you may pay R. If you do, CARDNAME gets +2/+0 until end of turn. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME becomes blocked, you may pay {R}. If you do, CARDNAME gets +2/+0 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ R | Defined$ Self | NumAtt$ 2 SVar:TrigPump:AB$Pump | Cost$ R | Defined$ Self | NumAtt$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/grizzled_wolverine.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/grizzled_wolverine.jpg
Oracle:Whenever Grizzled Wolverine becomes blocked, you may pay {R}. If you do, Grizzled Wolverine gets +2/+0 until end of turn. Oracle:Whenever Grizzled Wolverine becomes blocked, you may pay {R}. If you do, Grizzled Wolverine gets +2/+0 until end of turn.

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@@ -1,7 +1,7 @@
Name:Growth Spasm Name:Growth Spasm
ManaCost:2 G ManaCost:2 G
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | SubAbility$ DBToken | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool." A:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | SubAbility$ DBToken | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool. SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/growth_spasm.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/growth_spasm.jpg

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@@ -2,7 +2,7 @@ Name:Gruul Scrapper
ManaCost:3 G ManaCost:3 G
Types:Creature Human Berserker Types:Creature Human Berserker
PT:3/2 PT:3/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | ManaSpent$ R | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if R was spent to cast CARDNAME, it gains haste until end of turn. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | ManaSpent$ R | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if {R} was spent to cast CARDNAME, it gains haste until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ Haste SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ Haste
SVar:ManaNeededToAvoidNegativeEffect:red SVar:ManaNeededToAvoidNegativeEffect:red
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -1,7 +1,7 @@
Name:Guardian Angel Name:Guardian Angel
ManaCost:X W ManaCost:X W
Types:Instant Types:Instant
A:SP$ PreventDamage | Cost$ X W | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Amount$ X | References$ X | SubAbility$ GuardianEffect | SpellDescription$ Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay 1 any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. A:SP$ PreventDamage | Cost$ X W | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Amount$ X | References$ X | SubAbility$ GuardianEffect | SpellDescription$ Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.
SVar:GuardianEffect:DB$ Effect | Name$ Guardian Angel Effect | Abilities$ ABProtect | RememberObjects$ Targeted | Triggers$ OutOfSight | SVars$ ExileEffect SVar:GuardianEffect:DB$ Effect | Name$ Guardian Angel Effect | Abilities$ ABProtect | RememberObjects$ Targeted | Triggers$ OutOfSight | SVars$ ExileEffect
SVar:ABProtect:AB$ PreventDamage | ActivationZone$ Command | Cost$ 1 | InstantSpeed$ True | Defined$ Remembered | Amount$ 1 | SpellDescription$ You may pay 1 any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. SVar:ABProtect:AB$ PreventDamage | ActivationZone$ Command | Cost$ 1 | InstantSpeed$ True | Defined$ Remembered | Amount$ 1 | SpellDescription$ You may pay 1 any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.
SVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Defined$ Remembered | Execute$ ExileEffect | Static$ True SVar:OutOfSight:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Defined$ Remembered | Execute$ ExileEffect | Static$ True

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@@ -2,7 +2,7 @@ Name:Haazda Snare Squad
ManaCost:2 W ManaCost:2 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:1/4 PT:1/4
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may pay W. If you do, tap target creature an opponent controls. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may pay {W}. If you do, tap target creature an opponent controls.
SVar:TrigTap:AB$ Tap | Cost$ W | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls SVar:TrigTap:AB$ Tap | Cost$ W | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls
SVar:Picture:http://www.wizards.com/global/images/magic/general/haazda_snare_squad.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/haazda_snare_squad.jpg
Oracle:Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. Oracle:Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls.

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@@ -2,7 +2,7 @@ Name:Hasran Ogress
ManaCost:B B ManaCost:B B
Types:Creature Ogre Types:Creature Ogre
PT:3/2 PT:3/2
T:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals 3 damage to you unless you pay 2. T:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals 3 damage to you unless you pay {2}.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 3 | UnlessCost$ 2 | UnlessPayer$ You SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 3 | UnlessCost$ 2 | UnlessPayer$ You
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/hasran_ogress.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hasran_ogress.jpg

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@@ -2,6 +2,6 @@ Name:Hipparion
ManaCost:1 W ManaCost:1 W
Types:Creature Horse Types:Creature Horse
PT:1/3 PT:1/3
S:Mode$ CantBlockUnless | ValidCard$ Card.Self | Attacker$ Creature.powerGE3 | Cost$ 1 | Description$ CARDNAME can't block creatures with power 3 or greater unless you pay 1. S:Mode$ CantBlockUnless | ValidCard$ Card.Self | Attacker$ Creature.powerGE3 | Cost$ 1 | Description$ CARDNAME can't block creatures with power 3 or greater unless you pay {1}.
SVar:Picture:http://www.wizards.com/global/images/magic/general/hipparion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hipparion.jpg
Oracle:Hipparion can't block creatures with power 3 or greater unless you pay {1}. Oracle:Hipparion can't block creatures with power 3 or greater unless you pay {1}.

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@@ -2,7 +2,7 @@ Name:Horizon Spellbomb
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
A:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | ChangeType$ Land.Basic | Origin$ Library | Destination$ Hand | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. A:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | ChangeType$ Land.Basic | Origin$ Library | Destination$ Hand | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay G. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ G | NumCards$ 1 SVar:TrigDraw:AB$Draw | Cost$ G | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/horizon_spellbomb.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/horizon_spellbomb.jpg
Oracle:{2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.\nWhen Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card. Oracle:{2}, {T}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.\nWhen Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.

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@@ -2,7 +2,7 @@ Name:Kaervek's Torch
ManaCost:X R ManaCost:X R
Types:Sorcery Types:Sorcery
A:SP$ DealDamage | Cost$ X R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | References$ X | SpellDescription$ CARDNAME deals X damage to target creature or player. A:SP$ DealDamage | Cost$ X R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ X | References$ X | SpellDescription$ CARDNAME deals X damage to target creature or player.
S:Mode$ RaiseCost | ValidSpellTarget$ Card.Self | Activator$ Player | Type$ Spell | Amount$ 2 | EffectZone$ Stack | Description$ As long as CARDNAME is on the stack, spells that target it cost 2 more to cast. S:Mode$ RaiseCost | ValidSpellTarget$ Card.Self | Activator$ Player | Type$ Spell | Amount$ 2 | EffectZone$ Stack | Description$ As long as CARDNAME is on the stack, spells that target it cost {2} more to cast.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:Picture:http://www.wizards.com/global/images/magic/general/kaerveks_torch.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/kaerveks_torch.jpg
Oracle:As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast.\nKaervek's Torch deals X damage to target creature or player. Oracle:As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast.\nKaervek's Torch deals X damage to target creature or player.

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@@ -4,12 +4,12 @@ Types:Planeswalker Liliana
Loyalty:3 Loyalty:3
A:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Origin$ Library | Destination$ Hand | Planeswalker$ True | NumCards$ 1 | ChangeType$ Swamp | Mandatory$ True | SpellDescription$ Search your library for a swamp card, reveal it, and put it into your hand. Then shuffle your library. A:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Origin$ Library | Destination$ Hand | Planeswalker$ True | NumCards$ 1 | ChangeType$ Swamp | Mandatory$ True | SpellDescription$ Search your library for a swamp card, reveal it, and put it into your hand. Then shuffle your library.
A:AB$ Pump | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ ABChoice | SpellDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control. | StackDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control. A:AB$ Pump | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ ABChoice | SpellDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control. | StackDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control.
A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Liliana Of The Dark Realms Emblem | Image$ liliana_of_the_dark_realms_emblem | StaticAbilities$ SwampBoost | SVars$ BlackTap | Stackable$ False | Duration$ Permanent | SpellDescription$ You get an emblem with "Swamps you control have 'T:Add BBBB to your mana pool.'". A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Liliana Of The Dark Realms Emblem | Image$ liliana_of_the_dark_realms_emblem | StaticAbilities$ SwampBoost | SVars$ BlackTap | Stackable$ False | Duration$ Permanent | SpellDescription$ You get an emblem with "Swamps you control have 'T:Add {B}{B}{B}{B} to your mana pool.'".
SVar:X:Count$Valid Swamp.YouCtrl SVar:X:Count$Valid Swamp.YouCtrl
SVar:ABChoice:DB$ GenericChoice | Defined$ You | Cost$ 0 | Choices$ ABPump1,ABPump2 SVar:ABChoice:DB$ GenericChoice | Defined$ You | Cost$ 0 | Choices$ ABPump1,ABPump2
SVar:ABPump1:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ +X | NumDef$ +X | References$ X | ChoiceDescription$ +X/+X SVar:ABPump1:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ +X | NumDef$ +X | References$ X | ChoiceDescription$ +X/+X
SVar:ABPump2:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ -X | NumDef$ -X | References$ X | ChoiceDescription$ -X/-X SVar:ABPump2:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ -X | NumDef$ -X | References$ X | ChoiceDescription$ -X/-X
SVar:SwampBoost:Mode$ Continuous | EffectZone$ Command | Affected$ Swamp.YouCtrl | AffectedZone$ Battlefield | AddAbility$ BlackTap | Description$ Swamps you control have 'T:Add BBBB to your mana pool.' SVar:SwampBoost:Mode$ Continuous | EffectZone$ Command | Affected$ Swamp.YouCtrl | AffectedZone$ Battlefield | AddAbility$ BlackTap | Description$ Swamps you control have 'T:Add {B}{B}{B}{B} to your mana pool.'
SVar:BlackTap:AB$ Mana | Cost$ T | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B} to your mana pool. SVar:BlackTap:AB$ Mana | Cost$ T | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/liliana_of_the_dark_realms.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/liliana_of_the_dark_realms.jpg
Oracle:[+1] Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.\n[-3] Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.\n[-6] You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'" Oracle:[+1] Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.\n[-3] Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.\n[-6] You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'"

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@@ -1,7 +1,7 @@
Name:Liturgy of Blood Name:Liturgy of Blood
ManaCost:3 B B ManaCost:3 B B
Types:Sorcery Types:Sorcery
A:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBMana | SpellDescription$ Destroy target creature. Add B B B to your mana pool. A:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBMana | SpellDescription$ Destroy target creature. Add {B}{B}{B} to your mana pool.
SVar:DBMana:DB$Mana | Produced$ B | Amount$ 3 SVar:DBMana:DB$Mana | Produced$ B | Amount$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/liturgy_of_blood.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/liturgy_of_blood.jpg
Oracle:Destroy target creature. Add {B}{B}{B} to your mana pool. Oracle:Destroy target creature. Add {B}{B}{B} to your mana pool.

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@@ -1,7 +1,7 @@
Name:Llanowar Name:Llanowar
ManaCost:no cost ManaCost:no cost
Types:Plane Dominaria Types:Plane Dominaria
S:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddAbility$ LlanowarAb | Description$ All creatures have "T: Add G G to your mana pool.". S:Mode$ Continuous | Affected$ Creature | EffectZone$ Command | AddAbility$ LlanowarAb | Description$ All creatures have "T: Add {G}{G} to your mana pool.".
SVar:LlanowarAb:AB$ Mana | Cost$ T | Amount$ 2 | Produced$ G | SpellDescription$ Add {G}{G} to your mana pool. SVar:LlanowarAb:AB$ Mana | Cost$ T | Amount$ 2 | Produced$ G | SpellDescription$ Add {G}{G} to your mana pool.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {C}, untap all creatures you control. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {C}, untap all creatures you control.
SVar:RolledChaos:AB$ UntapAll | Cost$ 0 | ValidCards$ Creature.YouCtrl SVar:RolledChaos:AB$ UntapAll | Cost$ 0 | ValidCards$ Creature.YouCtrl

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@@ -2,7 +2,7 @@ Name:Llanowar Mentor
ManaCost:G ManaCost:G
Types:Creature Elf Spellshaper Types:Creature Elf Spellshaper
PT:1/1 PT:1/1
A:AB$ Token | Cost$ G T Discard<1/Card> | TokenAmount$ 1 | TokenName$ Llanowar Elves | TokenTypes$ Creature,Elf,Druid | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenAbilities$ ABMana | SpellDescription$ Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "Tap: Add G to your mana pool." A:AB$ Token | Cost$ G T Discard<1/Card> | TokenAmount$ 1 | TokenName$ Llanowar Elves | TokenTypes$ Creature,Elf,Druid | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenAbilities$ ABMana | SpellDescription$ Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "Tap: Add {G} to your mana pool."
SVar:ABMana:AB$Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool. SVar:ABMana:AB$Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool.
SVar:Picture:http://resources.wizards.com/magic/cards/fut/en-us/card126166.jpg SVar:Picture:http://resources.wizards.com/magic/cards/fut/en-us/card126166.jpg
Oracle:{G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G} to your mana pool." Oracle:{G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G} to your mana pool."

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@@ -2,7 +2,7 @@ Name:Llanowar Sentinel
ManaCost:2 G ManaCost:2 G
Types:Creature Elf Types:Creature Elf
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may pay 1 G. If you do, search your library for a card named CARDNAME and put that card onto the battlefield. Then shuffle your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named CARDNAME and put that card onto the battlefield. Then shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedLlanowar Sentinel | ChangeNum$ 1 SVar:TrigChange:AB$ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.namedLlanowar Sentinel | ChangeNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/llanowar_sentinel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/llanowar_sentinel.jpg
Oracle:When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library. Oracle:When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.

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@@ -2,7 +2,7 @@ Name:Lorthos, the Tidemaker
ManaCost:5 U U U ManaCost:5 U U U
Types:Legendary Creature Octopus Types:Legendary Creature Octopus
PT:8/8 PT:8/8
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may pay 8. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
SVar:TrigTap:AB$ Tap | Cost$ 8 | ValidTgts$ Permanent | TargetMin$ 0 | TargetMax$ 8 | TgtPrompt$ Select target permanent | SubAbility$ DBPump SVar:TrigTap:AB$ Tap | Cost$ 8 | ValidTgts$ Permanent | TargetMin$ 0 | TargetMax$ 8 | TgtPrompt$ Select target permanent | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | Permanent$ True | KW$ HIDDEN This card doesn't untap during your next untap step. SVar:DBPump:DB$ Pump | Defined$ Targeted | Permanent$ True | KW$ HIDDEN This card doesn't untap during your next untap step.
SVar:Picture:http://www.wizards.com/global/images/magic/general/lorthos_the_tidemaker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lorthos_the_tidemaker.jpg

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@@ -1,7 +1,7 @@
Name:Mana Seism Name:Mana Seism
ManaCost:1 R ManaCost:1 R
Types:Sorcery Types:Sorcery
A:SP$ Sacrifice | Cost$ 1 R | Defined$ You | Amount$ SacX | References$ SacX | SacValid$ Land | RememberSacrificed$ True | Optional$ True | SubAbility$ DBMana | SpellDescription$ Sacrifice any number of lands. Add 1 to your mana pool for each land sacrificed this way. A:SP$ Sacrifice | Cost$ 1 R | Defined$ You | Amount$ SacX | References$ SacX | SacValid$ Land | RememberSacrificed$ True | Optional$ True | SubAbility$ DBMana | SpellDescription$ Sacrifice any number of lands. Add {1} to your mana pool for each land sacrificed this way.
SVar:DBMana:DB$ Mana | Produced$ 1 | Amount$ X | References$ X | SubAbility$ DBCleanup SVar:DBMana:DB$ Mana | Produced$ 1 | Amount$ X | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:SacX:Count$Valid Land.YouCtrl SVar:SacX:Count$Valid Land.YouCtrl

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SakikoTrig | AddSVar$ SakuraManaSingle & SakuraX | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end." S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ SakikoTrig | AddSVar$ SakuraManaSingle & SakuraX | Description$ Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end."
SVar:SakikoTrig:Mode$ DamageDone | ValidSource$ Creature.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, add that much G to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. SVar:SakikoTrig:Mode$ DamageDone | ValidSource$ Creature.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ SakuraManaSingle | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
SVar:SakuraManaSingle:AB$ Mana | Cost$ 0 | Produced$ G | Amount$ SakuraX | References$ SakuraX | PersistentMana$ True SVar:SakuraManaSingle:AB$ Mana | Cost$ 0 | Produced$ G | Amount$ SakuraX | References$ SakuraX | PersistentMana$ True
SVar:SakuraX:TriggerCount$DamageAmount SVar:SakuraX:TriggerCount$DamageAmount
SVar:Picture:http://www.wizards.com/global/images/magic/general/mark_of_sakiko.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mark_of_sakiko.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Beast Types:Creature Beast
PT:4/4 PT:4/4
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you pay 1 for each card in your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you pay {1} for each card in your hand.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self | UnlessCost$ X | UnlessPayer$ You | References$ X SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self | UnlessCost$ X | UnlessPayer$ You | References$ X
SVar:X:Count$InYourHand SVar:X:Count$InYourHand
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -2,7 +2,7 @@ Name:Metalworker
ManaCost:3 ManaCost:3
Types:Artifact Creature Construct Types:Artifact Creature Construct
PT:1/2 PT:1/2
A:AB$ Reveal | Cost$ T | RevealValid$ Card.Artifact+YouCtrl | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBMetalWorkerMana | SpellDescription$ Reveal any number of artifact cards in your hand. Add 2 to your mana pool for each card revealed this way. A:AB$ Reveal | Cost$ T | RevealValid$ Card.Artifact+YouCtrl | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBMetalWorkerMana | SpellDescription$ Reveal any number of artifact cards in your hand. Add {2} to your mana pool for each card revealed this way.
SVar:DBMetalWorkerMana:DB$ Mana | Produced$ 1 | Amount$ MetalWorkerX | References$ X | SubAbility$ DBMetalWorkerCleanup SVar:DBMetalWorkerMana:DB$ Mana | Produced$ 1 | Amount$ MetalWorkerX | References$ X | SubAbility$ DBMetalWorkerCleanup
SVar:DBMetalWorkerCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBMetalWorkerCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:MetalWorkerX:Remembered$Amount.Twice SVar:MetalWorkerX:Remembered$Amount.Twice

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@@ -2,7 +2,7 @@ Name:Mindbreak Trap
ManaCost:2 U U ManaCost:2 U U
Types:Instant Trap Types:Instant Trap
A:SP$ ChangeZone | Cost$ 2 U U | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | Origin$ Stack | Destination$ Exile | TargetMin$ 0 | TargetMax$ MaxTgts | SpellDescription$ Exile any number of target spells. A:SP$ ChangeZone | Cost$ 2 U U | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | Origin$ Stack | Destination$ Exile | TargetMin$ 0 | TargetMax$ MaxTgts | SpellDescription$ Exile any number of target spells.
A:SP$ ChangeZone | Cost$ 0 | CheckSVar$ OppCastThisTurn | SVarCompare$ GE3 | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | Origin$ Stack | Destination$ Exile | TargetMin$ 0 | TargetMax$ MaxTgts | SpellDescription$ If an opponent cast three or more spells this turn, you may pay 0 rather than pay CARDNAME's mana cost. A:SP$ ChangeZone | Cost$ 0 | CheckSVar$ OppCastThisTurn | SVarCompare$ GE3 | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | Origin$ Stack | Destination$ Exile | TargetMin$ 0 | TargetMax$ MaxTgts | SpellDescription$ If an opponent cast three or more spells this turn, you may pay {0} rather than pay CARDNAME's mana cost.
SVar:OppCastThisTurn:Count$ThisTurnCast_Card.YouDontCtrl SVar:OppCastThisTurn:Count$ThisTurnCast_Card.YouDontCtrl
SVar:MaxTgts:Count$SpellsOnStack SVar:MaxTgts:Count$SpellsOnStack
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -2,7 +2,7 @@ Name:Minion of Tevesh Szat
ManaCost:4 B B B ManaCost:4 B B B
Types:Creature Demon Minion Types:Creature Demon Minion
PT:4/4 PT:4/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 2 damage to you unless you pay B B. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 2 damage to you unless you pay {B}{B}.
SVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | UnlessPayer$ You | UnlessCost$ B B SVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | UnlessPayer$ You | UnlessCost$ B B
A:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ -2 | SpellDescription$ Target creature gets +3/-2 until end of turn. A:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ -2 | SpellDescription$ Target creature gets +3/-2 until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/minion_of_tevesh_szat.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/minion_of_tevesh_szat.jpg

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@@ -2,7 +2,7 @@ Name:Mistform Warchief
ManaCost:2 U ManaCost:2 U
Types:Creature Illusion Types:Creature Illusion
PT:1/3 PT:1/3
S:Mode$ ReduceCost | ValidCard$ Creature.sharesCreatureTypeWith | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Creature spells you cast that share a creature type with CARDNAME cost 1 less to cast. S:Mode$ ReduceCost | ValidCard$ Creature.sharesCreatureTypeWith | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Creature spells you cast that share a creature type with CARDNAME cost {1} less to cast.
A:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Creature | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn. A:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Creature | SubAbility$ DBAnimate | SpellDescription$ CARDNAME becomes the creature type of your choice until end of turn.
SVar:DBAnimate:DB$ Animate | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True SVar:DBAnimate:DB$ Animate | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -1,7 +1,7 @@
Name:Moonhold Name:Moonhold
ManaCost:2 RW ManaCost:2 RW
Types:Instant Types:Instant
A:SP$ Effect | Cost$ 2 RW | ValidTgts$ Player | IsCurse$ True | Name$ Moonhold Land Effect | StaticAbilities$ STCantPlayLand | EffectOwner$ Targeted | AILogic$ BeginningOfOppTurn | ConditionManaSpent$ R | SubAbility$ WPaid | SpellDescription$ Target player can't play land cards this turn if R was spent to cast CARDNAME and can't play creature cards this turn if W was spent to cast it. (Do both if R W was spent.) A:SP$ Effect | Cost$ 2 RW | ValidTgts$ Player | IsCurse$ True | Name$ Moonhold Land Effect | StaticAbilities$ STCantPlayLand | EffectOwner$ Targeted | AILogic$ BeginningOfOppTurn | ConditionManaSpent$ R | SubAbility$ WPaid | SpellDescription$ Target player can't play land cards this turn if {R} was spent to cast CARDNAME and can't play creature cards this turn if {W} was spent to cast it. (Do both if R W was spent.)
SVar:WPaid:DB$ Effect | Name$ Moonhold Creature Effect | IsCurse$ True | StaticAbilities$ STCantPlayCreats | EffectOwner$ Targeted | AILogic$ BeginningOfOppTurn | ConditionManaSpent$ W SVar:WPaid:DB$ Effect | Name$ Moonhold Creature Effect | IsCurse$ True | StaticAbilities$ STCantPlayCreats | EffectOwner$ Targeted | AILogic$ BeginningOfOppTurn | ConditionManaSpent$ W
SVar:STCantPlayLand:Mode$ CantPlayLand | EffectZone$ Command | Player$ You | Description$ You can't play land cards this turn. SVar:STCantPlayLand:Mode$ CantPlayLand | EffectZone$ Command | Player$ You | Description$ You can't play land cards this turn.
SVar:STCantPlayCreats:Mode$ CantBeCast | ValidCard$ Creature | EffectZone$ Command | Caster$ You | Description$ You can't play creature cards this turn. SVar:STCantPlayCreats:Mode$ CantBeCast | ValidCard$ Creature | EffectZone$ Command | Caster$ You | Description$ You can't play creature cards this turn.

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@@ -5,10 +5,10 @@ T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command |
SVar:BuildPressure:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ PRESSURE | CounterNum$ 1 SVar:BuildPressure:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ PRESSURE | CounterNum$ 1
T:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ Eruption | TriggerDescription$ When you planeswalk away from CARDNAME, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. T:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ Eruption | TriggerDescription$ When you planeswalk away from CARDNAME, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.
SVar:Eruption:AB$ DamageAll | Cost$ 0 | ValidCards$ Creature,Planeswalker | ValidDescription$ each creature and each planeswalker. | NumDmg$ KeraliaX | References$ KeraliaX SVar:Eruption:AB$ DamageAll | Cost$ 0 | ValidCards$ Creature,Planeswalker | ValidDescription$ each creature and each planeswalker. | NumDmg$ KeraliaX | References$ KeraliaX
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, prevent all damage that planes named CARDNAME would deal this game to permanents you control. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {C}, prevent all damage that planes named CARDNAME would deal this game to permanents you control.
SVar:RolledChaos:AB$ Effect | Cost$ 0 | Name$ Mount Keralia Effect | StaticAbilities$ KeraliaProtection | EffectOwner$ TriggeredPlayer | Duration$ Permanent | SpellDescription$ Prevent all damage that planes named CARDNAME would deal this game to permanents you control. SVar:RolledChaos:AB$ Effect | Cost$ 0 | Name$ Mount Keralia Effect | StaticAbilities$ KeraliaProtection | EffectOwner$ TriggeredPlayer | Duration$ Permanent | SpellDescription$ Prevent all damage that planes named CARDNAME would deal this game to permanents you control.
SVar:KeraliaProtection:Mode$ PreventDamage | EffectZone$ Command | Target$ Permanent.YouCtrl | Source$ Plane.namedMount Keralia | Description$ Prevent all damage that planes named Mount Keralia would deal this game to permanents you control. SVar:KeraliaProtection:Mode$ PreventDamage | EffectZone$ Command | Target$ Permanent.YouCtrl | Source$ Plane.namedMount Keralia | Description$ Prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
SVar:KeraliaX:TriggeredSource$CardCounters.PRESSURE SVar:KeraliaX:TriggeredSource$CardCounters.PRESSURE
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/mount_keralia.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mount_keralia.jpg
Oracle:At the beginning of your end step, put a pressure counter on Mount Keralia.\nWhen you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nWhenever you roll {C}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control. Oracle:At the beginning of your end step, put a pressure counter on Mount Keralia.\nWhen you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nWhenever you roll {C}, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.

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@@ -2,7 +2,7 @@ Name:Mtenda Lion
ManaCost:G ManaCost:G
Types:Creature Cat Types:Creature Cat
PT:2/1 PT:2/1
T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ MtendaLionPump | TriggerDescription$ Whenever CARDNAME attacks, defending player may pay U. If that player does, prevent all combat damage that would be dealt by CARDNAME this turn. T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ MtendaLionPump | TriggerDescription$ Whenever CARDNAME attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by CARDNAME this turn.
SVar:MtendaLionPump:AB$ Pump | Cost$ 0 | KW$ HIDDEN Prevent all combat damage that would be dealt by CARDNAME. | UnlessCost$ U | UnlessPayer$ DefendingPlayer | UnlessSwitched$ True SVar:MtendaLionPump:AB$ Pump | Cost$ 0 | KW$ HIDDEN Prevent all combat damage that would be dealt by CARDNAME. | UnlessCost$ U | UnlessPayer$ DefendingPlayer | UnlessSwitched$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/mtenda_lion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mtenda_lion.jpg
Oracle:Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. Oracle:Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:1/3 PT:1/3
K:Cumulative upkeep:1 K:Cumulative upkeep:1
A:AB$ PutCounter | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ MUSIC | CounterNum$ 1 | SubAbility$ PayThePiper | SpellDescription$ Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it," it gains that ability. A:AB$ PutCounter | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ MUSIC | CounterNum$ 1 | SubAbility$ PayThePiper | SpellDescription$ Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
SVar:PayThePiper:DB$ Animate | Defined$ Targeted | Permanent$ True | Keywords$ At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it | Triggers$ TrigMusicianPay | sVars$ MusiciansSpite,MusicX | ConditionDefined$ Targeted | ConditionPresent$ Card.withoutAt the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it | ConditionCompare$ GE1 SVar:PayThePiper:DB$ Animate | Defined$ Targeted | Permanent$ True | Keywords$ At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it | Triggers$ TrigMusicianPay | sVars$ MusiciansSpite,MusicX | ConditionDefined$ Targeted | ConditionPresent$ Card.withoutAt the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it | ConditionCompare$ GE1
#The keyword added does nothing itself other than create a keyword string to check against in the conditional #The keyword added does nothing itself other than create a keyword string to check against in the conditional
SVar:TrigMusicianPay:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ MusiciansSpite | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it. SVar:TrigMusicianPay:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ MusiciansSpite | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it.

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@@ -5,7 +5,7 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execu
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ FLAME | CounterNum$ 1 | SubAbility$ DBDmg SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ FLAME | CounterNum$ 1 | SubAbility$ DBDmg
SVar:DBDmg:DB$ DealDamage | Defined$ You | NumDmg$ Y | References$ Y SVar:DBDmg:DB$ DealDamage | Defined$ You | NumDmg$ Y | References$ Y
SVar:Y:Count$CardCounters.FLAME SVar:Y:Count$CardCounters.FLAME
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll Chaos, CARDNAME deals 3 damage to target player. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {C}, CARDNAME deals 3 damage to target player.
SVar:RolledChaos:AB$ DealDamage | Cost$ 0 | ValidTgts$ Player | NumDmg$ 3 SVar:RolledChaos:AB$ DealDamage | Cost$ 0 | ValidTgts$ Player | NumDmg$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/naar_isle.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/naar_isle.jpg
SVar:AIRollPlanarDieParams:Mode$ Always SVar:AIRollPlanarDieParams:Mode$ Always

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@@ -2,7 +2,7 @@ Name:Nafs Asp
ManaCost:G ManaCost:G
Types:Creature Snake Types:Creature Snake
PT:1/1 PT:1/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ NafsEffect | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays 1 before that draw step. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ NafsEffect | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step.
SVar:NafsEffect:AB$ Effect | Cost$ 0 | Name$ Nafs Asp Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ DrawTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect SVar:NafsEffect:AB$ Effect | Cost$ 0 | Name$ Nafs Asp Effect | EffectOwner$ TriggeredTarget | Duration$ Permanent | Triggers$ DrawTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect
SVar:DrawTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ You lose 1 life at the beginning of your next draw step unless you pay 1 before that draw step. SVar:DrawTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ You lose 1 life at the beginning of your next draw step unless you pay 1 before that draw step.
SVar:Bleed:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 | SubAbility$ ExileEffect SVar:Bleed:AB$ LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 | SubAbility$ ExileEffect

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@@ -1,7 +1,7 @@
Name:Needlebite Trap Name:Needlebite Trap
ManaCost:5 B B ManaCost:5 B B
Types:Instant Trap Types:Instant Trap
SVar:AltCost:Cost$ B | CheckSVar$ OppLifeGained | Description$ If an opponent gained life this turn, you may pay B rather than pay CARDNAME's mana cost. SVar:AltCost:Cost$ B | CheckSVar$ OppLifeGained | Description$ If an opponent gained life this turn, you may pay {B} rather than pay CARDNAME's mana cost.
SVar:OppLifeGained:PlayerCountOpponents$LifeGainedThisTurn SVar:OppLifeGained:PlayerCountOpponents$LifeGainedThisTurn
A:SP$ LoseLife | Cost$ 5 B B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 5 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 5 life and you gain 5 life. A:SP$ LoseLife | Cost$ 5 B B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 5 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 5 life and you gain 5 life.
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5 SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5

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@@ -2,9 +2,9 @@ Name:Nemesis of Mortals
ManaCost:4 G G ManaCost:4 G G
Types:Creature Snake Types:Creature Snake
PT:5/5 PT:5/5
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs 1 less to cast for each creature card in your graveyard. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {1} less to cast for each creature card in your graveyard.
SVar:X:Count$ValidGraveyard Creature.YouCtrl SVar:X:Count$ValidGraveyard Creature.YouCtrl
A:AB$ PutCounter | Cost$ 7 G G | ConditionPresent$ Card.Self+IsNotMonstrous | Monstrosity$ True | CounterNum$ 5 | CounterType$ P1P1 | SpellDescription$ Monstrosity 5. This ability costs 1 less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) A:AB$ PutCounter | Cost$ 7 G G | ConditionPresent$ Card.Self+IsNotMonstrous | Monstrosity$ True | CounterNum$ 5 | CounterType$ P1P1 | SpellDescription$ Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ SelfMonstrosity | Amount$ X | EffectZone$ All S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ SelfMonstrosity | Amount$ X | EffectZone$ All
SVar:Picture:http://www.wizards.com/global/images/magic/general/nemesis_of_mortals.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nemesis_of_mortals.jpg
Oracle:Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard.\n{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) Oracle:Nemesis of Mortals costs {1} less to cast for each creature card in your graveyard.\n{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

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@@ -2,7 +2,7 @@ Name:Nemesis Trap
ManaCost:4 B B ManaCost:4 B B
Types:Instant Trap Types:Instant Trap
A:SP$ ChangeZone | Cost$ 4 B B | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ NemesisToken | SpellDescription$ Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step. A:SP$ ChangeZone | Cost$ 4 B B | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ NemesisToken | SpellDescription$ Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.
A:SP$ ChangeZone | Cost$ B B | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ NemesisToken | IsPresent$ Creature.White+attacking | SpellDescription$ If a white creature is attacking, you may pay B B rather than pay CARDNAME's mana cost. A:SP$ ChangeZone | Cost$ B B | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ NemesisToken | IsPresent$ Creature.White+attacking | SpellDescription$ If a white creature is attacking, you may pay {B}{B} rather than pay CARDNAME's mana cost.
SVar:NemesisToken:DB$ CopyPermanent | Defined$ Targeted | AtEOT$ Exile SVar:NemesisToken:DB$ CopyPermanent | Defined$ Targeted | AtEOT$ Exile
SVar:Picture:http://www.wizards.com/global/images/magic/general/nemesis_trap.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nemesis_trap.jpg
Oracle:If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost.\nExile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step. Oracle:If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost.\nExile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.

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@@ -2,7 +2,7 @@ Name:Nest Invader
ManaCost:1 G ManaCost:1 G
Types:Creature Eldrazi Drone Types:Creature Eldrazi Drone
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool." T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool. SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/nest_invader.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nest_invader.jpg

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@@ -3,9 +3,9 @@ ManaCost:2 B
Types:Creature Zombie Wizard Types:Creature Zombie Wizard
PT:2/2 PT:2/2
K:Kicker 2 U : 2 R K:Kicker 2 U : 2 R
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its 2 U kicker, return up to two target nonblack creatures to their owners' hands. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands.
SVar:TrigKicker:DB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | Origin$ Battlefield | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 SVar:TrigKicker:DB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | Origin$ Battlefield | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigKicker2 | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its 2 R kicker, destroy target land. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigKicker2 | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {2}{R} kicker, destroy target land.
SVar:TrigKicker2:DB$ Destroy | Cost$ 0 | ValidTgts$ Land | TgtPrompt$ Select target land SVar:TrigKicker2:DB$ Destroy | Cost$ 0 | ValidTgts$ Land | TgtPrompt$ Select target land
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/nightscape_battlemage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nightscape_battlemage.jpg

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@@ -2,7 +2,7 @@ Name:Nihil Spellbomb
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
A:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card | Shuffle$ True | SpellDescription$ Exile all cards from target player's graveyard. A:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card | Shuffle$ True | SpellDescription$ Exile all cards from target player's graveyard.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay B. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ B | NumCards$ 1 SVar:TrigDraw:AB$Draw | Cost$ B | NumCards$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/nihil_spellbomb.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nihil_spellbomb.jpg

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@@ -1,7 +1,7 @@
Name:Not of This World Name:Not of This World
ManaCost:7 ManaCost:7
Types:Tribal Instant Eldrazi Types:Tribal Instant Eldrazi
A:SP$ Counter | Cost$ X | TargetType$ Spell,Activated,Triggered | TgtPrompt$ Select target spell or ability to counter | ValidTgts$ Card | TargetValidTargeting$ Permanent.YouCtrl | SpellDescription$ Counter target spell or ability that targets a permanent you control. CARDNAME costs 7 less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater. A:SP$ Counter | Cost$ X | TargetType$ Spell,Activated,Triggered | TgtPrompt$ Select target spell or ability to counter | ValidTgts$ Card | TargetValidTargeting$ Permanent.YouCtrl | SpellDescription$ Counter target spell or ability that targets a permanent you control. CARDNAME costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
SVar:X:Count$Compare CheckTgt GE1.0.7 SVar:X:Count$Compare CheckTgt GE1.0.7
SVar:CheckTgt:TargetedByTarget$Valid Card.powerGE7+YouCtrl SVar:CheckTgt:TargetedByTarget$Valid Card.powerGE7+YouCtrl
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -3,7 +3,7 @@ ManaCost:3 R W U
Types:Legendary Creature Dragon Types:Legendary Creature Dragon
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay 2 R. If you do, destroy up to two target lands. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.
SVar:TrigDestroy:AB$ Destroy | Cost$ 2 R | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Land | TgtPrompt$ Select target land SVar:TrigDestroy:AB$ Destroy | Cost$ 2 R | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Land | TgtPrompt$ Select target land
SVar:Picture:http://www.wizards.com/global/images/magic/general/numot_the_devastator.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/numot_the_devastator.jpg
Oracle:Flying\nWhenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands. Oracle:Flying\nWhenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.

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@@ -2,7 +2,7 @@ Name:Nurturing Licid
ManaCost:1 G ManaCost:1 G
Types:Creature Licid Types:Creature Licid
PT:1/1 PT:1/1
A:AB$ SetState | Cost$ G T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay G to end this effect. A:AB$ SetState | Cost$ G T | Defined$ Self | NewState$ Licid | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.
SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Pump SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Pump
#If the value of AlternateMode isn't Flip or DoubleFaced, it will be the name of the state defined below, so you can switch to it with SetState+NewState$.The name of the first state defined is always "Original". #If the value of AlternateMode isn't Flip or DoubleFaced, it will be the name of the state defined below, so you can switch to it with SetState+NewState$.The name of the first state defined is always "Original".
AlternateMode:Licid AlternateMode:Licid

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@@ -2,7 +2,7 @@ Name:Order of the Golden Cricket
ManaCost:1 W ManaCost:1 W
Types:Creature Kithkin Knight Types:Creature Kithkin Knight
PT:2/2 PT:2/2
T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay W. If you do, it gains flying until end of turn. T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {W}. If you do, it gains flying until end of turn.
SVar:TrigPump:AB$Pump | Cost$ W | Defined$ Self | KW$ Flying SVar:TrigPump:AB$Pump | Cost$ W | Defined$ Self | KW$ Flying
SVar:Picture:http://www.wizards.com/global/images/magic/general/order_of_the_golden_cricket.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/order_of_the_golden_cricket.jpg
Oracle:Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn. Oracle:Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn.

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@@ -2,7 +2,7 @@ Name:Origin Spellbomb
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
A:AB$ Token | Cost$ 1 T Sac<1/CARDNAME> | TokenImage$ C 1 1 Myr | TokenColors$ Colorless | TokenAmount$ 1 | TokenName$ Myr | TokenTypes$ Artifact,Creature,Myr | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 colorless Myr artifact creature token onto the battlefield. A:AB$ Token | Cost$ 1 T Sac<1/CARDNAME> | TokenImage$ C 1 1 Myr | TokenColors$ Colorless | TokenAmount$ 1 | TokenName$ Myr | TokenTypes$ Artifact,Creature,Myr | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 colorless Myr artifact creature token onto the battlefield.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay W. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ W | NumCards$ 1 SVar:TrigDraw:AB$Draw | Cost$ W | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/origin_spellbomb.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/origin_spellbomb.jpg
Oracle:{1}, {T}, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield.\nWhen Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card. Oracle:{1}, {T}, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield.\nWhen Origin Spellbomb is put into a graveyard from the battlefield, you may pay {W}. If you do, draw a card.

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@@ -3,7 +3,7 @@ ManaCost:3 W B R
Types:Legendary Creature Dragon Types:Legendary Creature Dragon
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDamageAll | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay 2 W. If you do, CARDNAME deals 3 damage to each nonwhite creature. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigDamageAll | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{W}. If you do, CARDNAME deals 3 damage to each nonwhite creature.
SVar:TrigDamageAll:AB$DamageAll | Cost$ 2 W | ValidCards$ Creature.nonWhite | NumDmg$ 3 SVar:TrigDamageAll:AB$DamageAll | Cost$ 2 W | ValidCards$ Creature.nonWhite | NumDmg$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/oros_the_avenger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/oros_the_avenger.jpg
Oracle:Flying\nWhenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. Oracle:Flying\nWhenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.

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@@ -2,7 +2,7 @@ Name:Pact of Negation
ManaCost:0 ManaCost:0
Types:Instant Types:Instant
Colors:blue Colors:blue
A:SP$ Counter | Cost$ 0 | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDelTrig | SpellDescription$ Counter target spell. At the beginning of your next upkeep, pay 3 U U. If you don't, you lose the game. A:SP$ Counter | Cost$ 0 | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBDelTrig | SpellDescription$ Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
SVar:DBDelTrig:DB$DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game. SVar:DBDelTrig:DB$DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
SVar:TrigLoseGame:AB$LosesGame | Cost$ 0 | UnlessCost$ 3 U U | UnlessPayer$ You | Defined$ You SVar:TrigLoseGame:AB$LosesGame | Cost$ 0 | UnlessCost$ 3 U U | UnlessPayer$ You | Defined$ You
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -2,7 +2,7 @@ Name:Pact of the Titan
ManaCost:0 ManaCost:0
Types:Instant Types:Instant
Colors:red Colors:red
A:SP$ Token | Cost$ 0| TokenAmount$ 1 | TokenName$ Giant | TokenTypes$ Creature,Giant | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | SubAbility$ DBDelTrig | SpellDescription$ Put a 4/4 red Giant creature token onto the battlefield. At the beginning of your next upkeep, pay 4 R. If you don't, you lose the game. A:SP$ Token | Cost$ 0| TokenAmount$ 1 | TokenName$ Giant | TokenTypes$ Creature,Giant | TokenOwner$ You | TokenColors$ Red | TokenPower$ 4 | TokenToughness$ 4 | SubAbility$ DBDelTrig | SpellDescription$ Put a 4/4 red Giant creature token onto the battlefield. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
SVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. SVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
SVar:TrigLoseGame:AB$ LosesGame | Cost$ 0 | UnlessCost$ 4 R | UnlessPayer$ You | Defined$ You SVar:TrigLoseGame:AB$ LosesGame | Cost$ 0 | UnlessCost$ 4 R | UnlessPayer$ You | Defined$ You
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -2,7 +2,7 @@ Name:Panic Spellbomb
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
A:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn. A:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay R. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ R | NumCards$ 1 SVar:TrigDraw:AB$Draw | Cost$ R | NumCards$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/panic_spellbomb.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/panic_spellbomb.jpg

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@@ -4,7 +4,7 @@ Types:Creature Snake
PT:2/1 PT:2/1
K:Flying K:Flying
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put two 1/1 green and blue Snake creature tokens onto the battlefield.
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ U | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless U was spent to cast it. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ U | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless {U} was spent to cast it.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ GU 1 1 Snake | TokenAmount$ 2 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ You | TokenColors$ Green,Blue | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ GU 1 1 Snake | TokenAmount$ 2 | TokenName$ Snake | TokenTypes$ Creature,Snake | TokenOwner$ You | TokenColors$ Green,Blue | TokenPower$ 1 | TokenToughness$ 1
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
SVar:ManaNeededToAvoidNegativeEffect:blue SVar:ManaNeededToAvoidNegativeEffect:blue

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@@ -2,8 +2,8 @@ Name:Pawn of Ulamog
ManaCost:1 B B ManaCost:1 B B
Types:Creature Vampire Shaman Types:Creature Vampire Shaman
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+nonToken+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool." T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+nonToken+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ You | Secondary$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool." T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ You | Secondary$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Spawn | TokenTypes$ Creature,Eldrazi,Spawn | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 0 | TokenToughness$ 1 | TokenAbilities$ ABMana
SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool. SVar:ABMana:AB$Mana | Cost$ Sac<1/CARDNAME> | Produced$ 1 | Amount$ 1 | SpellDescription$ Add {1} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/pawn_of_ulamog.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/pawn_of_ulamog.jpg

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@@ -2,7 +2,7 @@ Name:Permafrost Trap
ManaCost:2 U U ManaCost:2 U U
Types:Instant Trap Types:Instant Trap
A:SP$Tap | Cost$ 2 U U | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. A:SP$Tap | Cost$ 2 U U | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
A:SP$Tap | Cost$ U | CheckSVar$ GreenCreats | References$ GreenCreats | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay U rather than pay CARDNAME's mana cost. A:SP$Tap | Cost$ U | CheckSVar$ GreenCreats | References$ GreenCreats | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay CARDNAME's mana cost.
SVar:DBPump:DB$Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True SVar:DBPump:DB$Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:GreenCreats:Count$ThisTurnEntered_Battlefield_Creature.Green+YouDontCtrl SVar:GreenCreats:Count$ThisTurnEntered_Battlefield_Creature.Green+YouDontCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/permafrost_trap.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/permafrost_trap.jpg

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@@ -2,7 +2,7 @@ Name:Plague Fiend
ManaCost:1 B ManaCost:1 B
Types:Creature Insect Types:Creature Insect
PT:1/1 PT:1/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature unless its controller pays 2. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature unless its controller pays {2}.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ TriggeredTarget | UnlessCost$ 2 | UnlessPayer$ TriggeredTargetController SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ TriggeredTarget | UnlessCost$ 2 | UnlessPayer$ TriggeredTargetController
SVar:Picture:http://www.wizards.com/global/images/magic/general/plague_fiend.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/plague_fiend.jpg
Oracle:Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}. Oracle:Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}.

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@@ -4,7 +4,7 @@ Types:Creature Beast
PT:2/2 PT:2/2
K:Flash K:Flash
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ G | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless G was spent to cast it. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | ManaNotSpent$ G | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless {G} was spent to cast it.
SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ Shroud SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ Shroud
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
SVar:ManaNeededToAvoidNegativeEffect:green SVar:ManaNeededToAvoidNegativeEffect:green

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@@ -2,7 +2,7 @@ Name:Priest of Gix
ManaCost:2 B ManaCost:2 B
Types:Creature Human Cleric Minion Types:Creature Human Cleric Minion
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, add B B B to your mana pool. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, add {B}{B}{B} to your mana pool.
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ B | Amount$ 3 SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ B | Amount$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/priest_of_gix.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/priest_of_gix.jpg
Oracle:When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool. Oracle:When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool.

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@@ -2,7 +2,7 @@ Name:Priest of Urabrask
ManaCost:2 R ManaCost:2 R
Types:Creature Human Cleric Types:Creature Human Cleric
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, add R R R to your mana pool. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ When CARDNAME enters the battlefield, add {R}{R}{R} to your mana pool.
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ R | Amount$ 3 SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ R | Amount$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/priest_of_urabrask.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/priest_of_urabrask.jpg
Oracle:When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool. Oracle:When Priest of Urabrask enters the battlefield, add {R}{R}{R} to your mana pool.

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@@ -3,9 +3,9 @@ ManaCost:U U U
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ U U U | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ U U U | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.EnchantedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay U U U. If you do, return CARDNAME to its owner's hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.EnchantedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return CARDNAME to its owner's hand.
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard | RememberChanged$ True | SubAbility$ DBChangeZone SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard | RememberChanged$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ GE1 | UnlessCost$ U U U | UnlessPayer$ You | UnlessSwitched$ True SVar:DBChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ GE1 | UnlessCost$ U U U | UnlessPayer$ You | UnlessSwitched$ True
SVar:NonStackingAttachEffect:True SVar:NonStackingAttachEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/puppet_master.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/puppet_master.jpg
Oracle:Enchant creature\nWhen enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand. Oracle:Enchant creature\nWhen enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay {U}{U}{U}. If you do, return Puppet Master to its owner's hand.

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:2/1 PT:2/1
A:AB$ DealDamage | Cost$ 1 R R Sac<1/CARDNAME> | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature or player. A:AB$ DealDamage | Cost$ 1 R R Sac<1/CARDNAME> | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature or player.
#The IsPresent stuff in the trigger is necessary because it must be checked on resolve as well. #The IsPresent stuff in the trigger is necessary because it must be checked on resolve as well.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 1 B B. If you do, return CARDNAME to your hand. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay {1}{B}{B}. If you do, return CARDNAME to your hand.
SVar:TrigReturn:AB$ChangeZone | Cost$ 1 B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand SVar:TrigReturn:AB$ChangeZone | Cost$ 1 B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand
SVar:SacMe:2 SVar:SacMe:2
SVar:DiscardMe:1 SVar:DiscardMe:1

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@@ -1,7 +1,7 @@
Name:Quenchable Fire Name:Quenchable Fire
ManaCost:3 R ManaCost:3 R
Types:Sorcery Types:Sorcery
A:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 3 | SubAbility$ DBEffect | SpellDescription$ CARDNAME deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays U before that step. A:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 3 | SubAbility$ DBEffect | SpellDescription$ CARDNAME deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays {U} before that step.
SVar:DBEffect:DB$ Effect | Name$ Quenchable Fire Effect | EffectOwner$ Targeted | Duration$ Permanent | Triggers$ UpkeepTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect | RememberObjects$ SourceController | ImprintCards$ Self SVar:DBEffect:DB$ Effect | Name$ Quenchable Fire Effect | EffectOwner$ Targeted | Duration$ Permanent | Triggers$ UpkeepTrig | Abilities$ PayUp | SVars$ Bleed,ExileEffect | RememberObjects$ SourceController | ImprintCards$ Self
SVar:UpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ It deals an additional 3 damage to you at the beginning of that player's next upkeep step unless you pay U before that step. SVar:UpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Execute$ Bleed | TriggerDescription$ It deals an additional 3 damage to you at the beginning of that player's next upkeep step unless you pay U before that step.
SVar:Bleed:AB$ DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 3 | DamageSource$ Imprinted | SubAbility$ ExileEffect SVar:Bleed:AB$ DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 3 | DamageSource$ Imprinted | SubAbility$ ExileEffect

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